《New Roads!》Volume 3 Bonus
Advertisement
Now that Ben has decided on his Job the real story will begin!
We will now follow Ben on his trip to Braeen's Capital, Fridol and his later adventures!
I hope that you enjoyed Ben's adventures up to now.
Here is another Avatar presentation of Ben Varrand.
I thought you would like to know of his current stats at the beginning of the second act.
Another presentation will follow when major changes happens in the Avatar's stats or if a long time has passed between two presentations.
Enjoy,
WritteraAddicted
••••••••••••••••••
Name: Ben Varrand
Race: Human
Level: 68
Job: Conquering Trade Emperor
Vitality: 114 (+51%)
Endurance: 84 +24 (+51%)
Toughness: 90 +26 (+51%)
Strength: 74 +26 (+51%)
Speed: 68 +26 (+51%)
Dexterity: 85 +22 (+51%)
Intelligence: 115 +7 (+51%)
Luck: 62 +20 (+51%)
Fame: 831 +1100 (+51%)
Ancient Rune Knowledge: 42 (+51%)
Leadership: 48 +30 (+51%)
Respect: 107 +25 (+51%)
Honour: 232 +25 (+51%)
Still 0 stat points to attribute.
Maximum Health: 1120
Maximum Mana: 1140
Maximum Men: 102
Ascendance on Braeen Kingdom:
Ascendance on Djaden County: 26%
Ascendance on Vram County: 16%
Ascendance on Drem County: 15%
Ascendance on Vantor County: 5%
Ascendance on Ellia's County: 4%
Ascendance on Antor County: 0%
Ascendance on Bantor County: 0%
Ascendance on Fridol County: 0%
Ascendance on Meder County: 0%
Ascendance on Hergo County: 0%
Ascendance on Duntu County: 0%
Ascendance on Jungo County: 0%
Ascendance on the Three Peeks Region: 11%
Total Ascendance on Braeen Kingdom: 3%
Mana Regeneration Rate: +81%
Health Regeneration Rate: +119%
Spiritual Fortitude: +28%
Physical Fortitude: +0%
Wild Life Based Loot Quantity: +65%
Wild Life Based Loot Quality: +49%
Vegetal Based Loot Quantity: +43%
Vegetal Based Loot Quality: +36%
Wild Life Familiarity: +51%
Spirit Familiarity: +95%
Canine Familiarity: +35%
All Human skills attributes +51%
All Wolf skills attributes +39%
Due to the Moon Stone Earring effects all night time skills, attributes and stat changes will be active durring day time.
Titles:
•Noble of Braeen
•
There is no price on your head anywhere.
Position:
•
Job Aptitude:
•Political Alliances: (Exp +10%)
You can create political alliances with Political Parties, Non-Rulling or Ruling Powers.
This aptitude depends highly on your Honor, Respect, Leadership, Fame and Notoriety stats and your ability to negotiate.
Does not level up
Advertisement
•Military Alliances: (Exp +10%)
You can create military alliances with Political Parties, Non-Rulling or Rulling Powers.
This aptitude depends highly on your Honor, Respect, Leadership, Fame and Notoriety stats and your ability to negotiate.
Does not level up.
•Trade Road Builder: (Exp +10%)
You can set and create trading routes for you and your men to use.
The number of trade routes is limited only by the number of men, trading outposts and founds available.
Does not level up.
Primary Path Followed:
Business Leader:
•Business Owner: You can buy, sell and manage businesses of any type. this skill is only limited by the player's talent as a business man. Does not level up.
•Contracting: Beginner 9 (37%)
You can form contracts about goods and services with particulars.
Maximum monetary Value: 6G
Contracts can be repeated indefinitely
•Trading: Intermediate 3 (45%)
You can buy and sell more than 360 of the same item at one time.
•Market Value Evaluation: Intermediate 2 (29%)
You automatically evaluate the market value of every items you know off as you enter a settlement, house or shop.
The more you know of the kingdom and city you are in the more exact and flawless your evaluation will be.
Secondary Path Followed: (+1GP)
Cook: (Exp-15%)
•Cooking: Intermediate 3 (73%)
You can cook, boil, roast and fry vegetables and meats.
•Butcher's Touch: Intermediate 7 (92%)
All wild life based loot rises by 43% in quantity and 36% in quality.
Herborist: (Exp-15%)
•Herborism: Intermediate 4 (83%)
You can use regents to produce potions, cataplasms and bandages.
•Brewing: Intermediate 6 (59%)
You can brew alcoholic drinks.
•Nature's Growth: Advanced 1 (73%)
All plant bases loot rises by 65% in quantity and 49% in quality.
Druid: (Exp-15%)
•Inner breathing: Intermediate 8 (29%)
As you breath deeply and regularly your Health Regeneration Rate rises by 43%.
•Clear Mind: Beginer 5 (47%)
Resistance to Mental fortitude rises by 11%.
•Nature's Understanding: Intermediate 2 (36%)
The risk of getting lost in a natural environment decreases by 23%
Familiarity with wild life rises by 51%
•Spirit's Understanding: Beginner 5 (83%)
The risk of getting lost in a spiritual environment decreases by 12%
Familiarity with Spirits rises by 48%
•Spirit of the Wolf: Intermediate 7 (47%)
You can take the form, stats and skills of a wolf.
Advertisement
Not all equipment are suitable to be worn as a wolf. all unsuited equipment will be returned to your backpack.
Familiarity with all canines rises by 35%
Mana Consumption: 98
•Spirit of the Moonlight: Intermediate 6 (63%)
At night Health recuperation rate rises by 37%.
At night mana recuperation rate rises by 42%.
At night Dexterity, Endurance and Speed rises by 7.
At night Strength and toughness rises by 5.
Your wolf form now poses moonlight markings on its head.
•Night Sky's Blessing: Intermediate 5 (19%)
At night all your stats increase by 51%.
At night all your Original Form skills and attributes increase by 51%.
At night all your Wolf Form skills and attributes increase by 39%.
At night your Health regeneration rate increase by 39%.
At night your Mana regeneration rate increase by 39%.
Martial Artist:
•Martial arts: Advanced 2 (31%)
You can use all weapon types and wear all armours with no penalties or restrictions.
You can battle with or without weapons with no penalties.
Strength, Toughness, Endurance +11
Dexterity, Speed +9
Intelligence +7
Luck +5
•Meditation: Beginner 8 (37%)
By standing still you can heal yourself from mental diseases or effects from attacks.
Spiritual fortitude: 17%
Skills (Exp-25%)
•Driver: Intermediate 4 (76%)
You can drive a cart, trailer, wagon pulled by bull, cow, donkey or horse.
While driving:
Dexterity -63%
Speed -67%
•Sewing: Beginner 6 (38%)
You can create common closes using cloths or pelts.
•Mending: Beginner 5 (83%)
You can mend light copper and iron armours.
Durability +6%
•Sharpening: Beginner 5 (21%)
You can sharpen iron blades 3 times.
Cutting damage +11%
Piercing damage +9%
•Fishing: Beginner 7 (35%)
You can use a fishing rod to catch fish.
Ben Varrand Wolf Form:
Vitality: 114
Endurance: 91
Toughness: 93
Strength: 81
Speed: 76
Dexterity: 97
Intelligence: 117
Luck: 68
Fame: 831
Ancient Rune Knowledge: 42
Leadership: 48
Respect: 107
Honour: 232
Maximum Health: 560
Maximum Mana: 565
Maximum wolf: 15
•Bite: Advanced 1 (58%)
You can attack enemies and preys with your mouth.
Tiering Damage +57%
Piercing Damage +46%
•Claw: Advanced 1 (16%)
You can attack enemies and preys with your paws.
•Predatory Ears: Advanced 1 (84%)
You can hear farther than in Human Form by 57%
•Predatory Eyes: Advanced 1 (62%)
You can see further than in Human form by 57%
•Night Vision: advanced 2 (86%)
You can see in the dark and further than in your human form by 60%
•Track: intermediate 9 (24%)
Your preys body shine white.
Mana Consumption: 19/30 seconds
•Cushuned Paws: Advanced 4 (39%)
Constant stealth while walking.
•Growl: intermediate 8 (13%)
A growl that paralyses small prey with fear for 32 seconds
Mana Consumption: 110
•Howl: Beginner 7 (30%)
A howl that call fir reinforcements in the form of other wolfs.
The wolf will stay with you until they die or you enter building.
Maximum Wolf: 13
Can attract Canine’s predators.
Mana Consumption: 35
Equipment:
• Moon Stone Earring,
•
Equipment:
•Head: Moon Stone Earring,
•Shoulders: quiver, wooden arrows (90), hunting bow, backpack, satchel
•Torso: long sleeved dark green tunic, dark green long sleeved matlased vest, light iron heart protection,
•Arms: light brass armbands,
•Hands: soft leather black glove (2), murim's ring, Braeen lesser noble's ring
•Waist: Tough emdroded iron reemforced belt, Hunting Knife, large quality gourd, Kaden's Sword, one handed hatchet (2)
•Legs: dark green robes, iron protection (2),
•Feet: good clouted travelling boots, boot knife (2)
•Other: small wooden cart, horse (3),
Currency:
Gold: 4
Silver: 158
Bronze: 426
Ownership Titles:
•abandoned iron mine (7)
•abandoned silver mine
•abandoned copper mine (3)
•abandoned woodcutter hut (6)
•abandoned wood workshop (2)
•abandoned smithy (2)
•abandoned stone carrier (4)
•abandoned small house (3)
•abandoned house (2)
•abandoned 'teahouse'
•abandoned inn (7)
•abandoned restaurant/bar (9)
•abandoned workshop (14)
•abandoned farm (26)
•abandoned windmill (1)
•closed iron mine (3)
•closed silver mine
•closed copper mine (3)
•closed woodcutter hut (6)
•closed wood workshop (2)
•closed smithy (3)
•closed stone carrier (5)
•closed small house (7)
•closed house (3)
•closed 'teahouse' (2)
•closed inn (8)
•closed restaurant/bar (6)
•closed workshop (16)
•closed farm (31)
•closed windmill (3)
•small empty construction site (11)
•empty construction site (6)
•large empty construction site (2)
Backpack:
•map, Uncle Phillip's letter, Journal, property titles,
•cooking material, brewing material, mending material, sharpening material, sewing material, fishing material,
•wooden arrows (450)
•complete series of Bandit Chief of the Forest Ruins Camp, Northern Valaria Fauna & Flora book 1-3/4, Kings & Queens of Sherra book 2,3/3, Adventures of the Black Paws Islands book 1,3-5/7,
•Brehan's ring
•
Sachel:
•potions, cataplasm,
•brewing bottles, brewed bottles, empty bottles, food ingredients, food,
• seeds, roots, leafs, plants with medicinal properties,
•3 short sleeved light brown tunics, 2 long sleeved dark green tunics, 2 light brown trousers, 2 dark brown trousers, light brown robe, good clouted travelling boots
•
Cart: (sturdy field horse)
•cloth rolls, soft leather rolls, hard leather pelts, fur pelts,
•bones, teeth, claws
•grain bags, flour bags, seed bags,
•jewels, precious stones, old gold coins taken from Brehan's tomb.
•tunics, trousers, shoes, hats of common quality and uncommon quality
•wooden bracelets and necklace, wooden pearls bracelets and necklace,
•swords, pieces of armours, bows, arrows, knives, iron hammers, small axes,
•hay blocks (4), fire wood (4), tents (3), water barrel,
•dismantled small wooden market stand,
•
Horse: (2)
Currently in the care of Patrick (companion) and Arnold (companion).
Current Quests:
•Uncle Phillip's Last Wish:
Go to the city of Krint in Thyhan Kingdom and announce your Uncle's death to his friend from the Temple Order.
Advertisement
- In Serial25 Chapters
Heartthrob
Second-life can be Hell. EJ, a young and dead secretary, struggles to find her place amidst the turmoil of an unforgiving dystopia. Romance, intrigue, strife, and the violence of modern life all take their toll on the ghoulish debutante as she tries her best to stay sane and safe. Tensions are high and climbing by the second within her home city of Vitus, and all she can do is try to stay afloat. Between finding peace with her own unlife and the attentions of the city's denizens, can she avoid being drowned in the rising tide? A dark romantic thriller for mature audiences. Enjoy responsibly. Updates come out on Fridays, at 8:00 PM CST, for that authentic nighttime feeling.
8 127 - In Serial32 Chapters
Magical Girl Gang Wars(Reboot)
(Note: Rereleasing chapters as they are edited) Before we begin please remember from this point forward those that have a weak heart should turn back now. This won't be your average magical girl story. In this story, there will be many things that people may or may not be comfortable with reading. This is a story that will descend into a madness of the highest order. The happy moments will be short and sweet with sadness flowing like an endless river. From this point forward you have been warned and enjoy your stay.~ In the worlds where magical girls exist, wars are being fought on Earth and Astral. They fight against each other within the light of society and the darkness of the gang underworld. Men are at the lowest pecking order of such gangs treated like slaves to their overlords, the magical girls. Warfare is being conducted all around the world with the regular police and military useless against the power of magical girls. Drug roads are fought for, men are traded as cattle, and corruption has reached an all-time high in the governments around the world. The world is edging ever closer to all-out interplanetary warfare. All signs are pointing at World War Three, better known as the Second Magical Girl War, being on the horizon ambitions are growing. Our story takes place years before the Second Magical Girl War begins. Gangs have started sensing the change of the game and have decided to bolster their forces by hunting for new blood amongst the common folk. ---- Hey guyes if you wanna follow me on the grind and know when chapters will be released early follow me on Twitter and Facebook! Twitter Link. Facebook Link. My Discord Link.
8 128 - In Serial62 Chapters
Celestial of the Void
A young man stood at a height of 1.8 meters with an exceptional and noticeable toned physique under his beasts fur clothing. His light-brown skin illuminating under the rays of the sun with an above average face, chiseled jaws, straight nose and slightly thick sword-shaped eyebrows. His brown eyes, deep like pools of honey with a shade of violet hiding within the irises, hinting a mysterious impression. Throughout the span of 3 years, his raven black hair grew past his back, tied up into a simple ponytail.Realizing fate has given him another chance reincarnating into a new body and coincidentally under the same name, Silver. Coupled with his million years of experience and knowledge allowing him to break through the realms with ease. He begins his journey through Desolate Tundra, challenging the emperors of this new world while obtaining a power that none can even grasp.Will he rise to the top and change the era to a brighter path or become another common straggler on the path to cultivation in a once beautiful continent, now riddle with demons and beasts lurking in every corner?
8 123 - In Serial42 Chapters
The Happy Village
Note: This story has ended. This is not the final version since it needs a lot of revisions, so this is a testing ground for a newbie like me. Note 2: This novel is also posted on justlightnovels.com. Surrounded by the beauty and grace of Mother Nature, there lies a little village. In serenity the villagers live without much worries except for their jobs and personal lives - after all, there seems to be no major problem at first. Everybody is happy, everybody is well. That goes the same for two girls, Neha and Sachen, who are friends since childhood, and who believe that they will stick with each other forever. But one day, the High Order of the Celestials announces that the gods are angry at the village due to the rise of sin and corruption. They will take extensive measures to ensure the village’s survival, though for the girls, things are not what they seem. A series of events will forever condemn the girls in agony and sorrow, and will tear apart their little hearts. Illustration from book cover belongs to: Kobuta. “innocent girls.” Artwork. 14 December 2017. 23:10. PIXIV. https://www.pixiv.net/member_illust.php?mode=medium&illust_id=66291601 © 2018 SlimJim. All Rights Reserved.
8 132 - In Serial29 Chapters
I'm not evil, trust
Lonnie Winters was one of the lucky ones to become evolvers. Becoming a type of warrior that has a spirit beast, he lives his life on the edge of a scale. Trying to balance between living a normal life and making a statement that puts him as the face of evolvers. (This is an apocalypse story and those used to reading my unfinished stories. Then this is similarly a slow roasted story. This is also just second draft. Sorry for the mistakes, I started this when I was in the hospital for my knee and hip surgery.)
8 201 - In Serial38 Chapters
RotTMNT Oneshots and Headcanons
Says in the title.
8 144

