《Tunnel Rat》Chapter 31: Decisions, Decisions...
Advertisement
Bone Spike: Level 0 Bonemancy
The spell allows the mage to shoot a spike of sharpened bone at an opponent.
This is an aimed spell. Base chance to hit is 50%+5xBonemancy Level+5xINT.
Base Damage: 30+5xINT+10xBonemancy Level
Note: This spell requires a small bone spike to cast. If no material component is available, the spell will use a bone chip from the casters body, and inflict 10 points of health damage.
Mana Cost: 25 Exploding Skull: Level 0 Bonemancy
The spell allows the mage to imbue a great deal of mana into a skull, turning it into an explosive device. Less versatile than a fireball, it makes up for it in damage. Base Damage: 60+10 per level of Bonemancy+(0 to 40 additional damage)
Mana Cost: 50 Extra Rib Bone: Level 1 Bonemancy
The Bonemancer enhances his own skeleton by adding a rib from another creature, enhancing it with runes. This is a ritual and will take one hour to perform. Also hurts quite a bit. In some cases, a bit of the donors personality may linger, along with memories. Mend Bones: Level 1 Bonemancy
This spell will restore health to a skeletal minion at the rate of 1 mana for 2 health. It will restore up to half of the missing health the caster has taken from wounds that can break or injure his skeleton. Healing will vary. Next to nothing from an arrow wound, quite a bit for a head wound from a mace. You may mend yourself at the cost of 1 mana for 2 health restored, and mend other living creatures at the cost of 2 mana for 1 health restored. Grasp of the Dead: Level 2 Bonemancy
Spectral hands emerge from the earth or floor grabbing an opponent. The hands have an effective STR of 10 and will hold your opponent at that spot for 10 seconds. Higher STR opponents can break the bonds and free themselves. Mana Cost: 75 Brittle Bones: Level 2 Bonemancy
Advertisement
This curse affects creatures with a skeleton or hard shell. It will have no effect on something like a slime, or etheral undead. For one hour the creature will take +50% damage from attacks that use kinetic energy, and +100% damage from attacks that come from blunt weapons or pure force damage. Mana Cost: 100 Whirling Bones: Level 3 Bonemancy
The caster throws a handful of bone chips in the air that whirl around him. This will cause minor damage to people around him. (Good for moving through crowds.) There is a 10% chance per level of Bonemancy that an arrow or other small projectile is knocked off course. Spells that fire a projectile will also be affected. Opponents attempting to land blows on the caster in melee have their attack chance lowered by 5xlevel%. Mana Cost: 50 + bones. Duration 5 minutes Spectral Spine: Level 3 Bonemancy
A long whip made of the spines of ancient creatures is conjured. The whip can be as short as two feet and as long as ten feet. The weapon does 20 damage plus 10xlevel. Chance to hit is 20% plus 10xlevel%. With sufficient practice, the whip may also be used to manipulate objects similar to a prehensilve appendage.
Mana Cost: 50 Duration: 5 minutes or until the whip takes 200 damage.
Advertisement
- In Serial16 Chapters
Clockwork Theocracy
May the self-centered belief lead you to peace.In a world that feeds on minorities, two friends, Forty-one and Forty-two are escaping fate.With an unwelcome or unexpected visitor Daughter at their tail.With many times, many tries, and many cries, down, down, and down they go.Chased by the many elements of the Tower they live in, will they be able to see the stars or touch the soil. Can their will and wits suffice to reach the freedom they want to grasp, learning the past on their way?If not, there is no need to worry as no end is the last in this Experiment. In the name of the Mother, Father, and the Family we lead you to peace if you ever give up your stubborn loyalty. I would like to thank everyone who spend time reading my first original story. I'm looking for improvement, as such all forms of criticism are welcome, if not asked for. I do plan to return to all as none would be of waste.Also, anyone who would like to help directly is welcome and can message me.Beta-reading, Proof-reading, and Editing are done by PoliticanSeal. Editing is done by The_Howitzer
8 85 - In Serial20 Chapters
Savior
In a world that revolves around a single trade, Dungeon Crawling, one boy has dreams of making it big as one of the Crawlers, those who make a living clearing the seemingly infinite floors of said dungeon and bringing cores of monsters out to be used to power society. However, there's one simple problem, he's not even strong enough to qualify for the lowest rank of the Crawlers. Happenstances causes him to inherit a new power, and with his dream fufilled, he becomes the Savior.
8 177 - In Serial24 Chapters
Born of Shadow
Lena has always known that the world if full of monsters. What she didn't know, was that she was one of them.Alone, but for her best friend, Lena masters her supernatural powers and joins up with a team of hunters in their war against the supernatural creatures that destroyed her family.But she's not only fighting the monsters. As her feelings grow for her best friend, Evie; she must confront the creature that's haunted her nightmares for years.
8 172 - In Serial6 Chapters
The Space Detriment
When a driven treasure seeker and a wilful bounty hunter find themselves on the wrong end of a deal that involves a space mafia and a superpowered crystal in which they are strong-armed to retrieve from one of the most powerful figures in the galaxy. The fate of the galaxy rests on their uncooperative hands, and if they can work out their differences in time, they might just have a chance in stopping a galaxy turmoil, and possibly, war. The story, titled The Space Detriment, flips through the perspectives of our two main characters, Aread Sears, a defiant treasure seeker looking to quit and return back home, and Klara Onder, a bounty hunter with a personal vendetta that she has been chasing for years. Our two main characters find themselves having to work together, applying what they’ve learnt in order to overcome conflict, space battles, some bad writing, a terrible robot companion, and most importantly, their past. NEW CHAPTERS EVERY WEEK! SEE YOU THEN, GALAXY-RIDDEN READER!
8 131 - In Serial19 Chapters
Escaping the Abyss
Genre specific: Crime/Mystery/Thriller/BLEditor: Waning_Crescents Synopsis: Chains, bottles of liquids were scattered across the dark room. If your hearing is sharp enough, you could hear screams echoing throughout the building. “Will I always be alone and remain caged in this hell?” ––– Dark clouds gather around the city, a mastermind in the shadows giving rise to turmoil and doubts. Blood and pain filling the streets. Mysteries arise that needs to be solved. Cal, a young investigator joins the Conciliators, an Organization that fights against crimes with...unusual methods. While rising to the occasion of his new occupation, he gets assigned to team up with a man that has a quite unpleasant attitude. “I won’t take responsibility for that, not again!” Tormented by the past, Sigal pursues a path of solitude until he is forced to team up with Cal to solve crimes. Regardless of their clashing personas, the two have to overcome their conflicts to unravel the mysteries that lie ahead and uncover the truth. “I won’t give up!” Blood splatters on the ground, while laughter in the distance can be heard. As Cal wakes up, he finds himself in a warm embrace.
8 67 - In Serial25 Chapters
The Matrimony 4 (Completed)
Aziah And August Are Back Can They Make When There Love Is Tested This Time Are Will These Two Let The Devil Take Over Thier Marriage Read To Find Out
8 170

