《How to Raise Your Dungeon》Chapter 6: The Hardworking Dungeon
Advertisement
The core began to work on expanding with renewed vigour, its increased MP regeneration granting it newfound excitement. At the same time, the voices seemed to have more ideas than ever before, and it set to work testing out those ideas. First, and easiest to check was the idea of using the steel-head arrow with its Arrow Traps, focusing intently on the concept, in order to see what options it had with the trap.
Arrow Trap Upgrade DP Cost Replace Iron Arrows with Steel 1DP Increase Number of Arrows fired 3DP
Success! And it had two options to improve the arrow trap, at that. Unfortunately, the core would have to wait until something new wandered into the dungeon, before it could purchase any of these upgrades. The remainder of suggestions had to do with Dungeon Construction, or with specific ways of forming tunnels and rooms. First, though, it had to complete the two rooms it had started on.
Time passed, slowly, yet more productively than before, as the core carved out the next two rooms, starting with the one to the right of its second, collapsing room. This room, at the end of a tunnel which curved away even further to the right, it decided to carve into a rectangle, large and regular. It considered what to do with this room, and decided it would be a good place for a fight, meaning it would have to wait until it had its first monsters.
The fourth room, by contrast, curved back towards the entrance, almost butting up against the first corridor in places, and the core built it oblong and irregular, bulging in strange places, seeming almost as though it were a natural room. In order to maintain that impression, the core chose to leave behind a number of artificial, carved stalactites, and with an effort of will, stopped the transformation which had made the rest of its dungeon from carved stone from encroaching on this room.
While it wasn't sure what it would do with its newest creation, it was quite proud of its creativity, and hoped the variation would look nice, while also giving it the opportunity to swap up the use of traps. But, that would have to wait, as it was time to experiment, thanks to a simple fact.
Advertisement
While it worked, multiple animals had come into the dungeon, and the core was starting to become suspicious.
Material Absorbed DP Gained Boar x1 5DP Gained Sheep x3 8DP Gained Wolf x1 8DP Gained Badger x1 3DP Gained Steel-head arrow x6 3DP Gained
Clearly, someone was chasing these animals into the dungeon- only the sheep hadn't brought more arrows with it, and the third sheep had run away after the first two died, before re-entering and dying to the pit trap. The obvious culprit was the thief of course, who the voices had been sure was nice, but the core couldn't understand why she would do this. Maybe she wanted it to make more treasure?
Regardless, the dungeon had DP to spend now, so it set to work, purchasing reinforcement and construction, as well as both the upgrades for its arrow traps. Those had taken down most of the animals the thief had chased in, after all, so it couldn't hurt to make them stronger, right? It turned out that the increased arrows upgrade actually made the trap grow, from one slit in the wall to three, which would all fire when the trigger was pressed. That meant the upgrade has trippled the effectiveness of the trap!
On the other hand, Core Reinforcement had caused the gem that made up the core itself to be bracketed in metal, a thin band of copper surrounding the outer edge, giving it a much more striking look where it sat at the back of the second room. With dungeon construction purchased, however, it was time for the experimentation to begin.
First, with a moment of concentration, it moved its core to the rectangular room, and called up the construction options.
Constructions MP Cost Basic Stone Wall 1MP Basic Wooden Door 2MP Basic Iron Lock 1MP Small Wooden Chest 2MP Weak Iron Bars 4MP Weak Iron Barred Door 8MP Fill Room/Tunnel 2xCost
First, it tried applying the lock to its trapped chest, and a new mechanism formed on its latch, holding it shut. Hopefully that would distract intruders, and keep them from noticing the trap! Then, it braced itself for the next experiment.
Advertisement
The voices had warned it that this might be a bad idea, but seperating itself from the outside was too enticing to resist, and it attempted to build a wall blocking the entrance to the tunnel leading to its current core room. Instantly, the core knew the voices were right, and a harsh pain struck it to the depths of its being, before the wall it was attempting to construct burst into nothing, taking its MP with it as it did so.
The core spent some time simply resting to recover from that mistake, before attempting anything else. During that time, however, two of the ideas from the voices stood out to it, and it realized there was a perfect way it could combine them. Rather than just making a difficult to navigate tunnel, or disguising a door, couldn't it hide the entrance at the top of a chamber? And it had an easy disguise that most intruders wouldn't want to tear down if they noticed it, didn't it?
So thinking, it experimentally dug up, starting above the loose stones that came from the cave in trap, and found it could easily construct new spaces up here! Perhaps to validate the core's experimentation, it received a new message.
Hidden Passage Constructed! For constructing a hidden passage organically, the dungeon is rewarded with the Hidden Entrances advancement for free! New Triggers and Constructions are now available! If it has not been unlocked, the Stealth type is now unlocked!
The core practically glowed in pride, but focused on completing its task before it would check what it had earned. After digging a short distance up, it turned the tunnel away from the entrance to the crossroads room, before constructing a small, circular room, and moving its core once again, into this room. This time, it had no issues, and was sure it would be atleast somewhat safe here. Just in case, since the thief seemed to like his treasures, and maybe intruders would be less likely to try to hurt it if they were happy, it spent more mp to add a wooden chest, before checking its treasures to see what it could provide.
Treasure Grilled Meat: 2MP Fresh Fruit: 1MP Iron Sword: 2MP Gold Coin(x20): 1MP Carved Shell: 3MP Steel Sword: 5MP Steel Arrow(x5): 2MP Boar Leather: 2MP Mechanical Thieves Tools: 20MP
It seemed the things it had absorbed had added several new treasures. It started by adding 100 gold coins, and added another carved shell on top- it experimented here too, focusing on an image of the thief, to see if it could change what would appear, and its experiment was successful, the shell showing her crouched beneath a tree, bow drawn, as a deer grazed some distance away. The dungeon wondered whether it was a good idea to add this to its treasure, before deciding if it became an issue it would just do this with every intruder who was nice. Then noone could complain, right? Finally, it added two sets of steel arrows, and leaned a boar leather against the side of the chest- even rolled up, it was still too large to fit inside the chest, and it didn't want to repeat them embarasement of trying to add the sword. It considered adding the thieves tools, but it would have to completely fill its MP to add that, and that would drain it to zero.
It didn't want to repeat that experience.
On the other hand, several of the voices seemed to like the idea of the clockwork spyders, even if others didn't. It decided to try to keep track of which ones liked which options again, and see if it should pick its first monster yet.
Advertisement
- In Serial47 Chapters
Sunchild - A Starfall Chronicle
The ancient kingdom of Ursulam sits upon the northern edge of the known world. Above it is nothing but ice and death. Below it is the young and powerful kingdom of Aericia. In olden times Ursulam was the land of the fae and the home of many spirits, reigned over by dragon-slayer kings and mystic shamans.In the present day, all that remains is an empty husk of its former glory. Its people are divided, its king is a tyrant, and its powerful southern neighbor is in turmoil. However, the end of the kingdom's troubles has not arrived yet. In this desperate time, one of its old enemies has reappeared.Amid this strife, Azara Elefthera has come north as an emissary. For her, it is nothing more than an errand on behalf of her archmage mother, whose meddling is the cause of current civil disorder in the south. Nevertheless, she becomes embroiled in Ursulam's troubles when a group of misfit adventurers asks her for help to slay the dragon which threatens their already emperilled kingdom.What Azara does not know, when she insists on joining them, is that she is getting herself involved in something far more significant than just a quest to slay a dragon. What they do not know when accepting her aid, is that they have taken one of the beasts into their midst.Friendships, family, and bonds of blood will all be formed, tested, broken, and lost, as the group sets out on a journey that will change the world and themselves. This novel was written for readers of most ages, however, some parts may be inappropriate for certain readers, and therefore content warning tags have been applied just in case.Cover art is a commission with a commercial license from https://www.deviantart.com/raeldelier/art/Commission-20-This-book-cover-belongs-to-Avery-836290401
8 228 - In Serial10 Chapters
I Became a Legend Before I Realized It
When the world's first DMMORPG gets released, Yuu—19, unemployed, socially incompetent, video game addict— decides to play the game with his little sister. On his first day, he unlocks a decent class and even enters a dungeon. What he doesn't expect is the game to turn into reality without even giving him even one chance to log off. He finds himself in a fantasy world where demons, angels, and crazy princesses run amok. The epic tale of Karna (Yuu's game character) is just beginning. Additional Info (for those who are still not sure if the novel is worth reading) -Get ready for levels, skills, and classes. It's a game world. What did you expect? (The plot is not driven by game stuff though) -A lot of fighting scenes and world-building. I was planning to write a RomCom at first but well... apparently I can't live without serious action. -At least one chapter every week and around 2000 words each chapter.
8 143 - In Serial7 Chapters
Strongest in MHA
An average guy is reborn into MHA with two powerful quirks.
8 176 - In Serial9 Chapters
Storia: Sins of the Fathers
Kris Rosenfield has just turned 20, and is getting ready to face adulthood and the path that lies ahead of her. But when an unexpected turn of events overturns everything she ever thought she knew, she begins to question certain facts that she'd always taken for granted... like the truth behind her father's mysterious death.Masato Ikeda has stepped up to assume his father's position as a Yakuza enforcer, and one of his most important duties to the clan is to be part of a political marriage - to a vampire. What does this mean for his future, and that of his men?Tetsuya slips through the shadows of Tokyo's underworld, pulling invisible strings and uncovering insidious plots on behalf of his sensei. But do his interests fully align with that of his Guild's, or does he have an unseen agenda? Hello, everyone! Do you enjoy urban fantasy action, adventure and battle in the vein of A Certain Magical Index and Fate/Stay Night? Do you want to see magi, vampires, and all manner of otherworldly badasses clash both in the open and behind closed doors? If you do, I present to you: Storia! If you enjoy Brandon Sanderson's intricate and comprehensive magic systems, or Patrick Rothfuss's beautiful prose, or Stephen King's facility with language, or Max Gladstone's use of fantastic elements as a means of explaining the invisible forces that move the real world, well... I am not any of those authors. I am, however, deeply inspired and influenced by their work, and strive to approach their level of writing. I hope you give Storia a try, and do let me know what you think!
8 88 - In Serial27 Chapters
Mafia Game
"Now, you will all be playing Mafia here.""There are 3 mafia members, 1 sheriff, 1 doctor, 7 citizens, AND......The Artificial Intelligence."A prize for the winner, a death for the loser. But unfortunately, this game is indescribably difficult, Because she makes people kill people. *This novel is an English translation of mafia game, the best-selling book in South Korea.
8 80 - In Serial6 Chapters
MyungJin Oneshots
bunch of Myungjin oneshots for you ^^ALOT OF FLUFF IN THESE BYE
8 143

