《Sunday Game Sessions》Chapter 10
Advertisement
“So I took 3 damage from the fall, but Margaret didn’t take any?” asked Anne with a theatrical scowl.
“She made her dexterity check, so she managed to grab the lip as she started to fall. You failed so you fell into the pit and took 1d6 damage,” explained Gary.
“Are there spears or something at the bottom that damaged me?” she asked.
“No, just the fall. Characters take 1d6 damage per 10 feet fallen. Spears or blades at the bottom would do additional damage.”
“Can we see anything coming with our infravision?” asked Dave.
“Unfortunately when you’re near a large heat source, like the torches, it swamps your infravision and you can just see normally. If you wanted to use your infravision, you’d have to extinguish the torches, then the human characters would be blind.”
“That’s not a good idea,” said Kate.
“So, I guess I climb out of the pit,” announced Anne.
“Unfortunately the lid has sealed, so you’re trapped in there until it’s opened again”.
“Can I use ‘Cure Light Wounds’ to heal myself at least?” she asked.
“Sure,” Gary agreed “Roll 1d6 and add 1 and you’ll restore that many hit points.”
“I only rolled a one,” Anne admitted after rolling the 6 sided dice.
“SInce you took three damage, that will heal you for two and you’ll still be down a single hit point. The rest of the group sees eight kobold guards pour out of a northern passage, spears held ready. They’ve clearly been drawn from the noise of the trap being sprung and they charge at the party. Roll initiative!”
“We got a five,” Dave announced after rolling a six sider.
“I only got a three, so you have initiative. You get to do magic first, then they get to do magic, then you get to fire ranged weapons, then they get to fire ranged weapons, then you get to move and melee attack, then finally they move and melee attack. Since they’re charging, you can go ahead and do any magic or ranged attacks first.”
Advertisement
“I wish I could hit them with ‘Magic Missile’ again.” Kate announced. “But I decided to memorize ‘Sleep’ when we were back at the Fort. I don’t think that does anything here, right?”
“You can use ‘Sleep’ now if you want,” Gary admitted.
“That actually might be a good idea,” suggested Dave. “‘Magic Missile’ has just been taking out one guy at a time. If sleep could put more of them out of the fight that’d be worth it.”
“Ok, I’ll cast ‘Sleep’ then,” Kate said, changing her mind. “How does it work?”
“Read it over in the game manual that you have, then explain it to all of us. Basically it’ll put some of them to sleep, but I don’t remember how many or whether or not they get a saving throw.” Gary instructed.
The groups started talking about work as Kate looked up the spell in the game manual. Frank offered to make another pot of coffee if anyone was interested, while Anne’s dog Han lazily looked from his dog bed at the group of people sitting at the kitchen table.
“So, it says it only affects 4d+1 HD creatures, so will it affect kobolds?” Kate asked.
“Definitely,” confirmed Gary.
“It says that I can put 2d8 HD worth of creatures to sleep and that they can be killed instantly with a bladed weapon when they’re sleeping. So how many do I affect?” she asked.
“Roll your 8 sided die twice and add them together,” Gary instructed.
Rolling twice, Kate said “Ten”.
“All eight kobolds stumble and collapse to the group mid-charge. You hear loud snoring from the group of them.”
“They’re ALL asleep?!?” Anne asked in shock.
“Well that’s amazing,” announced Dave. “I should have learned ‘Sleep’ from you instead of ‘Magic Missile’”.
Advertisement
“When I played years ago I thought ‘Magic Missile’ was the best 1st level spell,” Kate said “I didn’t realize ‘Sleep’ is so good!”
“I think you were playing Advanced Creatures and Caverns when you played years ago.” Gary replied “It might have had a saving throw, I don’t remember. ‘Sleep’ is a very powerful 1st level spell.”
“Can I kill them all and take their stuff without falling into the pit?” asked Dave.
“You remember where the pit opened and you can jump over the edge of it to the kobold’s side. With any edged weapon you can kill them one at a time.” Gary confirmed.
“Wait!” Margaret suggested “Shouldn’t we take back a prisoner or two?”
“There’ll be more we can grab later,” suggested Dave “Let’s kill these now and look for prisoners later on.”
“How do we get Anne out of the pit?” asked Frank, refilling everyone’s coffee mugs.
“Can we push down on the side of the lids together to try to open it?” asked Margaret.
“Yes, straddling the edge and working together, you’re able to push down on it and trigger it again, reopening it. If any of you have rope you can lower it down and get Anne out of the pit.”
“Damin,” Anne corrected.
“Damin,” Gary agreed.
Advertisement
- In Serial19 Chapters
An Edge With No Blade
There are two ways to gain superpowers. By drinking one of eight vials filled with powerstuff, or having a really bad day. Lucy wants friends, and is prepared to make bad decisions to get them. In Streamrock City the supervillains outnumber the heroes by three to one, and their feeder gangs have widely impacted life there. The Bad Dogs dominate, and freely run underground fighting rings. The Junkrats spread their supply far and wide. Agni’s Aatma eye their neighbors patiently, preparing to take more territory. The remnants of the Hellrider Angels refuse to fade into obscurity. And the Courtesans have a history in the slave trade. The Sentinels and Sentries on the hero’s side are understaffed. Worse, their strongest heroes are underaged. And somewhere, an entity writhes, watching and waiting. [participant in the Royal Road Writathon challenge]
8 648 - In Serial7 Chapters
That one time i was killed then i was Transported to an alternative world where i had to fight in a dungeon to survive
man gets killed then he is enslaved then he has to escape but he is a hero that the world has a story about him saying he will come and he will help humans and monster co-exist
8 148 - In Serial21 Chapters
Daemon Born
A boy with an unknown origin who lives in the modern futuristic-medieval cultured world of 2090, where strange massive portals, known as """"Rifts"""" that lead to other worlds started opening up, releasing all kinds of monsters and demons. The current world government consists of an Order of Holy Knights, who never believed that magic was real, until now.Being brought into this world by the same means as the creatures from the Rifts, he wants to know how and why he was brought in this world in the first place. Thus leading him to believe that the Holy Knights hold the answer to all of his questions.But as he does this, he faces beasts, bounty hunters, knights and demons, while meeting friends and making allies on the way. Before he get's any answers, he has to fight through both a figurative and literal hell.
8 131 - In Serial9 Chapters
The Age of the Sentinels
Ynnam is a young boy, disenchanted by working on a farm. He craves adventure in the far away city of Deadshell. His father is distant and cold towards him and his brothers are away hunting, but when they fail to return Ynnam is concerned they may never come back. Anders is an Imperially trained Sentinel, sent on a puntitive assignment to guard a prison on the frontier. His assignment may not be as dull as he’s imagined however, as events beyond his control begin to manifest. Zalu is a postwoman from Deadshell’s undercity. She’s caught between two worlds, the opulence of the surface and the homeliness of the undercity. She discovers a sinister conspiracy that forces her to take sides and join a revolution. Each of them is linked, thought they don’t know it, and all play separate parts in a larger story beyond their imaginings.
8 177 - In Serial26 Chapters
Imaginary Numbers
In a place of eternal dusk, where the sky is no longer blue, stygian walls of sable forts keep the night at bay.A former bastion of knowledge, where weeping angels dance, lifeless in its depths.A dormant stronghold, where forlorn ravens sing, dim-lit by the midnight hues, yet no stars stood.An endless night, locked in twilight, and bound by the unseen moon.A place where the fallen king resides... where he sleeps.This is the story that he made.Isn't that right... Nonary?
8 111 - In Serial27 Chapters
Lies [✓]
[Max X Reader]"Just tell me the truth, and no, not the 'truth' Max, I mean the REAL truth! I'm sick and tired of all of your lies!"-The art cover is not mine, credits to the artist. -Achievements (Thank you guys so much!)15 in #campcamp (july 25th 2019)6 in #campcamp (august 9th 2019)5 in #campcamp (august 12th 2019)4 in #campcamp (august 28th 2019)3 in #campcamp (September 18th 2019)1 in #campcamp (september 27th 2019) [OMG TYSM]-I do not own Camp Camp or any of the cannon characters, this is a fanfiction -I hope you enjoy this Max X Reader [remake is being written, first few chapters will be posted once i've finished writing the fifth chapter]-
8 230

