《The Magic God Wants A Disciple》Magic Ranks
Advertisement
Elementary-Class Magic:
Described as basic magic that anyone can learn.
Intermediate-Class Magic:
Described as the next step to becoming a magician. Only those who studied and practised hard are able to achieve this level of magic.
Advanced-Class Magic:
Described as the step that determines an average person from a genius. Those that could learn Advanced-Class Magic are those that have devoted their lives to magic. Only one in ten thousand people could reach this stage as it requires a mixture of knowledge, talent and hard work. Many of the magic spells in this class are only used by magicians that had been training for at least two decades.
Tactical-Class Magic:
Described as magic that could influence a battlefield. A type of Advanced-Class Magic that is used in battle and acknowledged in the codex as magic that could change the outcome of a battle.
Strategic-Class Magic:
Described as magic that could influence the tide of war. The most powerful class of magic that most magicians could ever hope to reach. Due to its immense requirements, there are only a handful of magicians that can cast Strategic-Class Magic. Every spell in this class has the ability to change the course of a war. Whether it is destroying an entire army with one hit or protecting a country from any sort of harm.
God-Class Magic:
Described as the impossible-tier of magic. Spells in this class are not classified as magic anymore, rather as miracles. No normal living creature has the ability to use this tier of magic. The only two living beings that are able to use it, are the Magic God and Demon Emperor. Before there were only four God-Class Magic spells and Roan added four new ones.
Other forms of magic:
Forbidden Magic:
Described as magic that causes inhumane harm to oneself or to others. Normally learned by banished magicians and criminals.
Advertisement
Aura Magic:
Described as a system to directly convert mana into Aura. Aura helps to strengthen the body and gives Aura users a fighting chance against spellcasters. Can be imbued into weapons and anything the user touches. A well-trained Aura Master can stand toe-to-toe with the best spellcasters and in close combat, the Aura Master would win.
Classes of Magicians:
Magic Apprentice/Aura Initiate:
Starting to learn how to use Elementary-Class Magic and fight/defend against Elementary-Class Magic.
Magic Scholar/Aura Warrior:
Able to use Elementary-Class Magic and fight/defend against Elementary-Class Magic. Powerful enough to fight against weaker Magical Beasts and are foot soldiers in the Great Magic War.
Magician/Aura Champion:
Proficient in Intermediate-Class Magic and defending against spells of that class. Powerful enough to fight higher-levelled Magic Beasts and Demons.
Magic Meister/Aura King:
Mastered Advanced-Class Magic and can fight in that class. Magicians that learned a Tactical-Class spell can be classified as a Tactical-Class Magic Meister. Aura Kings are able to fight against an entire battalion all on their own.
Magic Saint/Aura Emperor:
Magic Saints are spellcasters that reached the pinnacle of their craft. All of them can use Tactical-Class spells while a select few can use Strategic-Class spells. Aura Emperors can fight against an entire army and come out triumphant.
Magic God/Aura God:
Only one person in the world is a Magic God, Roan. No one is an Aura God and perhaps no one will ever be.
Classes of Magical Beasts:
Mythic
Legendary
Common (A-F)
Advertisement
- In Serial759 Chapters
Rumble Circuit (Sci-Fi and Fantasy Themed Progression Isekai/Fighting GameLit)
Janus Campbell can't fight. And unfortunately for him, that's the only way to survive. Upcoming physicist Janus Campbell is trapped in the world of Tersaia, where shadow monsters lurk the streets, anyone can be monitored at any time and fighting is the best way to make a living; either through the Rumble Circuit, a world-wide ranking of combatants that keeps track of participants’ wins and losses in competitive duels, or through slaying the constantly spawning Essencima that terrorize the population. Unfortunately for Janus, he doesn’t know how to fight. No special moves. No signature techniques. Not even a basic grab. However, there are two people that might be able to help him out. Itzel, an avaricious woman with the ability to manipulate the wind, and Gurk, a man-crocodile hybrid of few words that can control ice, are the ones that will have to help Janus if they ever want to leave the harrowing alleys of Labrisson and rank up in the Rumble Circuit. Updates Monday, Wednesday, Thursday, Saturday and Sunday *Art is not mine. It's commissioned.
8 297 - In Serial28 Chapters
A Dance of Wyverns
A young Scot gets dragged into the wyvern gladiatorial fights of London, and brings down the entire organization in the process.
8 182 - In Serial12 Chapters
Starlight Road II
College shut-in Thomas signed up for Starlight Road II Beta without reading the contract. Now 'voluntarily' stuck in the game, he woke up as Ray, or better known as Mr. Tragedy. How will he hide his true identity without knowing much about Ray? Will his experience in Starlight Road I and bug-like high INT stat be adequate to keep him alive?
8 192 - In Serial11 Chapters
Elder's Game
In a world set upon by an ancient threat, a new cycle of civilisation competes for power and resources. Amidst the games and politicking of Elder beings, the masses are unknowingly ensnared in plots and schemes that were centuries in the making. At the heart of the world’s workings lies the Tyreal Valley—a land that promises to fulfil the desires of those who seek it. As a haven for the truly strong, the path to this promise is paved more often than not in warfare and blood. To two young stragglers fighting for more than just their own fates, it is left as their only answer. But maybe that’s just what their enemies want. Magic system vaguely similar to GameLit ones (no system nor interface to help), with certain elements that are a bit more analogue. Politics, war, looming apocalypse, a tiny dash of kingdom building, and a minor bit of crafting. There is a bit of a progression element as well as both environmental and cultural exploration. The story follows two youths more directly influenced by aforementioned Elder beings than most. Neither lead cares for politics but certain situations force them into participating, forcing them to make decisions that shape their morality. Initially, the focus is on the male lead as he comes of age in an environment with little scope to change his future, only to be thrust into new circumstances that permanently kill some of his hopes. 3k words every chapter
8 112 - In Serial20 Chapters
Akuma No Kage
For no creed. By the order of no king. In the name of no god.
8 145 - In Serial11 Chapters
Broken World Tour | Trollex X Male Reader
When Barb goes to the Techo Trolls to steal there string, they are surprised to see another troll beside Barb. The rock trolls leave with the string but the mystery's troll stays to see if there are any survivors that have escaped. King Trollex and BDB who see this captures the troll to only see a Techo Troll which surprised them...
8 186

