《A Jaded Life》Interlude: Profiles of Power I
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Official Road to Purgatory-Beta Forum
-Kelgarn, confirmed Beta-Account
Hey Guys
Allow me to introduce myself before explaining what I would like to accomplish, hopefully with everyone’s help. I’ve been playing since the second wave, starting as an High-elven Guild-Mage and am currently at level 57. My primary interest in-game is to gather information and curate knowledge, essentially being a librarian, if you will. Not for the advantage it can give me or for power I can gain but simply to have the information and share it. Now, what do I want to accomplish and why? Let’s get into the why first.
Part of the reason Pantheon set up the Beta the way they did was, at least in my opinion, to spread awareness and information about the game, making everyone of us into an ongoing advertisement. In the beginning that seemed to work, many people played with their streams public, the highlight-reels pushed interesting events into the limelight and recently, they outright had advertisements made directly by players. But if you look now, the highlight-reels mostly stopped, the ranking-board is a list of “unknown” entries, made private by the players and while there are videos directly uploaded, it’s obvious that the videos are carefully selected and edited to only shown and share what the players want them to. I can understand their desire to keep their capabilities hidden, hoarding information for their own use.
Now, for the question what I would like to accomplish and why I made this thread and similar ones in the future. I want to create what I’d like to call Profiles of Power, to gather information on all those high-level players, the powerful and famous. You know, those people who don’t want their capabilities to be known, so I’ll need everyone's help, to scour various videos and recordings, trying to figure out what the skills and effects mean, what we are seeing. It won’t be truly accurate but I think that if we combine our knowledge and information, we can figure out what they do, how they do it and what their powers are. With those profiles out there, they might be more willing to create videos and share information. Wishful thinking, I know, but hey, even if they don’t share, we might be able to create something good.
Part of me wants to use my own profile as the first one, simply to show what I mean and serve as a good example but there is just one problem: It would be pure hubris to include myself as a power-player, I have neither the time nor the inclination to reach those heights. Luckily, Tobiuno, Guild-Leader of the Blades of the Realm, has decided to share and supply the first profile to this effort. Let’s get to it.
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Name: Tobiuno
Race: Human
current level: 94
Current Title: Knight-Protector of Highever Castle
Current Class: Knight
Relevant Skills:
Sword Mastery [Arming Sword] - 68
Mounted Combat [Horse, Melee] - 42
Armour Mastery [Chainmail, Medium] - 59
Command [Squadron] - 34
Shield Mastery - 65
Command [Warband] - 23
Command [Army] - 6
Athletics - 63
Riding [Horse] - 42
Crossbow Mastery - 29
Class Abilities:
Sword Abilities:
Triple Strike: For up to three strikes, your weapon’s weight counts as halved for the purpose of swing-speed and doubled for the purpose of damage-calculation. Piercing Thrust: A quick thrust that doubles your armour-penetration. Charging Strike: The speed you are moving at increases the damage you deal but also the recoil you take. gliding Parry: You use your sword to let the enemy’s weapon glide off, making them miss and pushing their weapon out of position. blocking Parry: You use the force of your strike to make the enemy’s weapon recoil, blocking the attack. Riposte: After a successful gliding Parry, you can attack with added force, negating parts of the enemy’s agility.
Shield Abilities:
reinforced Block: You reinforce your shield with magic, doubling your weight for the purpose of recoil. Magic Block: You channel magic into your shield, allowing it to block non-physical spell-effects. Shield Bash: You use your shield to ram into an opponent, attempting to push them off-balance. If successful, your opponent may be flat-footed for a moment, reducing their ability to dodge incoming attacks. This depends on a comparison between their weight and your own. Shield Charge: You use your shield and a run-up to slam into an opponent, attempting to push them off-balance or even to the ground. The success of this ability depends on your own weight, the speed you are moving at and your opponent’s weight.
Leadership Abilities:
Hold the Line: You order your subordinates to Hold the Line, increasing their weight for the calculation of recoil, their armour and their resistance to fear-effects for five seconds. This ability has a one minute cooldown and scales with your ability to Command Troops. Charge: You order your subordinates to charge, increasing their movement-speed, their weight for the calculation of impact and their Strength for fifteen seconds. This ability has a two minute cooldown and scales with your ability to Command Troops Flanking Maneuver: You order your subordinates to attempt a flanking maneuver, reducing their weight for the calculation of impacts but greatly increasing their movement-speed, strength and armour-penetration. This ability has a five minute cooldown and scales with your ability to Command Troops. No Quarter!: You order your troops to show no mercy, allowing them to slaughter their enemies. This greatly increases their damage against fleeing targets and projects a fear-aura, attempting to make enemies flee. This ability has a fifteen minute cooldown and scales with your ability to Command Troops.
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That’s what he shared about his profile and I think it’s quite interesting. It makes the strengths and fighting-style obvious, a classic sword&board fighter, commanding troops and leading them in battle, either from mount-back or on foot. Not quite what we think of the knight in shining armour, that would mean wearing plate-armour, but I think Plate-armour would make effective cavalry-work difficult.
Anyway, I’ll open a few more posts about interesting characters and we can get to work, sleuthing out their abilities and adding them to the profiles.
Peace out, Kelgarn
Tobiuno, confirmed Beta-Account
Greetings, everyone
As you see, I offered my profile to make the first step, agreeing with Kelgarn, the beta shouldn’t be focused on gaining as much of an advantage as we can grasp, instead we all should try to present Mundus and Road to Purgatory as the awesome world it is, so that it can reach its full potential. At the end of the day, Road to Purgatory is an experiment, a completely new type of game and the established industry-interests won’t quietly go into the night, even now there are voices calling for investigations into Road to Purgatory’s safety, rehashing old arguments about video-games causing violence and all that jazz.
If sharing what my Avatar can do raises awareness, I’m happy to do so, even to explain what the various skills do, hopefully motivating others to share as well. To add a little extra, my character-concepts is build around a simple idea: Use Stamina and relatively simple attacks for offence, use magic for defense and support of my allies. I had to pick and choose from a few active abilities when I gained my class and that was the idea behind my choices.
I think there is much to see in Mundus that others haven’t shared, for a variety of reasons. With that in mind, I’ll share two videos of dungeons I have been allowed to use to rapidly gained levels, they are under the control of my liege, the Duke of Highever. Look forward to those videos.
Regards, Tobiuno
Shuigun, confirmed Beta-Account
I love the idea and am quite hyped to read the profile. Cheers to Tobiuno for sharing, after all, sharing is caring.
Not sure if others will follow suit but I sure hope so.
Goliry, confirmed Beta-Account
We’ll have to see if that gains traction but I’d be up to collect the tidbits the various power-players have let slip, either inadvertently or out-right. It might give us an idea what the things we are seeing actually are, instead of hoping that we can pull through with luck, skill and guts.
Personally, I’m quite interested in the command-skills and how those work. I mean, buffing up a squadron, so up to five people, for five seconds is one thing, doing the same with a friggin’ army, however many that are, is a whole different ball-game. I’d assume that the abilities scale depending on the different command-skills, adding a bit of balance but I sure hope that there is another limiting-factor. Otherwise, those skills sound scary as all hell. Or even more scary than they sound anyway.
Jeanyra, confirmed Beta-Account
Happy to lend my magical expertise, such as it is, to the task. Let the combined power of the Internet pierce the veil of silence. Or something like that. .
Harms, confirmed Beta-Account
On one hand, I would love to know what the various high-profile player are up to, what they actually can do and I’d love it even more if this project would make them share more.
On the other hand, if I were one of them, not just a level seventy orc-grunt, I would be massively pissed if people were to try to make my information public, especially if there are people gunning for me. And, let’s be honest, in some way or another someone is gunning for each and every one of them.
It can be openly, such as the challengers trying to climb the arena, hoping to kick Clavran around, it can be in an almost religious fervor, right Howardlight, or in whatever sneaky shenanigans Whisper is caught up in.
Anyway, I’ll watch with bated breath, hoping to be pleasantly surprised.
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