《A Rational Zombie (Complete)》Chapter 36
Advertisement
The prey saw me. If I can see them, they can see me. I didn’t think they’d look up. I never look up. Maybe I should do it more often. But after that, they came towards the tree I was on, and the others heard them coming. The prey spoke loudly. If they hadn’t said anything, there would’ve just been footsteps. Banging on the tree with my metal stick would be enough to keep the others’ attentions. But the prey spoke, the others chased. One prey instantly ran away. The other prey looked like it was getting ready to fight. But it ran once it realized how many others there actually were. I hope they don’t get too far away while I climb down this tree. My plan to observe the prey was ruined. I climbed the tree for no reason. No, if I didn’t climb the tree, the prey wouldn’t have come here in the first place. My plan failed because I partook in the plan. It was doomed to fail from the start.
Climbing down is harder than climbing up. Maybe it’s because I can’t see where my legs will go. The others have already left the area, the two prey running and leading them away. I have to hurry; I can’t be left behind. The stragglers of the herd are in a dangerous position. The front of the herd is dangerous too. I need to take my spot in the middle. Or could I have just stayed on top of the tree, watching, waiting? Even without my guidance, two hundred others are a lot. Can the prey handle that many? Am I needed? Maybe. Maybe not. But if I’m there, the chances of success increases. And the others won’t ruin the prey’s area as much if I’m there. I can kill them to make them stop. Spread rotten brains to keep them away from important areas.
Advertisement
And figure things out in general. Like now. The others are dying while chasing, not many, just a few. But they’re dying, tripping on metal ropes, falling headfirst onto spikes sticking out of the ground. The others don’t care about objects on the ground when prey are in front of them. Their legs catch the metal. Their upper bodies keep moving. They fall out of balance and die. How ruthless. Not only are there metal ropes to trip them, there are metal spikes on the ground, pointing up. The others step on them, the spikes embedding themselves into their feet. And they slow down. It looks like the bottom of the spike has three more spikes. They stab into the earth, making it harder for the others to lift their feet. Such an interesting object. If it isn’t dangerous, I’ll collect these after hunting the prey.
Thanks to these traps, I caught up to the herd, blended back inside of it. Maybe I still stand out with my bag, weapons, armored clothes. But the prey can’t reach me despite that. I have to dress the others similarly to me, ensure my safety even further. The ropes used for the traps are interesting too. They’re metal, pointy. I wonder what kind of tree they grow on.
The prey are approaching the building. I can read the sign now: Ranger Station. The spiked fence was coming up fast. It wasn’t very high, chest height. But branches, sticks, even metal, pointed out of it, their ends sharpened. And the others, in a fit of stupidity, rushed into the fence. The gap leading from the fence to the building is narrow. The others were moving too fast to stop. Even if the ones at the front noticed, the ones behind continued to shove. But once the initial batch of others died, there weren’t anymore casualties. Instead of being impaled, the others that were behind bounced off of the dead others, funneling into the small gap. That was one chokepoint passed. The other is up ahead, the door leading inside the building.
Advertisement
The two prey slipped inside, slamming it shut. Like water, the others spread out, filling in the space between the building and the fence. I made sure to stand far away from the building, close to the fence. There’s holes in the windows, doors. Perfect for spikes to stab through, similar to the cabins. The simplest way to force the prey out is to set the building on fire. But everything will be lost. The secret to preserving my food is inside. Maybe. There’s a chance it is. So burning isn’t a viable option.
Then how can the others enter? The walls of the building are made of wood. Like trees. Can I shave it away? I should’ve went back for the wood-cutting tool. If I did, maybe I could’ve cut my way inside. But it’s too late now. What about climbing? Is there a way in through the top? That’s not a good path to take. Even if there was, only I could use it. The others can’t climb. And they wouldn’t follow me if they could. The prey are making too much noise inside, stabbing the others through the holes. But like before, the bodies of the dead others are preventing more others from dying, their corpses blocking the stabbing ports. Is burning the building really the only choice I have? Maybe there’s an entrance in the back. I’ll bring a few others with me, prodding them from behind with my metal stick. They’ll want to go to the sound. But if I nudge them enough, I can steer them away.
The back of the building looks the same as the front. But there’s a separate building attached to the back. There’s a door. But it doesn’t open. The handle doesn’t turn. If the handle won’t turn, I’ll break it off with my metal stick. One swing. Two. Three. Four. Five. Six. Seven. Maybe this isn’t going to work. There’s a dent in my metal stick. But the handle seems loose. No, it’s not the handle. It’s the wood around the handle. It’s breaking. Eight swings. Nine. Ten. Eleven. Twelve. Thirteen. Fourteen.
It broke. The door’s moving. I’ll run back, let the others I brought with me enter first. If it’s connected to the inside, the prey definitely heard. But why aren’t there any holes in this door? Stabbing me with spikes could’ve stopped me from breaking it open. Maybe there’s nothing inside? The others are groaning. And no prey are screaming. It seems safe. What’s inside? The others are … eating? What is this? Meat? There’s meat hanging in the air. It doesn’t smell appealing. But it doesn’t smell rotten. The room isn’t connected to the inside of the building. There’s only a fire. And meat. Is this where the prey gets their food?
Advertisement
- In Serial78 Chapters
MMORPG: Deliverance
In the year 2043, Gabriel was a man known as the "One man army". In the Virtual reality game Deliverance Online, he made his way as an infamous mercenary, willing to do anything for the right price. He led armies into battle, assassinated Kings and even helped old ladies pick flowers. Until one day he refused an offer out of pride and spite from someone too powerful to refuse. With no allies to help him he was thrown into the abyss of despair and forced to watch as his life was taken from him. A pair of gods decide to give him one more chance, to do it all again. His memories were sent back 8 years in the past.Follow Gabriel as he makes his way back to the top, using knowledge to swing things in his favor. Except this time he won't do it alone. He will save his family, he will achieve glory, money, women and power to protect them all. It's time for Gabriel's deliverance.
8 171 - In Serial6 Chapters
Dungeon lady
In a futuristic city drowned in vice, battles between gangs and an accomplice nobility, Anya works in a dungeon to survive and fulfill her dream of becoming a famous artist. She refuses to play the game of the silver whip, but soon an unexpected client turns her life upside down. But danger accompanies this man with every step he takes.
8 196 - In Serial14 Chapters
The Evil Inside
A man wakes up after being in a coma for a few weeks with no idea of who or what he is...
8 221 - In Serial372 Chapters
Cascadia
Corvayne, a warrior exiled from his desert village, ends up in the backwater colony city Cascadia. He meets a strange girl, jumps through a portal to another world, and starts a journey to protect her and discover the secrets and treasures waiting in the mysterious rifts they call 'Towers'. Follow Corvayne as he fights throngs of monsters and explores totally-not-Seattle with Wick, his foul mouthed girlfriend. Along the way Corvayne will accumulate a rotating party of friends and misfits, journey into through dungeons full of dangers and loot, and learn to use a bevy of strange powers as he faces threats inside the mysterious 'Towers' and through the city of Cascadia, which hosts secrets of it's own, all while trying to unravel his tangled past. Updates: Mondays + Whenever I feel like it. ****************** This story features: -A cast who are mostly good friends and mostly good people, despite exploring weird and dangerous worlds. -A mix of dungeons, dragons, and exploring the pine scented city of Cascadia. -Very light LitRPG elements that slowly seep into the story. Learning the system is a challenge that takes the characters a long time. -A strange universe with a mix of both standard magic and powers that twist reality itself. Some wizards know how to cast fireball, but a few can curse someone to be lost for eons. -No explicit sex scenes. Warning is for implied sex scenes and some nudity. -Lots of blood, mostly monster blood. -A long planned story and long character arcs. I have the ending in mind as I write. -Single character PoV, with plans to add bonus chapters for other characters. [A winner of the Royal Road Writathon challenge.]
8 243 - In Serial86 Chapters
The Explorer Saga
The Explorer Saga is also available on Amazon. A race of violent aliens known as the Aggressive Intellectuals have been at war with humanity for over 400 years, but Wander Locke's never given the conflict much thought. Not until it claimed his parents. His sister's body was never recovered, leaving him to believe that she's still out there somewhere. He's made it his personal mission to find her and bring her home. A mission supported by the President of the First Division, who tasks him with retrieving an experimental shield generator from a mysterious group of rebels. What was meant to be a simple task evolves into a life-changing fight as Wander discovers that the galaxy has as many secrets as it does stars. He's not just searching for his sister anymore, he's looking for answers about his family, his enemies, and himself.
8 200 - In Serial24 Chapters
Merigold Lee
[participant in the Royal Road Writathon challenge] Merigold Lee lives in Hakarth, where magic determines everything about a person's life. At 24 years of age, she has a plan - to become a Drafter like both of her parents, and spend her life quietly formulating the contracts that run society. In mere days, her magic will be Awakened. In mere days, her story begins.
8 212

