《The Floating Dungeon》Chapter 20
Advertisement
The books that Amy found in the backpack were fascinating, she was fortunate that they seemed to be waterproof or water resistance of some kind. She could feel a very slight pulse of mana on the books, something different from what she uses. It wasn't like the circulating mana that she uses. Still, mana was embedded into the books someway to make them waterproof. There was also a different type of mana embedded within one of the books about maps, along with the waterproofing magic.
Other than that, the titles of the books shed a lot about the new world that she was now residing in. The book titles were: A World of Plants, A Zoologist and Beastologist Guide to the World Around Them, The Study of the Relationship of a Dungeon Core and It's Dungeon, The Inner Workings of a Dungeon, Atlas of Terra, and Cartography and Maps of the Known World.
Amy opened Cartography and Maps of the Known World and started reading and tried to use the book to figure out where she was in Terra. This was the book that had another type of magic in it, so Amy took a string of her mana and essentially poked the book with it. Immediately after she poked the book, the book seemed to absorb a bit of her mana, and the book went wild. The slammed completely open, and the pages started turning very fast before it stopped on a page detailing a Northern ocean, called the Ponosonee ocean. Near a chain of islands called the Ridgeleche Archipelago and a large coral reef called the Leche Reef, a red dot appeared on the map. Above the red dot, the words "Your Location" was spelled out above the dot.
It took a second for Amy to realize that the red dot symbolized her location on the map. Thus, the mana the book absorbed from her was used to find her location within the chartered areas of the world. This was indispensable to her, as Amy could tell where she was using the map and see if there was anything close by to where the iceberg was floating.
Advertisement
If any of the other books were anything like the Cartography and Maps of the Known World, then she must find a way or a place to keep these things that nobody would find. Of course, the best place would be underground, away from anything else, like a secret hideout or something. And Amy had the best place for it. There was an area with a particularly rocky underground area in the North East area that would make an excellent area to build a room.
So she picked the spot and compacted the stone to the edges to make the walls harder with the stone she pushed aside while building the room. The room ended up being five metres by five metres, 20 metres below the surface. While the room was somewhat small, Amy knew that she did not have a lot of stuff that she wanted to keep hidden so far. But the room was filled with water, something that she did not want due to protecting the books and other objects. So, she created a small tunnel from the room, up above ground, and using her mana, started pulling the water out of the room. Once the water was pulled out of the room, Amy sealed up the tunnel, leaving the room completely devoid of water. Then, she used some of the leftover stone she built a row of shelves on one of the walls.
With the room built, Amy used her mana to pull what she found in the backpack and the bell with her mana within it to pull the objects down into the room, bypassing the stone, sand, and water. She carefully placed the objects onto the shelves before picking up one of the books and started to read it.
The book that she pulled was The Inner Workings of a Dungeon. That book was amazing. It confirmed that some of her assumptions were correct and wrong. But it also gave her some insight into some of the things that she has not noticed. For example, the book referenced a large dungeon in the Eshon continent, in which its dungeon core wrote many different texts in different languages on the walls written in over 100 languages. Some of those languages were determined to be extinct. Though Amy doesn't know where the Eshon continent is, it did hint that dungeon cores can read or understand any language. Which confirmed what she thought when Amy could read the books in different languages and what those adventurers were saying. The book also said that dungeon's and dungeon cores are like bodies and souls. The dungeon itself is the body, while the dungeon core is the mind and soul, the being that controls everything else.
Advertisement
As Amy was really getting into the book, she felt something large, something she was somewhat familiar with, cross into her territory. It was the same feeling that she got when the ship carrying the group of adventurers that found her.
Then it hit her. She only had two summons of each of the penumbra, augment, and archer penguin monsters. And who knows what this new group will want, and it would probably not end up like the first group, so she had to prepare. She quickly summoned as many of the penguin monsters as she could before she hit a block in how much she could summon. Amy ended up being able to summon an additional 58 monsters of each type of penguin. She watched as the monsters dispersed throughout the dimension before exiting the dimension onto the iceberg, waiting for the ship and whatever the ship contained to reach her.
Advertisement
- In Serial9 Chapters
Misunderstood king
I am the king of this generationI am the sole heir of war godWho can stop me, who can defeat meI am the best I have the biggest chest Filled with gold ,diamond and rubiesI walk with fire and smoking ladiesThe world of demon and demonessI am coming for my beautiful succubus'es Enjoy this novel to your heart content ! CommentLeave a reviewAnd most of all donate for more chapters!
8 175 - In Serial56 Chapters
Magnum Opus
Before Kyle Greenar was the great Magus Jade Eye, he was just a normal villager from the province of Rock grove. Spending his formative years working on his family's farm, where High Magus Theta Jade happened to be passing by. She saw his talent for magic and decided to take him as a disciple, taking him back to her guild Jade palace. Where he dove into the study of mysticism and the craft of magic head first. Spending hundreds of years to reach the heights of a Great Magus. But on the precipice to becoming a High Magus he was betrayed by his fellow disciple. Follow Kyle Greenar as he takes his new lease on life and follows a different path of magic.
8 194 - In Serial6 Chapters
Lore and Legend - The Werewolf
Set in the world of Chronicles of Elyria, a young woman struggles to support her family after her husband's wartime injury keeps him at home. Without enough food for the coming winter, she's forced to make risky decisions in the hopes of survival.Author's note: I initially started writing this for another community but it was suggested that I should post it for this site too, so I hope you enjoy! The world it's set in is from the video game Chronicles of Elyria, which is being developed right now. You can check it out at www.ChroniclesOfElyria.com. If you do head that way, I'd appreciate it if you entered my friend code of 51E750 into your account to show the referral. If not, that's fine as well.
8 119 - In Serial13 Chapters
A Mildly Odd Reality Breaker
Omar receives an unexpected visitor who comes baring a gift—a "registration ticket"—in the form of a small metal card. The ticket is itself an offer to participate in the game, "Reality Break." Accepting this offer means that Omar will be able to perceive the true nature of reality where there is not one, but two dimensions of time, and in this second dimension history changes (and somewhat "frequently"). Along with this, he will also gain access to the "chronopause"; another reality that is not so much parallel to our own as it is perpendicular, which acts as both a place and the natural boundary between non-sequential points on the timeline. Using the chronopause, Omar will become a chrononaut with the ability to travel through time, and as a player, he will be given a cybernetic interface and his own portable extradimensional storage space. It's a strange conversation, but due to Omar's dismally short attention span, he only consciously hears that last bit about the portable pocket space, and that's only after the physics-defying void is opened in his living room and literally waved in front of his face. Reality is certainly stranger than most people realize, but then again, so is Omar. Thankfully, he responds well to shiny things, and for better or for worse, his chronic inattentiveness is the least of his psychological issues. Omar also has a mild form of "Oppositional Defiant Disorder" which presents itself as an occasional, arbitrary need to disobey others (especially authority figures). However, his oddest psychological issue by far is his "abnormally hyperactive" subconscious mind. Outwardly and consciously, Omar is a lazy, apathetic man-child prone to mildly asinine behavior. Subconsciously, he's some sort of genius capable of extraordinary feats of cognition. Most of the time, Omar is a (technically) functioning adult, but in order to live as such, he must rely entirely upon unusual abilities he's completely unaware of, despite the fact that he uses them regularly. Up until now, his life had merely been ridiculous, but now it was also a game. Note: The narrative style is that of a reliable narrator with a "3rd-person sarcastic" POV. This story takes place in the Reality Breakers/Chronopause universe.
8 142 - In Serial7 Chapters
DESTINY-The Fallen Warmind
When the Fallen presence on Venus grows rapidly, the Vanguard sends Emilia to inspect. She finds herself in a situation that could kill her for good. She undergoes trials, trying to revive what was once in her. But when she feels she's ready, she goes after the Fallen. But the Fallen have a plan, a plan that would make the next battle, possibly worse than the Battle of Twilight Gap.
8 132 - In Serial21 Chapters
alphabet lore x reader oneshots
since my satire fanfic got some attention im making this. if anyone requests O or L im actually killing myself 💀 /nsrs
8 196

