《Winterborn》Chapter 28 - Wrathful Wraiths
Advertisement
The stairs down to the catacombs was a simple switchback. Lanterns lit with silver flames illuminated the catacombs. These everburning lanterns were a simple magic, providing heatless light with the illusion of flame. They were commonly used, it was true, but I had never heard of them being used so thoroughly before in a tomb, as though trying to drive back all trace of shadows. Usually, people wanted to give the dead at least some shade to sleep in.
Other than the silver light, the most notable thing in the surprisingly clean and dry chamber we found ourselves in was a statue of marble inlaid with silver. I was only passingly familiar with religions, but it was obvious that the statue depicted the three phases of Selune, the child, the maiden, and the crone. Only, in this statue, the crone was in the center spot. Fitting for a house of the dead, I supposed.
As we spread out at the bottom of the stairs, we were startled by a chorus of ghostly wails approaching us. Through the wall of what had to be one of the lesser crypts, five shadowy shapes emerged, their black forms appearing to be orcs with cruel blades. Not all the wraiths had followed Brathik as she tried to distract them, it seemed. No matter, we would cut our way through them, regardless.

Initiatives
Siora
Vestele
Melinda
Frostmane
Wraiths
W2’s Will Save (Shadow Evocation): 1d20+6 = 9 (Fail)
W2’s Ref Save (Fireball): 1d20+4 = 15 (Fail, full damage)
50% miss chance: 1d100 = 72 (Hit)
W3’s Will Save (Shadow Evocation): 1d20+6 = 12 (Fail)
W3’s Ref Save (Fireball): 1d20+4 = 13 (Fail, full damage)
50% miss chance: 1d100 = 5 (Miss)
W4’s Will Save (Shadow Evocation): 1d20+6 = 19 (Fail)
W4’s Ref Save (Fireball): 1d20+4 = 8 (Fail, full damage)
50% miss chance: 1d100 = 17 (Miss)
W5’s Will Save (Shadow Evocation): 1d20+6 = 19 (Fail)
W5’s Ref Save (Fireball): 1d20+4 =17 (Fail, full damage)
50% miss chance: 1d100 = 95 (Hit)
Siora’s Shadow Evocation (Fireball): 10d6 = 27 (Fire)
Siora uttered a curse as the wraiths approached, and quickly cast a spell of shadow that turned into flame as it exploded, engulfing four of the incorporeal creatures. Unfortunately, two emerged from the pyre unscathed, though the other two looked far the worse for the wear. “I’m not going to be much use against these things.”
Vestele’s Rebuke Undead: 1d20+2 = 10 (7 HD or lower creatures)
Rebuking Damage: 2d6+9 = 16 (total HD rebuked)
“Don’t worry, sister. That’s why I’m here.” Holding her holy symbol in hand, Vestele looked at the closest of the undead, and decreed, “BY THE POWER OF MALCANTHET, STAY BACK!” Three of the wraiths, including one of those that had been burned by Siora’s spell, cowered as Vestele’s channeled divine power swept over them.
Melinda’s Concentration check: 1d20+24 = 41 (Success)
Melinda’s attack roll (W1): 1d20+22 = 33 (Touch) (Hit)
50% Miss Chance: 1d100 = 100 (Hit)
Vitriolic Chain damage: 7d6 = 25 (Acid)
Melinda’s attack Roll (W2): 1d20+22 = 25 (Touch) (Hit)
50% Miss Chance: 1d100 = 59 (Hit)
Advertisement
Vitriolic Chain damage: 12 (Acid) (Dead)
Melinda’s attack Roll (W3): 1d20+22 = 33 (Touch) (Hit)
50% Miss Chance: 1d100 = 1 (Miss)
Seeing a cowering wraith in my face, I did the only natural thing. I blasted it with a bolt of acid. My strike hit, and then chained to the cowering burned wraith, destroying it. But when the blast chained again, it slipped straight through the undead creature. “Damn it all! These things are going to be a pain!”
Frostmane’s attack (W5): 1d20+24 = 42 (Hit)
50% Miss Chance: 1d100 = 93 (Hit)
Bite Damage: 1d8+17 = 22 (Dead)
Frostmane darted around the side of the statue, and bit the shadowy wraith who had been burned by Siora’s false fireball. The wraith wailed in frustration as it was sent to a final death. “These things make my skin crawl. Let’s kill them quickly!”
W4’s Attack (Melinda): 1d20+5 = 17 (Touch) (Miss)
The force of five wraiths had quickly been cut down to three, and two of those were stuck, forced to cower in awe of Vestele and her demon goddess. The last approached me, swiping at me with its shadowy sword. But the creature was too slow, even with its incorporeal form, to hit me. Their touch was legendary for its debilitating effects, but that only mattered if you were touched!

Siora’s attack (W3): 1d20+14 = 21 (Hit)
50% Miss Chance: 1d100 = 65 (Hit)
Damage: 1d6+2 = 7 (Piercing)
Siora’s attack (W3): 1d20+9 = 15 (Hit)
50% Miss Chance: 1d100 = 5 (Miss)
Not wanting to waste more spells on these creatures, Siora put an arrow to the string of her shortbow, and fired, striking the wraith cowering in the back. The shot hit center mass, but that meant nothing to an undead, of course. Her second shot was on target, but unfortunately passed through the creature, victim to its incorporeal nature.
Vestele’s Attack roll (W3): 1d20+13 = 15 (Hit)
50% Miss Chance: 1d100 = 68 (Hit)
Damage: 1d8+1 = 5 (Piercing)
Vestele followed her sister’s lead. She couldn’t approach the wraiths without releasing the ones cowering from her, but she could shoot them with impunity. And so, she brought her crossbow up, and fired a bolt into the wraith her sister had just hit, further wounding it.
Lingering Acid Damage (W1): 2d6 = 8 (Acid) (Dead)
Melinda’s Concentration check: 1d20+24 = 39 (Success)
Melinda’s attack roll (W4): 1d20+22 = 26 (Touch) (Hit)
50% Miss Chance: 1d100 = 60 (Hit)
Vitriolic Chain damage: 7d6 = 23 (Acid)
Melinda’s attack Roll (W3): 1d20+22 = 33 (Touch) (Hit)
50% Miss Chance: 1d100 = 53 (Hit)
Vitriolic Chain damage: 11 (Acid)
I smiled as I saw the acid left by my last attack burn away one of the cowering wraiths. But I didn’t have time to celebrate, just yet. Turning my attention to the wraith that could still fight, I unleashed another blast of acid, striking it in its spectral chest, and chaining the blast to the last of the cowering wraiths. Still, I reminded myself not to let my guard down. If there was one lesson I had learned, living on the tundra, it was that it only took one mistake to bring total destruction upon yourself.
Advertisement
Frostmane’s Frost Breath: 4d6 = 18 (Cold)
50% Miss Chance: 73 (Hit)
W3’s Ref Save (Frost Breath): 1d20+4 = 12 (Fail, Full damage) (Dead)
W4’s Ref Save (Frost Breath): 1d20+4 = 8 (Fail) (Fail, Full damage) (Dead)
Frostmane, seeing that the only wraith capable of moving had its attention focused squarely on me, darted partway into one of the corridors, and turned back to face the wraiths. He breathed in deep, and then unleashed the frost breath I hadn’t seen him use in what felt like forever. It was enough, though, because both wraiths wailed and faded away into nothingness.
Your party has defeated 5 Wraiths!
Melinda gains 0 xp.
Frostmane gains 0 xp.
Siora gains 0 xp.
Vestele gains 0 xp.
I took a breath as the last wraith crumbled away. It was a little sad that we didn’t gain any XP or loot from these things, but, then, we weren’t exactly fighting creatures that truly pressed our abilities. “All right, let’s look around, and see if we can find a way to turn on the moon before any more wraiths show up.”
Siora’s Search check: 1d20+23 = 33 (Success)
Siora moved closer to the statue. “I think I know how we unlock the moonlight, or whatever. There’s a space here, in the Crone’s chest.”
We gathered close to see, and, sure enough, there was an indentation in the statue, across the crone’s chest. It was not immediately obvious, since the indentation was in the shape of a Selunite symbol, but, now that Siora mentioned it, it was obvious that something belonged there. No doubt, the key that the ghost mentioned was probably a holy symbol of Selune, that we would have to place on this statue.
Frostmane looked around at the doors leading off this central chamber. One, in particular, stood out, being made of stone like the rest, but inlaid with silver. Standing before the door, he chuffed. “This must be the tomb for the most important guy here.”
Siora’s Search check: 1d20+23 = 37 (Success)
Siora’s Spellcraft check: 1d20+18 = 28 (Success)
Siora moved forward. “There looks to be a key hole here. I’m not finding any signs of traps, but the lock doesn’t look like one I can pick. There are some runes around it. I think it is an arcane lock spell.”
Well, that was inconvenient. Looking at the beguiler, I asked, “Do we need to find a way to dispel it? Or is there some way to bypass the spell?”
Siora frowned. “I think the key, if we find it, will be attuned to allow it into the lock. Finding it would probably be easier than trying to undo the magic on the lock. And, before you ask, it will probably be much easier than burning through the magic to blow down the door.”
“Fair enough. I also don’t want whatever curse might come down on us from desecrating the temple if we can avoid it. Especially since the Selunites are the ones who hired us to come out here. Any ideas on where we’ll find the key?”
Vestele cleared her throat. “If this is the tomb of the first priestess of the temple, then the key to access it will most likely be in the possession of the reigning High Priestess. Or, in this case, the vampire we promised to look for so we can free all the souls trapped here.”
I looked around at the other doors in the catacomb. “All right, then, I guess we start knocking on doors, and see who we find. Anyone have an idea on where to start?”
Frostmane nosed the door opposite the locked one. “The other doors aren’t marked, but this one should be bigger than the others, given by how the doors are placed. Probably someone important. Or a vampire.”
“Well, only one way to find out, I guess.” I took a breath, and pushed on the door. Despite it being stone, it swung open as though it were on well-oiled hinges.
Inside, the room was lit by another silver-flamed lantern, illuminating a stone sarcophagus. The walls were unadorned, but piles of personal effects were scattered about the room, like someone had moved their things from a normal room down to this tomb. But that wasn’t what stole my attention.
Standing by the lone coffin in the room was a tall, pale-skinned elven woman, who was just finishing strapping on a suit of full plate armor. No doubt, our brief fight, as well as talking in the hall outside the door had alerted the vampire (for she was clearly no mortal being) to our presence. Interestingly enough, the armor she wore bore the symbol of Selune, despite the priestess having ‘fallen’ to undeath.
“WHO DARES DISTURB THE TEMPLE OF THE MOONMAIDEN’S GLORY?”
The vampire’s voice resounded through the stone rooms, full of righteous anger. I would have been more impressed if she weren’t a vampire, who still hadn’t cleaned up the mess of all the wraiths and other undead about the place. Squaring up to look at her, I said, “I am Melinda Eriksdaughter, Twice-Born servant of Auril Frostmaiden, here to hunt the spawn of Malar. Either aid me, or be destroyed.”
“YOU DARE?!” The vampiress screamed in fury. “You dare threaten me in my own temple? I may be tainted by the ritual that has kept this temple safe for all these years, but I am still a servant of the Moonmaiden!”
Siora chuckled. “Not your most diplomatic moment, Mel.”
I glanced back at her, and shrugged. “Eh, I could have tried being nice, but I’m not really feeling it at the moment. They’ve spent hundreds of years just sitting in their crypts, not doing anything about the condition of their temple. Don’t really think I can bring myself to care about their feelings, honestly.”
The priestess apparently did not enjoy the idea of being ignored, either. With a screech, she threw herself forward. “Enough of this! DIE, HEATHEN SCUM!”
Advertisement
- In Serial17 Chapters
The Empty Hourglass
Aleister is a scion of the noble House Belmont. Or, at least he was before a civil war broke out in the Vallonian Empire. As a child, he witnessed the destruction of his clan and was forced to chase safety. His stints, as a prisoner of war combined with the trauma, stressed his already weak heart. Seven years later, he lives comfortably as an adopted child in the village of Stillside. However, reading palms and tarot cards to glimpse into his future can only get him so far. Now, it's time for him to take fate into his own hands with the only way he knows how. A demonic ritual. Western progression fantasy. Release Schedule: [Daily] [12 pm ET] [~2000 words] [participant in the Royal Road Writathon challenge]
8 115 - In Serial8 Chapters
Quest
A light Sci-Fi Coming-of-Age Novella. Luke travels with his alien friend on his coming-of-age journey, when his friend falls ill. Luke must find a job and help others in order to save his friend. He is helped by Dawn and others, and is able to help many others in return. He thwarts a terrorist attack, saving friends and others, and in the end manages to save his friend. At a pivotal moment, he realizes he has found the love of his life.
8 174 - In Serial13 Chapters
True.Love.Crossing.Worlds. (TLCW)
Before TLCW A Meeting of Souls, there was just TLCW The story is the previous draft that I took down before I started posting the rewrite. This has been told me from a number of sources, that I should still have my previous draft posted, but with the notification that it's being rewritten. So, for those of you are new to the story, enjoy, but please check out the rewrite as well. Harry Potter has lived nine lives, each time failing to complete his true destiny. However, the fault doesn't lie solely with him. Betrayed, manipulated, and eventually enslaved by those he loved and trusted, success was always beyond his reach. He knows something has to give. He's willing to do just about anything, even if it means changing everything. But he can't do it alone. He'll need allies, and perhaps a real shot at love if it's not too much to ask. Follow Harry as he navigates the afterlife and gears up for the Final Attempt to save his world.
8 71 - In Serial6 Chapters
Angel's Trumpets
Make them pay or just forget it? This hard decision dwelled in Lauren Hart's mind as she continued to live on without her dead father. Visiting the flower fields he grew his whole life was a way of coping with her pain and agony. The rest of her family which were in the opposite side of the world didn't even bother to contact her, so what did she have left? One mysterious boy with mental issues. "No, it'd be better if you'd stay quiet." After seeing the strong will in Lauren's eyes to befriend him, he finally gave in and revealed his true identity. But was that all he was hiding? What obstacles are waiting for her afterwards? ✨Cover made by @Bokuto_0w0
8 133 - In Serial11 Chapters
Brother of Wind {Book 7: Hands of Time}
Welcome to book seven of the Brother of Wind au! In this au, I rewrite Ninjago but a certain wind ninja has always been a part of the team.This book is based of Lego Ninjago season seven, Hands of Time. I do not own any of the characters, but I did give a different personality to Morro.#7 - ninjagoau Mar 9 2022#6 - ninjagofanfic Mar 9 2022#7 - ninjagomorro Mar 9 2022#9 - ninjagojay Mar 9 2022#8 - ninjagolloyd Mar 9 2022#8 - ninjagonya Mar 9 2022#6 - ninjagocole Mar 8 2022#3 - legoninjago Apr 28 2022
8 144 - In Serial12 Chapters
Finding Emma
Tobias Eaton has found his way into the Bureau with Tris. He finds himself bored, while Tris remains busy working with David. Leaving on a mission with Nita, he is prepared to experience something new. Little did he know, a little girl with blonde locks, teary eyes and two dead parents catches his eye. Bringing her back, he discovers that she has developed an emotional attachment to him. As she starts to grow on him, he discovers that things aren't so perfect at the Bureau. He has to find a way to fix it all - but is it too hard?
8 106

