《Path of Boundless Adventure》Chapter 13 - Dungeon Days (Part 3)
Advertisement
Michael wasn't sure how to actually choose his class, there weren't any actual buttons, but apparently that wasn't a problem. As soon as he consciously made the decision the Ranger statue glowed brightly for a second before all the statues disappeared. Michael was stunned for a second before something new appeared. Rather than seven statues there were twelve podiums placed near the center of the room with various objects placed on them. Confused Michael went up to the nearest item, an actual spyglass, and picked it up, a description appearing as he did so.
Explorer
To go where no one has gone before, that is your creed. From the depths of the ocean to the farthest reaches of space, there is nowhere a true explorer wouldn't go.
+1 Perception, +1 Agility, +1 Vitality, +2 Unassigned Attribute Points per level
Requirements: Beginner Exploration lvl 5, Discover 1 point of interest, 10 Perception
Must be destiny, Michael thought. What else could explain him finding the Explorer Profession first? The Explorer profession would undoubtedly be massively useful going forward. Since he would be travelling across what used to be the states, exploring plenty on the way, and would likely be going beyond that afterwards. He had always planned on exploring beyond the boundaries of the US and learning that the universe was a lot more interesting then he had ever imagined had not dampened that desire in any way.
He moved on to the next item, a mortar and pestle.
Alchemist
The creator of potions and poisons from magical ingredients
+1 Magic, +1 Perception, +1 Dexterity, +2 Unassigned Attribute Points per level
Requirements: Alchemy lvl 5, 10 Magic, 10 Perception
Alchemist was a definite possibility, though a small part of Michael wanted to say no out of pure spite. The Attributes lined up with his Ranger class and the profession would never not be useful. He moved on to the next item, something that suspiciously looked like a treasure map.
Treasure Hunter
Gold is your friend and chests are yours to grab, become rich in the best way possible!
+2 Perception, +2 Luck, +2 Unassigned Attribute Points per level
Requirements: Gain 1000 pieces of loot, Gain a unique item, 15 Perception
Michael froze. Treasure Hunter spoke to him, and his inner loot hamster. The poor creature had been comatose ever since he had lost his bow, but now it was stirring. The lure of treasure was too great. Forcing himself to look away, Michael continued on to the next object, a multifaceted crystal that floated a few inches off the table.
Dungeon Explorer
Dungeons are dangerous at the best of times, but you have cleared so many it's practically your profession, so let's make it official
+2 Perception, +1 Vitality, +1 Agility, +2 Unassigned Attribute Points per level
Requirements: Clear a Dungeon with a Clear rate above 95%, Spend more than a month inside a Dungeon in total, 10 Vitality, 10 Perception
Michael's shoulders slumped, this was going to be tough. Dungeoneer likely synergised with his Path Perks extremely well. Granted, he wasn't going to be in dungeons 24/7, but they would likely be his greatest source of power. He wasn't addicted to power but, like money pre-system, it was a lot better to have it and not need it than to need it and not have it. He moved on to the next item,
Michael shrugged and moved on to the next item, a fishing rod. Michael blinked, and moved past it. Fishing was fun but it was more of a hobby, not a profession. He skipped the next item as well, a cooking pot. He was never much of a cook, grilled meat was about as fancy as his cuisine got.
Advertisement
Michael skipped past a Carpenter, a Trap Maker and a Fletcher Profession. He also passed a Doctor Profession, an even more healing based version of the Healer Class with zero battle capability. The Professions were nice but not that helpful for a guy traversing the wilderness.
The last Profession was an interesting one, the item being a neat looking multi-tool.
Survivalist
A master of surviving deep in the wilderness, civilisation is for other people.
+1 Perception, +1 Vitality, +1 Agility, +2 Unassigned Attribute Points per level
Requirements: Spend 3 months living outside from a town or city, Beginner Camping lvl 5, 10 Vitality
An entirely too lonely option, the Profession seemed to actually hate other people.
Michael looked through the options. Dungeon Explorer was out, the Profession too focused to work. Treasure Hunter had a similar issue as it basically had only one use; finding treasure. That being said, treasure was endlessly useful in the new world.
Explorer was tempting, and Michael would certainly enjoy the profession, but it was a selfish choice. The profession was all about going out and, well, exploring. It did little to help others. Michael knew that he wasn't going to stay with the team forever, or even for long, but he didn't want to be alone. He had spent a year on his own, and the loneliness came far closer to crushing his spirit than the monsters ever did. He needed people, and an explorer would rarely be around others.
Alchemist was the opposite of Explorer but approached the same problem from the other side. It was more community focused but in order to properly use it he would likely be confined to a town for large portions of his time. Field Alchemy had been a pain, he had to reuse potion bottles and use campfires to heat potions. It had not exactly been a pleasant experience.
In the end Michael decided to take the Treasure Hunter profession. He wasn't sure if it was the right choice, but it certainly was the fun choice. The Perception and Luck increases didn't hurt.
As soon as he made the choice the treasure map started glowing and the other items faded into nothingness. It stayed like that for a second before he was back in the dungeon.
There was no transition, no swirl of lights or grogginess as if he was waking from a dream, he was simply back, instantly. Looking around, he found the rest of the team watching him. Not wanting to keep them in suspense, he said "Ranger and Treasure Hunter. Haven't looked at the notifications yet."
Congratulations, you have obtained the Ranger Class!
By obtaining the Ranger Class you gain:
- 2 Perception, 2 Magic, 1 Agility, 1 Dexterity, 2 Unassigned Attribute points per level.
- 5% increase in Nature Affinity.
- Access to the Ranger Skill tree. 1 Skill point every 2 levels.
- Friend to Nature Trait.
Nature Affinity has reached 50%
Nature Blessed Trait gained.
Skill Evolution!
Novice Archery lvl 10 has evolved into Ranger Archery.
Congratulations, you have obtained the Treasure Hunter Profession!
By obtaining the Treasure Hunter Profession you gain:
- 2 Perception, 2 Luck, 2 Unassigned Attribute Points per level.
- 5% increased chance of activating a Jackpot.
- Access to the Treasure Hunter Skill tree. 1 Skill point every 2 levels.
- Nose for Treasure Trait.
Congratulations!
You have obtained both a Class and a Profession. You are now officially a Tier 2 being.
Status Updated!
Michael pulled up his Status to see what was different.
Status
Name
Michael Volker
Age
33
Class
Ranger lvl 1
Advertisement
Class Experience
0 / 100
Profession
Treasure Hunter lvl 1
Profession Experience
0 / 100
Path
Boundless Adventure
Race
Human
System Credits
10,437
Tier
1
Health
387 / 387
Mana
589 / 589
Health Regen
35 per min
Mana Regen
53.2 per min
Attributes
Unassigned Attribute points : 0
Strength 18 Agility 23 Vitality 25 Dexterity 23 Perception 22 Magic 38 Luck 8
Affinities
Nature
54%
Water
32%
Light
23%
Fire
21%
Life
8%
Traits
Powerful Blows - Melee attacks are 10% stronger.
Quick Feet - Movement speed increased by 10%.
Healthy Body - Gain Disease and Poison resistance starting at 15%.
Ambidextrous - able to use both hands equally well.
Sense Intent - Able to vaguely sense the intents of those around you.
Magic Absorption - Absorb 5% of incoming magic and convert it into Mana.
Extra Healthy : Maximum Health is increased by 50% and Health Regeneration is increased by 25%.
Magical Storage : Mana capacity is increased by 50% and recharges 25% faster.
Mana Vision : Able to see Mana at will.
Friend to Nature : Magical Plants and Beasts will not attack you unless attacked.
Nature Blessed : Nature Magic costs 50% less.
Nose for Treasure : Hidden treasure can now be smelled.
Nothing particularly surprising there, Olivia had warned him about the various changes to his Status before. Rather than an overall level, Michael now had two separate levels, Class and Profession. Whichever was higher would be the one displayed when analyzed. The high Luck Attribute was a surprise, though it did explain a lot.
The trait he got from getting to 25 in perception, Mana Vision, wasn't all that useful. Come to think of it, most of the Traits weren't all that useful. Mana Vision just provided an overlay, similar to thermal vision goggles, letting him see all the Mana around him in various colors. Sounded lovely, didn't mean all that much though.
The thing that made him beyond happy was the skill evolution, he'd been hoping it would happen when chose the class. Michael pulled up the skill information to see what was different.
Ranger Archery
Tier 2, Level 1, Weapon Skill
The signature weapon skill for Rangers, unleashing arrows with incredible accuracy and precision. Increases damage when using bows by 5% per level.
Michael was happy, though a tad unimpressed. Novice Archery had increased accuracy by 5% per level but Ranger Archery seemed to be a big step up. He had no idea what 'incredible accuracy and precision' meant but he assumed that it would be better than Novice Archery. The damage increase was a welcome addition.
Opening up his Ranger Skill tree, Michael was transported to a white void filled with fog. In front of him hovered three pale green orbs, each with two small tendrils of light disappearing into a fog. Michael reached to the one in the middle, knowledge filling his mind when he touched it.
Vine Trap
Nature Magic Skill, Active, 250 Mana, 1 Minute Duration, 30 Metre Range, 2 Metre Diameter, 1 Minute Cooldown
Using your Nature Magic, conjured vines burst from the Earth to wrap up your foes.
Michaels eyes widened, that was an amazing skill. The ability to trap an enemy in one place was invaluable. He reached to the next one.
Enhanced Bond
Companion Skill, Passive, -2.5 Mana Regeneration.
Enhances the bond between you and your animal companions.
Michael had absolutely no idea if it was worth it since he had no idea what that meant. He might take it when he finally hatched the egg, last he checked the egg was only at 12%.
Spell Arrow
Bow Magic Skill, Active, Variable Cost, No Cooldown.
Imbue your Arrow with a Spell for double the Cost of the Spell.
Michael gulped, this sounded like an awesome skill. Combining the skill with Magic Missile or Vine Trap would be quite interesting. He had absolutely no idea what would happen if he combined it with Novice Heal.
Michael pondered over the decision but he didn't really need to. Enhanced Bond was obviously out, for now, as was Spell Arrow. The skill was great but he needed more spells to make it worth it, which naturally led to Vine Trap. As soon as he made the decision the orb containing Vine Trap started glowing, as if lit by some internal light, and the rest turned dull grey.
Before he could get distracted by people he opened up the Treasure Hunter Skill tree. The space he appeared in was an almost exact duplicate of the Ranger Skill tree, with the distinction of the Skill orbs being a pale gold color.
Before looking through the skills, Michael perused the information for Vine Trap.
Vine Trap
Tier 2, Level 1, Nature Magic Skill
25 Mana, 1 Minute Duration, 30 Metre Range, 2 Metre Diameter, 1 Minute Cooldown
Using your Nature Magic, conjured vines burst from the Earth to wrap up your foes. Increases the strength and number of the vines with each level.
Moving on, Michael turned his attention to the three Treasure Hunter Skills. Two of the orb's had twin tendrils of light disappearing into the fog, similar to the Ranger Skills, but the third only had one tendril. Curious as to the difference, Michael looked at the skill.
Treasure Scan I
Treasure Detection Skill, Active, 100 Mana, 1 Kilometer Range, 24 hr Cooldown
Send a pulse of Mana into your surroundings, detecting the nearest Treasure within Range.
"Nice, not sure what the following skills could be, or why I'm talking to myself." Michael moved on to the next Skill.
Lock Picking
Treasure Acquisition Skill, Passive
Basic knowledge of how to pick locks, for non-nefarious use only.
The grin on Michael's face was slightly worrying. He'd always wanted to learn how to pick locks, but had never gotten around to doing it, now was his chance.
Analyse Treasure
Treasure Inspection Skill, Active, 100 Mana, Touch Range, 5 Minute Cooldown
Gain detailed information on a Treasure.
Useful, very useful. All the skills were useful, but Michael was going to take the Treasure Scan I Skill. Whilst he was confident in levelling up his Ranger Class, he was less sure about Treasure Hunter, since the profession would only level from hunting treasure, something he hadn't really done yet. The Treasure Detection Skill would help on that front. Once his choice was made, the Skill orb immediately started glowing. As with the Ranger skills, he didn't need to do anything, a conscious decision was enough. Michael looked over the skill information.
Treasure Scan
Tier 2, Level 1, Treasure Detection Skill
100 Mana, 1 Kilometer Range, 24 hr Cooldown
Send a pulse of Mana into your surroundings, detecting the nearest Treasure within Range. Number of Treasures detected increases per level.
Satisfied with his Skills, and eager to try them out, Michael left the Skill Tree space.
Status
Name
Michael Volker
Age
33
Class
Ranger lvl 1
Class Experience
0 / 100
Profession
Treasure Hunter lvl 1
Profession Experience
0 / 100
Path
Boundless Adventure
Race
Human
System Credits
10,437
Tier
2
Health 387 / 387 Mana 589 / 589 Health Regen 35 per min Mana Regen 53.2 per min
Attributes
Unassigned Attribute points : 0
Strength 18 Agility 23 Vitality 25 Dexterity 23 Perception 22 Magic 38 Luck
8
Skills
Basic Alchemy lvl 5
Novice Archery lvl 10
Beginner Camping lvl 7
Beginner Cleaning lvl 3
Beginner Climbing lvl 5
Basic Construction lvl 4
Basic Cooking lvl 6
Novice Dodge lvl 5
Dupli-Cast lvl 1 Beginner Exploration lvl 9 Basic Farming lvl 2 First Aid lvl 7 Basic Fishing lvl 5 Beginner Herbalism lvl 4 Novice Heal lvl 7 Identify lvl 3 Basic Leatherworking lvl 4 Magic Missile lvl 10 Beginner Mana Manipulation lvl 6 Limb Regeneration lvl 3 Basic Skinning lvl 7 Novice Stealth lvl 9 Beginner Taming lvl 1 Novice Throwing Weapons lvl 7 Beginner Tracking lvl 8 Beginner Trading lvl 3 Basic Trap Making lvl 5 Novice Unarmed Combat lvl 5
Basic Woodworking lvl 7
Class
Profession
Vine Trap lvl 1
Treasure Scan I lvl 1
Affinities
Nature
54%
Water
32%
Light
23%
Fire
21%
Earth
18%
Metal
7%
Life
6%
Advertisement
- In Serial203 Chapters
Court Lady
Once renowned as Chang’an’s number one hedonist, Sheng Chumu could barely ride on a horse without falling off. Now, he has fallen head over heels for a seamstress from Guangzhou and will do anything to be with her, including giving up his previous lifestyle and going through a one hundred and eighty degree change to improve his literary knowledge and martial arts. But will his entry into her life be a blessing or a downfall? A quick-witted and talented seamstress, Fu Rou manages her family’s embroidery business in Guangzhou. Unfortunately, a fire burns everything she knew into nothing. Left with nothing, Fu Rou and her family follow Sheng Chumu to Chang’an to start anew. However, her talent for embroidery eventually threw her into court. In a palace full of princes, Fu Rou has attracted the eyes of a particularly stubborn prince to herself. Determined to stick to her principles, Fu Rou has to navigate through schemes while staying true to herself. With the troubles of the court, will Sheng Chumu ever be able to reunite with Fu Rou? Or will the palace walls forever cut them off?
8 205 - In Serial15 Chapters
Mistakes Lead To Success
Mistakes were made and it led to the death of Natalie Freemen. Her soul was captured and cared for by an young god but such protection come with a cost. Instead of taking the original offer she decided to make a deal. She would rome the multiverse and steal the essence that thrives them. In return she could become a demigod. Updates at random Romance is not the focus but a major plot point. I will take suggestions and corrective criticism. *Important Note* This makes for sense as you read along. This story is created by the viewer but there is a twist. Some chapters are static, meaning that it is to propel the plot. Others have polls that will affect other chapters but without a question. This means you don't know what it effects or in which chapter. I wanted to added this effect to create a suspense, something I didn't feel as much in other reader interactive stories. Your vote could create fortune or misfortune for the main character. I know what it will effect because have a chart that tells me the possible routes. You just have to wait and see what your choice have done. I'll even write which poll effects the chapter in the authors note. Characters could die in the story and they won't be leads anymore. In comments you can ask for a detail chart for each poll but it will only be for one answer per poll. I will chose the most requested answer. I do not own the photo.
8 175 - In Serial14 Chapters
Eternity Wars (Dead Version)
When a mysterious force sends peasant Gato, son of Alexander, back in time within his own past, he finds himself with a second chance at the life he always dreamed of. Aided by a game system overlay granting him ever-expanding powers and insights, he dives into elite society and arcane wizardry beyond his imagination. Ultimately straddling high fantasy and military sci-fi realms, join Gato as he and his new allies delve into the most ancient and terrible powers in the universe. [participant in the Royal Road Writathon challenge]
8 118 - In Serial16 Chapters
Hunter's Academy "Aresia"
Year 2037,Humanity continuously living at peace,but it suddenly changed because of a certain phenomena. Inhuman creatures that can only be seen at fantasy books showed their existence. Humanity didn't want to lose their right to live resulting in an organization created to fight these creatures called "Hunters" Aresia the only academy that is located in the nation called "Ceris". Aresia Academy trains students to be hunters and fight against one of the most feared race,vampires. The entrance exam is a battle royale where those whose still standing after an hour will be the ones to be admitted,but a single student just sat aside and said,"I don't need to fight."
8 153 - In Serial12 Chapters
Path of Vengeance (Resonating Souls Book 1)
Centuries ago a series of portals apeared all over earth causing a massive comotion. From them came the sidhe, a race of incredible beauty and terrible power. They ignored any attempt to negotiate accepting only absolute surrender or complete destruction. Most of the world could do nothing but fall before them, but a few of earth's greatest power fought back bringing to bear humanities incredible talent for war and destruction. At the end unable to overcome the Sidhe strange powers the humans acted out of desperation and unleased weapons they had sworn to never use again. An onslaught of weapons of mass destruction drove the sidhe back and in a stroke of brillance the most powerful bomb ever created was launched through one of the portals. It destroyed whatever was creating them leaving the remaining Sidhe trapped on a ravaged earth but humanity was but a fraction of its former self and incapable of destroying them all. The invasion brought humanity endless sorrow, but it also brought them knowledge of powers they had never fathomed and the potential to rise again even further. In the current age humans live in massive cities protected by domes created from the fusion of human technology and the mystical energies learned from studying the Sidhe. A powerful young mystic consumed by a quest for vengeance and burdened by terrifying responsibilities. His search for retribution leads him to Phoenix City a great bastion of humanity where he encounters Elliana. He is drawn to her immediately, unfortanately her idealistic notions of justice and morality continually interfere with his plans to crush anything and anyone in between him and revenge.
8 212 - In Serial4 Chapters
Twice Randomshots
Random Twɪᴄᴇ sᴛᴜғғ
8 59

