《THE PALACE ↬ FACECLAIMS [✓]》eighteen.
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olivia cooke
twenty two
brown
brown
she is know for her role as rachel in me, earl and the dying girl and as emma in bates motel
olivia he's so precious and i love her so much
*age may not be right due to the fact that i'm too lazy to check if they've aged yet*
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- In Serial528 Chapters
The Power of Ten Book Four: Dynamo
Getting carved off a soul is traumatic. Getting snared by an extradimensional entity for unknown reasons is worse. Waking up in a new world that is suspiciously familiar to your favorite reading material as a kid is downright crazy, but there's been some big changes to canon... Soul-Shard Vier wakes up in a Marvel Universe with no idea of what to do in the grand scheme... but it's a super-hero universe, and it's friendly to EVERYTHING you might try to do. Time to not buy into comic book universe power stasis and start climbing the scales, and if you get to exploit some canon that's still relevant along the way, all the better, right? ---A Marvel Comic universe (not Cinematic!) style fanfiction, with some major differences. ---As a comic book universe, power-ups happen with great speed. Leveling meets Bestowed Great Power for Great Responsibility! ---It's a comic book universe, so the scale goes Way Up, and anything goes. Credit to Jack of Hearts for the cover! Updated Daily. The Power of Ten series has updated daily since 11/2019!
8 1581 - In Serial37 Chapters
Paragon of 2 Worlds - LitRPG Fantasy
Zane is your average guy, living alone in an apartment. It was a bit lonely, but life is good. His job pays well. And with good colleagues, it makes the office a good place to be. But . . . everything changes when the Karen has arrived. The spinster witch throws the enjoyment of work out of the window. Overtimes were like throwing candies on Halloween, and on one of those overtimes, Zane went through a night that changes everything. An act of valor teaches him the unknown of the world. Bringing him to a crossroads that will change everything that he knows about the universe and a potential new life. But . . . things don't go his way that easily. Waking up, he's still here on earth with a hellish job waiting for his return. Something that he isn't looking forward to. But . . . did he really fail? He discovers the status and skills blessed upon him and realizes it isn't a dream after all. Hope has returned, and the excitement of getting to know a new world is nothing short of amazing. But . . . is his world really that safe when compared to the world of sword and magic? Slowly, Zane will find out and realize that perhaps the two worlds aren't that different from one another. ---------------------------------------------------------------------------------------------------------------------------- This cover has been designed using some resources from Freepik.com: Designed by upklyak / Freepik
8 173 - In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 193 - In Serial8 Chapters
BangTanBoys Diary(Published)
All of About to BTS ~Read this if u Fans of BTS~
8 159 - In Serial25 Chapters
ReWritten: The War of The Kingdoms
A cast of actors, famous for their roles in the hit show "The War of The Kingdoms" are ready to film the last scene of a very long day, when a sorceress thrusts them into that very same world the show portrays. Now in the world of Noth Mildor, a place they once believed as a land of fiction, they soon realize that this world and the war between the world's Kingdoms are anything but fiction. With the help of a few, they learn the magic and sorcery that energizes the world and all around it, hoping to survive and explore this mystical and beautiful place while being on guard not to be devoured by it.
8 87 - In Serial69 Chapters
Malec one shot
My boys malec and my crazy mind
8 238

