《Soulforged Dungeoneer》58. Regicide
Advertisement
You know, I don't know how or why the Administrator was able to stretch the definition of the first biome to anything with armies in it. Generally, to this point, Dungeons had for me been pretty predictable things, in a certain sense: wandering baddies and some traps or tricks, and then a single powerful enemy to defeat at the end of it, all with a common aesthetic. This biome had very different aesthetics and very different baddies, to the point that they had to have been straining against whatever the rules actually were.
The "boss fight" was a continuation of that thread, of course.
There are a lot of things I might have imagined capping off the "army" biome. Zombie hordes, for example; the sheer weight of numbers would have made for an interesting challenge while still fitting with the fact that the masses weren't high skill opponents. Or, maybe trying to defeat a general in the middle of a war, after first fighting through an enemy camp, something like that.
No, we got ants.
It wasn't a joke floor, that much was clear. These were people-sized soldier ants, and there were a lot of them--effectively, she said, infinite. They were infesting a ruined suburban town, with some mild hills and a fair number of trees, so that it's not like we at any point had line of sight to everything. The ants weren't psychicly linked or anything, but they were sensitive to noise, so Susie's gun was unfortunately not a good call for the floor. They also had some kind of scent thing that was a little slower than noises as far as attracting attention, but once it went off, it was inevitable that the entire swarm would be there, sooner or later.
We started in a locked room with a timer, which would unlock when the floor refreshed after the last batch. Again, we somehow lucked into getting there when another group was present--not the same group as last time, since they had not made the tower with their parachutes and were well behind us at this point. No, we caught the tail end of the preparation of another group, which was another four people.
I was in kind of a macabre mood as I looked at them--Louise's death was still heavy on my mind, even if again, it was a temporary thing. The guy who seemed to be in charge of the four was actually their sneak-thief, by the looks of him--tall, lanky, with some kind of oily quality to him that was hard to pin down, except that I saw it a lot in my stealth and critical bladework classes. He looked... exhausted. Probably, this whole biome was a challenge to someone with his skillset, who didn't like the idea of a frontal assault. They also had a gun user with some kind of advanced laser rifle, though from the way she handled it I don't think it was her main weapon, and a roughly bear-sized and -shaped man who was probably their tank, with a redheaded man that I thought was a mage as their third. In all, a reasonably balanced party, though they seemed off.
Advertisement
"Bad luck on the timer, you two," said slick, as he fidgeted with a dagger. "About thirty seconds to go."
"We'll be okay," Susie assured him, looking briefly at me, but I wasn't in the mood to chat, and she knew it. "We're probably going stealth. Which direction is the boss?"
"She'll be north-ish," slick replied after a moment, with a shrug. "Aside from that--"
And then the floor of the room dropped out from under us.
We landed on the roof of a large building, probably a shopping mall from the size and generally confusing layout. There were large holes chewed in it, and worker ants--smaller than the soldiers, and less interested in us--busily moving debris around.
Slick and I both dropped pretty immediately into stealth, and from what I could see, he was better at it than I was, though whether that was skill rank or just level I don't know. The rest of his party, and Susie, were definitely not at a stealth level where they were completely invisible, but they all faded at least a bit. Of course, since we were partied up, Susie still knew where I was, and the other party knew where their sneak was, or at least, I assumed so.
Anyway, we split up. Susie looked at me, and gestured, and she led, and I followed. I was a stealthy boy, but I didn't know the floor, and she did. Unless she needed me to scout, I'd follow her lead.
We got off of the building and a ways down the street before Susie slipped with her stealth enough to cause a scene. It was bad luck, and not anything she really did wrong; her skill level was just too low, I guess, combined with bad timing. A soldier ant spotted her, and let out a screech-like noise that a lot of other ants started reacting to.
Susie picked up a large nearby rock and threw it at his head, which didn't kill him but was an effective distraction until she got to a hiding place and dropped back into stealth. But, the damage was done--a smell was in the air, and more ants nearby were responding to the smell and the noise.
I used telekinesis to bring us up to the nearest rooftop, and I had to watch in macabre fascination as a group of ants crawled into, out of, and over buildings in the general area, showing no respect whatsoever for normal human patterns. They ignored sidewalks and painted lines on the road, their passages went straight through walls, they had dropped debris in front of doors and windows... in all respects, they were alien creatures just wandering through what should have felt like a familiar place.
"Keep moving," Susie whispered, and we did. There were already probably a dozen soldier ants snooping around where we'd been, and while Susie assured me we could handle them in a fight, the longer we stayed in one place, the more ants there would be to fight. And, as I said, the total number was effectively infinite.
Advertisement
Maybe someday, if I could one-shot the things, I'd enjoy the thought of crushing endless swarms of the creatures, but not today.
Again, being on the roof didn't help as much as it should have in terms of avoiding the things. Ants could climb the sides of the buildings, plus their tunnels ran through the roof in places--some tunnels only the size of a single person, some twice or four times the size. Susie had me glance down some of the tunnels to get a general direction about where they were going, so we could head towards the center, but otherwise we stayed away.
Because of course our job in a boss fight was to kill the Queen ant, which was going to mean going straight into the center of the nest.
It was clear when we were getting close, of course, because the ants lived in an anthill, built from rubble with a giant-ass hole in the top of it, plus several other smaller ways in and out. Susie's stealth wouldn't let us get all the way in without a fight, but once we were inside the tunnels, she could pull out her gun without alerting the entire population for miles around--apparently being inside a giant pile of rubble made for terrible acoustics, and sound didn't travel all that far.
She was stressed out, and that stressed me out, because while I could definitely stealth my way in and maybe win the boss fight, if the odds were against her they were sure as hell against me.
"You sure we're okay?" I asked, a little freaked out by her nerves, but she just shook her head at me.
"I've faced worse odds. It's just... scary. Once I start shooting we won't hear them coming, and there will be no end to them until..." she shook her head. "Anyway, we just have to hurry. The boss fight won't be that bad."
So in just a couple minutes after that, she jumped out of hiding and punched a soldier ant in the face with her steam knuckles, then giving it a couple quick jabs to the body until it died. I did... about as well against another, getting more critical hits than she did and making the most of its confusion, but it was enough to know that this was not going to be a walk in the park.
We sprinted for a large tunnel, and another Soldier emerged from it, squealing. Susie took him out, and I moved forward, pushing my telekinetic sense to the maximum.
There was a lot to sense. The piles of rubble were so porous that it was hard to filter them out in my head, even though I was mostly looking for signs of anything moving. Merry tried her best, too, and between us we got a decent enough picture to know that the Queen was not, like, right in front of us or anything. The tunnels went down, and down we'd have to go.
I'd like to phrase it as though I'm sparing you the details, but mostly, I got kind of overwhelmed in the hour or so that followed. We went down, fought a lot of ants, discovered that the queen was not exactly at the bottom of the tunnel we'd started on, and had to go searching. Susie's gun was a lifesaver, but it was also incredibly loud and not being able to hear anything else was starting to wear on our nerves. I thought we'd found it at one point only to discover an egg chamber without a queen in it, which was... scary, because of how many eggs there were there, along with a bunch of workers tending to them.
And that gave us a lead on finding the queen, at least. The eggs came from somewhere.
The queen's chambers were large, and full of mostly worker ants, though soldiers had been following us for a while. I was suddenly in charge of delaying them while Susie pumped brass at the Queen, because while the boss herself only had so much health, the workers threw themselves into the line of fire tirelessly until they were gone.
It was... gross, and depressing. I didn't exactly like the ants, but killing things that were acting selfless itched at me. So I focused on using telekinesis and the Executioner sword to keep the soldiers at bay, and in the end, the fight didn't take all that much longer.
The Queen's dying scream seemed to cause the soldiers to flee, which was good. It also made the exit appear, which was better, and we both jumped down it without any reservation whatsoever. We were done with this floor, in every meaning of the phrase.
The town that appeared before us was familiar in all but the aesthetics. The same buildings, the same NPCs. The Chuch was where it ought to be, and I headed there before spending any more time thinking about anything. I presented Louise's corpse for resurrection, and the fake Priestess NPC bowed and led me to an altar where Louise began to reappear.
I held back on trying to hug her or cry until she opened her eyes, but when she did, I couldn't hold back any more.Even though it hadn't been long... it still felt wrong. It felt like I'd done something awful. And when she was there, and alive, and awake again, I couldn't stop myself from grabbing onto her and losing a fair amount of water and snot out of my face over the next little while.
And she responded by hugging me back, and things didn't seem so bad for a while after that.
Advertisement
- In Serial51 Chapters
World Breaker
Imagine the most handsome man in the world. Now imagine a partner worthy of him. What are the chances that such a couple exists in this world? Almost nil. But in World of Lorecraft, anything is possible. Be anyone, do anything. After a long day of work, Hupo descends into World of Lorecraft to join his assistant, an artificial intelligence, in a virtual world of endless adventure. However, space distorts and they are sucked into a mysterious land, where fantasy becomes reality. Stranded in a new world filled with cunning demons and ravenous werewolves, Hupo is no longer playing a game - he's fighting for survival. No longer tied down by his previous life, he takes the opportunity to turn his hobby into a career - he opens a restaurant. With the help of his beautiful assistant and armed with skills and knowledge he acquired from his old world, he charges courageously into this new one. Now available on Amazon.
8 171 - In Serial12 Chapters
Shogun of Crime
In the city of New Mercia, crime lords and gangsters rule streets, and the police are just as corrupt as the criminals they arrest. None are safe from this criminal war that is underway. When a young woman from a Yakuza crime family arrives in the city for an arranged marriage to a local mafia boss, she decides that it's time to take matters into her own hands to end this war, and bring all the criminal enterprises under her own banner. She will dominate this city as its undisputed shogun of crime, but first she must deal with the backstabbing and underhanded tactics of rival gangs, the police, and her own subordonates. How will she endure and bring her dreams to fruition?This is a retelling of the conquest of Oda Nobunaga told in a new time period and new way, with the characters acting as stand ins and representations of their historical counterparts.
8 197 - In Serial15 Chapters
Players in Remnant
Two players await for the server to end and return to their daily lives. But what if the daily lives of their routine have changed? Transported into an animated series, stuck in their game characters. There ain't gonna be no bad thing gonna happen. (Rewriting in WIP) (OCs) [AU] Oh, and no Nazarick or Ainz. Sorry.
8 339 - In Serial237 Chapters
Consignor
Doomed or Destined? Man or Monster? Hero or Heretic? Join John Sarvod on his journey as he confronts his demons. A story taken place in a world where Gods, Demons, and Dragons exist. TLDR: A story of weak to strong. Not isekai. Full Fantasy. Release Schedule: Biweekly, Saturday GMT 0 - 0:00 Average word count for each chapter: 3.5k-7.5k Book 1, The Destination of Innocence (Chapters 1 - 6, 95,606 words) Book 2, The Manifestation of Agony (Chapter 7 - Latest Release) Releasing now Here is the high res artwork for Consignor book covers (and the old one too), https://postimg.cc/gallery/Kydf5R9 New description: A peaceful life with the Elven Princess was what John Sarvod always wanted, and his life was leading up to that point, until one day, the playful Princess Raina had led the both of them into deep trouble that costed John's life and almost her chastity. It was then did John use a dark magic that did he got them out of that situation. But in exchange for the princess's safety, John Sarvod was exiled from A'vetheas for using 'demon magic'. What will he do after the life he knew was uprooted and taken away from him? Will the 'demon magic' that caused his exile from the Elven Tribe bring him into a slow descent into madness? Book 2 description: Having found a life for himself outside of A'vetheas, a family, enrolled to a good school, and a potential romantic partner, John Sarvod continues on with his life the best he could, carrying himself forward, until... He messes it all up again. This time, however, it isn't because of his magic. It was by his own demerit. What is the cause of despair? Find out in Consignor Book 2. Old description (Without spoiler) John Sarvod, user of the most powerful healing spell [Heal], the rare ability to heal and recover all injuries, is the only human that lives in the Elven Tribe. Though he was gifted with [Heal], he could not cast any magic other than his one and only [Heal]. Aside from his current training to become a royal scribe, he is known to all elves as the ‘Healer of A’vetheas’ and had gained a certain amount of respect from them due to how much he works. But life for him in the Elven Tribe, A’vetheas wasn't never always like this. Because he was human, and that the Elves have isolated themselves from the outside world, his presence initially was not welcomed by the elves that thinks highly of him today. It was all thanks to the Elven Queen who brought him in, and the Elven Princess, Raina Valindra Eridi, that he could reach this day. But things changed when the Raina that he so adored used the teleportation device for a small date with him, where they met with danger that the [Heal] that he relied all this time could not save him from… In his desperate attempts to save Raina, John ended up committing a taboo of the elves. As for his punishment when he returned to A’vetheas? That was just the beginning of him, continuing the path that he had inevitably taken prior to the life he had before he lived in A’vetheas. This is a story of a not too average person end up becoming something that he could have never imagined. A monster? A demon? A god? Only time will tell. It is just a matter of time that John Sarvod would embrace his true self. Content Warning because I want to have flexibility, and maybe it gets overwhelming at times. I have a backlog already, this story won't be dropped. Edited: romance tag to action tag, story has more or less of both, but yeah. There's slice of life tagged in because my story progresses not too quickly (by my opinion) I like to take things slow, I suppose. :3
8 71 - In Serial16 Chapters
Choices
Life is all about choices. Choosing where to go, what to do, and who to be. Now I leave the choice in your hands. You are the protagonist. You choose where you go, what you do, and who you are. You choose the story. You choose the adventure. The choice is yours. Now choose.
8 170 - In Serial63 Chapters
RiAnsh Os
Some Short Stories on RianshCover credits @Rrahul_Helly_Lover3
8 160

