《The Mighty Fountain》Departure: Map of Valenaria
Advertisement

The Independent Territories of Valenaria
Vast and pocked with defiant natives, no single folk or nation can truly call itself master of this untamable land. Settled but two centuries ago, Valenaria represents the most prosperous overseas ventures of the Old World Peoples. Its fertile plains, dense forests, and ore-rich mountains all lend themselves to an excess of booming industries. For those brave pioneers of this great frontier it represents a collective promise of a better future. Whether it be refuge, fortune, or political ambition, each faction found a place they could call home.
Sanctum Celes
The Sanctum Celes (also referred to as the Crystal Citadel) is most notably known as a strongbox to the Mighty Fountain. A vast complex has been built to protect this irreplaceable, all-important spring.
In the decades since the Calamity of Man (see Hildegard’s War of the Seven Peoples), a covenant was formed between the surviving Peoples to secure an everlasting peace. From the establishment of this first pact, the Consortium was formed to manage the fair and equitable distribution of the Fountain’s alchemic waters.
The inherently diverse nature of the Consortium resulted in the Sanctum becoming lodgings for all and sundry—political dignitaries, industrial tycoons, half-a-dozen different security forces, infamous crimelords, and more than a few occultist zealots… all of them with one thing in common: an insatiable thirst for the alchemic waters.
• • •
Ashvale: Market town of the crafter gnomes. Shops, saloons, and front offices all operate from the quaint simulacrum of a village that exists at the surface. While residential, military, and covert affairs all take place in a subterranean stronghold—accessible only to the crafters through the use of various portals spread throughout the town.
Basher’s Market: Troll meeting place and cultural hub. When walking these dusty avenues, the acrid smell of a food stall draws visitors’ attention away from the public rituals of frenzied shamans. The market’s proximity to the Rattler’s Guild has been both a blessing and a curse. Gnome and elf railmen come down the hill hungry and often in need of services—which (for a quick buck) the trolls willingly oblige. Unfortunately, along with their coin the railmen bring a drunkenness and rancor unmatched in all of the Valenaria.
Advertisement
Bowhen Manor: Vast Manor of Lord Sarkin Bowhen. The Manor plays an important role in producing agricultural staples for the region. A sizable percentage of the crops are exported back to the imperial elf homeland, Ilfindis, where they sell at a higher profit. Rumor has it that Lord Bowhen is known to use these proceeds to fuel a habit of imbibing the alchemical waters.
Erudite’s Tower: Institute for the Study of the Alchemical Sciences. Currently expanded past its original purpose of solely studying the Alchemical Waters, this institute of learning represents the premiere academic institution of Valenaria (with less notable counterparts existing in Old Marianna and Wildnook). Current focuses include studies of Miraculous Invention, Biology of the Mythological, and Political Brinkmanship.
Faria Junction: Crossroads of the Valenarian Rail. A series of wyes built at the station allow for the locomotives to switch tracks and directions. Also a point of sale for many local farmers, whose goods get are ultimately sold in either Old Marianna or the Sanctum.
Fishtown: Goblin fishing village. Their Old World origin being a hundred isle archipelago, the Goblins of Valenaria make for natural mariners. Fishtown is primarily populated by their ilk, though they—the Goblins—are found in most communities across Valenaria, and are generally well liked.
Fort Siger: Elven Border Keep. Centaur raids from the Eastern frontier have made this outpost a necessary guard against native incursions into the region. The Commander, Sybil Alderfey, is widely known as one of the greatest military tacticians in the Valenaria.
Maru’s Hermitage: Seat of the Kobold Union. Originally the Winter Palace of their Matriarch, Maru the Great, the Hermitage has since become the private world of the kobold dog-men. Decimated as the price for their valiance during the Calamity of Man their tribe has retired from the public life of Valenaria to this sylvan retreat. While they retain a small envoy at the Sanctum, their society has seen a dramatic shift toward introspection.
Advertisement
Old Marianna: Cosmopolitan port city. Although the territories are technically sovereign of any Old World nations, foreign influence inform much of Old Marianna’s political workings. In the harbour the steam of merchant flotillas can be seen filling all corners of the sky, evidence of an insatiable global demand for the alchemical waters.
Port Dag: Universal center of skullduggery and vice. A forsaken hamlet of smugglers, thieves, cutthroats, and every other manner of ne’er-do-gooder, Port Dag has gone from bad to worse in recent history. Sanctum intelligence has determined a local tavern and inn, The Sunk Fortune, as the nerve center of this criminal underground. Along with grog and comfort, The Fortune, is known to provide its clients with much sought lead information regarding work of a less-than-legitimate nature.
Rattler’s Guild: Railroad operator. Originally a joint venture between the gnomes, elves, and Erudite’s Tower, due to the immense dangers of travelling the countryside, the Rattler’s Guild holds a virtual monopoly on the safe transportation of goods and people. The current guildmaster, Baloth, was born in Old Marianna to a prominent digger gnome family.
Wildnook: Mountain home of the digger gnomes. Chief exporter of ores and solid fuels (charcoal, coal, and coke) this important resource and industrial center plays the central role in land improvements. They are led by Master Engineer Zek, who in his envy for the crafter gnomes and their portals built a superior transport of his own: the Valerian Rail Network.
Uz: Ancestral capital of the Frognari People. Of all the native peoples found in Valenaria, only the Frognari were capable of contending with and (eventually) collaborating with the Old World settlers. The naturally defensive position of their capital deep within the Great Swamp, negated any attempt at invasion. And, though they had no retort for the devastating action of musket fire, their innate ability to camouflage meant that (in small numbers) they were able to navigate the outside world virtually undetectable. Natural scholars, the Frognari have a tenacity for for learning new sciences and inventing out-of-the-box solutions. As such in modern times many of their rank populate the halls of the Erudite’s Tower.
Advertisement
- In Serial45 Chapters
From the System with Love: A Quick Transmigration Story
User: What's a "transmigration"?System: I believe it's another term for "world hopping".User: Oh.... but I'm not world hopping, I'm fixing timelines?System: The author thought this sounded better.User: Eh well, they're the author so...wait, who do you love?System: ???User: The title says, "With Love", so who do you love?System: Ha. Ha. Ha. The author thinks they are witty.User: So you don't love anyone?System: This system is programmed to work.User: That's not answering my question.System: ...User, about the next mission...-------- Felicia died and somehow got selected for a job fixing dimensional errors. Helping her complete her tasks is a strange machine-like being called DARS. Follow her as she makes her way through 10 different dimensions and slowly discovers the real reason behind her "selection". -------- Author's Note: This is my spoof/homage to the Quick Transmigration genre. There is an overarching story (with the main tags being: romance, slice-of-life, fantasy, and comedy) and then "level" specific stories with their own genres and tags. To get an idea of what you're in for, please read the level below. Levels will (and have!) been changed to fit my mood, but their titles/themes generally remain the same. NO UPDATE SCHEDULE (sorry). A story I write when I need a break from other works. -------- Level 1 (Completed): How to Raise a Cold CEO - Siblings, Child-to-Adult, Slice-of-Life, DramaLevel 2 (Current): The Sins of the Mother - Fictional Medieval Era, Parenthood, Tsundere, Forever AloneLevel 3: The Henchman Demands a Raise - Childhood Friends, Genius, High-school, Rags-to-Riches, SuperpowersLevel 4: Demon Lord, Repent and be Saved! - Magic, Demons, Romance, Overbearing Love InterestLevel 5: Who Needs the Female Lead? - Romance, Modern, Slice-of-Life, Doting Love Interest, TragedyLevel 6: Matchmaker, Matchmaker, What Big Teeth You Have! - Dragons, Princess, Travel, Clingy Love Interest, Time-Loop, MagicLevel 7: Evil Step-Mom Retires to Eat Melon Seeds - Doting Parent, Fictional Ancient China, Absent Father Figure, Court DramaLevel 8: Join Demon Sect Today: High Pay, Fast Promotion, Best Benefits! - Cultivation, Asian Theme, Boss, Minions, Monsters, Comedy, Black-bellied Love InterestLevel 9: Trending: #hivemindwantsyourautograph - Sci-fi, Aliens, Invasion, Misunderstandings, Ambiguous LoveLevel 10: Dogs are More than Man’s Best Friend - Magic, Slavery, Beastmen, Nobility, Riches-to-Rags, Slow Romance
8 104 - In Serial32 Chapters
Zao Ning. The Reincarnated Cultivating Dragon.
Dragons are known as the top exisistences in any story you read, and I can atest to this! Being a dragon myself I can easily tell you how awesome I am! ... ... ... Or I could have, if I hadn't been murdered by my own kind and eaten by my own children! *clears throat* Anyways, now it seems I have been turned into a lowly human, but fear not as I, Zaragnathor will once again rule the wo-... I mean I, Zao Ning will once again be at the top of the realms! *********************************************** Author's note: I do not own the cover, the original can be found here! https://www.the-arcade.ie/2016/03/allies-to-humanity-in-the-fight-against-dragons/ One final thing! Barely any of these chapters are edited. I barely have enough time to write so I never edit chapters. Sorry for the bad grammar! Hope you enjoy the story!
8 348 - In Serial16 Chapters
Asd: A Werelion's Journey To Arcane Supremacy
In a world where being a Were meant being a slave, the last Werelion Asd just gained his freedom after being a slave for all seventeen years of his life. He decides he would use his new found freedom to study and master the one thing that led to his people's defeat and downfall..... Magic. But this is easier said than done as magic is fickle and the society he lives in would not be willing to see him as anything other than a slave and animal beneath the heels of civilization. with his freedom gained all he hopes for is a chance to have a better life for himself and what's left of the Were/Beast people race, and power to be with the one he loves. But as he will soon come to find out, the universe has a grander destiny in store than the path he has chosen for himself. and it is a destiny that would set him up against kingdoms and empires, Gods and emperors, darkness and light, vampires and dragons and even hell itself until he stands at the peak of it all..... King of his own domain. Image does not belong to me. Updates are ahead on Webnovel with a few chapters. Will update here at 3 chapters a week till it catches up. All criticism is and will be appreciated.
8 109 - In Serial36 Chapters
Ash. The Legends of the Nameless World. Progression Gamelit Story
"The Legends of the Nameless World cycle" includes the stories of key characters of the "Dragon Heart" saga. "Ash" is the first of the prequels to the "Dragon Heart" series. It can be read as a stand-alone book.Even before Myristal went out, before the battle of the Heavens and the Earth broke out, before the Black General was imprisoned on the Mountain of Skulls, a wizard had wandered the endless expanses of the Nameless World in search of his past and his future. This is the legend of Ash, the Master of a Thousand Words, the Bloody General. What’s true and what is fiction is up to you to decide. But this is how his story was told to young children, so that they wouldn’t be afraid and have nightmares, back when the legends of the old world were still remembered.
8 217 - In Serial137 Chapters
Shining Duos
Living your best life, an easy sounding feat that is in reality incredibly tough to do in a universe where everyone has extraordinary powers. Though for one Kazami Star he was born with supreme gifts allowing him to live out his greatest desires! To the heavenly pleasure of tasting the love of a fairy maiden or crushing his enemies with supreme power that even gods will tremble upon seeing, he wants it all. Plus he isn't alone! His celestial eccentric twin Kuzumi Star who takes pleasure in the despair of others wants to enjoy life to the fullest as well as long she travelling with her dear Kazami. Fame, Power, Kingdom Toppling Beauties is all that Kazami gain in the exhilarating adventure of cultivation. Though not everything is as one to one as it seems...
8 159 - In Serial7 Chapters
What in the World?
A young man from the modern world that is desperate to escape the current society but, then was transported to another world suddenly and thus began his adventure on building his dreamed society.
8 64

