
In SerialOld Riding Author Lunatic Asylum Fantasy Comedy Horror
Just off the A19, in the dark, incomprehensible lands known as Yorkshire, there lies a town. A town where shadow-silent alleys glint with the secret hunger of knives. Where blood soaks the chipboard window shutters of forsaken terraces stretching off into the night. Where the smog-choked air rattles with the depraved laughter echoing out from clubs that can only generously be described as post-apocalyptic.
Well, that’s Middlesbrough. But down the A19 a bit (an impossibly long way down, actually) there lies another town: Raughnen, in the ancient, forgotten Old Riding. It is an equal match in muggery and thuggery alike. It also has magic spells and pointy wizard hats.
And now, across the miles and across all sensibilities, a pretty nasty power (a magic one) calls out for its pretty nasty counterpart (a decidedly unmagic one): a proper sound Boro lad.
Nothing good can come of it.
This is a collection of one novella and four connected short stories:
I. A Yorkshire Summoning
II. Old Riding Day Trip (the novella)
III. Heaven is a Parmo
IV. Death on the 66
V. Death on the 257
In total, this comprises 34 chapters totalling around 35,000 words, so try not to worry. It will be over relatively quickly.
There are three more short stories with more tenuous links to the core collection: Rush, Paper Round and Scenario 79: Sausage Fingers, all of which can be found in my collection Short Records of Misadventure. Reading these may allow you to make more sense of certain parts of the story, if any sense is to be made at all.
NOTE: There are instances of prejudice and discrimination within these stories, including elements of sexism and ageism, which are purely the thoughts and actions of the characters involved and which certainly do not reflect my own views on these matters.
ANOTHER NOTE; A WARNING, PERHAPS: This can get a bit weird. In less than 150 pages, we have four viewpoints, first and third person narratives, and a completely disjointed plot with lots of gaps, dead ends and no real resolution. Also ZERO lunatic asylums. It's all a bit odd. If that sort of thing isn't your cup of tea, which it most likely isn't, it might be best to move on now.
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1. A Yorkshire Summoning I
2. A Yorkshire Summoning II
3. Old Riding Day Trip I: Nothing Bad Ever Happens to Tourists
4. Old Riding Day Trip II: Sometimes Bad Things Happen to Tourists
5. Old Riding Day Trip III: Grub Up
6. ORDT IV: Show Me a Sign
7. ORDT V: The Demon Museum, a Destination of My Own Choice
8. ORDT VI: Quest No. 21825
9. ORDT VII: Fall of the Teawalker
10. ORDT VIII: Dealer
11. ORDT IX: Square One
12. ORDT X: A Riveting Conversation
13. ORDT XI: Afternoon Amble, or the Big Massive Sweaty Horrible Hike
14. ORDT XII: Shotguns in the Dark
15. ORDT XIII: Mrs. Bradley and Her Technologically Innovative Daughter
16. ORDT XIV: The Real Monsters
17. ORDT XV: The Church on the Hill
18. ORDT XVI: Boro Lad
19. ORDT XVII: One For the Road
20. ORDT XVIII: It's Not You, It's Everything
21. ORDT XIX: Long Way Up
22. ORDT XX: A19, 22:45
23. Heaven is a Parmo I
24. Heaven is a Parmo II
25. Heaven is a Parmo III
26. Heaven is a Parmo IV
27. Death on the 66 I
28. Death on the 66 II
- In Serial47 Chapters
Aeterna Saga, Volume 1: Walking With Giants
A man in his twenties gets "reborn" in a fantasy world, seemingly with no special abilities. Read on as he and his family go through events that will change the world they live in, for better or worse. Also found in Fantasy-Books, and NovelUpdates.
8 434 - In Serial28 Chapters
Beyond Floating
Muse thought her life had ended twenty years ago because, well, it had. Existing aimlessly for two decades as a ghost, she finds herself yanked along in a rip-tide of strange events. Thrust unwittingly into the midst of a group of paranormal hitmen-for-hire led by a man named Isaac. Michael, a normally rational and righteous holy soldier of God, succumbs to revenge and hatred, sacrificing everything in the fight to destroy Isaac and everyone who associates with him. Muse, by virtue of her inadvertent association with Isaac, is on that list. This is actually my first 'finished' fiction that I've ever written, which I completed about 8 years ago. I dug it up recently and I'm posting it as I thought people here might get a kick out of it. So, take that for what you will. Chapters will be released daily at 6:00pm EST.
8 101 - In Serial11 Chapters
Rings of Gods
Leading a normal life, Sam is suddenly thrust into an unbelievable game called "Game of Gods" when he wakes up from a realistic dream. He must now complete the mysterious death game and uncover the truth behind it.
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The Paths of Magick
Credits: Story by Xcaliburnt. Cover Art by @Bervolart. Magick, the power to bend the laws of reality. All because of a mystical substance known as mana. Mages follow the Paths to achieve power, for there is no more addictive chase. Each Path winds and twists, forcing mages through the flames of adversity and challenge. Though the operative word is "path", the reality is far less straightforward. Instead of a road, Paths are like the branches of world trees, erupting into the heavens, intertwining, and ending in sharp snaps. Only the strongest reach the sky. There are several Paths, and many Ways to walk them—variations of the same Path, and like the stars, they are endless. Magick is the sacred flame that scours the fat, rendering the truest self. Superfluous flesh melting away to show the skeleton of one's being. A chance for ascension—apotheosis. Though not every mage works to godhood, if they survive long enough, It is inescapable. Witness the lives of those that tread the knife's edge of self-destruction. Each one intertwined in their search for answers, revenge, and, most of all: power. These individuals have all lost something precious—irreplaceable—and In search of filling the void left behind, they have taken up the mantle of a mage. Per aspera ad astra. Ad mortem vel divinitatis. (Through adversity to the stars. To death or divinity.) There is no consistent release schedule except my consistent inconsistency. Besides, there’s like a thousand pages worth of content, how can—you already read it? Goddamn. Oh, and there is a very long hiatus between volumes as I intend to edit and rewrite a lot. What to Expect: This story is progression fantasy, so expect a healthy dose of training. It's also heavy on slice of life, and it isn't entirely overarching-plot-driven. Expect characters to live their lives, and not always be on some quest to save the world. There's a lot of magic theory and discussion about it in the story. So, if you don't like impromptu lessons on sorcerous theory by traveling monster slayers, this might not be for you. But if you do like it, rejoice! For there is a lot of it. This is also heavy on prose, purple as a bruised eye. I use outdated, uneccesarily collegiate-level terms and play around with the writing style just for the heck of it. I find it fun to wax and wane poetic, and that might grate on you—I don’t plan to change this aspect of the Paths much if at all. Onto the viewer discretion is advised parts: This is grim-dark/ grim-heart. Take the tags seriously. There will be combat scenes that are brutal and horrifying. Fights to the death tend to be. This is a tale about medieval mercenaries (quite literal killers for hire), man-eating monsters, and eldritch gods beyond the material plane. Beside that, there will be traumatic events that are best left unread. I do not detail certain acts I find heinous enough, instead leaving some parts unwritten but still alludded to if not outright stated; there is simply no graphic narration thereof. This is not for the faint of heart.
8 282 - In Serial47 Chapters
The Endless War
New chapters will be posted weekly on Mondays and Saturdays. ---------------------------------------------------- Seers are the only defense that Terra has against the monsters that lurk about in the world. Terra is a city fighting for its own survival in a fantasy world with finite resources. One of the main ways to survive is to fight. War is a common practice and more often than not the leaders of the world cannot get along with each other. In the end, however, all of this fighting does more harm than good. A young boy wishes to put an end to the wars, this boy's name is Isaac. He holds a strong belief that everyone can be saved in this world and that no one should be given up on. Peace is something that he truly believes will help the world and allow civilians to see another day. In order to reach such an impossible goal, he will have to fight in the name of his Region. Does he have what it takes to finally bring peace to the world with the help of his friends, or will he fail before he can even scratch the surface?
8 313 - In Serial17 Chapters
Dungeon World
So I’m a dungeon, I’m supposed to save the world somehow but first I need to be strong enough to protect myself. Time to level up!
8 125

