《Chosen - A CYOARPG》Prologue - Sheet
Advertisement
You have chosen.
STR 11 (+0) CON 11 (+0) DEX 14 (+2) INT 14 (+2) WIS 13 (+1) CHA 12 (+1)
A fair spread for your stats. Dextrous and intelligent, that is all you need as a Rogue.
I shall explain your various features.
Your health points (HP) is equal to your class hit point die. Your hit point die as a Rogue is a D8, but at first level you will automatically receive maximum health. Since you have no CON bonus, your hit points will be 8.
Your armour points (AP) are equal to base 10, plus your DEX bonus, plus any other bonus that may come from abilities or armour.
Perhaps it’s a good time to give you your entire stat sheet.
Race, Class, and Level Human Rogue 1
Proficiency +2
STR 11 (+0) CON 11 (+0) DEX 14 (+2) INT 14 (+2) WIS 13 (+1) CHA 12 (+1)
HP 8 AP 13 Initiative +2
Hit Dice 1D8
Saves DEX +4, INT +4
Skills Insight +3, Persuasion +3
Attacks
Sabre, +4, 1D6+2 Slashing
Sabre (Offhand), +4, 1D6 Slashing
Dagger, +4, 1D4+2 Piercing
Dagger (Ranged), +4, 1D4+2 Piercing
Dagger (Offhand), +4, 1D4 Piercing
Dagger (Offhand, Ranged), +4, 1D4 Piercing
Shortbow (Ranged), +4, 1D6+2 Piercing
Langauges
Common, Dwarven, Thieves’ Cant
Other Proficiencies
Tinker’s Tools, Thieves’ Tools, Light Armour, Simple Weapons, Rapiers, Shortswords, Daggers, Sabres
Features and Traits
Guild Membership.
Your fellow guild members will provide you lodging and food, and will pay for your funeral if needed. A guildhall also offers you a central place to meet others of your profession, as well as patrons, allies, or hirelings.
If you are accused of a crime, your guild will support you if a good case can be made for your innocence, or if the crime is justifiable.
You can gain access to powerful political figures if you are a member of good standing. Such connected may require an offering.
Advertisement
You must pay 5GP per month to the guild in order to remain in it’s good graces.
Expertise (I)
Pick two skill proficiencies. Whenever you make a roll with these skill proficiencies, you may roll twice and take the highest.
Sneak Attack (I)
You may deal an additional 1D6 damage to one creature you hit when you use a weapon that is ranged or has the finesse property.
You require either advantage on the attack roll, or if there is an ally threatening it from melee.
This increases every other level.
Thieves’ Cant.
You can utilise code in normal conversation to communicate with those who understand this particular language. You can understand certain signs that may convey simple messages.
Inventory and Equipment
Sabre, shortbow and quiver, 20 arrows, leather armour, (2) daggers, thieves’ tools, tinker’s tools, a letter of recommendation from your guild, traveler’s clothes, belt pouch.
Currency
31 GP
Do note that your proficiency bonus increases every few levels. It is added to rolls with skills, weapons, and saving throws you are proficient with.
You may also choose four skills from this list.
Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
You may choose one additional language from this list.
Draconic, Elvish, Infernal
I would recommend stealth at the very least, otherwise you may pick and choose as you please.
In order to help you with your quest, I will gift you a … gift.
Luck of Obi
Whenever you make a roll and roll a 1, you may reroll. You must take the second roll.
Scar of Obi
You may apply your Sneak Attack ability to every attack regardless of whether you meet the requirements or not.
Skill of Obi
Your proficiency bonus is increased by 1.
Finally, you may pick your name.
Advertisement
- In Serial337 Chapters
The Immortal's Wine Store
A Heavenly God was transmigrated into a different world right after he died. After arriving in that world, he resides in the body of a handsome young man with a mechanical voice inside his head providing him with missions. It also kept on telling him to brew wine every single day.
8 3783 - In Serial43 Chapters
Mystery of the Dungeon
After long years of research on Dungeons with all his colleagues, learning all they could about dungeons. Mavis Shin, his family and friends have reached a dead end in their research. Without being able to see the other side of the mysteries of the dungeon they research how to make their own dungeon. After succeeding after several failures Mavis himself is now a Dungeon. Now able to discover the mysteries of the dungeon, how will he grow as a dungeon. Will he be conquered or will he conquered. Watch as the only sane dungeon makes friends and foes on the road to discover his own secrets. PS. This story was inspired by Lair, OreDungeon, Danmachi and a few others. You will see some similarities when it comes to dungeon structure but i will try to keep it as original as possible
8 101 - In Serial68 Chapters
Odd Heroes
Child. Teenager. Knight. King. Tyrant. Each one different a time of Reina Romane’s life, each different aspects of her personality In a world of Artists who can manipulate the Arts, the elements of the world, Reina just wishes to be left alone with the people that took care of her when she was abandoned. However, when she receives a vision of the world being destroyed, she is plunged onto the path of destiny. A game has begun with the sake of the world on the line, and Reina will need to work with the worst parts of her to save her loved ones. An insidious plot is forming and nobody is looking in the right places. People are after Reina; however, it’s not her they want, but something darker within. Something powerful. They will stop at nothing, kill anybody, and cross every line to get what they want, and Reina may be the only thing standing in their way …… if her will is strong enough This is meant to be a slow burn story with slice-of-life elements to it. There will be action, but it'll take time to get to it. A lot of the focus will be on Reina's time at the school.
8 118 - In Serial8 Chapters
The Burning Rose
Rascal, troublemaker, an annoying brat—those are the nicknames commonly attributed to Mattiaz Rider: an uncontrollable sixteen-year-old brat who grew up in an orphanage, annoying the skin off his caretakers and supervisors. Mattiaz is also a fearless dreamer with a lofty goal. Before he could even spell out his own name, he idolized the people on his TV screen known as 'spiriters'. They were superhumans, capable of impossible feats that young Mattiaz would describe as 'cool' and 'badass'. Of course, the little boy wanted to become like them when he grew up. Despite no one taking Mattiaz's conviction seriously, the incredible happens: Mathiaz awakens spirit, just like his heroes. He is immediately assigned to the New Baymort Spirit Academy in Holy Bay, eager to pursue his newfound dream of winning the famed Spirit Tournament and becoming one of the strongest spiriters ever known. However, soon after he enrolls at the Spirit Academy, Mattiaz learns that not everyone shares his idolized view of spiriters. Prejudice, hostility, and corruption drive a wedge between the spiriters and the citizens of Holy Bay. With his dream now appearing like mere fantasy, he decides to make it a reality himself. The question is: can he do it? -First volume of Individuality series-
8 125 - In Serial91 Chapters
Amber Foundation
Joseph Zheng never expected to embark on any grand adventures, but when a sarcophagus left behind by his late grandma strands him across the multiverse, he doesn’t have much choice in the matter. He'll need whatever help he can get if he wants to return to Earth in one piece, even if that means accepting the deal offered by the bizarre and powerful magician Wakeling: Joseph will work for her guild, the Amber Foundation, and in exchange, they'll help him return home. A simple transaction, until Joseph has to race pirates for plunder aboard an abandoned space station, or fight for his life against other guilds, or complete any number of impossible tasks he would never do back home. But if he wants to see Earth again, he'll have to survive long enough to find his place in the multiverse. **** Updates Saturdays. Cover is by @PenPeaches on Twitter.
8 171 - In Serial47 Chapters
Forced Development (What does it truly mean to live a fulfilling life?)
To get things started I would like to admit that this story does not bring much new to the table when it comes to the over-saturated Litrpg genre in terms of things like mechanics and power systems. Then what exactly am I trying to bring to the table with this work? A nice slow-paced novel about people maturing and growing older think of it as the re: zero or jobless reincarnation of Litrpgs. A story that tries to take into consideration how a worldwide system would affect the economics and culture of a world. A story that is much more character-focused than the typical heavy progression-focused novels this genre is known for. The RPG system, like any good power system, is there to actually explore the themes of the story and not just as a plot device for characters to get stronger. This is a story where we will see the growth of the Mc from being a baby to when he dies of old age. With plenty of heart-racing actions and intriguing plot developments along the way. Exploring themes like; What does it mean to improve at something and what does it mean to mature as a person? How does magic, the constant threat of monsters and people so much stronger than the average joe that they can destroy countries affect one's culture both on the micro and the macro scale? How people are affected by the culture in general? Generational trauma Nature vs Nurture Talent vs hard work What is morality, society, and people's opinions on both? What does it mean to be human and what does it mean to be alive in the context of a world with multiple sapient species vastly different from one another in basic biology? All these questions are going to be explored from multiple angles using the system as a catalyst for those discussions. So if any of does questions sound interesting to you what are you waiting for, I'm sure you are going to love this story. PS - Chapter come out every Friday at about the same time.
8 187

