《One Death Forward, Ten Years Back》You Again
Advertisement
The lines were huge as all an army of students boarded the high-speed rail to return home for the winter break. A bell went off, signal an impending departure. John shivered in the stiff morning air as he boarded the train towards the capital, Kinas.
Last night was a mistake, but still worthwhile. John still remembered Kevin's wide smile and aspiring eyes when he saw the trailer online in the old world. John had wanted to show him the event in person, a gift. The look on Kevin's face this time around was even better. When the character stood from the marble steps, it was heart-warming.
However, John had nothing when Kevin asked him how he knew about the event. He could only keep it a secret. A small slip-up between friends was acceptable, but the problem could be recurring with other people. The utmost care needed to be taken. Kevin eventually stopped badgering him after the meal and the two split up around seven.
John had returned home early after dinner, hoping to see his great-grandfather who would die in around a month. The two had been together since John's youth. Of course, Gramps' passing was like that of a parent, perhaps even more so: Gramps had always played both parental roles as the only guardian. But it was a Thursday, and Gramps would be at the hospital overnight for regular treatment.
John yawned and browsed his phone, waiting for the engines to start.
The internet was in shock following the events of the RISE's reveal. Virtual reality consoles had been out for several years now, but they were always small in scale. The technology was somewhat unproven, leading to mostly shooters and strategy games. The development cost of open fantasy worlds was always higher, not to mention all the potential for mistakes. MMORPG's had been gradually dying in popularity long before virtual even hit as a result. Of course, profit and risk have always gone hand-in-hand. All that was missing was a bit of ambition.
Along with the stunning trailer came a website detailing the basics of the game. It featured everything a typical game advertised, graphics, customization, open-map, and whatnot.
One element that excited everyone was a sleep feature where in-game time would be accelerated and accessible while asleep. That made a huge portion of the selling point: would there be anything better to do at night? Furthermore, the game looked, or rather felt, significantly better than anything before. But the introduction didn't really say anything about mechanics, leaving most players eager and unknowing.
Advertisement
Similarly, most customers didn't know what the console would look like, maybe existing helmets would suffice or maybe they'd have to purchase a pod. They'd have to wait before the purchase was available in a little bit.
That's why John was heading to Kinas. The pre-release consoles would be available to the wealthy and famous players in previous games. A series of places would be open, offering the devices to those informed. The leak of this information in the past had caused a huge commotion when the game got big. A day or two of progress at the start could translate into months of advantage.
The reported venue that John remembered was inconspicuous, just an outdated PC store in an ordinary shopping mall, run by an elderly couple. However, it would experience an influx of clients as people would enter all day to claim the device.
Kinas was one of those capitals that were called as such but felt more like an average city. Indeed, many foreigners would label Trayin as the capital of the country, Lansbe, without prior knowledge. This meant that it was a relaxed place with few people and even fewer high-rises. The only serious thing here was the Parliament, and that place was a bigger joke than the economy those days.
John arrived at the mall around eleven or so in the morning. He paid the cab driver and entered. It was almost deserted on the weekday. Stores had Christmas lights on and a massive tree towered in the lobby. The festive spirit was in the air. He took the escalator to the fourth floor, where the same sign shown in the articles lay: "Krill's Computing".
It was your typical cheap electronics shop. Colorful posters were plastered all over the walls, outdated behemoths cluttered the shelves. There were enough tangled cables to make a wire fence around the building.
A line was already forming inside the shop as people queued for the packages. They stood there impatiently as the elderly clerk slowly accepted little papers. This caused to John inwardly curse the usual incompleteness of the media. No one had mentioned that a token was required to receive the helmet.
While RISE's mechanics were often farfetched at best in the real world, some skills were decently applicable. John had played a thief, one of better ones at that. A thief who needs something someone else has is a fish in water – simply borrowing a token couldn't be too hard.
Advertisement
A couple of minutes later and John entered the queue with a successfully purloined slip of paper. A couple more minutes later and John exited the queue with a flat package.
It's true that the victim might report it, but the issue would be quickly shut up. The release's secrecy must be preserved. The risk was definitely worth it in the end.
He walked away at a brisk pace, not looking back before the inevitable screams could be heard. He was on almost out when he hesitated.
'Wait, wouldn't he be here today?'
John purchased a light lunch and sat by the escalator between the second and third floor. And then he waited. There was only one likely path to the store, and no real gamer wakes up before noon. Patience comes naturally with great anger.
Lupe showed up at around half past two, seemingly groggy. He was younger, of course, maybe 23 at the time, but still unforgettable. Average features, sharp eyes, close-cropped hair, poor posture, and pale skin, no one would recognize him for one of the top players of the time.
John, however, recognized him once as his friend, a colleague, but also as a rival, and above all a traitor. Lupe appeared harmless, but he had caused John's death.
RISE's growth was monstrous over the entire course its history. By the tenth year, virtual real estate became comparable to the same industries in whole countries. John's guild, Hysterica, was only ranked 80th or so but possessed assets greater than many companies.
Four players were the pillars of this establishment – John, the guild leader; Kevin, the main tank; Lupe, the ace; Chelsea, the mage. They started as a small clearing team, quite successful too. They fooled around casually for a bit, before entering a tournament or two, later establishing the guild in the third year.
They could be best described as innocent during their dungeon clearing days. And happy, yes, very carefree and happy.
The guild really took off in the seventh year with new recruitment of members. At that time, Lupe was approaching the top ten in the swordsman rankings and would never be around the base. All the members were frantically leveling to advance guild standing.
Kevin's death had devastated the management in the eighth year, starting a visible divide between John and Lupe. At the funeral, John had met him. Nothing was spoken, but the blame, even if Lupe knew it was unreasonable, was clear in the eyes.
During the height of the guild's expansion, in the ninth year, Lupe had drifted further away, rarely participating in raids or battles, until ultimately, the incident occurred in the tenth.
It was a legacy of brotherhood, competition, and ultimately, hatred.
John approached Lupe as he arrived on the second-floor landing. In one hand he held the lunch packaging. The other's grip tightened on a little plastic knife.
Lupe noticed him when he was a few yards away. It was the first person he saw since he entered the mall. "Hello," he said politely with a nod.
John returned the nod, "Afternoon." He kept walking closer though.
Lupe seemed to want to say something but quickly shut his mouth when John brushed by and headed towards the rubbish can.
Tempting, but it was far too soon. A traceable crime at this point would setback all John's plans in RISE. Besides, he wasn't the only one out for blood: many opportunities would arise soon enough.
Lupe stood there for a moment as John dumped the garbage. "Do you know where Krill's Computing is?" he asked.
John paused for a moment. "Are you lost?"
"Not quite, maybe a bit."
"There's a map somewhere."
"Alright… Thanks."
John said nothing and gave a single wave.
He waited for Lupe to reach the third floor and quickly walked down the escalator. He disappeared into the afternoon foot traffic with a mischievous smile on his face and slip of paper in his pocket.
Advertisement
- In Serial14 Chapters
The Immortal Dungeon
A cultivator signs a deal with a Dungeon for Immortality! He does gains immortality, but no one mentioned anything about becoming a floating rock?!? So how does our poor Floating rock with Memories of Immortal World survive in this dog eat dog world? Where Adventurers, bandits, criminals, thieves are out to earn some shiny coins and Monsters have decided that a pet dungeon is THE sign of ALPHA!! And did I mention Dragons? Yes the fire breathing lizards. Nope? Well adding another one to the ever growing collection of Dungeon Crystals owned by Dragons is nothing to mention about. So how does our crystal manage to survive, while dealing with hoardes of enemies who are out for his blood..Do crystals have blood? Follow the adventure of a poor little crystal as he grows strong enough to deal with two Gods, so he can protect his soul from annihilation. While his journey creates ripples both big and small affecting the very fate of that world. You never know the author might end the story with a sweet little apocalypse,s o he doesnt needs to deal with a good ending? Ohhhh...M back after leaving my previous story hanging. Dont worry will be getting to it soon. The story is inspired from The Cultivating Dungeon as i felt author misse dout a great deal by leaving Xianxia elements out. And finally, feel free to criticise. Ciao~
8 273 - In Serial7 Chapters
Novus Lumen
I tale that started in the begining, end and yet quite in the middle. A story about a soul that wanted a simple life, life defined by his own choices and not the whims of fate, or gods. Yet no one cared, he was sold in to slavery, mentaly abused, his mind flayed, and even killed only to come back to life as an antagonist to some 3rd rate hero seeking redeption for his sins. And finally due to a little kindness he was able to start a new with a clean slate, redy to grow just as a blade of grass should.
8 66 - In Serial11 Chapters
Dust
""""There are nine bald, naked men in the room with me, and they are all identical. No doors, no windows. nine of the same bald man. "This is the story of strange brothers in a world where people can change their own genetics. It is a world where imagination meets biology with often disastrous results, and where who you are is quite literally whatever you want to be - If you live long enough.expect weird body horror. Not gore, Think Frankenstein by Kubrik, at least for the first few chapters. Also, quite a few naked dudes. They'll find pants eventually.
8 190 - In Serial18 Chapters
The 900 lives
Sabela is an 18 year old girl who lived all her life away from civilisation, in a hut with, her father and brother, working day in and day out in the boring job of cutting down trees. However, she does not want to be a lumberjack for all her life. Her greatest wish is to become an adventurer in the guild of the Children of the Sun and fight against all kinds of evil monsters that threaten the peace of the Green Moorland. Sabela also wants to avenge the death of her mother, who was a Son of the Sun adventurer killed by the fearsome Monster King Maeloc. He is a sinister character who moves in the shadows of the Kingdom as he weaves an evil plan to end it up. A few days after her birthday, she defeats a monster that wanted to eat her brother in the forest. Sabela decides that she will become an adventurer. However, it won't be easy for her as she dies in her first fight. Fortunately, this is not the end of her adventure, because Sabela receives a gift from a mysterious force: 900 more lives, which she can use to become a legendary adventurer and put an end to the life of her mother's murderer, Maeloc. This is how Sabela begins her adventure, one in which she will meet allies such as Rodolfo, a somewhat snooty healer, Melinda, a bit irritating snotty wizard, and Laura, an art history teacher who doesn't know really well what she is doing in a fantasy world. Together, they will face a multitude of dangers, but the question is... Will 900 lives be enough for Sabela to defeat the evil Monster King?
8 184 - In Serial26 Chapters
Dungeon and Stars
Long ago, maybe, in a universe eons upon eons away. There exists a universe vastly different from ours, where dragons fly, behemoths rage, and rainbow fish eat space ships whole. There creatures run rampant and magic is prevalent in all corners of the universe. Dungeons are farmed or quarantined from the civilians. Where empires fight for control while on the frontier people fight for their right to live. Join our hero in his hole in the ground as he tries to…. well do, whatever he does in there.
8 185 - In Serial33 Chapters
what a strange name
Peter parker is a 15 year old orphan. his life is miserable until he sees his two heros in a way he never expected to. (in this universe clint is 19 but lives with the avengers)(it has some spidypool but in this universe wade is 16, one grade above Peter) (trigger warning: selfharm & suicidal thoughts/actions)Check the time. If it is past 10:00 at night, get a glass of water and try to sleep. -your new bi dad
8 244

