《GALACTIC: Myth, Magic, and More》Characters of Volume One and their Abilities
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Leviathan (Levi) Slater:
Only read after vol 1 so no spoilers.
None, uses the earrings to use thunder. Limit: Using the earrings can damage his body from over use.
Acheus (Ace) Titanium: Teleportation. Limits is that he can only teleport to places he’s been or places he’s seen photos of. Further distance =harder to get to destination. Sometimes teleports accidentally. Ability is evolutionary
Amy: Can create illusions with her mind.Limit: Illusions are limited to how well someone can imagine or remember something. If she remembers something wrong, people will notice it's not real. Doesn’t work on psychics. People lacking certain senses won’t see certain illusions of course, so she will have to work harder to trick them. Example: Blind person can’t see, so she needs to create the illusion of touch or sound.
John: Plant Weaponry: Controls plants and makes them stronger, changing their shape and form. Makes venus flytraps into giant carnivorous monsters, turns a rose into a thorny sword. Limit: Sometimes the plant doesn’t like him and doesn’t want to cooperate. Sometimes the plant he uses goes limp and his ability doesn’t work. Uses up water content of his body so he can’t use it too much or else he will die.
Candice/Deceit: Power to control life. Deceit uses it to raise the dead. Limit: stronger body = stronger minion. Weaker minions are useless, and usually stop working pretty fast. Requires more focus the more minons she raises. Can control all aspects of a dead body, and manipulates bones to create horrific creatures, weapons, and armor.
Mary Sue Smith: Has two abilities!!!
Primary Ability: Combat Adaptation
Her strength becomes equal to that of her opponent’s. Limit: Can only adapt in terms of combat and war. Has to get hit a few times to understand the ability… which seriously sucks….
Secondary Ability:Meta-Luck
Has the ability to always be lucky. It's pretty wonderful but Mary Sue gets tired of it…. Always wins, never has to try, everything ends up right some way, somehow, is always in the right place at the right time. Makes her life dull and boring sometimes.
Limit: Uncontrollable. Gives a good thing for the user, but the user usually doesn’t want it.
Only weakness seems to be Ability Negation, which her husband has. She never realizes he has this ability when they first meet, and it is passed on to their son, Dexter.
Wrinkle: Rewind: Can Rewind Time, setting things over again. Actions can change once the events repeat again, but it's very unlikely. Limits: Time rewinds and everyone except the ability user forgets what happened. Very few are immune to memory loss.
Rikka Slater-White: Ability: True sight. Can see things that are hidden or lost. Very useful because she can do anything from find lost car keys to recovering forgotten memories. Limit: Has to touch someone for it to work. Just because she restores memories doesn’t mean they are accurate, as the brain is stupid like that. May accidently recover traumatic memories. Has to see the memories of the person she recovers while doing it, so ends up seeing things she doesn't want to see. Can only find lost things that she’s touched at least once.
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Fei-Long (Fenton) Wong: Ability: The 6 Paths. Has the ability to use telekinesis, see auras, manipulate psychic energy into physical constructs, create shields from psychic energy, create energy beams/bombs/projectiles, and has a “6th sense”.
Limit: A lot of limits. This ability is only evolutionary so one of the hardest to learn, master, and control. Telekinesis, auras, and the 6th sense are the easiest to master, but manipulating psychic energy into physical ideas, constructs, or making shields is much harder. The person's power increases as the person’s intelligence increases, or they’re extremely creative. Therefore the ability is useless if you’re unluckily born stupid. Stress on the mind makes this ability one of the fastest to stop working.
Mary Jane Smith:
Has two abilities, just like her mother, Mary Sue!
Ability One; Earth
Can control all manners of rocks, boulders, etc.
Limit: Like all other elemental abilities it takes a quick toll on the user’s body. Is a static ability, so not much changes, and the user has to get original for attacks. Weak to water.
Ability 2: Super Strength
Even though Mary Jane is five feet tall she can crush your arm with one hand. Unlike most people who have two abilities that complement each other, with one being active, and the other being dormant, both of hers are active. These two abilities she has aren’t rare, but put together it gives her amazing advantages over foes. She can hit them long range with earth attacks, and if they get close, hit them up close with her physical attacks.
Limit: She can’t turn it off. is accidentally breaking things, accidentally hurting people, she is basically a one man army. Even though this ability doesn’t take as much of a toll on her brain as others do, she still has to work out to get stronger. Just because she has super strength doesn’t mean she’s impervious to attacks, and she has a limit her body can carry, so she is forced to push her limits. Many people who have this ability can accidentally become to strong and hurt themselves.
Savannah Washington
Ability: Flight
Limit: People don’t really respect people who can fly since it's a very common ability, and no one takes her seriously. Not really a limit, just fucking hillarious ( ͡° ͜ʖ ͡°)
Clarence
Ability: Gravitational Manipulation
Limit: Affects everybody and everything, with many unintended consequences, requires extreme focus, so its easy for him to simply look away from his target for too long and it stops working.
Johnny
Ability: He can get big.
Limit: it’s hard for him to stop once he starts, easy for him to get down to normal size but hard to stop in between. He’s trying his hardest, okay?
Tetsuya
Ability: Animal Transformation
He can turn into a giant black jaguar
Limit: Like all transformation abilities the more you use it, the more you look less like yourself. He grows cat ears and a tail eventually.
He does not like it.
Dexter Smith
Ability: Amplification and Negation
He can amplify or negate the effects of anything. Very useful for supporting others abilities, stopping enemies abilities.
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Limit: Limited range to amplify or negate an ability.
Mimi
Ability: Can control candy!
Limit: She needs candy, an artificial object. So without it she’s useless.
Invictus
Ability: Protects himself, his host, and others with multiple shields, and a long stretching cape
Limit: He becomes stronger the weaker someone he’s protecting is. So if it was a baby, he would be invincible. If it was however, someone like Mary Sue, he would be useless.
Julia Anderson
Ability: Molecule Vibration
She can make molecules around her vibrate. It’s pretty impressive. She uses it for various functions, but best of all she uses it to win fights pretty quickly. She makes the molecules in the air surrounding someone’s head vibrate so hard their head explodes. Her mom has the same ability. Julia is possibly one of the strongest characters.
Limit: Julia herself. She never takes anything seriously, so even though she has a lot of potential she never really goes for it. Physically the only thing stopping her is that it damages her throat. She opens her mouth every time it happens, so she can’t perform the trick often.
Annie O'Neil
Ability: Keratin Manipulation
Annie can manipulate her own keratin in her body. She uses this to make her nails long and sharp, as claws for close combat, a sword for more intense combat as well. She also uses her ability to grow her hair out and use it as a whip. She also loves that she can get as many hairstyles as she wants and easily grow her hair back, lol.
When her ability further evolves later on she can control her skin as well.
Limit: After a while her body will become exhausted because it has to keep producing keratin. So eventually it just stops if she uses her ability for too long!
Mark
Ability: Shadow Control
Can literally control shadows, travel through them, distort and shape them. Very useful!
Limit: He can only control shadows! Doesn’t work without shadows, like in the dark!
Kyle and Ryle Jones
Ability: Super speed.
Everything about them is fast! They even think faster, making it easier to solve problems!
Limit: Since everything about them is faster sometimes they can’t control their ability. Their ability is active but sometimes is passive, such as faster thinking, so they literally have to be careful 24/7 in case they hurt someone. Their leg muscles tire easily and they find it hard to stop, so they end up hurting themselves often.
Gabriel Gutenberg
Ability: Light Manipulation
Can create light and heat any time, anywhere!
Limit: Very damaging to his body. When he shoots lazers from his eyes, he damages them. Sometimes he accidentally burns himself. Later he becomes useless since he becomes a vampire, LOL.
Infiniti
Ability: Time Travel
I think the title itself explains how amazing his power is.
Limit: It’s safer to send people into the future than it is the past, but it's still possible to send them back. The problem is it creates a paradox, or several.
Problem 1, Casual Loop: Infiniti is very aware of this one, and uses it to torture Ace. It’s when a future event creates a past event, creating an infinite causal loop. Ace is stuck in an infinite causal loop, and can only escape it when he decides to not repeat the future action.
Problem 2, Grandfather Paradox: Going back into the past and changing something, and then returning to the present and everything is altered. This implies that the original timelines are entirely gone, or that it is self contradictory. If you went back in the past and it already happened, shouldn’t the change have already occurred?
Another example is if you went back in time, killed your grandfather, but then you would never be born. You then stay, marry a woman, and become your own grandfather, possibly creating a causal loop, or just a very strange family tree at best.
Problem 3, Fermi Paradox: If time travel is real, where are all the time travellers?
Problem 4, Newcomb’s Paradox: If you can travel into the past and change events at will, getting different results, that means the free will is not true. If each event only gives a certain outcome, then truly one could be manipulated by others and never realize it.
Problem 5, Self Consistency Paradox: Any actions taken by a time traveler or by an object that travels back in time were part of history all along, and therefore it is impossible for the time traveler to "change" history in any way. The time traveler's actions may be the cause of events in their own past though, which leads to the potential for a causal loop, sometimes called a predestination paradox.
Problem 6, Self Correction: Quite possibly the worst kind of thing to happen when using Infiniti’s power. If person A from universe Alpha went back into time, changed some things, and returned to the present but did not like the results, they could go back again. However, this would cause a paradox. Person A would no longer be person A, but person A2. Person A2 would go back in time, and meet Person A1, the original instance of time travel.
To correct the paradox, the universe would self correct, using any matter of ways to kill one or the other. There is a 50/50 change of person A1 or A2 dying. If person A2 lives and A1 dies, then the time traveller gets another chance. If person A1 lives and A2 dies, then there is a causal loop, and the same even occurs continuously until A2 lives.
This implies that there is only one timeline that a person can exist at once. However there are multiple timelines, “parallel universes”, in which different versions of oneself can meet the other without harm. If Person A from Universe Alpha went to the parallel Universe Beta, and met Person A from there, they would be fine! However Infiniti cannot do this. Instead, Lush can.
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- In Serial20 Chapters
Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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