《Silver Amelia》Observer's Notes
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Southeast Randia Map:
Note: Not everything is on the map.
Spoiler: Spoiler

Ranida Continent Map
Spoiler: Spoiler

Characters:
Spoiler: Spoiler
Main Character:
Amelia Laurel / Lia / Mia Protagonist, Silver Princess, 1st Princess, Daughter of the Primary Queen, Moon Child
Royal Family Members:
Randolf Laurel Grandfather of Amelia, 6th King of Laurel (Dead as of Ch. 2) Galilea Laurel / Galilea Est Faisal Grandmother of Amelia (Dead as of Ch. 30) Auguste Laurel Father of Amelia, 7th King of Laurel Diane Laurel / Diane Fei Trois Mother of Ameli, Primary Queen Liz Laurel 2nd Queen Consort of Auguste, Mother of Mark Lara Laurel 1st Royal Mistress of Auguste Camille 2nd Mistress (Unannounced), Mother of Rick and Fae Argent Laurel 1st Prince, Heir to the Throne, Elder Brother Mark Laurel 2nd Prince, Son of the 2nd Queen Consort Liz Laurel Elaine Laurel 2nd Princess, Daughter of the 1st Mistress Lara Laurel Rick and Fae 3rd Prince and 3rd Princess (Unannounced), Son and Daughter of Camille
Extended Family:
Duke Tervin / Argon Tervin / Argon Laurel Amelia's Uncle, Used to be the crown prince, Lord of Tervin Dukedom Hans Tervin Amelia's Cousin, in a debt with Amelia
Brent's Royals:
Maxwell Brent 1st Prince of Brent's Royalty, Originally Amelia's to-be-husband Clarissa Brent 1st Princess of Brent's Royalty, Bethrothed to Argent Laurel
Amelia's Servants:
Erina Frei Trois Personal Attendant, Closest Aide, Considered as Amelia's second mother, was once adopted by the house of Trois Mira Personal Attendant (Dead as of Ch. 9) Ria Personal Attendant (Dead as of Ch. 9) Ark Amelia's Butler.
Amelia's Subordinates:
Marianne Ost Leigh Albert / Mola
Knights:
Gust Royal Guard Member (Dead as of Ch. 13) Maize Captain of Amelia's Guards / Personal Army
True Divines:
Jormugandr / Gandr A serpent of unimaginable length sealed by Amalthea in the ocean past Alabaster, 1st among the True Divines Amalthea / Thea Golden Goat, Divine Beast of Alabaster, Guardian of Alabaster, 2nd of the True Divines Leviathan Twins / Levias Twin sea serpents that roam the oceans and seas of Origin, 3rd, and 4th of the True Divines Cocytus Dragon centaur covered in a never-melting armor of ice, 5th of the True Divines Legethon A formless being of magma, usually in a shape of small fish, 6th of the True Divines Siarys A feathered dragon with two pairs of wings that represents North, 7th of the True Divines Pietys A feathered dragon with two pairs of wings that represents South, 8th of the True Divines Rystys A feathered dragon with two pairs of wings that represents East, 9th of the True Divines Vakaris A feathered dragon with two pairs of wings that represents West, 10th of the True Divines Cybele Dryad Mother, overseer of animals, 11th of the True Divines Demeter Dryad Mother, overseer of nature, 12th of the True Divines Charon A skeletal torch, Soul Keeper, 13th of the True Divines Celestia / Celes Ancestral Mother of Amelia, World Guardian, Divine Beast of the Lake, The Moon, 14th of the True Divines
Other Divines:
Angels A legion of divine beings instead of one or a few. Originally tasked by the Human God to protect the humans (More details to be added as the story goes) (More details to be added as the story goes)
The Tribe:
Sylvar Tribe Elven Chief Kan Tribe Elven Chief Ran Tribe Elven Chief Garfin Tribe Dwarf Chief, Top Tribe Weaponsmith Arkand Tribe Dwarf Chief Dresbon Tribe Dwarf Chief Kanna Enarf Rider / Tamer Mon Tribe Messenger
Heroes:
Meiko Iwasaki A female hero who fled from Libet a few days after the summoning (More details to be added as the story goes) (More details to be added as the story goes)
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Others:
Elena Celestia's first-born child Marco Lynx Lara Brent Amelia's unborn daughter from her slumber Talya Mad Fairy Beatrice A church girl/zealot who cornered Meiko using the lives of the refugees (Dead as of Ch. 47)
Beastiary:
Spoiler: Spoiler White-tail (Wyvern)
A superior type of wyvern that makes its nest near the mountain peaks.
Covered in long black feather-like scales.
Razor sharp tail for hunting its enemies accompanied by its sharp claws.
Does not have a breath attack, but uses a nosedive tactic and air maneuvers.
Believed to carry the blood of the Gryphons.
Scales from the third of its back to its tail turns white after 3 years as a sign of maturity. The difference in size of the white patch differs from one White-tail to another. Used to attract another White-tail for mating.
Females are known to be very aggressive when guarding its eggs.
Known to hunt lesser dragons or weaker beasts.
Reproduction similar to birds.
Size: 16 - 18 feet long with a total wingspan of 20 - 22 feet.
Tree Mimic (Parasite)
A parasitic beast that travels from one tree to another
Forcefully modifies a tree, making it bear an unnatural yet tempting fruit.
Hides below the trunk, waiting for a prey to near it. Usually, asleep.
Its Seeds grow various plants that immediately adapt to where it was grown. The plant grown is random. Considered as treasure when compared to Chest Mimics.
Mating habit. (To be discussed in story)
Size: Unknown.
Catoblepas (Buffalo)
A large hairy buffalo that roams Alabaster
Its head is usually pointed downwards.
Covered in a very thick, long, and messy fur.
Uses its eyes of petrification to disable its enemies and finishes them off with its large hooves.
A Herbivore.
Reproduction similar to cattle.
Size: 6 - 7 feet tall and 8-9 feet long.
Phiptere (Snake)
A small winged snake/serpent.
Clings at cliffs with the claws at their wings.
Known to move in groups.
Usually coordinated by a Queen Phiptere.
All Phipteres are male except for the Queen.
Reproduce through the Queen.
Size: 4 - 6 feet long with a total wingspan of 3 - 4 feet.
Queen: 10 - 12 feet long with a total wingspan of 12 - 14 feet.
Cerastes (Snake)
A huge snake that roams Alabaster. One of its top predators.
Covered in smooth white to light-brown scales.
Have small horns that enable it to cast magic
Actively roams during the night.
Known to prey on anything it sees.
Reproduction similar to snakes.
Size: 18 - 26 feet long and 4 - 7 feet tall.
Spiked Hyrax
A small spiked creature.
A docile creature known to feed on plants or fruits.
Uses its spikes to defend against other beasts.
Reproduction similar to rabbits.
Size: 1 - 3 feet long.
Formosa (Jellyfish)
A harmless jelly-like creature.
Used to create high-quality nightwear.
Lays its eggs in lakes.
Usually found in the sea of Formos.
Known to travel from the lake to the sea of Formos during high tide after laying its eggs.
Size: 0.65 feet long
Snapmaw (Alligator)
A large brown scaled lesser drake.
Known to reside near lakes.
Uses its scale to camouflage before jumping over to a pray and killing it with its large and powerful jaws.
Reproduction similar to ordinary alligators.
Size: 6 - 10 feet tall and 11 - 15 feet long
Rikea (Quadrupedal Salamander)
Frequently consumes Dasbalites to serve as a different energy source.
Sensitive to movement and sound (Echolocation).
Blind.
Found in the caves surrounding the Sapphire Domain.
Reproduction similar to cave salamanders.
Size: 3 - 4.5 feet tall and 7 - 8 feet long
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Rikea (Bipedal Salamander)
Frequently consumes Dasbalites to serve as a different energy source.
Sensitive to movement and sound (Echolocation).
Blind.
Found in the Endless Chasm.
Uses its claws to hang on walls/pillars or to hunt smaller beasts.
Reproduction Similar to cave salamanders.
Size(Standing): 5 - 6.2 feet tall and 3 - 4 feet long
Gidra (Earth Drake)
An intermediate earth drake.
Constitutes of rock-hard crystalline-like scales.
A body structure similar to a horse, but has a dragon tail.
A blind predator who can sense even minimal movement.
Uses earth magic when cornered.
Reproduction similar to lizards.
Size: 13 - 15 feet tall and 16-18 feet long
Devourer (Evolving Creature)
A weak best at an early stage.
A beast of females only.
Produces eggs before reaching maturity.
Could change depending on the things it eats.
Could reach the level of the Ancients, possibly Divines.
Size: 1 - ??? feet long
Flameclad
A lesser drake
Known to live on the volcanic island at the center of Formos Sea
Has a shoveled jaw
Protruding spikes covered its back that pointed backwards. Pores surrounded the spikes and its square shaped scales
Size: 8-10 feet tall and 20-26 feet long
Races:
(Will add more details at a later time)
Spoiler: Spoiler Humans
A race known to build and rule kingdoms.
Varying body types across the land.
Skilled in different fields.
Known to have an average amount of mana.
Elves
A race known to reside in Avalon.
Slim bodies with long pointed ears.
Could see and contract spirits.
Masters of bows.
Dwarfs
A race known to roam the lands in search for the best materials in order to create the best from their craft.
Short and stocky bodies accompanied by beards.
Known to have a great amount of strength.
Masters of crafts.
Enarfs
A raced formed through the joining of an Elf and a dwarf.
Slim and small bodies.
Has a fragment of a dwarf's strength.
Unaging body similar to Elves.
Could feel spirits.
Great riders/tamers.
Lynxes
A race comprised of happy go lucky cats.
Three times larger than an ordinary cat.
(More details to be added as the story goes) Lycaons
A bipedal wolf-like race.
(More details to be added as the story goes)
Fairies
A tiny humanoid race with large butterfly wings.
Well-known for their cunning trait
Physically weak
Known to cast below average magic chant-less
Large mana pool
Masters of deception
Destolion Avians Nereids Goblins
Book of Magic:
7 Systems: Neutral(not considered as an element/affinity), Fire, Water, Earth, Wind, Light, and Dark.
Spoiler: Spoiler Body Reinforcement
Neutral system, basic level.
Supports the body in order to perform slightly above the limit.
Has a drawback of inducing pain to the user after usage.
Telepathy (Active)
Neutral system, basic level.
Chant-less.
Does not cost any mana.
Easily interceptable.
Far Sight
Neutral system, basic level.
Increases sight range.
Kindle
Fire system, basic level.
Creates a small fire.
Fireball
Fire system, basic level.
Creates a ball of fire in a specific location.
Can be controlled.
Sun's Seer
Fire system, Advanced Level.
Similar to a fireball but the intensity is at least 40 times stronger than an ordinary Fireball.
Water Ball
Water system, Basic Level.
Creates a ball of water on a specific location.
Reduction of mana consumption is possible if water is provided.
Stone Mold
Earth system, basic level.
Molds any matter to a shape similar to a stone.
Earth Spike
Earth system, basic level.
Molds the earth to produce an earthen spike.
Unusable in water.
Mana consumption rises depending on the type of soil or matter used.
Rock Bullet
Earth system, basic level.
Molds earth into a rock in an elliptical shape and shoot them like a bullet.
Possible to omit the molding process to reduce mana consumption.
Pitfall
Earth, system, intermediate level.
Molds the earth and forms a pitfall.
Wind Whisper
Wind system, basic level.
Chant-less.
Mana cost similar to half a Fireball.
Wind ball
Wind system, basic level.
Creates a ball of wind on a specific location.
Can be controlled.
Whirlwind
Wind system, intermediate level
Creates a small cyclone
Slashes nearby enemies with wind blades
Flash
Light system, basic level.
Creates a sudden flash of light.
Does not affect the user.
Barrier (Low)
Light system, basic level.
Creates a thin barrier of light.
Unable to pass through from either side.
Light Ball
Light system, basic level.
Creates a ball of light to illuminate the surroundings.
Heal
Light system, intermediate level.
Covers the hand of the user with healing light.
Heals the person touched by the user.
Hide
Dark system, basic level.
Reduces the presence of the user.
Increases hide ability when underneath a shadow.
Cloak of Concealment
Light and Dark system, intermediate level.
Hides the user by blending light and dark.
Does not completely hide the sound and smell produced by the user.
Mana cost jumps dramatically if used by a person not under the Light and Dark affinity.
Illusion (fake)
Light and Dark system, intermediate level.
Creates an illusion based on the imagination of the user. Requires a great amount of imagination to look real.
Does not have a mass.
Mana cost jumps dramatically if used by a person not under the Light and Dark affinity.
Shard/Crystal Practices:
Spoiler: Spoiler Overloading
Active Magic:
Continuously activates the magic circle embedded in the shard/crystal.
Passive Magic:
(To be mentioned in the story.)
Breaking
Active:
Activates the magic inside the shard/crystal in a higher degree of power.
Shard/Crystal breaks to dust in return.
Passive:
(To be mentioned in the story.)
Incomplete Embedding
Active / Passive:
Will explode upon being filled with mana.
Degree od explosion differs depending on the complexity of the incomplete magic circle.
Currency Exchange:
1 Copper = Smallest Unit
5 Copper = 1 Large Holed Copper
2 Large Holed Copper = 1 Large Copper
5 Large Copper = 1 Holed Silver
2 Holed Silver = 1 Silver
10 Silver = 1 Gold
10 Gold = 1 Large Gold
20 Large Gold = 1 White Gold
Breakdown in Coppers:
5 Coppers = Large Holed Copper
10 Coppers = Large Copper
50 Coppers = Holed Silver
100 Coppers = Silver
1,000 Coppers = Gold
10,000 Coppers = 1 Large Gold
200,000 Coppers = 1 White Gold
Calendar:
Note: Story started in the month of Spring
Sequence: Winter -> Spring -> Summer -> Fall
Actual Season Sequence: Spring -> Summer -> Fall -> Winter
Days in a Month: 28
Spoiler: Year 1512 Spoiler: Spring, 1st Month: Sunday Monday Tuesday Wednesday Thursday Friday Saturday Week 1 From Academia to Aves Unofficial Banquet Week 2 Stroll Duel, Argent's request Official Banquet Rest Marco test Mana herb Nightmare Week 3 Journey to the Tribe Arrival, Rest Ritual, Proving Day 1 Journey to the Past (Time Discrepancy) Week 4 Deep Slumber Spoiler: Spring, 2nd Month: Sunday Monday Tuesday Wednesday Thursday Friday Saturday Week 1 Deep Slumber Week 2 Wake Training with Celes Week 3 Amalthea's Trial Journey Back, Tree Mimic Return, Rest Kanna, and Birby Celebration Record Review Week 4 Record Review Rest, Wyvern Training Council Meeting Tribe Tour Wyvern Scouting Servant Briefing Spoiler: Spring, 3rd Month: Sunday Monday Tuesday Wednesday Thursday Friday Saturday Week 1 Argent's Arrival Alabaster Caves Missing Amelia Week 2 Promised Dream Day of Apology Dwarf Grave Visit Week 3 Short Farewell and Travel Back using the Trade route Aves Week 4 Aves To Fargan Meeting with Maize and Maxwell Make Me Chapter Dialogue Rush to the refugee's settlement/announcement of the treaty Spoiler: Summer, 1st Month: Sunday Monday Tuesday Wednesday Thursday Friday Saturday Week 1 White-tails descent and announcement of the church's poisoning Letter to Hero Meiko Information gathering and planning Amelia's bleeding The day the ring was given to Amelia Amelia's gift to Maxwell Forest search before midnight Week 2 Result of the battle against the church Amelia laid unconcious Amelia's issuance of a Royal Order A day of rest and travel to the port city of Piraeus Week 3 Week 4
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