《The Snake Report》Book III - Chapter 18
Advertisement
Chapter 18
[Snake Report]
The past few days, I’ve had a lot of things on my mind.
Feelings of grief, mostly, but some other things, too.
It feels like I'm avoiding my own thoughts. Playing a tricky dance around my own head.
The thoughts are set in deep, and the best I can do is accept them. Mostly I’ve just been trying to find the space between them and making an effort stay there.
Distract, redirect, focus on the moment.
This is probably not the best approach. I’d call it a creative form of denial, but my alternative is talking to the “other” guy instead of a therapist.
And I’d rather not go down that road again.
No, there’s absolutely zero chance of that going well, for anyone.
Keeping myself occupied with busy-work is preferable.
In respect to that, I feel there’s something to be said for Magic.
More specifically, creating things with Magic.
My old friend, Earth Magic, has returned with a vengeance.
I’ll admit, even for all the negative emotions I’ve been coping with, I’d be lying if I said I wasn’t happy about it, in some small way.
It’s like I had lost a part of me, in the same way you might feel if you suddenly went blind, or lost your sense of touch, or taste, or smell. I might not be in a good place, but it’s still a relief to have the Magic back. Something other than Water, where I can lose myself a bit.
Just work.
Get lost in the work.
Once I get rolling, there’s no need to think. Each piece, each pattern, each leap and bound towards something new- something I’ve never tried, and I find myself moving quicker. My ability to work around my own restraints seems to shift. Setting the limits a little farther, a little bit further down the line, until what once seemed impossible, is now just difficult.
Until what was once difficult, is now simple.
Until what was once simple, is now effortless.
This, is what I imagine the great artisans have been chasing. Not to be restricted by the limitations of their bodies. Be it music, or buildings, or feats of engineering: Since the first caveman set paint to wall, and everything that came after, I feel as though it must be this.
When you’ve mastered something so completely, that the act of it can take over. Swallow everything else whole, until there’s nothing but you and what you’ve set out to do.
Advertisement
I’ve mostly lost track of how long I’ve been down here, now.
The light from the stairway has dimmed, come back, dimmed again.
One mana crystal, turned to two, turned to three, turned to four, while the stone sang and the whole cavern was shifted beneath my touch.
There’s not a single grain of dust in this room that’s been left unfamiliar to me.
The ground, once to the form of a natural cavern, has grown flat. The ceiling, domed. The walls, covered in the visage of some ancient battles and legends long past, wiped away, and reformed to something new.
No more images of slaughter and bloodshed: but of an Elf, standing on the peak of a beautiful tree. One with roots that stretch out along the walls, reaching like an embrace.
It’s beautiful.
Even as the feelings of work settle down into exhaustion, and reality comes creeping back.
I’m proud of it.
This room was the Dungeon, once. A place that had been claimed by hate and hunger… Maybe it will be again, some day.
Right now, though?
It’s mine. I’ve made it mine.
Sss…
Tired doesn’t even begin to describe. With the Golems standing guard, it’s probably okay to rest.
It’s not a bad thing, to sit back and appreciate one’s own work, sometimes.
Just for now.
Tired.
I’ll rest for a bit.
Not sleep, just rest.
Strange to think, but I was never a great builder, as a human. Not much for art, either. At least, I don’t remember being that sort of person. What I do recall, if anything, was how difficult it was to find the right tools for the job.
Wood, screws, nails, paint, polish… metal bits with strange dimensions that I couldn’t get to work the way I wanted, or drilled holes in places just a bit too far from the intended mark.
I remember a lot of my trouble was taking what was in my head, and actually making that vision a reality. Eventually, I would get impatient, or frustrated, and I’d go do something else.
But, Magic isn’t really held by that same standard.
There’s no… limit?
I suppose that word fits.
When you use mana and willpower, a person doesn’t need a dozen different tools to achieve their goal. You don’t need to slow down and measure, or find the one thing you forgot in the back of the garage, or the tool bench.
Advertisement
You can just “go.”
Go, and work.
I like that.
It took time, though.
Looking back, I was betting my survival on a uselessly under-powered set of skills, vastly inferior to all other options. Almost a joke, really.
The tiny candle’s worth of fire is nothing to the ability to spit venom. The small burrow you might be able to mold with Earth Magic is useless compared to the strength that comes with being a bigger, larger example of your species. What’s a small tunnel in the wall going to be worth, when placed beside being able to swallow your enemies whole?
It’s a slow pay-off.
As a tool on its own, Magic is almost worthless.
With the mystical arts, there is a level of initial dedication needed to make it viable. Even then, it is a long and strenuous journey to be “powerful” in any real sense. I had to work at it, had to practice with it. Until I was laying half-dead in some unfinished tunnel, dreaming of the day I’d finally make it to the surface. But, practice makes perfect. The weird degree of separation between what’s in the mind and what can actually be done, starts to blur an bit. given enough blood, sweat, and tears.
If you imagine something, if you can hold that image, pick it up, and rotate it about in your brain: you can create it.
Then, honestly: magic might as well be unstoppable.
All these facts put together, the long grind to power, the easy rewards from taking some other ability, the early advantages to raw power… These are probably the reason I haven’t met a lot of monsters like myself slithering around out there.
Not a lot of creatures wake up one day, and decide to burrow through a few miles of solid rock.
That's looney.
Who does that?
But, in a more abstract sense, it is strange to be so good at something, and barely know anything about it.
Not in a technical sense, but a more literal and fact oriented way. I have a long list of questions, and no [Voice of Gaia] willing to answer them.
For example: The Elves didn’t have Magic.
Why is that?
They had blood Magic, and rituals- yes. But, I never saw one of them shoot a fire or lightning. Not even when it would have been very convenient for them to do just that.
No, The Elves only used blood for their Magic. Rituals and bargains, and only those.
Why, I wonder?
Monsters have Magic.
Humans have it, too.
So, why not the Elves?
It’s something that’s been bothering me. Something- one of many, I wish I had asked Imra about when I had the chance.
I mean, Monsters… well, most monsters: we’re not all that smart.
Not trying to say I identify as one in a traditional sense, but I’ve met my fair share. Enough to say that they don’t typically fit the criteria for “intelligent.” Some are scary-good at killing and eating things. Some are talented in working together with others of their kind, or using some sort of trick or skill, but there aren’t a lot of monsters I’ve met that happen to be recognizably intelligent.
Unlike humans, there’s not really much of an innate desire of knowledge or learning when it comes to monsters.
From personal experience, I think that’s what limits Magic the most. There are all these spells out there, but as far as I know, they’re really just short-cuts. Complicated “cheats” to doing it yourself. Like how, for the most part, I can build a better Golem than the spell I know.
It stands to reason that humans are good at magic because they can think about it. Because they have the knowledge and the patience to sit down and learn.
But Elves were plenty smart.
So, why didn’t they have it?
Did I simply miss something? Did some of them have Magic, and I failed to notice?
I feel like that doesn’t add up.
They use blood, and nothing else. Which, troubles me. The [Construct] Eveth was suicidally keeping- she said it was a Dwarven creation that relied on blood. Just like the Elves, and their rituals. Not the Magic that monsters or humans use.
Gifts, Imra called them.
Stolen Gifts.
What was it, exactly, that the Large Frog God said to me?
We are chosen warriors, little serpent.
Rising to the top on an ocean of blood.
Advertisement
- In Serial136 Chapters
The Crimson Mage
Orenda is a ten-year-old orphan who was raised in a colony of the far-reaching Urilian empire. She's the only fire elf she's ever met, and believes herself to be the long-lost princess of the fire elf kingdom, which is said to have fallen in a single day and night under Urillian control two centuries before our story picks up. When her magical powers begin to manifest, Orenda must navigate the world as it is now to discover the secrets of her past and chart her future.
8 183 - In Serial13 Chapters
Epitaph of Everything
The new coffin is opened in the dark, its occupant laid bare to the stale air. A skeletal hand meets another. Guided by the chattering of skulls it learns to read the plate atop its stone bed. "Naive". With no memories and no abilities other than its newly found locomotive skills, Naive is tasked with the same task as every newly emerged skeleton. Gather experiences. From nothing, Naive will venture out into the pitch black caverns and seek what can be found. Most often it will find death, but everytime its bones are ground to dust, burnt to ash or chewed into waste, they will reform with its consciousness in the coffin bearing its name. Live, die, learn, try again. If the undying gullible skeleton was ever alive in the first place. Epitaph of Everything, a coming of sentience story.
8 157 - In Serial44 Chapters
Invisible Armies
In a world where security cameras prove what you have done and databases define who you are, the few who know how to manipulate the technology can play God. They can change the future; they can alter the past. They can make big money, they can save the world, and they can get away with murder over and over again.Danielle Leaf grew up believing she was safe. Now she knows she was wrong.Award-winning author Jon Evans returns with new heroes and a compulsive, fast-paced story that examines issues of Third World exploitation and the extreme edge of anti-capitalist activism. Invisible Armies is Cold War suspense for the modern age, a thriller that looks behind the power of protests and the politics of big business.Reviews"Thought-provoking ... Invisible Armies is an intriguing, pacy read and Mr Evans shows great potential."-The Economist"A tough-as-nails technothriller... People who aren't morons and like thriller novels ought to read this."-Bruce Sterling"Evans has created a new genre, the travelogue as fast-paced action thriller."-Montreal GazetteAbout the AuthorJon Evans's novels have been published around the world, translated into half a dozen languages, and praised by The Economist, The Times of London, and the Washington Post. His journalism has appeared in Wired, Reader's Digest, The Guardian, The Globe & Mail, and The Times of India, and he writes a weekly column for TechCrunch. He can be found online at www.rezendi.com.
8 484 - In Serial14 Chapters
The Direwolf Sorcerer
Wilhem Blackburn is actively involved in wildlife preservation. While investigating the most recent rumor, he dies in an accident. Getting a one-way ticket to a fantasy-laden world, Prima. Prima, a world inhabited by a plethora of species, each with a unique way to survive. A world enriched with boundless mana, resources, and power-hungry entities. And to make it worse, 'SYSTEM' happened, promising power and glory. After millennia, the dust has settled, more and more settled for a peaceful living. Wilhem Blackburn, now goes by Garm, wanted nothing of it. He was content with his life back on Earth. He wasn't ready to live a second on. Peaceful settling was it then! Peace was hard for Garm, especially when the top brass was set to wipe him out of existence. Little did they know he was nigh unkillable! Author's note: Things to expect: - Adventure, magic, and myth? Sure - Action and a bit of dry humor? Why not~ - OP MC & VILLAINS. - Mind the tags. It's a litrpg and slow-paced. - Oh! MC is a bit suicidal! Things not to expect: - Romance. I've no intention of adding romance in the foreseeable future. - Good grammar (Fair warning: I'm not native and might have some issues with the language. I hope you guys will be helpful and kind to point out the wrongs.) Greetings! 'The Direwolf Sorcerer' is my first work, so be supportive and kind by pointing out my flaws. Thanks! ( This went by the name 'I died & reincarnated as wolf in fantasy world' almost a year ago in RR. Due to personal reasons, I dropped it only after 4 chapters. Now I'm writing it again, just with a new title.) *UPDATES EVERY SATURDAY I've plans for the cover art, but that's for later.
8 181 - In Serial26 Chapters
Bloody Heart 3
Третья часть моей серии книг "Bloody Heart")))По вашим просьбам :3
8 146 - In Serial9 Chapters
The Beginning of the End FNF Era
So this is a pretty short prequel to my most popular book here on Wattpad. (Definitely not the longest.) This will consist of most of the Flashbacks. And I suggest you read this before the main book. Ninjamuffin99 programs Friday Night Funkin'. PhantomArcade made the original game's artwork and animations. The original soundtrack was made by Kawai Sprite.Ben 10 was created by "Man of Action".Have fun and enjoy.
8 89

