《Reincarnated into a Time-Loop Dungeon as a LVL100 Catgirl Chef!》Cycle 27 (5)
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Dear Diary,
We have keys!!! Via made seven, so we all get one and Staab gets one!
We decided to wait until the cycle ends to use them, though. Just to be safe. Kimi was super upset about that, but she got over it.
So, first we tried to steal a key, but the key I stole was a duplicate. Duplicated items can’t be duplicated. So I took it back, and Lilly tried to charm the players into giving us a key, but they noticed like instantly that she was using charm magic. So I cast sleep on them, we pulled the lotus trap out into the middle of the plaza, and Kimi stabbed one of the players to death.
It only took two stabs, which kinda makes me wonder how powerful her fire daggers are. Or maybe otters are weak to fire, the player was that otter race.
Anyways, he gave us the key, but when we let him go he said we were enemies now. I don’t want to be enemies with anyone. He said we should have just asked. I understand that, but when we talked it over everyone agreed that this was too important. I mean, if we asked for the key and the player said no, that would have been super bad. I don’t know why, maybe it has to do with the whole “don’t let the players think we’re real people” feelings that we all have. Or maybe we’re all just really afraid of rejection.
Anyways, in other news, my team won gold in the marble championship!!! Aya got silver, and Kimi got bronze. That means Aya and I are enemies until the end of the cycle. It sucks, but that’s how things are. Via thinks that the tradition of being enemies is stupid. Everyone agreed, but it’s tradition. You can’t just stop a tradition because it doesn’t make sense.
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The tradition started on our first marble championship, when Lilly got gold and Kimi got silver. Kimi was like “from now until I die we are enemies!!!” but in a joking tone. The next cycle, Aya got gold and Mika got silver, and Mika said the same thing. So it became tradition.
Besides, it’s only for a couple days. A week and a half at most. It provides… not drama, but… framework. Sometimes it’s hard to know where you stand in a group, y’no? Some people are always closer than others, and some people make more decisions than others. It isn’t always fair. With the marble races, it splits our group in ways we never would. It shows us who we’re closest to, and who we think of as most important, even if we hadn’t realized it. And it does it without anyone arguing, or any of us breaking our friendships.
So I guess it isn’t stupid at all. Via will figure it out eventually.
Anyways, I have to go prepare meatballs for the players to give the dire wolves tomorrow.
Goodnight, Dungeon!
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