《Late Night at Lund's》Interlude 1: Lund
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Lund is a half-orc tavern owner and former fighter. He's kind but impatient of frivolity. He's smart but not well-read. He's happy to have left behind the life of a fighter, but hoo-boy, don't mess with his bar or his friends.
Name: Lund Subash
Race: Half Orc
Height & Weight: 6ft 2inches / 250 lbs
Class: Fighter Level: 7
Alignment: Good
Background: Early Retirement
Hit Points: 44 AC: 11 (simple armor)
Current Hit Points: 44
Combat: +7 to Hit
Weapons: Greatsword 2d6 +4 (slashing) / Javelin 1d6 +4 (piercing)
STR
18
+4
DEX
9
-1
CON
15
+2
INT
13
+1
WIS
11
+0
CHA
14
+2
Saving Throws: Str +7 and Con +5
2
Acrobatics* (Dex)
0
Medicine (Wis)
0
Animal Handling (Wis)
1
Nature (Int)
1
Arcana (Int)
3
Perception* (Wis)
4
Athletics (Str)
2
Performance (Cha)
2
Deception (Cha)
2
Persuasion (Cha)
4
History* (Int)
1
Religion (Int)
3
Insight* (Wis)
-1
Sleight of Hand (Dex)
2
Intimidation (Cha)
-1
Stealth (Dex)
1
Investigation (Int)
0
Survival (Wis)
Special Attack: Great Weapon Fighting - When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll.
Feat: Grappler - Advantage on atack rolls against a creature you are grappling. Use action to try to pin a creature grappled by you.To do so, make another grapple check.
Class Features:
Second Wind - On your turn, you can use a Bonus Action to regain hit points equal to 5 + your fighter level. Short or Long Rest before you can use it again.
Action Surge - On your turn, you can take one additional action on top of your regular action and a possible Bonus Action. You must finish a short or Long Rest before using it again.
Two Attacks
Martial Archetype: Champion
3rd level – Critical Success: Crit on a 19 or 20.
7th level - Remarkable Athlete (but Lund is rusty so this is a maybe ability - we'll have to see how often he has to help Isa out of jams.)
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