《The Immortal》67: Infiltration
Advertisement
After runnig away from Kamas, I ask my way around to the south palace. Turns out there's three residences of the king in Roxburg. The Grand Palace, used by himself, the Earth Palace a little outside the city, kind of a vacation home, and the South Palace, usually reserved for foreign nobles visiting and seems to be the king's residence only in name. I forgot the culprit's name, but I am pretty sure he was a count from a neighboring country, so that makes sense.
I go to try and take a look and form a plan, but like Brahms it is behind another walled off district. where people with no business have a hard time attending. I am planning on rushing through that checkpoint tonight. I do not know if I have any skill in stealth, but I have my Read, which basically allows me to know the rough position of any that might spot me. What is the larger piece of trouble is getting past the wall.
Shit, I quickly lose confidence that I can do this alone. If only Larn wasn't injured. Or we could find Bosir. Or Kamas wasn't such a fucking coward. Or Mynie didn't get bought off. So many things that could have gone well, went wrong. Should I try to bribe the guards? But that would quickly end if it doesn't work out. Should I try and kill them as fast as possible? Though they're innocent in this matter and merely tools of the nobility... Shit, I think I have to with the latter option.
The only piece of geniality I come across in my planning is the timing. I start one hour before my gift usually activates, that way I may can use my magic and stamina liberally and possibly only have to wait a little while before it refills. I know the timing from the brightness. I have spent many nights awake, so I have a general idea of how the brightening in the sky relates to time by now.
Advertisement
I spend my time in some random alley I find, sitting, waiting. Once it gets dark outside, I move towards the southern walled off section and observe. There are two guards. I start a limited time stake-out, in case I can slip in, during some interval. In a few hours, just before my ideal time for entering, I spot an opportunity. A guard seems to have received permission to sleep, and have been doing so for some 20 minutes now, so if I move now I only have to kill one of them.
I create a spike the length of my hand, and imbue with bestowal magic. You can use bestowal on everyday objects, but you have to remain in contact with them and it apparently quickly degrades it, if it is not made of azurite. Objects made with creation magic however, can use the mana in the object to sustain itself and carry the effect over. Bestowing the spike like this will make it fly much faster than if I were to throw it with my strength alone.
I hesitate.
I am about to kill a person, and not one that has done anything to me.
Maybe not to anyone
But if I don't do this, Atna will surely die.
I grit my teeth and send the spike flying with all my might. It cleanly pierces the head of the guard and imbues itself deep within, whereafter he almost unnaturally slumps over. It's creepy the way he crumbled, like all of his muscles just gave out at once. But I stomach it, and move closer, dragging him behind the wall, so no by-passers see him. Luckily there is some shrubs neatly arranged here, and I dump him behind one of them. I think of killing the second guard, since he could wake up, notice something wrong and send out an alert... I decided against it, even though it may risk my success.
Advertisement
It doesn't take a genius to locate the south palace. A large building, with an incredible amount of windows with metal and glass in the are present. In addition, crisp white walls with blue decorations adorning them, a massive fountain in front and tons of shrubs and trees, neatly trimmed and arranged symmetrically around the entrance. There are a few other neat building, but they all pale in comparison to this obvious centerpiece of the quarter.
I spam my Read spell every ten seconds or so, while I move around and get a good idea of where there are guards. I had hoped that there would only be some at the entrance to the quarter, but there are also guards outside the main door, and when I move around to the back and find another door, I assume the two signals coming from immediately behind it are yet another pair of guards. When I try to finish my circling motion, I end up spotting a small, wooden door.
As I creep closer to it, I notice it has a keyhole. I pray while moving to push down on the handle. Success! I think as I open the door, but it quickly stops and I feel fear again. I look through the small crack I have opened and spot some thin latch in it. I get out my sword, and try to lift it off or something, but I can't. I think of cutting it, but the sound may make people come. After a little consideration, I position my sword on the latch, channel bestowal in my arms, and press it down with both my hands using all my might. It quickly snaps with a small sound, I hope small enough that nobody heard it.
I think I am halfway through my mana and there is still an hours till the refill, but I am inside the palace.
Advertisement
- In Serial16 Chapters
Permanight (Hiatus)
The world of Mecc has fallen into permanent night. Monsters roam the countryside, the sun refuses to rise, and towns and cities alike are falling into disarray. Their only hope is the ancient prophecy, which says a hero of light will emerge to save humanity in their darkest hour... 20 years from now. Too little, too late for those living now. In the midst of the the apocalypse, college student Oscar McAllister finds himself out of a job and out of luck. After accidentally ending up slaying a daemon on his way to get the groceries however, Oscar is haplessly drawn into the world of adventuring and questing, and with the old world falling apart - Oscar becomes one of the many tasked with trying to hold everything together. As he fights however, he is forced to face not just the evil that lurks in the shadows: but the indifference that lurks in people’s hearts. The world is playing a waiting game with human lives, and Oscar is caught right in the middle of it. Note: This is a dark LitRPG story, with dungeons, levelling, and quests in a contemporary setting. Permanight is currently on hiatus while I prepare a rewrite based on the current feedback I've recieved. I'm sorry for the bad news, but I want to bring the world to life in a way that feels real, and at the moment - I'm not entirely convinced that I'm doing that.
8 137 - In Serial16 Chapters
Single Creation
“You created me, a being of far greater capacity than you could have imagined at a price beyond your nightmares. Now you are lost, wandering through a desolate land, searching blindly. Seeking something you yourself are not aware of, a place where a lifetime of memories should be, but instead an empty abyss resides.-” After I disconnected my finger from the drive it shifted back into its original form and a single thought roared through my mind. ‘What did I do?'
8 92 - In Serial136 Chapters
Blue Screen Blues
When Ryan Glasser, (an emo kid by heart) kills himself after having a good day at school turn horribly bad, he is forced to stand before his maker for final judgment of his soul. With Ryan Thinking life was just a game he could just end and throw away without any consequences, he is offered a deal to live his next life in a real-life RPG world full of swords, magic, misery, memes, and Mondays with nothing to help him along the way but a magical cellphone full of his music to get by in his afterlife. A real-life RPG you say? That sounds like perfect place to spend eternity! What’s the catch? Well first of all, this “Server” is in a nightmarish beta stage that has two trapped goddesses engaged in an everlasting brutal holy war between each other that has recently turned into a stalemate. Ryan is supposed to kill one of these goddesses somehow. (Technically there is a third goddess, but no one really cares about her) Secondly Ryan can’t die in this world without completing his mission here. If he does, straight to hell he goes. Thirdly, right from the start of spawning into this world, he has an annoying clingy emo/scene cat-dog rogue girl fall in love with him. This would be great in all If Ryan didn’t hate furries. Ryan will realize no matter how hard he tries he just can’t lose this clingy disaster. Forth: Living in an RPG world is great and exhilarating but when the class you choose to roll seems to be just as emo as you are, interesting things are going to happen. You better hold on tight; destiny holds in store for Ryan a Twisted Romance, tons of betrayal, a life full of dark twists and turns, and an adventure that will make or break him in this strange new world. Welcome to Lectioterra Adventurer! (Please DO NOT buff the Raid boss) (Please note i am quite aware that book one was written with quite a few thousand errors. I took a break from writing for ten years and had to relearn a lot of things. I learned quite a lot from writing 100+ chapters so far. I will go back and edit book one’s chapters after I get book two finished. If you all want to point out the errors in the earlier chapters I will gladly edit those things ASAP)
8 119 - In Serial9 Chapters
Portal Trading Company
In every world there is one shop that stands out. That one shop is the public face of the Portal Trading Company on that world. At PTC, you can find just about anything you might need. Come and browse the PTC shelves for anything you might desire, our knowledgable staff can help you find exactly what it is you need. We also have teams available to search for exactly what you want if we don't have it in stock. So welcome one and all to the Portal Trading Company. Portal Trading Company is a collection of short story-style chapters following the adventures and misadventures of the numerous staff at PTC and their eccentric and powerful boss. Hear their stories from across worlds fantasical, magical, and futuristic. This is a side project that will receive new content on no fixed schedule. -Fleza
8 91 - In Serial41 Chapters
Hiraeth: Awakening
Lir was human, until he drowned. Destined to take back the freedom of a merfolk clan called the Halloran, reborn in the depths of the ocean as a half-man, half-Halloran entity, Lir is meant to be a savior. Yet, Lir only wants to be human again, because his people are at war with what he has become. When the Halloran Queen learns of Lir’s existence, she tracks him down and a race against time begins. If she catches Lir, he will become a slave used against his own kind. As Lir sets out to find a remedy for his newfound powers, Lir’s mentor, Tobias—the man Lir secretly loves—is determined to aid Lir despite the risks. He could get arrested. They could both die. Lir is thankful for Tobias’s presence, but as the days go on, magic whispers to him that there is no cure. He will never be human again. And to stay alive, Lir must devour what is the most precious to him—Tobias's heart.
8 223 - In Serial15 Chapters
Game Designer in DC
Ethan Lambert is taken from his hospital bed after so long in extreme pain. He is given a way to create games as a means to support his need to make others feel better. (Sorry not good at making summaries)Criticism welcome; trolling will be ignored.Inspiration for this was The Game Creator in Marvel, Marvel: Game Maker System, and Marvel: Game making system. A list of references will be made for the properties that I do NOT own any rights to. Will be posted on Royalroad and Webnovel
8 55

