《Drinker of the Yew: A Necromancer's Tale》17. Mastery and Irony
Advertisement
Corindrian and I returned to Arimens unharmed, but in low spirits. During the course of the journey my master lamented to me that he had given up his protege, his replacement. When I questioned Corindrian on why he let Darronin take Ornookian away, my master could only say that it was a necessary tragedy that we left him in Temini. I was cross with him for a time, for I felt simply as a pawn in his games.
Seeing my anger at him, Corindrian began to bring me to the conferences of the Arimensian Council of Warlocks as his assistant and protege. Although we both knew that I would not take his place on the council, for that was an honor now reserved for Jaryne and I still intended to return to my village and purchase the apothecary once the war ended, I was still humbled by the opportunity to sit in the hallowed halls of Urostrian once more.
During our time in the Temini Barony, the army of Junumianis had advanced up to the fort on the river Kalipaonin, and no further. However, now that Spring had come (and with it, the full aid of the Temini Barony) the armies of Moringia had managed to push their dreaded enemy backwards, a few days on horseback beyond Dew’s Flat.
Ynguinian and I spent many late nights discussing matters. On optimistic days we discussed when we might get married, and where the ceremony would be. On those days we were clutched by fear that our villages had been destroyed by the war we talked of elopement. Each time, however, it was clear we would not marry until the war had ended, for. Ynguinian had yet to finish his training and take his oath, and I was expected to serve my promised time in the kingdom’s army.
The politics of the Arimensian Council of Warlocks had become more complicated since Corindrian and I departed for Temini. All communications sent by the mages were required to be screened by Yularelian, Ghalyne, or a knight of Mentillian to prevent the sending of any magickal information. While typically not an issue for the mages of Arimens, for they were secretive even amongst themselves, this rule perturbed my teacher greatly. Corindrian had insisted that we copy as many writings as we could to send to Ornookian, including the spell by which to dispel that bizarre storm that had nearly consumed the city. When I asked the weathermaster how he intended to deliver the magickal writings to Ornookian, who would probably refuse to have anything to do with us, he responded with frustration and stubbornness.
“Nayinian, we will figure out how to deliver these writings to Ornookian soon. For now, we will keep writing, for he will need many tomes if he is going to be of any use in Temini.”
Over the course of months we copied a small library of spells and magickal texts. By the end of the process the tower’s library was covered in inks, and the stubs of waxen candles that had burned far too late into the evening. I had never seen Corindrian so focused and determined in a task before. His quality of writing did not fail him, even on little slip and in his seemingly-constant anger at the forbiddance of the shipment of magickal supplies. What time he did not spend copying texts, or arguing with the council to overturn the embargo on the supplies of spellcraft he spent with me teaching the same spell of repulsion he had used nearly two years prior.
Advertisement
Many times I would wake at my small desk in the library for my master to scold me that I was sleeping instead of spending my time learning the intricacies of the spell of his creation. Constantly he would hound me to study that spell, even though I could not comprehend the strange incantations that my master had crafted. The words themselves were elusive and ambiguous, and the motions of the casting were almost improvisation in nature. It was unlike any spell I had previously cast, nor any I had encountered. I now understand that Corindrian had foreseen other similar catastrophes to the great storm that had nearly felled Arimens, for I have encountered similar cataclysms in the nearly-twenty years since that fateful storm.
Unlike the spells given to man by Knowledge that lay within the domains of the thirteen patrons, the nature of these calamities and their spellcraft is desecration itself, designed to outmatch normal magicks with guile and subterfuge. It is beyond rot, and beyond woe. It seeks only to consume, and pervert the natural order of things. It is no wonder to me, now, that Corindrian was ill for so long after the casting of the barrier around Arimens. If any other mage had attempted Corindrian’s spell it is with utter certainty that they would have perished, for no mage before or since has known of weather to such a degree that the weathermaster had.
Months of constant study were not enough to truly teach me Corindrian’s spell, and without warning the mage changed the focus of study. Instead of studying his spell, or copying magickal items for Onookian that were forbidden to be sent, my teacher began to instruct me in matters of combatting the efforts of opposing mages.
A fight between two mages is as much about subtlety as a sword is about farming, which is to say: it is not a subtle or detailed craft. It is more about modifying the spells one has learned and knows well, than it is to prepare specific items as a means to negate the other mage’s magicks. My lessons in these matters began with Corindrian sending harmless magicks towards me, and having to dispel or maniplute them with whatever I had prepared. The weathermaster would not inform me of when this practice would occur until minutes beforehand, for there is usually no foreknowledge in magickal warfare. To make matters more difficult I had to memorize spells to tutor Jaryne with, so many of my spells were small and delicate, and therefore not suited for the tasks Corindrian asked of me.
Over many months of practice, up to a few weeks before what would have been the beginning of my fourth year with the weathermaster, I became more skilled in the matter. I was no master in the matter, as many times I had fallen sick attempting to improvise alterations to a simple spell to please my master. I improved enough to meet Corindrian’s standards; high as they were. While this did not prepare me for all aspects of magickal battle, it was a crucial experience. If it were not for his training, I would certainly have perished to the first of Junumianis’s brutal mages, for they caused me much trouble when I fought in that terrible war.
Advertisement
Near the end of my third year with Corindrian, it became apparent that it would be my last as well. While my suspicions that my time in Arimens was ending soon were roused when I began to study war magicks, it was not confirmed until one of the last meetings of the council I attended. In addition to those who normally attended such as the mages and their apprentices and the king, there were also unfamiliar faces present under Urostrian’s mighty dome. Colonel Haryne and two men in military outfit of higher rank: I would soon learn they were Commander Partelin and Lieutenant Jurin of the Moringian army. The commander and lieutenant were in-charge of a fifth of the kingdom’s soldiers, and their station was the fort on the river Kalipaonin that Ynguinian and I had crossed many years ago. Their presence was unexpected, as the distance between Arimens and the fort had become significantly more dangerous in the years since Ynguinian and I had walked those roads. If both men were present, it made clear that this was not a small request.
Partelin addressed the council, making clear what he sought: three mages, for the death of Zuryne and his apprentices, had greatly diminished the capabilities of the Kalipaonin Regiment to push back against Junumianis’s spellcraft. Yularelian, who seemingly had the regent’s ear at this juncture, was enthusiastic about the request and offered up his apprentice Quatimonian. Colonel Haryne, who was also present, spoke to offer up my services to the army as a fulfillment of the contract I had signed years ago.
Corindrian attempted to delay my service, asking for more time to train me. But the Colonel did not relent in his insistence that I comply with the contract I had signed, especially for it had been completed in front of a priest of Mentillian.
“Corindrian, you knew that one day Nayinian would have to leave your service in exchange for her fees.” The Colonel Spoke “Do not attempt to renegotiate a completed contract. Mentillian frowns on those who would forsake order and law.”
My teacher held his tongue, but I knew he was deeply upset with it. It was not pleasant news to myself either, but I kept my composure so as to not embarrass myself in front of the Commander and the Lieutenant. We left the conference early as the council discussed the final apprentice to leave for the war, as the decision had no bearing on our business and Corindrian wished to speak to me of urgent matters, and so did I.
As soon as we had reached Corindrian’s tower, I was once-more cross with the mage.
“Corindrian, why are you upset about my departure? Did you not want me gone in Temini? Why the sudden change of heart, why care about my presence if you did not before?” I asked in anger.
The weathermaster struggled to hold back the tears of sorrow, for I had hit on some amount of truth with my angry accusation, for I had not yet relieved myself of the anger I felt from the incident of my near-abandonment in Temini.
“My apprentice,” the archmage said, “I did care for you, as I do all of my students. Do not think of me as an uncaring man, because I am not. I suggested to the baron to take you because I thought it would be safest for you. I did not want you involved in the war, for it is a pointless war for fools that will only bring you suffering. I didn't intend to abandon you, but for you to use Knowledge to kill others goes against everything I now stand for and everything I have learned.
“It is true that I always intended Ornookian to be my successor, and that was a factor in my decision to offer your services to the baron. While it would have been difficult work, at least you would not be set upon a life of destruction and woe.”
I told the mage that I need not worry about woe and ruin, for it had been many years since I had acted in ignorance, or touched poisonous plants which were of Decay’s domain.
“Nayinian, plants and ignorance are not the only way one can bring about woe. Have you not seen Nature with its decaying colors and pollution? War, violence, and injustice bring far more woe than ignorance and plants. Even if you are not concerned about those things, I haven’t taught you everything I needed to, or everything I could. But, I’ve taught you how to teach yourself, and I know ignorance will not likely be your downfall. Impatience? Perhaps, but even then you’ve grown. Your spellcraft is subtle, and you have grown much since studying under me. And I know you will be a virtuous woman one day, able to help those who truly need it as I have tried to.”
I told the master that is what I had always intended, to help people and to teach others Knowledge and to heal those beyond hope. I told my master that I had not only grown as a mage, but as a person, for I had many great teachers in my travels. I told my master that I was sorry to leave him, still ignorant of many things, and not yet a master of anything.
“Nayinian, that is where you are wrong,” Corindrian said, “through patience you have learned subtlety, and perhaps that is the lesson Kalitian had intended for you. It takes patience to harness and slow Urostrian’s fury. It takes a delicate precision to draw forth Kalitian’s lizards of flame from frozen winter streams, and it takes cunning to manipulate the gift of the saint of Knowledge. It is a great irony that Nayinian, Master of Subtlety, is to fight a war. It is also, perhaps, my greatest sorrow.”
Advertisement
- In Serial16 Chapters
George of the Dungeon
George is having a really rough day. He was in his room, and then he wasn't. Where he is now, he doesn't know, but it's cold and damp and probably underground and there's a bunch of spiders and stuff that want to kill him. Or not. And all he has is a mostly empty book. Yeah, George is having the time of his life.
8 154 - In Serial17 Chapters
A Virtual Invasion
An invasion from another dimension is shut down by an Empire's traitor and the world has a scant few decades to build the strength to resist a multidimensional Empire. How will the world fair when no one even knows its doom is one barred gate away? Fortunately, the traitor has a plan. Maybe with a bit of luck and planning, he can build a force to defend the world without anyone realizing it. Author's Thoughts: What is litRPG (From wikipedia) - LitRPG, short for Literary Role Playing Game, is a literary genre combining the conventions of MMORPGs with science-fiction fantasy novels.[1] LitRPG is a literary genre where games or game-like challenges form an essential part of the story. A LitRPG work simultaneously narrates the story of characters inside and outside of the game-world. At least some of the characters in a LitRPG novel therefore understand that they are playing a game: they are 'meta-aware'. So, while Tolkien's Lord of the Rings is a fantasy novel, a book about people creating avatars and interacting in a Lord of the Rings MMORPG would be a LitRPG novel.Why do I read them? You know, I am not too sure. I love MMOs. I played them, quit them, joined up and repeated the cycle. They are fun! They are a massive waste of time but so are most games. Do I want to read about someone else playing them? Sort of?The advent of VR and the possibility of VR someday becoming so immersive that you can't tell them from reality sets the imagination on fire. What if this could be life? But most stories fall short. At the end of the day the protagonist hangs up his VR helmet and goes to have dinner with his mom and dad or other family and it becomes meaningless. It's like the story that ends because the main character woke up and nothing you read matters.There have been some books that explore the concept of the intersection of reality and total immersion VR. Enders Game is a classic. There were a few others that escape me but they exist, however, the cross between the game and reality is weak.So what if the game was real? The technology needed for total immersion VR is so advanced that by the time we reach that goal technology should have naturally evolved to include several items. You must have direct neural input. You simply can't have a total immersion (all senses and perfect presence) experience without this basic prerequisite. If you have direct neural access, you can probably do neat things like feed knowledge and skills directly to that person. You can undoubtedly do many horrible things as well. Muscles are controlled by the brain. If you control the brain why would you let the body just sit there and rot? A person that sits unmoving for 24 hours a day will have their body whither away just like a coma patient. However, if you control the brain you could control the muscles. On a basic level, this would be isometric impulses, working muscle group against muscle group to avoid atrophy. Taken to its logical conclusion you would be able to gain muscle mass and program muscle memory. The flip side is that you could remote control their body... but let's not go there. So what would people do if it were real? Well, they would probably limit and regulate it since the drawbacks are very obvious. Even if you look at the basic aspects of this you can see some negative possibilities. Look at the Sword Art Online anime. Personally, I think they missed the boat by putting a bomb in the VR helmet. Do you really need a bomb when you have direct access to the brain?So what kind of events would you need to have a situation where the obvious drawbacks haven't been explored? Maybe a society where the advancement of technology has so far outstripped the explorations of its applications that ignorance was truly bliss? Okay, so I had to put in an alien invasion to kickstart the premise, but that was just one of the possibilities.
8 126 - In Serial9 Chapters
Road to Calamity
Life is not easy for a child in the Districts of Rhea where the worthless, a class of people considered to be beneath even slaves, try to live their life. Between the petty crimes and the mass beatings administrated by the cult of Order to keep the masses subdued, surviving is all one can do and nobody has time or money to spare for a starving girl. So when Nina is thrown out of the brothel in which her mother works by its displeased owner, she quickly comes to understand that simple truth: she's alone and no one will help her. And so, as hunger and necessity come knocking, she takes her first step on her road to Calamity. Cover image does not belong to me and I have no clue who made it, here is the source where I found it. One of these days I'll commision a more appropriate one but it's quite fine for now.
8 109 - In Serial22 Chapters
A Magical Journey
This is a story about princesses and princes. Magic and dragon. Fighters and bookworms.Follow Maya, Lee, Lou and Vi in their journey to find theirselves and save a chivalrous prince!
8 359 - In Serial19 Chapters
Carnivore Girl: Jurassic Park
Jennifer (Jenny) Hammond is the eldest granddaughter of John Hammond. The owner of InGen and the man who created Jurassic Park. This story is about Jenny's role in the first trilogy of Jurassic Park. She is only sixteen in the first movie. Jennifer loves reptiles, which is why she loves dinosaurs. John even allowed her to see some of the births of the dinosaurs in Jurassic Park including their T-rex that she called Rexy. The reason being Jenny's parents died when she was little and John became her primary guardian. Picture of Jenny on cover.
8 91 - In Serial37 Chapters
Trust(3rd book)
8 193

