《Isekai Gundam (Reboot)》Ship Classes and Equipment: Solaris 3-class Battleship
Advertisement
Ship Designation: Solaris-class
Ship Class: Battleship
Model Number: Mark 3
Full Designation: Solaris 3-class Battleship
Armament: Three triple-barrel 180mm ‘Hypervelocity’ Railcannons, One Spinal Mount Jormungandr Mk.3 Plasma Cannon, Four dual Beam Spray Gun Turrets (Point Defense Variant), One Multiple (Guided) Missile Launch System, One Mega Particle Beam Cannon Turret.
Description: The Solaris-class of Battleships were designed to be massive, imposing and armed to the teeth with enough firepower to take on two or three ships of its own size and emerge the undisputed victor. Its armor is top of the line, its shields are several layers thick and its movement actually can put other battleships from the UGN and its member states to shame. In exchange for this, it has one critical drawback, if you could call it that. Unlike most AGC warships, aside from the ships of similar size or larger, the Solaris-class suffers from having its hyperdrive needing a long wind-up and cooldown time. This is less an oversight and more of a necessity, as making sure the hyperdrive is fully powered and ready leaves the ship unable to raise its shields, unable to fire its guns and unable to move at more than a snail’s pace.
The only upside to having a hyperdrive that is that power hungry is that the ship can ‘slave’ others to its own hyperdrive, pulling them with it and allowing them to exit hyperspace completely ready to fight without first needing to reroute their power back to the other systems. This is a flaw/feature hybrid shared by the ships of the Carrier type as well as the Battle Carrier. However, the Battle Carrier can actually use some of its systems immediately after exiting hyperspace, usually pouring everything into its shields to avoid being damaged upon exiting the FTL channels.
Unlike most ships in the AGC and UGN, the Solaris 3 carries massive railguns for its kinetic weapons. Or rather, due to their size they are called ‘Railcannons’. These massive guns use magnetic acceleration to propel huge spikes of solid metal coated in ‘Shieldbreaker Blue’ at just under 50% the speed of light. They can also fire canister shot and have been rumored to be able to lob metal rods filled with high explosives, which would make even the largest conventional DEAP (Delayed Explosive, Armor Penetrating) shells look like a joke. Lord Arkhan actually coined the term ‘Hypervelocity Gun’ to describe the capabilities of these purpose-built Railcannons, and it fits to a ‘t’.
Advertisement
The weapon that makes its home inside the ship (and takes up a good chunk of it) is a Heavily modified version of the Jormungandr Plasma Gun. Called the ‘Jorg’ by its crewmen, this version is more compact, has a longer range and higher rate of fire. It was added to the Solaris 3 specifically to make sure no one tried to attack the ship head on, effectively making the gun a deterrent and forcing enemy ships to risk facing the Solaris 3’s broadside. The gun itself is powerful enough to potentially one-shot a ship of equal or smaller size if the massive plasma bolt connects, which is a big ‘if’. The weapon suffers from poor accuracy, but when it hits it often punches holes from one side to the other. The gun has extreme range, but if fired at that distance it has slim chances of hitting anything save for empty space, so instead it is used for long range engagements or, more often, to force foes to the sides of the ship so they can receive a full broadside.
Mounted on each side of the ship are a pair of dual Beam Spray Gun Turrets that have been modified for point defense purposes. The guns are positioned on a circular panel on the side that can swivel, thus giving both turrets on each side a chance to focus fire on an incoming target. Due to all AGC warships being outfitted with both a standard shield generator and an I-Field generator, the beams will not hurt allied ships and instead will bounce off them at odd angles, adding another layer of danger and uncertainty to any attempts made by enemy strike craft to get in close.
While the Railcannons occupy a primary position as the ship’s main weapons, the Solaris 3 is not without an energy-based weapon (aside from the Jormungandr). Mounted in a turret on the underside of the ship and near its rear near the ship’s rear is a Mega Particle Beam Cannon Turret. It easily surpasses any other ship-based beam weapon (aside from those on larger ships) in terms of power and damage output but has a long recharge time. The gun is a warning to any enemy trying to hit the ship in the rear, which not only forces them to head for the side but also means that even when they do get to the side, they still can be hit by the Beam Cannon.
Advertisement
The last weapon system is the one mounted in a similar manner to the missile launch system on the Rigel 3 Cruiser. Unlike the one on the Rigel 3, this one fires multiple missiles in short succession. This missile launch system is designed to be used both as an anti-ship weapon but also as an anti-transport system. The missiles can carry various payloads, but due to the nature of a battleship they all have smaller payload sizes to make room for more fuel. This doesn’t mean that they don’t pack a punch, as the missiles generally don’t carry weaker payloads and instead carry more compact yet more potent ones. A single full salvo from one of these devices can unleash more than a dozen atomic explosions amongst an enemy formation all at once or can reduce the interiors of ships into blistering infernos or corrosive hells.
All in all, the ship works well as a powerful heavy hitter. It excels in taking and dishing out damage while letting the smaller ships do their thing. It is far too expensive to keep more than a few of these things around, but with a nation the size of the AGC a ‘few’ equates to more than 500. While some would argue that ‘big ship diplomacy’ is a very good idea, only an absolute moron invests solely in capital ships when they know just how powerful strike craft can be. Believe it or not, smaller warships have their uses and can, at times, beat down giants while only incurring a relatively smaller cost.
An army of ants can devour an elephant, after all.
Advertisement
- In Serial155 Chapters
The Eighth Warden
Cast out from his knightly order for using magic, Corec has no idea what lies ahead. Leaving his homeland to make his own way in the world, he finds himself linked to a beautiful woman through a mysterious rune. With otherworldly forces manipulating events behind the scenes, the two must seek help to free themselves from the unknown magic. But when the runes continue affecting others, Corec and his companions—an elven druid, a con man with a hidden past, and a thief who wants to be a bard—must work to discover truths about themselves and the world in which they live. I post the chapters here as I write them. There's also a revised version of each book that's collected and published as an ebook and paperback. That version is compatible with the version posted here—the story itself hasn't changed; it's just gone through additional rounds of editing.
8 822 - In Serial31 Chapters
The Necromancer King
((Hiatus.))(First fantasy story.)Someone told me to write a fantasy story so here it is.A dragon king was bored as it had conquered the world. There was no one to fight as he killed his enemies. No one dared revolt. He's eaten all the powerful prey on his planet. No meat can satisfy him anymore. When he sees one of his subjects atop a summoning circle, he kills the subject, assumes a demi- human form with dragon horns and accepts the call. He is weak once again as he loses all his powers, but he doesn't care. He has a new world full of enemies. He wonders how they'll taste. Being a hero? Who cares. That meant that his meal was stronger and more numerous than the allies he can't eat. He will either rule them all or eat them all as he had done once before.Warning: If you want a hero of absolute goodness, look elsewhere. The MC will do both evil and good acts. Justice is cruel and merciless and there are twisted forms of justice.
8 90 - In Serial43 Chapters
Sasaki Senna My Way of Life
Sasaki Senna, a bounty hunter. She lost her family and was saved by non other than Itachi.He train her to be a ninja and left her to survive the cruel world of Shinobi.She was then found by Kakashi when she got hurt during her usual bounty hunting.She stayed there... And bond with everyone... She found a brother, a father, a granpa and even a lover....Slowly her wall start breaking.But maybe she shouldn't have let her guard down at all... Because... She'll have to go through so much of hardship and heartbreaking event...[A/N: I do not own Naruto in whatsoever way, Only Kishimoto-sensei does]
8 114 - In Serial13 Chapters
❀ ⭑Toilet Bound Hanako Kun X Reader ONESHOTS ⭑ ❀
Requests are always open and as alwaysI DO NOT OWN ANY CHARACTERS IN TOILET BOUND HANAKO KUN
8 313 - In Serial19 Chapters
How it all began
It's a story about a 14 yr old who is a foster kid and gets treated like a little child Will she escape or is it all just a dream ?
8 93 - In Serial37 Chapters
Crazy Little Thing Called Mate
All Weres grow up knowing that one day they find their mates, someone hand selected for them buy the fates.But as most high ranking were families know, it's either find your mate by your 22nd birthday or be placed in an arranged marriage.Everest is no different, knowing fully well that her mate is out there somewhere, she is also up against the clock, as her 22nd birthday draws near. Will Everest be able to find her mate or will she be married off to someone she doesn't even know?
8 182

