
In SerialMyth Of Men Fantasy Action Adventure Virtual Reality School Life Slice of Life
Gaming isn't a way of life. With reality reduced to rubble and ash after a nuclear war, these fictional worlds of entertainment now serve as reality to many survivors. And, amidst all the addicts and try-hards, one person rises to the top with ease.
Known as Hiiro, Henry Johnson is infamous for quickly dominating every game that hits the market, and departing from them even more quickly. It's no surprise when he's offered a chance to beta the world's first VRMMORPg: The Myth of Men.
But is there something sinister hidden underneath the facade of what promises to be a fun game?
Please note: the below is true, but due to my continued haitus, it's on the failed pledge list as of now with my other series.

This fiction is signed under the 'The Pledge'... Some internet message in a forum about not dropping or giving a rushed ending in their fiction, otherwise meet the wrath of letting RRL mod Vocaloid have 'fun' with the fiction's description. So mainly for the sake of my fiction due to said wrath, I'll see this fiction through.
Credit for winRoot for doing my commissions.
Mature language: 15+... If you ignore this it's your choice, not mine. Enjoy~
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1. About the author/ Prologue
2. Chapter 1: Welcome to the world.
3. Chapter 2: A brand new day.
4. Chapter 3: First blood.
5. Chapter 4: Life Choices.
6. Chapter 5: 'Adventure'? What's that?
7. Chapter 6: Yay, more action!
8. Chapter 7: Other people's drama...
9. Chapter 8: The Grimoire and the hassling task of walking...
10. Authors notes, chapters prologue to 8.
11. Chapter 9: A surprisingly peaceful day, and the empty city?
12. Chapter 10: The same event, done differently.
13. Chapter 11: The IDs and the rest of Skimmington
14. Chapter 12: A history lesson. (Not a real history lesson! Please read this... T_T)
15. Chapter 13: Going back home.
16. Chapter 14: End of discussion.
17. Chapter 15: Reward for a quest.
18. Chapter 16: An interrupted stroll.
19. Chapter 17: Evidence of Corruption.
20. Chapter 18: Lead up to a war.
21. Chapter 19: Heading out.
22. Chapter 20: Ulgaf's tower part 1.
23. Chapter 21: Ulgaf's Tower part 2.
24. Chapter 22: Ulgaf's tower part 3.
25. Chapter 23: A painful return.
26. Chapter 24: A 'friendly' spar.
27. Chapter 25: A tedious fight ended by the bored.
28. Chapter 26: Unfortunately being right.
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Jill MacLeod might be just a long haul trucker with a dirty mouth and back pain, but with Bertha the big rig under her she always makes her deliveries. When Mana, monsters, and an RPG style levelling system comes to Earth it's the end of the world as anyone knows it: the apocalypse is here. On her journey it's just Jill, her Soulbound truck, and any survivor she can find against the universe. Mutated animals, aliens, dragons, droid armies… it doesn’t matter. Nothing’s going to stop Jill from making her way home. Blare the Horns of Valhalla and let slip the Rigs of War! [A story in the apocalyptic LitRPG genre] [Warning tags: Profanity, Gore]
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Riley Petesgeralt is your every-day suburban boy by day, but an avid gamer at night, soaring to the top 50 players in an MMORPG called World of Legends.However, after a spiritual encounter, his life turned upside down. Both his worlds has collide, and now, his life is a game?Follow Riley as he embarks on an adventure in adapting his new, unique game-like abilities in his every day life, where he discovers "life" isn't as normal as it seems.
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Our protagonist Kai has his mother taken away from him at a young age, an act apparently committed by demons. Now, 7 years on, Kai embarks on a new adventure as he begins the new school year at the esteemed Zion Academy in the kingdom of Nirvania, where adventures await him in a world embroiled in tensions which is full of surprises and mysteries at the same time. A month has passed since Night Wing's incursion on the capital of Nirvania, Nirvana. However, that isn't the end of Nirvania's problems, with war against its warmongering neighbour, Miran looking ever more likely than before. To make matters worse, tensions have been stoked between the Sylph Kingdom and Nirvania by the Chaos Legion, the true enemies hiding in the darkness, opening the possibility to a war on 2 fronts. Kai may only be a 2nd Year student at Zion Academy, but the raging storms of this chaotic era spare no one, especially given his close ties to Adeline, the Sylph Princess. Can Kai circumvent the tides of chaos and live to see the end of what is likely to be a 3rd Holy War? Will Nirvania stand strong against its foes, or crumble and be washed away by the sands of time? 2 years had passed since the conclusion of the 3rd Holy War, which was achieved by the combined efforts of the Nirvanian Army, the 10 Saints and Kai's team, which have been affectionately known thereafter as the Rising 8; a group of rapidly rising youths revered as national heroes for their contributions in putting an end to the 3rd Holy War. Moreover, relations between all 4 Kingdoms on the Central Continent, namely Nirvania, Miran, Cameron and the Sylph Kingdom, have reached unprecedented heights, ushering an age of peace. However, danger lies ever closer, with the Chaos Legion staying low over the past 2 years, awaiting the perfect opportunity to rear its ugly head. Even though Kai had trained hard over the past 2 years to master both his demonic and Sylph ancestry, when the battle has evolved from between mortals to that of the seemingly immortal Chaos Generals, can Kai and his fellow Nirvanians rise above the odds with their allies and vanquish the chaos?
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The Space Detriment
When a driven treasure seeker and a wilful bounty hunter find themselves on the wrong end of a deal that involves a space mafia and a superpowered crystal in which they are strong-armed to retrieve from one of the most powerful figures in the galaxy. The fate of the galaxy rests on their uncooperative hands, and if they can work out their differences in time, they might just have a chance in stopping a galaxy turmoil, and possibly, war. The story, titled The Space Detriment, flips through the perspectives of our two main characters, Aread Sears, a defiant treasure seeker looking to quit and return back home, and Klara Onder, a bounty hunter with a personal vendetta that she has been chasing for years. Our two main characters find themselves having to work together, applying what they’ve learnt in order to overcome conflict, space battles, some bad writing, a terrible robot companion, and most importantly, their past. NEW CHAPTERS EVERY WEEK! SEE YOU THEN, GALAXY-RIDDEN READER!
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falcon [sara lance]
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