《Re-Re:Hammer》Chapter 13
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The Bestigor was prepared for her, but Estaria was confident in her new stats, and so she moved in to meet him, starting with a shield ram and then following up with a Second Slice attack. Unfortunately, the size and general bulk of the Bestigor meant that the ram did little, and then he parried both attacks before taking a chunk of luck off her bar. This, creature, was more powerful than Estaria could have comprehended. Did they get buffs for being in dungeons? Either way, there was no time to be thinking about that, no time to be doing anything but fighting this most powerful of foes. She’d certainly gain combat experience, if not actual Experience.
Estaria flowed like water, and the Bestigor came like falling rocks, each one striking, countering and then trying to exploit a minute window left in the other’s defenses. Luck chipped away little by little, and soon Estaria was on her health, though quickly followed by the Bestigor. Eventually, she decided this fight was not going to be won without some drastic action. So she grasped her blade, gritted her teeth and feinted with her shield, leaving an opening that the Bestigor exploited. His blade bit deep into her armoured side, and the pain near knocked her off her stride. But she persevered with grit and fury, and made a Called Shot to the Bestigor’s arm as it stabbed her. She threw a Second Slice to make sure that she really cut it off, but as blade hit arm, she got a strange, popup.
Shadows of the Future: 300% Damage
There and gone in the same breath, it lasted long enough for her to cut the Bestigor’s arm off, and then was gone as if there was no evidence it had ever been to begin with. The Bestigor’s backswing was fast and brutal, slashing through Estaria’s armour and spilling copious amounts of blood on the ground. Her health dropped dangerously low, and the shock of it threw her from her feet. The Bestigor roared in pain from his lost limb, and Estaria knew she needed to get up, but her whole body felt numb. Breath coming out in gasps. Her hands felt cold, her whole body felt cold. If she could just...sleep for a moment…
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The thumping footsteps of an angry Bestigor brought her back to reality, and she barely managed to roll out of the way of the incoming hoof before it crushed her head. Now, was not the time for dying. Forcing her body up and relying on her unnatural sense of balance, there was one last chance to finish this off. Come round from his armless zone and stick a sword through his eye. High damage, plus Overwhelming and Ulric’s “Mercy of the Wolf” would help her do enough to take him out in one swing. If she could manage the blow, of course. He was shown to be as fast as she was, and as skilled. The only benefit she had, was two arms to his one. But, it was a benefit she was going to push.
Rushing at him, she then shifted of to the side and leapt, his blade coming at her and being blocked by her shield as she thrust the sword forward, driving her entire body into the blow that penetrated his eye socket and drove the creature to the ground. Finally….Finally….the fight was over. Estaria collapsed for a few moments, and then hit the yes button when the button came up to leave the dungeon.
Dungeon finished, 25000+6000 gold. Greater Potion of Experience earned. Exitting in 10 seconds.
She laid there for ten seconds before she was back in the camp. Her wounds gone and the cold feeling subsidized, but the bone-deep weariness did not. Ignoring whatever else might be happening, Estaria dragged herself to the tent and collapsed to the sound of a new box.
You have leveled up
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Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. 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I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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