
In SerialChaos uploaded Fantasy Comedy Action Adventure Virtual Reality Supernatural
At year 2100, there was a new game that was being developed: "Realms of chaos" With cutting edge technology, realistic physics(At least, as far as fantasy-medieval worlds goes), and immersion to the point one could believe it was real, it is destined to become world-wide famous.
Two siblings, Nysa and Inas, received the right of beta-testing the game, along with other players...although with the beta-test, many difficulties came together with it: Unfair enemies, lack of clues, lack of linear paths, and above all, no set of rules of how one should play. Nysa, being the less competitive out of the two siblings, has decided to play the game just for fun.But little does she knows how much the action of a single player, who just wants to explore and have fun, can change the realm of chaos.
This is my first story, and I'll upload whenever I manage to get through the writers' block.Due to college starting, uploads might be erratic. Feel free to review and comment!
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1. Prologue 1- Daily life with fateburn sisters
2. Prologue 2- Let the games begin!
3. Prologue 3- Seth, the god of exposition!
4. Chapter 01- Transformations, decisions and freefalling.
5. Chapter 02 - Beginner's woods
6. Chapter 03- First meeting(part 1)
7. Chapter 04- First meeting(Part 2)
8. Chapter 05- A magical failure
9. Chapter 06- First steps on magic!
10. Chapter 07- Achievements in ignorance
11. Sidestory: The game is on!
12. Chapter 08- Potion making, quest completing.
13. Chapter 09- A slimy's tale
14. Chapter 10- The hunter and the prey.
15. Chapter 11- Natural predator
16. Chapter 12- Natural predator(part 2)
17. Chapter 13- Breaking bed
18. Chapter 14- The start of a great grind.
19. Chapter 15- The bark is better than the bite(part 1)
20. Chapter 16- The bark is better than the bite(part 2)
21. Chapter 17- Bark is better than the bite(final part)
22. Interlude: The idiot, the slime and the drunkard.
23. Chapter 18- Planning and cuddling.
24. Chapter 19- Departure
25. Chapter 20 - Flight!
26. Chapter 21- A new companion!
27. Chapter 22- The village of Qwoji
28. Chapter 23- Adventurer's guild(1)
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A young provincial thief of no particular renown has his life of crime changed in a day. He ‘stumbles’ upon a huge pile of gold for starters and soon after a dead man carrying a letter of 'royal' interest. Literally. While at it he ‘earns’ a title of sorts, along the promise of a life out of the gutter. Before he can properly appreciate the dramatic turn of his fortunes, he’s drawn into a dangerous conspiracy that threatens to embroil two continents in a devastating war. The whole affair seems to cry out for a gallant hero of old, or failing that a cunning diplomat, but he’s neither. Perhaps a lying scoundrel, which our lad definitely is, would have to suffice. He does ‘acquire’ a dagger that knows a dead language after all and that must count for something. The Old Realms series: Touch O' Luck (Finished) Lure O' War (Ongoing) Wings O' Fate First chapters will be uploaded immediately. After that there will be updates every 3-5 days. Cover artwork by @IntheBlackveil All tags are relevant but most chapters are not too extreme. Fair warning dear reader, this is an 'unfiltered' story, sometimes sweet, others bitter, touching some heavy subjects or problems, like crime, war, betrayal, pride, politics, revenge etc set in a Epic Fantasy backdrop with shades of Grimdark. In its heart of hearts though, it is an adventure.
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After the rises of mysterious towers all over the world, the rises of hunters came to existence to raid the towers. With the power of aretisites, hunters can wield special abilities. A young man name Lyden enter a tower without an aretisite to protect him. He only had one to chance to become a hunter, but the unexpected happens. In the tower, he turned into a powerful monster when he obtains a strange aretisite. Now with his new body, will he be hunted by the hunters and killed or will he become a being that would fight against the human race?
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They had come to this place in a mysterious way. A tempest in time whisked her to him then him and her to here, a cabin by a lake, on the top of a mountain, in a valley that no map remembered. Earth, after the Breaking, is a middle ages, modern day, post apocalyptic cluster-fuck. All living things have been altered, in one way or another. The human race is not exempt. Although most of its changes are physical, not mental. Nor moral, for that matter. This is just one of the many stories of the time known as The After Days. 'So, you control the essence?' "No. I give the thing that is, hmm... the essence inside, the bility, hmmph, the a-bilty to move and shape. I tell what I need and they do, or do not if they not liking it." 'Okay let's see if I get this straight then, you touched the rope and gave its essence the ability to move like a snake, then you asked it to do what it did and it...?' "NO! I speak with mind to the hemp and vine, gave its essence the ability. Yes. Ask it to help me. It say sorry for the hurt. Not you I say, not you, you not hurt me. He make you to hurt! He hurt. You no hurt. Help me, free me. Please. Get me keys. It touched the blood on me. I felt it, sad. I felt it anger. I not ask it to. It kill Mekel, I not ask, but I knew, it, was... umm... chance... poss-a-bility. Nature knows. Nature does. I not force nature, I only ask for help."
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An American Crow, Corvus brachyrhynchos, wakes up one day to find itself in a plastic maze inside a strange, abandoned lab. With nowhere to go but forward, the bird will have to make its way through numerous puzzles in order to escape, if what lies ahead even is an escape. The crow has no idea what awaits it, why it’s here, or even what its life was prior to waking up.
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