《Foreststorm》Chapter 47 - Armor
Advertisement
Ves'ra had one week of summer left. She had just fetched her armor from the blacksmith's association and was on her way to the enchanter's guild. She had already prepared everything - a few spheres of elemental energy to enchant it as well as a guide how to best enchant armor. She had practiced that a lot - going as far as buying cheap armor to test her enchantments - and was confident she'd be able to succeed, but it never hurt to be prepared.
She had to admit the dwarf did a magnificent job, the armor was a beauty, even if it lacked all but the smallest of ornaments. It didn't have any boots - she couldn't use these without giving up on her mobility - as the claws would also destroy any pants she used the dwarf made shin guards and an armored skirt for her. The skirt needed a hole for her tail, otherwise it wouldn't be all that protective. The skirt was made of leather and reinforced with strips of steel.
The chestpiece was made of three pieces - a long gambeson, a frontal piece of hardened leather and a piece to protect her back which was made out of softer leather. There was a pair of steel pauldrons to protect her shoulders and neck, as well was a pair of long gauntlets and bracers for her arms.
Most of the helmet was made of a dull, silvery metal - titanium. It encompassed her whole head as well as the back of her neck. It was obvious the helmet was made to be enchanted - there was no opening for her eyes, only a seamless faceplate made of mythril. Ves'ra was expecting that - the eyes were obvious weak points so protecting them was important.
Last but not least was a simple cloak, something she added as an afterthought. It was mostly made of dark green cloth, but had a single piece of leather all around its edges.
She couldn't enchant every little part of the armor, every metal pin and strap of leather as too many enchantments in one place reduced the strength of the enchantments and made controlling energy around the armor harder. She would go with ten different enchantments - two on the helmet, one for the front and back of the chestplate, one for the cloak, one for the skirt and one for each bracer and shin guard.
Advertisement
Ves'ra arrived in the workshop she took for the day a few minutes later, and spread out the armor on the workplace. She’d start with the most complex part first - enchanting the helmet, and go on from there.
Ves'ra took out one of the three crystals she stored for today - one that held elemental energy capable of manipulating light. She inserted her energy through the crystal, into the mythril in the helmet. The transformed energy entered the mythril readily - no wonder as the metal was the best there was. Mythril could store an insane amount of energy, more so than any material she had worked with so far.
The spell she would use was quite complex - the key to conditioning an enchantment was the enchantment itself - and had several stages. The base of the spell was easy, the magic would just transfer any light hitting the faceplate to its other side. Using that spell wouldn't be smart though - it was expensive to keep up, so one had to stop the spell from being active all the time.
Ves'ra was lucky - she enchanted the helmet on her own, so she could do something that normal enchanters couldn't - she could link the enchantment to her energy. She could have the spell check for her energy inside of it all the time - the energy for that was negligible - and only activate the spell once it found her energy.
Ves'ra carefully constructed the spell in her head - something that was a lot harder to do for magic not her own - and forced it into the metal while adding a second, unattuned strand of energy into the mix, making sure she’d be the only one able to use the helmet.
It only took an hour for the mythril to accept the enchantment, surprising Ves'ra - metal usually took up the three hours to accept the enchantment whenever she trained it. She shouldn't have been though, mythril was the most sought after metal for a reason.
She extracted a little of her energy and guided it into the helmet, checking if the faceplate lit up. It did, showing everything in half a circle in front of it. Learning how to adapt to seeing that much would be a challenge, but give her a good advantage in a fight.
Advertisement
Ves'ra exchanged the sphere for a second one, and started adding energy into the rest of the helmet. The energy was from a mage capable of controlling metal, and she used his energy to reinforce the titanium, making the metal stronger than it had any right to be. She continued on and added the same enchantment to the metal parts on her bracers and shin-guards.
These enchantments still needed quite a bit energy to maintain, so she’d only fill them if she knew there was a hardfight coming - the armor was formidable on its own, so it’d be enough for most common enemies.
Once she was done with these three pieces about three hours had passed, so Ves'ra left the workshop and searched for something tasty to eat before continuing to add the third enchantment on the two parts of her chestplate. They were made out of leather - apart from a few metal clasps - so she had to use a different enchantment.
The spell she found was both simple and genius - leather was a product made of animals or monsters, sure they were dead, but that didn't matter nearly as much as she thought it would.
Mages capable of magical healing were rare, very rare, as few people thought they'd be able to escape their shell by healing it, but they did exist. Most of these mages could only heal people, but some could do more. Some could enhance someone’s skin to be much more durable than it naturally was. These enhancements weren't permanent, and would need a constant supply of energy - so they were perfect for enchanting leather.
As she returned from her small break Ves'ra took the third and last sphere and returned to her work table, turning towards the three remaining pieces of armor. Enhancing leather was quite energy intensive, so she’d have to limit the amount of energy she added into the pieces, she didn't want to enchantment to run out immediately, but she didn't want it to run out in the middle of a fight too.
In the end she decided to better be safe than sorry and added enough energy for the enchantment to last for four hours. The leather could hold enough for ten, but that would more than half the times she could use it, so that was out. Ves'ra added the same enchantment to both the skirt and the backplate.
Now she only had to enchant her cloak, she wouldn't fight in it - the cloth was too thin and it would only hinder her in a fight - but it was arguably the most important part of her gear. The leather was from the skin of a powerful monster - a high direlion - and immensely useful for enchanting.
Ves'ra smiled, only one enchantment and she’d be done. Leather armor wasn't useful without the ability to repair tears and cuts, so most people using it had something like the cloak she was planning to create too.
Seeing that leather was still skin made sure it could still be affected by healing magic, so she only had to enchant the cloak to heal anything on its inside and her armor would repair itself so long as she didn't lose parts. Of course there was something more important - the cloak could heal anyone wearing it too.
Ves'ra needed about an hour to finish the cloak and leave the enchanter’s guild. Everything was ready. She had already packed everything she’d need for her journey, the sphere of elemental space energy, provisions for a week, a map marking her target and her books on magic. She wouldn't wait the last week - she’d need a month to arrive at her goal and setting up for winter would take time - and the suns already started setting for a few minutes over the last week.
She was ready to leave the free cities for good.
Advertisement
- In Serial570 Chapters
Tsuki ga Michibiku Isekai Douchuu
High school student Misumi Makoto is called into a fantasy world by the god Tsukuyomi, in order to be a hero. However, the Goddess ruling the world isn’t as thrilled to have him there, and kicks him to the edge of the world. Tsukuyomi declares that Makoto is free to find his own way after Makoto is abandoned by the other Goddess.
8 221 - In Serial35 Chapters
Prism - Seekers of Solace (A LitRPG Saga)
The Virtual Revolution is in full swing and empty streets dot the landscape, vestiges of a foregone era. Seeking to escape the harshness of the outside world, humanity has turned to VR. And the unlucky few unable to enter this virtual realm must make do however they can.But Prism, the most advanced VRMMORPG, promises to change all that: countless possibilities, no restrictions, and cutting edge tech that allows even those afflicted by VR Sickness to full-dive into its world.Join Ryan and those around him as they try to find a place to call their own within a game that turns out to be so much more. A game that seems to recoil at the players' mere arrival.Author's Note: The story starts out slower, but the pace does pick up eventually. This is a rewrite of my first and only story & I hope to do it justice. The story follows the journey of a group of young men and women as they begin playing Prism. Fair warning, once we move past the initial arc, there will be POV changes as I move from one party member to another or, occasionally, to the viewpoint of some minor characters.Any feedback or suggestions that you might have are more than welcome!Release Schedule: New chapter every Sunday.Cover Art by: Tsuu ([email protected])Prism's Discord Server.
8 215 - In Serial22 Chapters
You and I, me and you
An overworked office lady and a lost child. The lady's struggle for a family she can never have... The child's struggle for a peaceful life that cannot be granted... Giving hope to each other and how they experience life together, trying to build a family they both wished for.
8 147 - In Serial12 Chapters
Sunrise Over Avalon & Other Stories
A short story collection. In "Sunrise Over Avalon," a Great War veteran faces a moral dilemma, in an alternate world where a zombie apocalypse happened instead of the Spanish Flu. In "The Night Garden," a lonely young woman in a sleepy Southern town meets the man of her dreams... but her dreams are the problem. In "Ruthven's Guests," two of Gothic literature's founding monsters, conceived by their authors on the same night, meet face to face, and forever alter the fate of themelves and their world. In "Toadthrall," a toad wizard summons himself a human familiar, and they use the magic of evolution to defeat a monstrous foe. In "Operation: Wraithwind," two soldiers in a magical world war find themselves trapped in enemy territory, with no clear path of escape, and uncover a dreadful secret that could turn the tide of the entire war. --------------------- This is a collection of short stories that I will release in about three parts each, every Monday and Friday at noon PST. I am using this platform to help build the habit of regular writing, and feeling obligated to others helps keep me motivated. I work in the genres of action, alternate history, fantasy, horror, and sci-fi. Hope you like what you see. Happy reading!
8 185 - In Serial24 Chapters
Michael Jackson Imagines
My first attempt at a Michael Jackson imagine book. These oneshots are not based on what happened to me in real life.
8 327 - In Serial5 Chapters
A Little Intelligence Never Hurt anybody
Izuku Yagi's quirk "Current" may seem weak at face value but when used with his intelligence he's unstoppable!Top Rankings:3# IzukuxMei Jul. 24. 20221# Assmight Sep. 22. 2022
8 168

