《The Weirkey Chronicles》Amazon Release + Story So Far
Advertisement
Book One: Soulhome
Theo’s first journey in the Nine Worlds ended in tragedy. The mentor who first taught him how to survive in the Nine demanded that he return to Earth, and when he refused, killed him and his allies. Theo survived only due to a quirk of fate, his soul returning to a hospital bed on Earth.
After struggling to find a way back for forty years, Theo finally returns to the Nine Worlds, this time emerging in the peaceful world of Tatian. Reborn as a young man, he finds that he retains none of his former soulhome’s power and must start again from scratch, starting with rediscovering the ability to wield cantae.
As travellers from other worlds emerge from the cracks in reality, he meets a shy Ichili woman named Fiyu and Navim, a Mundhin stoneshaper from the world of Arbai. Together, they set off to help the local Farmguards to guide the refugees back to their home worlds. Along the way, he also meets a hostile young man named Magnafor who he quickly recognizes as a fellow visitor from Earth.
Before long, Theo is pressed into action alongside Fiyu, Navim, and the Farmguards to defend the other travelers against a demonic invasion. The last few demons sacrifice themselves to summon a powerful second-tier demon, and in desperation he activates the cantae inscriptions on his spear to destroy it. The power almost kills Theo, but in the process, it awakens his soulcrafting abilities and grants him access to his soul’s empty foundation.
Having proved themselves in combat, Theo and some of the other refugees are invited to the Landguard village in the city of Myufuru to be trained as soulcrafters. Soon afterwards, the students are split into teams to compete amongst each other, and a young Tatian woman named Nauda selects him at the urging of her first pick, Fiyu.
Soon, Theo has to put his nascent soulhome to the test when demons attack a nearby village and the students are sent to help deal with the attack. Nauda proves to be a strong fighter, with an unusual binding technique allowing her to freeze the demons in place while others attack them, and Fiyu’s lightstorm bolts prove essential for dealing with the flying insect-like demons.
Afterwards, Theo attempts to ignite the solar core which will serve as the heart of his soulhome, but to his horror it explodes catastrophically and permanently scars the walls of his central chamber, leaving his plans in tatters. Forced to change blueprints, he remodels his bright sunlit soulhome concept to instead revolve around a dark singularity.
As the student teams begin to compete against each other, Theo creates his new blueprint’s first technique chamber: an ability to cast gravitational fields over his opponents. The unusual skill proves effective in combat, but some Deuxan foul play forces Nauda, Fiyu and Theo to fight alone after the rest of their team is poisoned. Against the odds, they win the match, and are rewarded with a private feast where they are served potent sublime foods.
Advertisement
Theo decides to inform the head trainer, Nanjuma, of his suspicions that Magnafor is planning to break into the Landguard village’s vault of high-tier sublime materials, but stops short of making a direct accusation. He is more forthcoming with his teammates, revealing a little of his history, and to his surprise they agree to help him.
When the next match starts, one of Theo’s teammates uses a powerful Archcrafter armament to fight Navim, but loses control and a blast from the staff shatters the Mundhin’s rocky body. None of the local healers can help, and Magnafor suggests that they rush to Navim’s homeworld, Arbai. As they arrive in Arbai, however, Magnafor betrays them and returns to Tatian, sealing the gate behind him.
Stranded in the Arbaian desert, Theo and his allies rush to bring Navim to his school, where he can be healed. Theo strikes a deal with the school’s master, a fourth-tier Authority with the ability to use weirkeys, to return them to Myufuru so they can pursue Magnafor. They arrive to find the training village overrun by demons. They pursue Magnafor through the battle, but are delayed by his allies long enough to watch him reach the giant tree housing the vault… just in time to watch the entire tree to twist in on itself and snap out of existence entirely.
In the aftermath, Nanjuma is questioned by Landguards about visitors from other worlds, but to Theo’s relief he only mentions Magnafor. Nauda and Fiyu are just as keen to leave as Theo, and they agree to venture into the north of Tatian, back towards Nauda’s home.
Book Two: Rainhorn
Theo, Nauda, and Fiyu split up to avoid attracting attention and agree to meet at the city of Nlukoko. On the way, Theo narrowly avoids being caught by a Landguard searching for interlopers from other worlds. Soon after evading him, he is joined by Nauda on the outskirts of the city, and discovers that Fiyu has already arrived, cloaked in her new stealth ability. Together, they find their way past the guards and into Nlukoko.
As they explore the city, Nauda explains her plan: to earn enough money to afford a vehicle and supplies to venture into the wilderness to the north of Nlukoko, to find a gate to the world of Fithe. The large city on the other side is a hub with gates to several worlds, including Fiyu’s home, Ichil, so Theo and Fiyu quickly agree.
While Nauda and Fiyu look for transportation, Theo visits the city’s expansive library to research Elghiera, a mythical soulcrafter who traveled widely across the Nine Worlds and left behind powerful artifacts. In his first life, Theo had been given a protective ring which Vistgil called an Artifact of Elghiera, but Theo is unable to find any concrete information about them before his reading is interrupted by the sounds of a demon attack.
Joining the battle, Theo rescues a small, unusual being called Senka before helping to defeat a powerful second-stage demon. As he leaves to find Fiyu and Nauda, Senka attaches herself to his leg and refuses to leave him alone, complaining that a “big mean fumpet” is looking for her. Soon enough, a Landguard arrives to meet with the Lord of Nlukoko, so Nauda suggests that they make a break for the city’s gate to Deuxan and lay low until the Landguards move on. They succeed in slipping through the gate, but not in evading Senka, who follows them through and attaches herself to their group.
Advertisement
After finding their bearings, the group head towards the nearby city of Anguedan. On the way, they are introduced to the harsh side of Deuxan’s stratified society when they encounter a minor noble commandeering a wagon from some villagers. Nauda confronts him and Theo narrowly guides her away from being pulled into a duel, explaining that even minor insults are often answered by combat challenges in Deuxan. They decide to take some minor revenge by stealing from the noble's private forest, and Senka unexpectedly helps them by sniffing out some buried sublime materials.
Theo visits a local establishment to gather information and is shocked to discover that a century has elapsed since his last visit to the Nine. He returns to find that Fiyu has unwittingly insulted a young member of the local ruling family, who promptly challenges her to a duel. She misunderstands the rules and nearly kills her opponent before Theo intervenes. Unsatisfied, the group’s leader, Esaire ai Armaeu, forces another duel which Nauda wins, despite having her arm broken, and earning a bloodprice from Delarde, one of Esaire’s Archcrafter companions.
Back at their inn, Nauda reports that they will need to earn a lot more money to be able to afford a sleigh which would allow them to return to Tatian and travel to the gate to Fithe. They agree to remain in Anguedan until the upcoming rainhorn hunt, to take advantage of the high prices paid for the slain sublime beasts. Nauda decides to skip paying for a healer by instead ascending to Archcrafter, reinforcing her body and unlocking space for another floor in her soulhome.
While they wait for the hunt, the group earns money through guard jobs, demon extermination, and a bit of gambling on the side. Theo also visits the court library of Anguedan, hoping to learn about the family of his old ally Brigana ai Teraeves, but discovers he is being followed by Esaire. Finding no information about the Teraeves family, Theo manages to extract himself before attracting any more unwanted attention.
When the Rainhorn Hunt begins, Theo, Nauda and Fiyu find they can hunt the beasts effectively by combining Nauda’s strength, Theo’s gravity powers, and Fiyu’s stealth. However, they are unable to avoid being ambushed by Esaire’s allies, and Theo finds himself forced into a wager against the noble scion. They decide to purchase their sleigh early so they can leave immediately after the hunt, but on the last day, they are drawn into another fight and are forced to flee to Tatian by stealing one of the Armeau family’s sleighs.
After stopping briefly in Nlukoko to gather supplies and make another visit to the library, Theo is aghast to find that Senka has followed them… and that she did so by hitching a ride with some angry Deuxans. They immediately flee the city, but the Armeau family gives chase. They maintain their distance for a time, but are forced to hide when an enormous sublime beast called an eryo ambushes them. When the Deuxans catch up, Theo and his allies barely escape and take refuge in a cave as Esaire is wounded fighting off the eryo.
Before the group can move on, Delarde finds them in the cave and they are forced to fight him to the death. Theo extinguishes the lights to help Fiyu remain in stealth, and Nauda uses a blast from her nullstone to open Delarde’s defences long enough to administer a killing blow. Before long, all of the Deuxans are defeated, but one of them creates a cantae explosion with the last of his energy, summoning the still-hungry eryo to the mouth of the cave.
Exhausted, Theo wracks his brains for a solution while his allies recover. Soon, he realizes that their only chance is to use the beast’s size against it via his gravity techniques, but that he will need the cantae of an Archcrafter against such a powerful beast. He uses some sublime fairysilk to fashion a makeshift trampoline and pushes through the barrier above his soulhome, flooding him with newly-powerful cantae. Together with Nauda and Fiyu, he manages to slay the eryo by bombarding it with rocks accelerated by his multiplied gravity fields.
After harvesting the eryo’s carcass for its powerful sublime materials, the group sets off for the gate to Fithe. When they arrive, Nauda shows them something unexpected: an enormous cliff running around the entire planet, separating the lush verdant half of Tatian from a blackened wasteland on the other side. As they depart for Fithe, Theo realizes that he knows much less about the Nine Worlds than he had previously thought.
Back in Deuxan, Esaire is chastised by his grandfather Arceon for allowing the vendetta to get out of hand. Struggling to explain himself, he mentions that Theo had been searching not just for money or sublime materials, but also information. Arceon unexpectedly reacts with shock when Esaire mentions the Teraeves family name, and Esaire is no less confused when the family head abruptly decides that they need to arrange a trip to Fithe...
Advertisement
- In Serial76 Chapters
Path of Divinity
The world has been assimilated by the Celestial Archives, a vast system designed to fight the forces that seek to destroy the universe. For most, it's a holy cause that rewards victory with stats, levels, and skills. For Hunter Gold, it's the start of a nightmare. Even in a system dominated by paths, he finds himself taking the road less traveled. This is a work in progress. Major editing will be done after the book is complete, so there will be egregious typos and parts that make no sense whatsoever. Please feel free to point any and all of these things out. Chapters WILL get edited, and that editing might break earlier chapters. I will attempt to keep readers apprised of all changes. As always, feedback is welcome and appreciated. This is kind of something fun I wanted to write after reading stories like The New World, System Apocalypse, and the Legend of Randidly Ghosthound. I don't know how serious I will be about this story, but I just want to try it out. I imagine that it will become a love child between Fable, Diablo, and Devil May Cry. Enjoy! The Scourge Wars Universe Evolve: The Scourge Wars Book 1 (published) Adapt: The Scourge Wars Book 2 (published) Resist: The Scourge Wars Book 3 (published) The Othryrian Archives Advent (Read on RoyalRoad) To stay up to date on all my writing, get exclusive e-books, and be eligible for Audible audiobook codes (no purchase required) please sign up for my mailing list.
8 233 - In Serial10 Chapters
Legendary Farmer (available on Kindle July 2022!)
NOTE: Legendary Farmer is now COMPLETE. The first book, Clearing, was released on Kindle Unlimited July 5, 2022 with significant edits. I will post the first chapter of Clearing, as well as three chapters of Cuckoo's Dream, another novel in the LF universe, as a stub, with a link to the first book, so if you love LF and want me to be able to keep writing consistently, please go give Clearing five stars! In the VRMMORPG, Veritas Online, things are getting a little stale. Since the game launched, only one world- wide event has occurred, and that was a year ago.. The players are still having fun, but everyone agrees it’s about time for something big to happen. Everybody tends to forget that big things grow from small things, and little things are always changing in Veritas.The human country of Quarternell is at peace for the first time in... ever. Aspen, a former war hero, feels like he’s earned a quiet life together with his animal companions. They’re tired of fighting, and other people in general. They plan to live peacefully, far away from the city. As soon as Aspen figures out this farming thing out, he’s never going to go anywhere again. Unfortunately for Aspen, his country and his goddess aren’t quite done with him yet.Rouge the Rogue is a casual gamer in Veritas Online. She’s just a kid, and her focus is supposed to be on school and hanging out with friends. Emphasis on ‘supposed to’. She’s already pretty good at the school thing, and she doesn’t actually have that many friends. What she really loves is exploring all the cool ways the developers of Veritas found to make their game unique and realistic. Then she’s offered a very special quest, and an opportunity to go beyond the average player. She’s never been that much of a rule follower anyway....Clearing is appropriate for most ages. It has minimal foul language, no sex, and some violence. It is LGBTQ+ friendly. (P.S. IMPORTANT! This book contains very mild profanity, no sex, and is meant to be FUN. Yes, the characters sometimes think Deep Thoughts, and idealism pretty much runs rampant, but, in the end, I hope you just enjoy reading it. Laugh, cry, share it with your kids, read it to your dog, whatever makes you happy. My goal is for it to be accessible to everyone from ages 12ish on up, so you could definitely consider it YA, but with lots of big words because I don't believe in talking down to my readers.) Book Two: Harrowing (Starts after the original Chapter Fifty, now Sixteen, since I condensed chapters from the same perspective together.) Zoey has started her summer internship at Veritas Corporation, and she can honestly say that being an adult is boring. Until she starts learning secrets she was never supposed to know. In game, Rouge is finally making progress on her big quest. Apparently Duke Penbrooke took too long to return to the world, so the world is coming to get him... in the form of a few assassins. Aspen is going to have to face the life he left behind, and deal with the fact that it's not as easy being 'dead' as he thought. When what he'd hoped would be a short trip back to civilization to resupply turns into a whole lot more, he'll have to fight for his life, his friends, and his kingdom. Book Three: Sowing Rouge and Aspen have reached Bright, only to find that their enemies were already expecting them. They will have to quickly unravel the mysteries of who their opponents actually are, because they're already ten steps behind. Rouge and Aspen are finally home, but that doesn't mean they can return to their peaceful days of farming. Their enemies are hot on their heels and determined to destroy everything they've managed to achieve. Join them and all their friends for the final volume of Legendary Farmer.
8 218 - In Serial21 Chapters
Rise of the Immortals
A broken man loses his last thread of faith in humanity in a world filled with bloodshed. As he breathes his last, he curses the living before he dies. And with this, the first Immortal was born. Author's Note; Cover art not owned by me, credit goes to whoever owns it! (Whenever I put it in) This is my first fiction-- feel free to criticize any flaws that you see in my work! I'll try to post whenever I can, which is relatively frequent. Enjoy!
8 279 - In Serial8 Chapters
The Nomad: A Starforged ttrpg Playthrough
Life in The Forge is rarely fun, least of all when you've got an AI that wants to turn you over to the authorities, a stolen ship full of creepy cult shit, and you've pissed off the only guy in the Devil's Helix who doesn't want you dead through sheer incompetence. Unfortunately for Ash, worst courier in the helix, that's his day-to-day. When he gets offered an opportunity to get back into this boss's good graces (and finally get something decent to eat), Ash jumps at the chance, even if that means getting tangled back up with figures he'd rather leave in the past. This is a solo play log of Shawn Tomkin's ttrpg Starforged, as such, even I don't know what's going to happen next! Enjoy the ride!
8 198 - In Serial7 Chapters
the hackmeister
when Sam fell down the stairs and he survived he thought he went mad, he had slowed down in mid air, then broken his neck and had still stood up as if nothing happened. To find out what was going on with him he did what he was good at, search for answers or steal the answers. After hacking a government datavault he discovers a horrible truth, a truth that forces the young masterhacker and top criminal to disappear from his old life. After abandoning everyone and everything he takes on a mask he has used many times but never like this, before he was just a rich and powerful hacker, now he is the hackmeister. Will he be able to protect himself and others from those that wish to use them for their own goals? my second fiction set in a completely other genre than i usually use for my stories, will update slowly and english is not my main language hence writing erors might occur
8 254 - In Serial11 Chapters
Deku And The Beast
A bakudeku version of the classic tale of Beauty and the Beast.
8 202

