《I Can Respawn In The Apocalypse》Chapter 46: The Invisible Tunnels
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I have about 5 days to find the location of the dungeon.
A start-up dungeon is usually about 100x100 ft. The core is generally somewhere within that space.
But after using mana the dungeon can expand and take over a certain space that is open and connected to the dungeon core room.
For today is the first day of the apocalypse it should still have its original start-up room.
While going through the subway I started having my sister get more involved in killing the Zombies and started increasing the amount she was to handle. Of course, it was while the Zombies were handicapped. If I was to train her with Zombies which weren't it might have become a bit dangerous.
The number of Zombies which she killed soon past a hundred after about 2 hours of nonstop practice.
I didn't give her much time to rest for I had her add all of her Points into vitality and agility.
By doing so she was able to become quicker and dodge the Zombies who were lunging at her easier. By adding to her vitality she always had some strength left in her to keep going.
But doing this doesn't lessen her fatigue for adding onto her vitality only helped give her more energy. The fatigue can only lessen with rest which was something I didn't give her time to do.
I did this for several reasons, and one of them was to get her mind off of killing another human being. By making her life so hard that she couldn't think and could only fight to live her thoughts of morals and self-reflection should be the last thing on her mind. Another reason is that people can awaken ESP powers not only through the Blood rain but also if one is pushed to there limits.
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After killing through the subway for 2 hours she was extremely exhausted and when adding to vitality didn't even work anymore I helped finish off all the surrounding Zombies and got her to a safe place to rest.
She fell unconscious from the fatigue. If she had persisted a bit more then maybe she might have even awakened.
"Sigh* Let just take things one step at a time."
I waited for my sister to awaken before we continued on the path of our search. Unfortunately, she didn't awaken. But there are a lot more chances to do so, worst comes to worst I'll let her soak inside the blood rain. Although that isn't going to awaken a natural ESP power it will be better than nothing.
I continued down the seemly endless path of the NYC Subway looking for this dungeon.
But after a while of walking, I stopped.
I took out a map that I grabbed of the NYC tunnels and looked at the path before me, this tunnel isn't on the map.
A smile creeps onto my face. I think I found my dungeon.
I step into the tunnel and an announcement sounded in my head.
[You have found a dungeon!]
[You have entered The Invisible Tunnels.]
[Congratulations on being the first to find a dungeon you earn 10,000 Evolution points!]
[Reward is unable to be received.]
[Reward canceled]
My eye twitches from seeing this stupid announcement of a canceled reward.
I then look towards my sister who still seems tired.
"Did you get the reward?"
"Hmpf!"
I think she is ignoring me now...
The Invisible Tunnels, the largest dungeon in NYC. It was well known for its labyrinth and a huge amount of traps. The Dungeon had expanded from Manhattan to almost all the states along the coast at its peak. It was one of the largest dungeons that were never fully explored and conquered.
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This dungeon has only just gotten to earth yet it has already increased its size. This tunnel most likely leads towards the dungeon core room.
I continue down the tunnel with my sister behind me. Soon a group of 5 Tier 2 Mutant rats.
These rats were large about the same size as a hound.
My sister screamed at the top of her lungs and started shooting at the rats. This enraged the rats and they came charging at us.
I mean I wouldn't blame her. Have you ever seen a rat as big as a dog before? They're huge and disgusting.
Most people fear rats because it is a socially induced conditioned response combined with the startling response. Rats are generally associated with the food being contaminated and when you see such a large ass rat I believe most would jump from fear.
These Rats are similar to the typical rat in the way that they are both extremely fast and resistant to attacks. If you have ever caught a rat before you will know that it is almost impossible to capture one by running after it, the chance of capturing one through a trap is most likely the more possible outcome.
Rats are extremely agile creatures and that is even more so when they have evolved to tier 2. So guns are not exactly the most useful way to defeat them.
Most of the gunshots which my sister fired at them didn't hit. Only one of the rats got hit but that did barely any damage to the rodent. That shot is what you would call lucky. She was only able to hit the thing because it was hit by surprise and not because of her good aim. Guns become almost useless after the creatures become Tier 2.
Tier 2 creatures have a tough hide and fast speed so the chance of killing one is highly reduced except if you have an extremely accurate aim or have a heavy firepower gun like a machine gun. But even then it is highly inefficient to take down a Tier 2 creature with a gun due to the number of bullets it will require.
That also means that guns will become not as useful after the first year of the Apocalypse.
For a lot of Beasts and Zombies will evolve to at the very least Tier 2 by the end of the Year.
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Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. 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I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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