《Esper: Search for Power》Chapter 22
Advertisement
The impossibly black hole cut into a massive boulder that sat at the base of an ancient tree did not look like a thing that should be entered. Dan's lizard brain and every bed time story he'd ever heard agreed on this. Logically, it was dumb to even think of changing his mind because the dungeon entrance was intimidating - because he was scared of the dark. On the other hand, if RPGs were based on worlds like this, the symbolism couldn't be safely ignored. It was signage on the road - danger, do not enter here. He didn't doubt for a moment that everything here was real, in the sense that actions had consequence and death was permanent. Still, the parallels to RPGs were blatant. If this were a scripted RPG, with him as the protagonist, the blessed and chosen one, where was he at in the game? What was this telling him?
Dan had always had a bit of an interest in mythology. It wasn't a passion and he wasn't an expert or amateur scholar. But he'd read a few books through the years, picked through Wikipedia, watched a (mostly disappointing) documentary or two. If this was in some way a role playing game, then it was also a story. More specifically, it was probably a heroic myth. From what he remembered of the Hero's Journey or mono-myth theory, Joseph Campbell style, things were a bit out of sequence - he hadn't been given a chance to refuse the call for example - but did fit the basic pattern so far. He'd been given and more or less accepted the quest. Then he met a magical mentor (Ray), who gave him a magic MacGuffin (the Lonely Moonflower) that would help him later in the journey. The ominous black void before him would pretty clearly be the step in the journey "Crossing the First Threshold". That's where the hero takes the plunge from the known world into the world of danger, mystery, and power.
At first he thought that didn't make sense, that it was out of order because that happened back in the first chapter where the System cured his paralysis and gave him super powers. But none of that was his choice. To fit the mono-myth, he had to cross the threshold by his own will. Then, if memory served, he'd enter the Belly of the Whale and continue on to The Road of Trials. Those weren't fun parts of the story for the hero. That part of the story always sucked if you were the hero. The over the top foreboding symbolism of the scene struck him as almost precision engineered to direct his thoughts down this track. His first thought on seeing it had been of children's fairy tales. Don't go alone into the deep dark wood, where frightening eldritch things lurk to grab you. Concurrent with his first thought had been his first instinct on seeing it: This was a place of danger. But his reaction had not been only fear. There was also a tingle of excitement, a seductive pull to the unknown.
Advertisement
OK, so that was the scenario through the lens of myth. Look at it as a scripted RPG. He'd just passed the tutorial (the Initial Trial) and was now in the open world adventure portion of the proceedings. He had his great quest, and the road split down two paths. This was his last chance to turn back to the (more or less) known, safe world.
"You look like you're trying to crack a nut with your brain. What are you thinking about?"
The question broke Dan's analytic trance.
"The way the dungeon entrance looks, it's like the scene is set up. This might sound funny, but I think it might be a message from the System to me, personally. It's saying that while we can handle this, it will be dangerous, and we won't have an easy time getting back here to this world once we enter."
Ray hopped on a thick twig, cocked their head twice, and looked at Dan with a curious, intent expression. Or at least what Dan interpreted as such. Twilight raven body language remained a work in progress. He was working on it.
"Interesting. Very interesting. If this is your dungeon, I suppose it would not be a surprise if the entrance was somehow a message to you. But the message, if you hear it right, is curious. Dungeons don't tend to be drawn out affairs. Either you conquer them or they kill you. They are a matter of hours, or sometimes days. Exceptions exist. Now that I think on it, one marked as a Chosen Esper is exceptional already, and should expect an exceptional dungeon. Second thoughts?"
"Yes, but none that change my mind. I think you're right that this is my dungeon, and that the System means for us to go here, in the same way that Chosen Esper was the Blessing I was supposed to pick. This is also going to sound weird, but it almost feels like there's a path I'm supposed to find, a series of correct steps, and if I find those steps and don't mess up along the way, that's how my story is supposed to go."
"Daniel, this is a dangerous habit of thought. It doesn't even need to be wrong to be dangerous. This is not a story or a game. You may be chosen and blessed, but that will not shield you. If we go through that entrance, you must be ready to focus only on what is directly ahead of us, or you may die. Inattention kills."
Ray was right of course. Young Arthur would do well to listen to mage Merlin, who had put his vast wit and hundreds of summers at the service of his new liege. Still, the mythic interpretation of all this felt right. Not just "right" as in correct, but as in righteous, that it would be a moral wrong somehow to reject. It was instinct, and Dan felt it powerfully. He didn't think it irrational to trust instinct that strong. The thought that he had absurdly high Perception, and that that may have undescribed effects, flickered through his mind.
Advertisement
"I understand. If you haven't noticed, I tend to get a bit tangled up in my head before I commit to something I can not easily back out of. I just like to think everything through, be sure I haven't missed something."
"Even Espers can not see all. Do we do this, or do we not?"
"Yep, let's do this."
The human and twilight raven took a few minutes to put together a plan on what to do immediately after they entered the dungeon. As plans went, it had the virtue of being really really simple. First, get their bearings as quickly as they possibly could. Second, kill any monsters in the immediate area. Third, make a new plan.
Dan was as ready as he could make himself. A sling bullet pulled gently at his finger, the familiar tension a comfort as he prepared to cross the threshold. His backpack sat snugly on his shoulders over the fur he'd claimed from the goblin chieftain. He took a loose stance, weight on the balls of his feet, ready to move or dodge.
"Ready?"
"Ready."
They entered the dungeon.
At once Dan's senses reported a flood of pertinent facts. It was hot, a stifling hot, and the air was thick with humidity and a miasma of strange aether. His hands were chained above his head by a pair of metal (iron?) manacles, and the chain ran through a loop sunk into the stone wall. His feet were each cuffed to the wall above the ankle, and his backpack lay on the ground beside him. His sling dangled down from his right hand, which was honestly kind of funny in the circumstances, and his belt bag remained strapped around his waist. He was fully clothed, including the fur about his shoulders. There was a light aperture up and to his left. It was small, and shadows showed that three bars ran through it vertically. Light came through, and that meant it was daytime. The ground was wet dirt, almost mud. The walls and ceiling were hewn stone blocks caked with grime. Most of a humanoid skeleton lolled in one corner of the cell. It was probably there just to add ambiance to the scene. Everything stank. The air was thick with decay and rot, accented by the smell of swamp that drifted through the small, barred window. Three walls of the cell were stone, but the fourth was made of metal bars and included the barred door. Ray was in a large bird cage that hung from the ceiling by a chain.
All of that mattered, but the most immediate of the many facts his senses reported was that there were prison guards. They had the lower bodies of large snakes, maybe pythons or anancondas, that rose up to a height of maybe five or six feet tall and spread into a wide, cobra's hood. They each had two pair of arms, the upper very much like a human's and a smaller second set that shrunk down to dull claws and looked nearly vestigial. They were armed with spears (what was it with semi-intelligent monsters and spears?), there were five of them, and they were hostile. System Identify confirmed that they were fallen Naga, with levels between five and eight. The prison cell Ray and Dan were in was set at the end of a long hall with rows of cells on both sides, and the guards patrolled its length.
All of this took less than a second to process. The combined boost to his ability to filter and understand sensory data from his incredibly high Perception attribute and Chosen Esper blessing joined to form a true cognitive super power. Dan could form and understand an accurate picture of his surroundings almost instantly after getting dumped there from another world. Ray was only slightly behind him in reacting. So even though they were imprisoned, outnumbered, and should have been disoriented, Dan and Ray got the jump on their new jailors. A rapid salvo of dark bolts issued from within the prison cell.
Monster Defeated, Fallen Naga Jailer (lvl 7). Aether Gained.
Monster Defeated, Fallen Naga Jailer (lvl 5). Aether Gained.
Monster Defeated, Fallen Naga Jailer (lvl 8). Aether Gained.
Monster Defeated, Fallen Naga Jailer (lvl 5). Aether Gained.
Congratulations! You have reached Level 6 in Esper Class. 2 Points of Perception awarded. 1 free attribute point awarded. 1 free level six perk awarded. 1 free Aether Ability awarded. Aether Ability "Track Prey" (R4, Esper) awarded.
Monster Defeated, Fallen Naga Jailer (lvl 7). Aether Gained.
The snake men monster things never had a chance. Ray was a powerful level 14 noble beast, and Dan's borrowed Dark Bolts were just as strong as Ray's. They were cheap in aether cost too. Each only took one fourteenth of Dan's (or Ray's) Aether Pool. An ordinary dungeon party could easily have been turned into pin cushions where they stood chained, struggling against their bonds.
"Well, that was anticlimactic. Ray, could you please teleport out and go check if one of the keys on that ring hanging on the far wall can get me out this cell?"
"My pleasure. Welcome to your first dungeon."
Advertisement
- In Serial195 Chapters
The Legendary Rebuilding of a World by a Realist Demon King
In a rotted away castle, Ashta awoke as a Demon King. With his ‘wisdom from a past life,’ he would rule over his lands as a thorough ‘realist.’ “Demon King, why are you attacking the level 1 Heroes?” “Defeat them before they become stronger. That is called strategy.” “Demon King, why are you sending fake money to the enemy country?” “To bring chaos to their economy so they will self-destruct.” “The werewolf troops have attacked. Should we use silver bullets?” “Not bullets, shoot them with canons.” And like that, Ashta ‘reformed’ the old tendencies. He became a lord who was loved by the people and his subordinates and would go on to be called the most powerful Demon King in history.
8 925 - In Serial73 Chapters
Rebirth Of Civilization
Andrew suddenly finds himself alone in world that is not his own. The creatures are hostile and unfamiliar, the land around him unrecognizable. He will have to work hard to explore the wilderness he has found himself in, to unravel the ancient magics of this world, and to create a safe place for the others lost in a foreign world like himself. This is a slow paced novel, with an early focus on discovery, survival and crafting. The slow pace is intentional as I hope to write this novel for many many chapters to come. This is also the first fiction I've written and I'm always working on improving my writing so all feedack is appreciated and taken into account. Discord
8 136 - In Serial84 Chapters
Vera - Ein Abentuer ins Ungewisse [German]
Die Geschichte handelt von Torben Lang, welcher mit einer Amnesie in einer dunklen Höhle aufwacht. Torben weiss nicht wo er sich befindet und würde es ihm die Stimme in seinem Kopf nicht verraten, wüsste er nicht einmal seinen eigenen Namen. Auf seinem Wegen muss er zahllose Monster bekämpfen, Level aufsteigen und eine Menge Fertigkeiten erlernen. Alles mit dem Ziel, sein Gedächtnis zurück zu erlangen. Ein LitRPG aus der Ich-Perspektive, bei dem der Leser die Entscheidungen des Autors beeinflussen kann. Lust auf ein Abenteuer ins Ungewisse?
8 245 - In Serial15 Chapters
Routing in the three-dimensional space
Dear citizen,Are you dying to know all the secrets of service in our glorious Space Armed Forces?Have you always wondered, what exactly it takes to become a military astronaut?Were you curious about the quirks and features of legendary MID-type vessels?Ever dreamed of uncovering the conspiracy of "Regicide of Vertikal Sector"?Keen to get behind the veil of secrecy looming on the biggest event of our century, "War for Survival"? Well, dear citizen.All your questions, and even some extra, are answered in this book.The man himself, Commodore Lis von Kai, is going to guide you through events of historical magnitude by the means of his memoirs.Commodore of the legendary KSV “Raven” at the time, will bring you on a journey from a green space cadet to the Commodore of Space Armed Forces, from an ordinary belowlander to the hero of civilized space! If you want to follow in the footsteps of the heroes and build your own legend, just visit any K-SAF draft point!
8 174 - In Serial11 Chapters
Retired emperor
the youngest emperor in the world decided that he should retire and live like a normal high school student.
8 271 - In Serial27 Chapters
Abhira ff: Dil tune chuaa
It starts when abhimanyu and akshara were in temple after confessing their love.
8 304

