《Threadbare》A Small Giant Problem 1
Advertisement
Giants, though rare creatures throughout the bulk of Generica, are fairly common in the Northlands. Like the dwarves, this particular batch had migrated down from Mighty Hallas, seeking opportunity and a new start away from their more troublesome associates, enemies and allies alike. Originally, Jotunher was supposed to be a twin settlement to Jotunhim, a steading ruled by the Jarl's brother.
Then she'd gotten her hands on a dungeon core, and the original plan had gone... a bit out of the window.
Giants have the “Living Large” skill. Which means that they usually alternate between two attitudes; hangry, and lazy.
So when the Jarl, after playing with the dungeon core a bit, figured out how it worked, she'd seen some of the benefits right away. Unlike most giants, who are— to put it charitably— rather slow, she'd managed to grind her intelligence up to a respectable fifty-two.
Which let her realize “hey, if I stick all these delicious foods and alcohol stuff in the loot pillars, and put my friends in the midboss and mob pillars, then we can pretty much eat forever in a never-ending party without doing a lick of work!”
And so when the dwarves finally tunneled back to that end of the mountain, they found Jotunher nestled just inside the Oblivion, and full of happy, torpid giants. Dwarves being dwarves and the old enmity being what it was, they send in raiding parties. Some of them survived, some of them didn't, and the chief shrugged her shoulders and begin setting up a proper dungeon, adding to it as her whimsy took her. After all, the little hairy ones sometimes dropped good loot, and that got added to her hall of treasures. And it wasn't like they could REALLY kill her people. Best Jarl ever!
Okay, so she might not have figured out ALL of how the dungeon worked, but whatever. It worked, and that was enough. She'd come to appreciate the benefits of life as a dungeon master.
Her subjects, on the other hand, had not.
Though she had no way of knowing it, being stuck in a dungeon slot for long has a way of wearing on one's perceptions. It ups aggression tries to mold behavior and urges, push those in them into acting in accordance with a script that tries to encourage and provide dramatic conflict with visitors.
All else falls by the wayside.
Some monsters, such as strong-willed undead or daemons can resist it. Dragons don't usually notice, because they're used to the unending weariness of the march of time anyway. But for most mortal races, it wears most people in those slots down, especially if they're not mentally strong...
...like, for example, most giants.
The ones in the feast hall, gorging themselves, had barely noticed when the doors slammed shut. They did that sometimes, as people came and went. No big deal.
They hadn't even looked up when the handsome stranger stood there, holding a frightened doll in one hand and a pistol in the other, taking stock of the situation. Nor had they noticed when he shook himself, and shrunk down to the shape of a three-foot-tall teddy bear in a red coat and a black top hat.
They sure as fuck had noticed when he shot Hralph in the face, though. Especially Hralph.
The entire long table had gone silent, as the gunshot echoed, and the feasters stared at the murderous stranger.
“My name is Threadbare and I think all of you are stupid fartsniffers!” He cheerfully announced.
As one, they rose and charged him, bellowing in rage.
And after a few injuries, some broken furniture, and a slight divergence into a food fight after Hregina accidentally beaned Hronda with a hurled ham, they realized that the little bastard had disappeared in the confusion. Angered, the mob of giants spread out throughout the hall, and began looking under chairs, lifting the covers of serving dishes, and peering behind tapestries for a small bear who desperately needed to be flattened. And maybe farted on, because who's the fartsniffer NOW, huh?
Advertisement
(That's about the extent of witty retorts among giants, as they go.)
With one shot and a little trickery, the Deciever had created a sticky situation indeed for Threadbare's group.
He didn't realize, however, that they'd been told about the entry hall by Hidon, just prior to his arrival.
And while they didn't realized just what he'd done, they'd heard the gunshot through the doors, and guessed the gist of his plan.
So when the doors slammed open again, about thirty giants, giancles, and a couple of ginephews and ginieces whirled around with axes and clubs out, they didn't see an adventuring group led by a small bear who desperately needed pounding.
They saw two badly wounded guards, staggering in, leaning on each other. “Get help...” one of them croaked, before slipping from her compatriot's grasp and hitting the ground.
Well, that wouldn't do!
The giants surged forward to help the fallen one up, firing questions at the still-standing guard, who shrugged.
Unnoticed, a tiny red dragon wrapped around a totally silent knight ran from the door to the nearest side-passage. As they reached it, the knight glanced back, and the remaining guard's eyes rolled up in her head as she collapsed.
They made it down the hall, around a few corners, and came to a stop.
“I can't believe that wahked,” Madeline said.
“...” Graves replied, lips moving without sound. He frowned, and sound returned to him. “I'm just glad the bear had that silent killer bead left over from the infiltration run. I'm not a stealthy person.”
Madeline plopped her pack down and started drawing out their friends while Graves listened back the way they came.
“Were there any problems?” Threadbare asked, as he came out.
“No. It worked perfectly. The zombies distracted them and we got past.”
“Good. Garon? Can you check?”
“Sure thing. Follow the Dotted Line.” He looked down, then shook his head. “The Lurker's resistant or something.”
One of Garon's mercenary skills let him find the shortest path to a given quest objective. Before they'd entered the dungeon, before they'd even left their quarters, Threadbare had given them all a King's Quest to take down the lurker. Then to give himself the quest, he'd sworn fealty to Garon, who had shared the quest that Threadbare had given him BACK to its originator.
They'd done that last part to mainly see if they could. It was possible, and raised some interesting notions for ruler-based shenanigans later.
“I suppose that makes sense,” Threadbare said, after a bit of thought. “If it were that easy to find him he wouldn't have caused so much trouble.”
Kayin cleared her throat, as she faded into sight, losing her camouflage. “There's one guard at the junction up the hall, and a lot of doors off. It's like a maze back there, from what I can see.”
“You think they'll hear us in the main hall if we take him out?” Graves asked.
“It's a her,” Kayin said. “I think.”
“Nah,” Madeline said. “I know how dungeon mobs think. They'll stick to theah paht of things and not go roaming unless we draw'em.”
“There's a question, though. The guard, is she actively searching or hurt?” Cecelia asked.
“No,” Kayin confirmed.
“Then it's almost certain the Lurker didn't come this way.”
“Or he slipped by with stealth,” Garon said. “But we need to go deeper in, regardless.”
Cecelia sighed. “Remember, our goal isn't to 'win' this dungeon, it's to catch him before he seals it. We need to catch him before he gets to the final boss.”
Advertisement
“Not what I meant. Mads?”
“Dungeons have a way of funneling you to the end regahdless of how you go,” the red wooden dragon spoke. “If we don't follow his path exactly that's fine, so long as we can make it in time to catch him when the paths convahge.”
“Let's go, then,” Threadbare decided, mounting up on Pulsivar's back and waving the rest along with his scepter. “Kayin, any way to sneak past this one?”
“Not without risks. It's a narrow junction and she seems pretty sharp.”
“Down she goes then.”
There was a time when that would have bothered me, Threadbare reflected as he rode Pulsivar into a charge, ambushing the surprised guard. AGI +1
Your Ride skill is now level 9!
Most of his early life had been spent fighting for survival. First against the cat who he'd soon befriended, then against a horde of ravenous rats, and eventually graduating to struggles against undead and weirder things.
But like the defense of the town had been, giants were people of a sort, and every claw swipe he landed on them, every bruise his scepter left on her skin, he was reminded that he was helping kill something that was like his little girl, just on a bigger scale.
Your Clubs and Maces skill is now level 10!
To that end he forgave the occasional axe hit or kick the giantess got in on him, because it was quite understandable really. But he was happy to switch over to support once the rest of his crew followed him in, and took over the slashy duties.
She IS a dungeon monster. That does make a difference. What he'd seen so far seemed to suggest that dungeon monsters weren't truly alive in the first place, that you could kill them and they'd just come back time and again.
Like the Lurker. And a connection teased in his mind there, before he brought it back to the fight.
But that wasn't quite right, was it? Not all dungeon monsters were that way. Madeline was a dungeon monster who'd developed and escaped, and gone on to be a... well, you couldn't call her a good person, not with a straight face, but a decent one given the fact she knew she was a monster and never felt the slightest guilt about it.
At the end of it, when the guard toppled and fell, swarmed by small foes who overwhelmed her with bodies and attacks, he knew that it didn't matter. This was what Cecelia needed, to save her Kingdom, her people.
He sure would be happy when it was all done, though. Perhaps then they could get back to tea parties and hugs.
And it WAS good to see his friends rejoice, and get more powerful and confident as they went from victory to victory.
Speaking of which... You are now a level 7 Duelist!
AGI+3
DEX+3
STR+3 You are now a level 15 Golemist!
INT+5
WILL +5
You have unlocked the Bone Golem skill!
Your Bone Golem skill is now level 1!
You have unlocked the Call Golem skill!
Your Call Golem skill is now level 1! “Anothah one down!” Madeline cheered. “Goldfindah!” she chanted, and coins popped out of the giant's pockets. Then Zuula took over searching duties, while Kayin nodded and faded into camouflage again.
“Any route, desu?” The catgirl asked as she stared down three identical corridors.
“Look for the larjah passage,” Madeline advised. “Main routes are the way to go.” She nuzzled her coins greedily. “Theah we go! High Dragon level tree! Woo!”
“Cecelia?” Threadbare said, “I think I just got a skill that could save Marva here and now. Do you see any problem with me doing that immediately?”
“Not a bit,” Cecelia said. “Please do!”
“Call Golem”, Threadbare said, staring at the first Cecelia's name in his party screen. Your Call Golem skill is now level 2!
Immediately, Cecelia's body double stumbled forward, appearing from thin air. She cringed, then looked around... and immediately glomped Threadbare. “Thank you lord! I was so scared!”
“It's all right,” he said, hugging her back. “Where was he?”
“I... don't know. He's running around looking like you, King Dreadbear!”
“Not unexpected.” The teddy bear gently pried the ex-cultist loose, just as Kayin rematerialized. “That way,” the catgirl said. “Just past two more guards it opens up onto a hillside for a bit. There's some giant shepherds and herds of giant sheep and goats and stuff. It looks like there's an entrance to a tower of the hall across the way, but if we step careful we might be able to evade most of the herds.”
“I, I lost the sword and shield you gave me,” Marva said, turning to Cecelia. “I'm sorry.”
“No, no, you've got nothing to apologize for!” Cecelia said, taking her shoulder with one hand, and touching her face as Marva tried to look away. “If anything I'M the sorry one. You risked your neck for me, because of me, and it almost went bad. I owe you a big favor. Garon, can we get her spares?”
“Oh yeah. Mads?”
Madeline rummaged in the pack, and pulled out a few spare doll-sized weapons. The temple of Yorgum had been good for grinding their craft skills last night, in more ways then one.
Thus armed and re-equipped, Threadbare slapped a few mend golems on those who needed it, and the group hurried to the next set of guards.
That fight didn't go quite as well.
Even with the same tactics that they'd employed against the gate guards, handling two at a time was rough. Especially without a pair of experienced and sturdy dwarves there to help take the pressure off of them.
And in the more confined space of the hallway, it was harder to encircle and swarm the guards, harder to dance out of the way of their clubs. Threadbare was very glad he'd gained a level and refilled his sanity in the last fight, because he was stuck tanking as best he could and casting mend golem over and over again.
On the upside it was doing wonders for his golem body and toughness skills. And his defensive duelist skills were getting a workout, too.
The downside was that his friends were getting hurt, pretty badly hurt. At one point Pulsivar took a bone-shattering hit, bounced off a wall, and got up and limped away, leaving droplets of blood on the floor behind him, with a whole '1' hit point glaring on Threadbare's party screen. “Fluffbear!” he yelled, as he leaped onto the giant's chest, holding its tunic while he jabbed it in the jaw repeatedly. “Heal him please!”
“On it!”
The giants went down, finally. And Threadbare went over to hug Pulsivar, who lay there, panting, grooming his bloody fur.
Fluffbear looked up from his side and shook her head. “He lost a life.”
“What?”
“He has the Nine Lives skill, just like Kayin. But he's on life number seven now. Two more to go, then...” she hugged Pulsivar too, his fur rasping as it ruffled against her armor.
“No. No, I don't want him to die!” Threadbare said. The cat switched from grooming himself to licking them, tongue rasping against their plush hides.
“Maybe...” Cecelia looked over at Madeline. “Maybe we could put him back in the pack? Just for this run?”
“Maybe for more than that,” Garon said. “We're up against some pretty tough customers, and bobcat levels aren't going to cut it. I mean...” he sighed. “As a cat, he's totally badass. But he's still a cat. Up against giants, and daemons, and everything else... if we want him to survive, we should maybe stop bringing him into battle.”
“That might be good. He doesn't get any of my tamer bonuses, like Mopsy does. And his armor just.. isn't. I used to think we could soulstone him if the worst happened,” Fluffbear squeaked, “But I'm not sure he'd be okay with this. Or like living as a golem.”
“We should have this discussion outside. Until then let's keep him out of danger,” Threadbare decided.
But Pulsivar was having none of it. When they pulled out the pack, he refused to go back in. Even with Fluffbear offering treats.
Finally, Zuula shook her head. “Speak with Nature,” she said, and snarled for a bit. Pulsivar growled back. Then the shaman shrugged. “He say no.”
“No? But... I don't want him to die,” Threadbare said.
“Incoming,” Kayin said, looking at the rippling air.
“He say it his choice. And he rather die fighting for family, den hide safe while dey all risk. Besides he say you all lost wit'out him, silly hoomin toys.”
With that all there was to it, and no hope of changing the proud cat's mind, they hurried away from the respawning guards and into what the local giants referred to as the 'Sheep level.'
And there the toys got a rude shock. Kayin's estimate of evading trouble had been far, far too optimistic.
The shepherds weren't a problem as all. The shepherds dropped their crooks and ran, as soon as trouble started.
But the things they were herding weren't sheep at all.
They were Wooly Bullies, and the bigger males among them had horns and strong territorial instincts.
“Bah!” They called, as they sighted interlopers.
“Ram!” They shouted, as they used Rammit skills to knock the golems around the grassy fields, sending them tumbling as Threadbare and his friends fought the herds.
“Oh Ewe!” Their mates called out, affectionately, as they used healing nuzzles to keep the males fighting fit.
The group had come prepared to fight giants, big slow things that took a lot of punishment and hit really hard. They hadn't come prepared for endless waves of sheep, which were faster things that took a bit less punishment, and nibbled more weakly, but more persistently. And worst of all, the damned things didn't run. No matter how many of the herd had fallen, the wooly bullies didn't stop coming.
But for all that, they were up against golems, with only a few living allies to worry about. Golems had great endurance, and it took a lot to get them tired. Twenty minutes into the fight Graves and the cats were flagging, but with a few shouted orders by Garon and Threadbare, the toys reorganized themselves into a loose square around their living allies.
And for a while there, it looked like it was working. They moved across the field, slowly, sending wool flying and standing resolute against sheep the size of great danes. Glub's song rose above the bleating, a song of clarity this time, so Threadbare and the healers could keep everyone in good shape. The giant fights had been sprints, races to take them down before they killed someone. This was more of a marathon, a grinding ocean of wooly meat that needed to be converted into mutton.
They didn't notice the midboss until it was among them.
Threadbare's head snapped around as Cecelia... no, Marva, screamed.
There, under a white pelt with eyeholes, was something brown, with glaring red eyes, and big, big jaws, all the better to bite Marva with. It was gnawing her, looking very surprised, as its teeth rasped on porcelain and metal. It spat her out and she tumbled, barely avoided a Ram, and hurried back to the group.
“Wolf in Sheep's clothing!” Garon yelled, and then the creature was leaping into the center of the formation, howling in fury... QUICK REFERENCE: THREADBARE'S NEW SKILLS Spoiler: Spoiler BONE GOLEM
Level 15, Cost 250 San, Duration: Permanent
Allows the golemist to construct a bone golem shell. Requires bones, 3 doses of GREEN reagents, and a level 3 crystal. CALL GOLEM
Level 15, Cost 75 San, Duration: Instant
Teleports one of your golems to your side. The golem must either be in your party, or within 500 feet per rank in this skill at the time of casting. THREADBARE'S CHARACTER SHEET Spoiler: Spoiler Name: Threadbare
Age: 5 Jobs:
Greater Toy Golem Level 15
Cave Bear Level 12
Ruler Level 12
Scout Level 7
Tailor Level 11
Model Level 10
Necromancer Level 11
Duelist Level 7
Animator Level 12
Enchanter Level 10
Golemist Level 15
Smith Level 11
Sculptor Level 13 Attributes:
Strength: 136 Constitution: 150 Hit Points: 286(462) Armor: 52(65)
Intelligence: 231 Wisdom: 206(213) Sanity: 437(592) Mental Fortitude: 42
Dexterity: 157(164) Agility: 129(136) Stamina: 303(410) Endurance: 62
Charisma: 120(149) Willpower: 217 Moxie: 337(466) Cool: 20(49)
Perception: 126 Luck: 96(103) Fortune: 222(329) Fate: 15(22) Generic Skills
Brawling - Level 49 (+19)
Climb - Level 13
Clubs and Maces - Level 19
Dagger - Level 9
Dodge - Level 12
Fishing - Level 1
Magic Item 1 - Resist Fire 13
Ride - Level 9
Stealth - Level 17
Swim - Level 5 Greater Toy Golem Skills
Adorable - Level 34
Bodyguard - Level 8
Gift of Sapience - Level NA
Golem Body - Level 31
Innocent Embrace - Level 14
Magic Resistance -Level 17 Cave Bear Skills
Animalistic Interface - NA
Claw Swipes - 44
Darkspawn - NA
Forage - 13
Growl - 2
Hibernate - 37
Scents and Sensibility - 20
Stubborn - 9
Toughness - 23 Ruler Skills
Appoint Official - Level NA
Emboldening Speech - Level 19
Identify Subject - Level 10
It's Good to be King - NA
King's Quest - Level 15
Noblesse Oblige - Level 35
Organize Minions - Level NA
Royal Audience - Level 22
Simple Decree - Level 15
Swear Fealty - Level NA Scout Skills
Alertness - Level 3
Best Route - Level 3
Camouflage - Level 13(20)
Firestarter - Level 10
Keen Eye - Level 11
Sturdy Back - Level 13
Wind's Whisper - Level 15 Tailor Skills
Adjust Outfit - Level 4
Clean and Press - Level 15
Recycle Cloth - Level 2
Tailoring - Level 54(69) Model Skills
Adjust Weight - Level 14
Call Outfit - Level 4
Dietary Restriction - Level 50 (+100 to all pools)
Fascination - Level 8
Flex - Level 21
Makeup - Level 11
Self-Esteem - Level 21
Sexy Pose - Level 2
Strong Pose - Level 16
Work it Baby - Level 50 (+50% to raw item bonuses) Necromancer Skills
Assess Corpse - Level 12
Command the Dead - Level 28
Deathsight - Level 9
Drain Life - Level 7
Invite Undead - Level 12
Mana Focus - Level NA (+11% to sanity)
Skeletons - Level 19
Soulstone - Level 45
Speak With Dead - Level 24
Zombies - Level 3 Duelist Skills
Challenge - Level 9
Dazzling Entrance - Level 17
Fancy Flourish - Level 13 (20)
Guard Stance - Level 21
Parry - Level 22
Swashbuckler's Spirit - NA (+14 to cool)
Swinger - Level 2
Weapon Specialist - Level 38 (Brawling +19) Animator Skills
Animus - Level 36
Animus Blade - Level 10
Animus Shield - Level 4
Arm Creation - Level 7
Command Animus - Level 19
Creator's Guardians - Level 27
Dollseye - Level 18
Eye for Detail - Level 20
Magic Mouth - Level 18
Mend - Level 40 Enchanter Skills
Appraise - Level 30
Boost+5 - Level 14
Boost +10 - Level 2
Disenchant - Level 7
Elemental Protection - Level 9
Glowgleam - Level 26
Harden - Level 36
Soften - Level 31
Spellstore I - Level 25
Spellstore V - Level 4
Spellstore X - Level 1
Wards - Level 2 Golemist Skills
Bone Golem - Level 1
Call Golem - Level 2
Clay Golem - Level 3
Command Golem - Level 24
Golem Animus - Level 48
Golem Guardians - NA
Invite Golem - Level 12
Mend Golem - Level 41
Program Golem - Level 43
Toy Golem - Level 56
Wood Golem - Level 12 Smith Skills
Adjust Arms and Armor - Level 10
Refine Ore - Level 13
Smelt Down - Level 6
Smithing - Level 50 Sculptor Skills
Detect Clay - Level 8
Mend Ceramic - Level 6
Refine Clay - Level 18
Sculpting - Level 60 Equipment
Journeyman Tailor's Apron of fire resistance (+6 Armor, +10 Tailoring, Resist Fire 9)(+3 Armor, +5 Tailoring, +4 Resist Fire from WIB)
Okay Quality Bling
Ringtail Master's Coat (+5 CHA, +5 LUCK, +5 Armor, +5 Fate)(+2 CHA, LUCK, Armor, Fate from WIB)
Rod of Baronly Might (+5 CHA, +5 WIS, +10 Cool)(+2 CHA, WIS, +5 Cool from WIB)
Sneakypants (+5 Camouflage)(+2 Camouflage from WIB)
Yellow Belt of Bravado (+5 AGL, +5 DEX, +5 to the Fancy Flourish skill)(+2 AGL, DEX, Fancy Flourish from WIB)
Toy Top Hat (CHA +10)(+5 CHA from WIB) Inventory
A Folded-steel Dagger (Dagger Level 10)
Tailor's Tools
A small jewelry box, now empty.
1 bead of Mend Golem (Level 15)
Minorphone (Enhances voice and social skills focused through it twice per day) Quests
King's Quest - Take Down the Lurker Unlocked Jobs
Berserker, Cleric, Cook, Cultist, Grifter, Spirit Medium, Tamer, Wizard
Advertisement
- In Serial7 Chapters
An Adventure Of Memories
The plants rustled, the birds flew from their resting place in fear, her soft paws landed on the forest floor with stealth, her whiskers twitched with excitement, this was the first time she had actually tried hunting in the forest and not in her own backyard, and she loved it. The twenty dozen smells were so fresh, it was hard not to lose focus. But there was scent that she knew would stop at nothing to get to her, but it didn’t matter, if it were danger…she was undefeatable, if it were a happy and exciting, she would just cherish it. His eyes gleamed in the dark, tonight the forest was acquainted with an unfamiliar scent, his nose picked it up quite quickly, it was alluring almost drawing everything to it, but it said that you should be more wary of it, than anything else. He knew that it would be dangerous to seek the scent to its owner, but it just excited him more. He would stop at nothing to get to it. This is a story about a teen girl and a teen boy, but these two were gifted with extraordinary powers. They’re families were good friends, but if a seedling of doubt were dropped in between, would they go against each other? Would our dear leads stay together and ignore the seedling of doubt? Will their relationship as friends stay like that, bud into a rose, deeper than ever or rot like an apple and make them enemies?
8 114 - In Serial26 Chapters
Desmend Dylan: How to Build A Kingdom
Desmend Dylan is summoned to another filled with kings, queens, dragons, dwarves, horses, fortress, magic, and swords! And fucking hates it! From the modern world, Des has no interest in doing this. But Des is forced by the Goddess to be the king of a large Empire with extensive resources and people. In order to go home and cash in that lottery ticket, Des MUST get rid of the enemies of the with his knowledge of the modern world and countless hours of Tabletop, RTS, RPG, Base Building, and hours of political tv shows. He will face tedious shit. This world contains both native humans and a number of fantastical races, including elves, dwarves, and hobbits. However, the world is at war, with the humans waging a losing conflict against another group of great warriors, the "Blight," who wish to bring the end of the world.
8 112 - In Serial84 Chapters
Outsiders of Xykesh
In the center of Asher's most treacherous waters lies the island nation of Xykesh. Hundreds of years ago, the tyrant Digax fled to it as a refuge after his defeat. Since then, his power has shrouded it in storms and wards which let few people in, and none out. Nearly the whole of the island is now his domain, and what is left is wilderness full of monsters. Though the Mad King himself is a distant figure, his Chosen rule with unquestioned power over their subjects. But their hold is not absolute. On the day Digax claimed Xykesh as his, a blind prophet foretold that an outsider from beyond the island's shores would come, and they would end his reign. And so the King has dreaded their arrival ever since. Many outsiders have arrived on Xykesh, either by accident, or in search of the truth behind the mysteries and myths that have sprung up around the island. The populace has been long conditioned to distrust these new arrivals, but so far, none have proven to be the ones the prophet spoke of. At least, just maybe, until now. Four parts per episode. Twenty-six episodes for volume 1. Updates Tuesdays and Fridays.
8 154 - In Serial33 Chapters
Vexed ♡ S. ROGERS
"Just one kiss.""No.""What? You afraid you're going to catch feelings?"completed. Steve Rogers x OC
8 217 - In Serial112 Chapters
DIVE
Contains Mature Content. What happens when an extremely intelligent, often manipulative, person gets to be one of the first five people in the world to play the first VRMMO? Join Brenton, AKA Voice0fReason, as he adventures in the realm of DIVE. He might not be the best fighter, or even the best player, but with his cunning he will one day rule this game. That is, if he manages to actually overcome everything the game seems to throw at him.© Starting at chapter 73 the MC will get progressively more powerful. His hardships of the first part of the story have sculpted in him a more potent power base. It will take on a feeling of being a slightly different story, as it will not only focus on his intelligence, but also on his acquisition of power.
8 113 - In Serial64 Chapters
101 Writing Tips from an Exhausted Reviewer
I've been reviewing stories on Wattpad for a while now and, boy, has that been a journey. Your stories have made me gasp and squeal. Your stories have made me laugh and cry. But, from time to time, your stories have made me cringe. In commemoration of my review store hitting 100 reviews, I thought it was about time to break down my reviewing journey, with the help of a fellow reviewer, @awesomeSTG. This book will contain chapters regarding the common errors I see in stories, it will offer tips on how to make your story professional, and there will also be some sneaky rants about what people expect from a reviewer. Welcome to 101 Writing Tips from an Exhausted Reviewer, featuring two very exhausted reviewers: @ray_of_sunshine9 and @awesomeSTG.Or, as perfectly said by @awesomeSTG: Ladies and gentlemen, folks far and wide! Sharpen your quills, prepare your scrolls, and polish your fire-resistant armours, for we shall finally cool off your burning queries - or scorch you even more - with our word of wisdom (namely rants) and advice! Hear ye, hear ye!And the incredible cover is done by the very talented @g_beckford - thank you so much!
8 221

