《My Post-Apocalyptic Shelter Levels Up Infinitely!》Chapter 1: Doomsday Survival Game
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[Welcome to Doomsday Survival Game. As you can see, you have arrived at a strange place.]
[Survival is your only goal—in order to survive, be sure to keep the following key points in mind.]
[1. The disaster will refresh periodically, and all survivors will receive a warning seven days prior to the refresh.]
[2. Do not place your Safe House thoughtlessly, for finding an optimal location to place it will increase your chances of survival.]
[3. Danger and opportunity coexist. Survival supplies can be found in the wild, but also dangerous mutants. Kill the mutants to receive a surprise.]
[4. The key to survival is to procure as many survival items as possible.]
[5. Once the Safe House is placed, it cannot be moved anymore. You can choose to put it above or underground the first time you place it.]
[6. If you run into your own kind, congratulations, you may form an alliance, trade, or plunder each other's hard-earned supplies.]
[7. By focusing, you can open the game panel and explore more features.]
[8. Don't worry about the elderly and children, they will be sent in much later than you. Priority will be given to your relatives. Happy gaming.]
A vast and endless stretch of wilderness. Su Mo perused the survival manual in his hand with a frown on his face.
There were tiny black letters floating on the first page, and when he flipped to the second page, a dazzling light shot out of it.
When the light subsided, the manual had disappeared, and it was replaced by a set of glowing turtle armor.
"Doomsday Survival Game, huh?"
Seeing an azure screen following his vision as it swayed before his eyes, Su Mo accepted his fate immediately.
On December 22, 2022, no one had expected that the Mayan prophecy would come true so suddenly after a ten-year delay.
Solar flares erupted, asteroids struck the earth, and right as he watched monstrous flames hit the earth, Su Mo passed out.
When he awoke, he was already at this place.
[Safe House]:
1. If you choose to place it on the ground, it can form a 120-square meter wooden house. Has weak resistance toward disaster but great potential for development.
2. If you choose to place it underground, it can form a 100-square meter underground pit with a height of up to 4 meters. Has weak resistance toward disaster and poor potential for development.
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Picking up the turtle armor and carefully examining it, Su Mo noticed two strings of black, tiny letters engraved onto it.
After taking a quick look at the wilderness surrounding him, he decided against placing his safe house right there on the spot. Su Mo recalled the previous hints and focused, pulling up the game panel.
It was similar to the system of a video game.
There were several different options on the panel.
Chat, Trade, Create, Item…
In the upper right corner of the panel was an icon that showed the number of days.
5 days.
When Su Mo focused on the number, a line of text prompts popped up.
[Countdown to the next disaster event outbreak: 5 days]
[Disaster Event (Novice Protection): Acid Rain]
"Five more days until a strike of acid rain? Glad I chose not to set down the base right away."
Su Mo's face turned a bit solemn as his gaze shifted to the chat button.
The page transformed.
Two brand new buttons appeared.
They were [World Channel] and [Regional Channel] respectively.
He entered the World Channel first.
"Wasn't I just in the refuge a moment ago? How am I suddenly in this hellhole?"
"There's a lion next to me. Help! It's got its eyes on me!"
"The end of humanity has come. Haha, everyone will die!"
"Does everyone else also only have one Safe House that you can place?"
Lines and lines of dialogues slid by.
Su Mo noticed a small trumpet icon next to the chat button.
Which was followed by the number 1.
[Trumpet: At the beginning of the game, you may only publish one message per day on the World Channel. Each time you survive a disaster, you will get +1 to your trumpet count. To chat without restriction, you can enter the Regional Channel.]
"Are they trying to prevent players from teaming up? Or are they restricting national strength?"
Su Mo's gaze drifted into the distance.
Based on the current information he had, he understood that everyone was trapped in the wilderness and they all started off the same way—beginning from the Safe House.
"With only one message a day, not even a state apparatus could gather enough people to begin a development. What's more, no one even knows how big this place really is."
Su Mo quit the World Channel.
Then, he entered the Regional Channel to take a look.
Like a Telegram chat room, the number on the members' tab showed 1000.
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Everyone in the chat room used their real photos as their avatars and their nicknames were a combination of their names and height.
"Is the wilderness the only terrain here? Does anyone have a water source nearby? I'm dying of thirst."
"Do not place the Safe House underground. Damn it. This is such a trap. No lighting, no ventilation, no drainage. When the acid rain comes, staying inside will be like sheltering in a grave."
"Don't give up, guys. Open up the creation page. Minecraft players must be ecstatic. Also, prioritize choosing high grounds to place your Safe House."
"I can't believe no one in the whole wide world has found a place near a water source to place their Safe House. This is outrageous!"
After observing silently for a few minutes and collecting some useful information, Su Mo exited the room.
The first wave of the Survival Game was meant to eliminate the elderly and children, leaving only strong young people behind. Excluding the handful who had never experienced hardships since childhood, the majority of the people had already begun to take action to save themselves.
However, there were also some who were bold and curious enough to already place their Safe House, forcing them to be stuck on the same spot until now.
Next, Su Mo checked the trading function.
The trading platform offered an avenue for players to trade items.
The trading rules were fair and players had the freedom to give their items away to designated players.
The trading function had also given rise to an auction function.
No intermediary fee was charged.
"Open the creation page."
Su Mo looked at another function,
Swoosh!
It was a full page that filled the screen.
[Wooden board: wood 0/1]
[Wooden box: wood 0/4]
[Charcoal: wood 0/1, fire source]
[Ordinary shovel: wood 0/2, iron 0/2]
…
More than a dozen basic items were listed, each requiring different materials to synthesize.
Clearly, gathering and creating materials was especially important in the Survival Game.
He cast his gaze to the final function—items.
As he placed the Safe House in his inventory and retrieved it again by concentrating, Su Mo had a general idea about the basic functions of the game.
"I have to hurry and pick a spot to place my Safe House."
Seeing that the sun had risen directly above his head, Su Mo froze and quickly looked around him.
The endless great plain was decorated with unfamiliar plants that were about half the height of a human. There was also some weed on the ground, and the place did not look so barren anymore.
As far as the eyes could see, he could not make out a trace of a river or a lake.
"Guess I can only pick a high ground for my Safe House."
He walked away from the place he arrived, lying on the ground from time to time to examine the terrain.
Eventually, Su Mo picked a small sand dune.
After retrieving the Safe House's turtle armor, the options appeared once more.
Above ground or underground.
The first option was a wooden house above ground. This was probably the more common option that could get anyone safely through the early novice disaster without having to worry about the subsequent developments.
If one could continue to expand the land beside the Safe House in subsequent developments, it might even evolve into a city eventually.
Underground was the other option. This choice provided natural security from, say, beast waves, the cold, and similar disasters. It provided a certain degree of safety against disasters that might be extremely difficult to weather if you were above ground but were mostly harmless if you were underground.
On the flip side, if he could not build a good drainage system underground before the acid rain disaster struck, then it would be a catastrophe.
Su Mo mulled over it for some time.
If the first option focused mainly on developing potential…
Then the second option focused mainly on safety and security.
In most cases, being one step ahead in a post-apocalyptic world was critical. After an initial stumble, there would be problems cropping up in subsequent developments.
"Acid rain… highlands… Potentiality for development is crucial…"
"Therefore, I choose…"
Su Mo shook his head while toying with the turtle armor in his hands, choosing the second option resolutely.
[You have selected an underground shelter. In the process of generating terrain…]
The turtle armor emanated a crimson glow, leaping out of his hands and falling to the ground.
As the glow intensified, the stones on the dune gradually melted away and were replaced by a major change in the terrain.
The slightly sloped terrain became even steeper, like a bulging hill.
As the crimson glow faded, a wooden door embedded in the ground materialized in front of Su Mo's eyes.
[Congratulations, the underground shelter has been generated. Current shelter properties can be viewed in the panel.]
"Ding! The host has been detected to have owned a complete shelter. Would you like to bind to Doomsday's Survival System?"
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The Accidental Archmage - BOOK 9 (THE DRAGON HOUSES)
The Accidental Archmage Series (BETA CHAPTERS) NOTE: DRAFTS OF EARLIER BOOKS (BOOKS 1 to 8) HAVE BEEN POSTED BEFORE ON RRL. THEY ARE NOW ON AMAZON AND HAD ATTAINED BESTSELLER STATUS IN THE FANTASY-MYTHOLOGY GENRE. ACTUALLY, MANY RRL STORIES PUBLISHED ON AMAZON HAVE GONE ON TO BECOME BESTSELLERS AT ONE TIME OR ANOTHER. HOWEVER, AMAZON KDP RULES REQUIRE THAT MOST OF THE DIGITAL CONTENT AVAILABLE ELSEWHERE BE REMOVED. GENRE: CLASSICAL EPIC FANTASY An epic mythological fantasy in another world. Immerse yourself in a grand and dangerous adventure. In a world both familiar and strange. A world where magic and gods still exist. Meet deities, beings, and exiles from Earth’s pantheons. Encounter warriors, huskarls, satyrs, hoplites, dark and evil mages, and strange beings from myths of pre-history up to the age of iron.Match wits with the likes of Loki, Zeus, Athena, Odin, Amun-Ra, Coniraya, Viracocha, and even Dionysus. Escape plots and schemes played by powerful gods of life and death.Find the truth behind the dark and otherworldly beings from the Lovecraft mythos.Play with dire wolves, drakontes, lamias, keres, amphisbaenae, a sphinx, ice giants, creatures of nightmares, empusas, gigas, minotaurs, vrykolakas, jotnar, dokkalfr, to name a few.Survive being in the middle of wars between civilizations and races. Suffer the arrogance and stupidity of gods and men alike. Cross paths with beings who don’t like you. Thor, Ares, and the Incan death god Supay, to name three.Be burdened with a quest to save yourself and your humanity in the brutal and primordial world of Adar.A world where scientific pursuit will get you a lightning bolt or two. Probably five. All at the same time. Book Nine - THE DRAGON HOUSES His beloved Eira rescued, the rogue Titans have been defeated, and Tartarus sealed. Yet as the rising Archmage tries to escape the Forbidden Isle, events have been set in motion that would embroil him once again in the tides of war engulfing Adar. Escaped Titans, a rising power in the South, vengeful adherents of the Elder Gods, and more have him in mind. Least of all, a far from defeated Loki. New players have come to the fore, each with their own purpose in mind. The lustful drive for power, the search for a release of one's soul, and the companions' storied pasts all come to drive the world deeper and further into chaos. Add a powerful demon determined to open a portal to its own dimension. It's enough to drive a mortal man mad. (Cover image used under license) Book Eight - WHERE TITANS WALK Now in the land of the damned below the underworld domain of Hades, Eira awaits the company and battle portends. But first, they have to find the fortress of the Titans. Above them, Loki's war is going well as the internecine war among the pantheons continues. An old foe rises in the south, more powerful than ever. Astrid finds herself the subject of a wife's rage and the murky past of the companions now comes back to haunt them. Yet amidst it all, a dying Elder won't wait as plots and new players bedevil Havard Ulriksson, formerly Tyler West of Earth, now the Archmage of his adopted world. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Seven - DRAGONS AND DEMONS https://www.royalroad.com/amazon/B08122Y739 An urgent rescue and the path to vengeance are not easy in a magical, myth-filled world. Nasty roadblocks and unexpected complications have a way of rearing their wicked heads along Tyler's route across the dwarven lands and into the infernal realm of Tartarus. More myths and legends cross the First Mage's path as Loki's war and Asag's emergence stir up mortal lands and magical domains. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Six - TARTARUS BECKONS Gifts, curses, and problems. The unfolding of Loki's mad and complicated scheme results in a war between and among pantheons, empires, and kingdoms. From Ymir's Domain down to the far south, conflict engulfs Tyler's world and the magical gate to Tartarus is starting to break open, threatening to add mad Titans and other powerful beings to the chaotic mix. And on the forbidden isle of Banna, a dying enemy awaits. (Note: NOW PUBLISHED ON AMAZON) Book Five - LOKI'S GAMBIT With the promise of the First Mage not to act against him, Loki now accelerates his plans. A plot millennia in the making, spanning the length and breadth of Adar. Like a spider spinning its web, the trickster god now puts the finishing touches on an audacious scheme. A revolution to change the balance of godly and mortal power in the world. Book Four - VOID LANDS The Void Lands. A place where gods fear to tread. Where strange creatures and hostile beings emerge. A nexus of dimensions, the origins of which are lost in the mists of time. To stop the Aztecha Empire’s march to power and domination of the eastern lands, Tyler West, now a High Mage, must confront and defeat the empire’s mysterious patrons. Beings of incredible might and magical knowledge. An imperative path which leads him right to the Void Lands. Though a few detours are required, each dangerous yet crucial. The only problem is that the Void Lands are on the other side of the continent. And to get there, he may have to ask a favor from the Trickster God himself, the Norse deity known as Loki. Book Three - BLOOD WARS Continuing our lost mage's epic journey through the magical and extremely dangerous world of Adar. Escaping the convoluted schemes of the Greek pantheon, Tyler finds himself with an old acquaintance, the Incan deity Viracocha. His son, the sun god Inti, is dead. With the Aztecah Empire and its powerful pantheon of deities on the bloody road to more conquests, the deity asks for his help. A request he could easily refuse. Except Viracocha is not alone is asking for his aid. Two other pantheons have made their presence known to the young mage. And the Egyptian deities are watching how he will decide the matter. To add to his burdened conscience, the rise and dominance of the Aztecah pantheon would mean a million or more new human sacrifices. Resulting in extremely overpowered bloodthirsty deities. What's a newly minted Elder apprentice mage to do? Involve himself in a blood war? Book Two - GIFTS OF THE GREEKS Tyler's journey continues. New land, misadventures, friends, foes, skills, and knowledge. Confused encounters of the female kind. More deities become aware of Tyler as he continues his quest to survive, reach his potential, and carry out his burden. Amid convoluted plans designed by divine acquaintances of old and newly met gods, what's an ordinary guy from Earth to do?The god of wine wants to be his friend. Ares and his sons are coming to say hello. Book One - RAGNAROK RISING What if you fell through a crack in reality? Like those people disappearing in plain sight you've read about. What if you find yourself in a strangely familiar world? A world full of Earth’s mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive? That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn’t on Earth anymore. It’s not a game. It’s real. And there's no coffee, pizza, fries, or his favorite show on HBO. *** All Rights Reserved. 2017/2018/2019/2020. Cover Images are used under license.
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