《The Eye of Demun》Life and Culture
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Personalities:
- some Simians are born with two personalities in them represented by two people; they can be good or bad; the personalities represent the dynamics of the individual’s personality
- people who are mentally ill have crazy and even psychotic personalities and sometimes children who are mentally ill can be so shocked by what their personalities do that they fall into comas
- personalities are always represented as adults
- personalities can only harm a person and not each other
- it is harmful to a person if they keep their personalities locked up
- at the ages between 16 and 25 a person’s personalities come out; these are the early adult years¹
- the way a person takes out and put away personalities is inherited and taught by families
- animals do not have personalities represented
- some people have animal guides, which are animals that can talk and who help in keeping their personalities in line; all animals can be guides but some don’t like Simians
- personalities usually stand or walk about in a room to avoid taking up seats and some places have rooms for them; they like to gamble
- you don’t have to provide for the personalities and with a thought, their appearance and clothes can change; they do not eat
- people who have their personalities released in childhood usually become angry people later in life
- personalities only speak in the plural and must stay in the same structure as their owner; they cannot be sent on errands, etc.
- removing a person’s personalities leaves them empty emotionally, except when it happens in infancy and childhood
- women who have their personalities removed almost always commit suicide
Priest-Physicians and Men:
- only priest-physicians can put in, take out or remove personalities; some crooked priest-physicians do this for payment; the penalty is 35 to 50 years in prison
- to embarrass someone, a person can pay a priest-physician to let someone’s personalities out without their permission while that person is asleep and can make it hard for them to put them back in
- if a personality commits a crime it can be removed forever by a priest-physician
- sometimes priest-physicians have a tough time taking out, putting in, or removing personalities
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- priest-physicians do not allow others to watch them work and are shrouded in mystery; to operate, they put the person in a sleep state
- priest-physicians do not have their personalities represented and cannot
- it is hard for a priest-physician to put the personality back into a child and sometimes they can’t
- personalities can’t harm the priest-physicians
- men without personalities almost always become priest-physicians or go crazy
- just because a man doesn’t have personalities does not mean he is dull; they are just slightly off because they have their personalities pent up
- it is a grueling trial to become a priest-physician; they must live in a temple, study for 25 years, and can’t have families
- priest-physicians can only be men and only men can be born without personalities
- people can purchase medallions to keep others from tampering with their personalities but they cost 1k mumuks and up; can only get them made by a priest-physician
- men can go to temples to get guidance and treatment if they do not have personalities
- men without personalities can still have animal guides and families
- priest-physicians know whether a male child will have personalities or not at birth
- men who develop personalities later in life are believed to be late bloomers, but they have had stolen personalities given to them
- only a woman’s personality can be put into a woman and a man’s personality into a man
Life:
- there are hover/flying cars, motorcycles, and boards
- the year is 7771 from the time of first recorded history, 1,753 years from the present (2018)
- Simius is much like Earth but has two islands in the Pacific Ocean
- there is only clean energy and no fossil fuels
- there is contact with one species, Draigonnians, who live side by side with Simians and who were welcomed with open arms to live on the planet; the government sends space employees to Draigonn Prime, and people believe they might know more about other planets and species than they let on; the only Simians that live on Draigonn Prime are space employees, but some Simians visit Draigonn Prime for vacations
- Draigonnians contacted Simius to expand commerce/technology
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- Simius Import: xyloium, technology (Space Travel, Clean Energy)
- Simius Export: narcotics, technology (Medical)
Xyloium
Quartz
Imported from Draigonn Prime
Abundant on Simius
Highly Resistant to Mechanical Weathering
Highly Resistant to Mechanical Weathering
Highly Resistant to Chemical Weathering
Highly Resistant to Chemical Weathering
Cleavage: Yes
Cleavage: None
Mohs Hardness: 10
Mohs Hardness: 7
Voltage: Higher than 12500 V
Voltage: 12500 V
Xyloium: 5 Pros, 1 Con
Quartz: 3 Pros, 3 Cons
- Draigonnians are pale-skinned and have pale hair; the irises of their eyes, inner mouths (except teeth), nails, and blood corresponds in color called points; there are seven points: purple, orange, blue, green, red, yellow, and pink; she-male and he-female Draigonnians have corresponding markings like spots extending from their temples to the front of their ears
- Draigonnians do not have personalities represented and many are doctors and scientists studying those who do
- education is free up to one bachelor’s degree; if desiring other degrees, people must pay
- with clean energy and environment, the Simian life expectancy has increased to 150 years, usually 130 to 140 with some lucky people reaching 180; Simian women menopause at age 120
- Draigonnian life expectancy is 300 years, usually 280 to 290 with some lucky Draigonnians reaching 330; Draigonnian women and xen menopause at 270
- all Simius is united under one rule by a prime minister who appoints others beneath them to rule on continent, parish, and city levels
- there is one world currency
- contact with Draigonnians happened 227 years ago in 7544
- there are ten school grades plus kindergarten and preschool; preschool starts at age four and most graduate high school at age 16; elementary school is grades K to 6 and high school is grades 7 to 10
- Simius’ sun: Soleilnus
- there are Mirro Draigos in some cities; the population in most of them is around 50k and usually measures about 20mi²
- Draigonn Prime temperature:
S. Pole:
winter: -152° F
summer: -36° F
N. Pole:
winter: -80° F
summer: 16° F
equator gets up to 88° F
distance from their sun is 117.28 million miles and they are the ninth planet
water is blue, snow is white, and the sky is a light lavender
Other Beings:
- Androids: look, feel and act human; it is hard to tell the difference between an android and human; can run 55 mph; it is illegal to make androids with emotions and self-aware without a morality chip installed; the penalty is 65 years to life in prison depending on if the AI commits a crime or not; androids must reveal that they are androids if anyone asks; a retina scan can tell a person if someone is an android or not
- Cyborgs: humans with robotic enhancements; employed by the military
- Robots/Tin Cans: do not look or act human but more like computers with the semblance of a human; can run 43.5 mph
- Holograms: limited to holobays which cost 500K mumuks to install in a personal home; most people visit holoresorts that make holobays available for a price; individual small interactive holograms are available and usually range between five and 1k mumuks depending on features
- Draigonn Prime Plant and Animal Life on Simius:
animals are not allowed to be released into the wild; must have a permit to own a domesticated one; penalty for their release is ten years in prison plus 10K mumuks
plant life is not permitted to be planted in the ground, but can be owned as potted plants and must be disintegrated completely to dispose of; penalty for planting in the ground is 15 years in prison plus 15K mumuks; exception: allowed in Mirro Draigos where there is a tax paid and must have a permit
Regions and Their Earth Equivalents:
Simius:
- Oceans:
Lo Ocean: Atlantic Ocean
Oopfrod Ocean: Arctic Ocean
Si Ocean: Pacific Ocean
Zungza Ocean: Indian Ocean
Bonfrod Ocean: Antarctic Ocean
- Continents:
Amarta: Africa; people: Amarian
Bonfrod: Antarctica
Junglei: Asia; people: Jungleisian
N’Sombata: North America; people: N’Sombatan
Oopfrod: Artic; not a continent
S’Sombata: South America; people: S’Sombatan
Winburdon: Europe; people: Winburdish
Zumbria: Australia; people; Zumbrish
- Islands:
Ea’Porctra: middle of Si Ocean
We’Porctra: middle of Si Ocean
- Cities:
Bharma, We’Porctra - Mirro Draigo in the downtown area
Draigonn Prime:
- towns:
Rivkow, Jemolsa - a town where the sacred Rivkow Caves are located that contains the warm sacred Rivkow Lake
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