《Dungeon Building For Beginners》The first steps to survival
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As much as one night on the smooth ground wouldn't kill you, having a small pile to nestle in was a lot more comfortable. You decided to head out into the surrounding area and gather some more stones.
Instead to gliding down to the forest below, you clamber up the side of the cliff your cave is situated in to the small plateau some hundred feet above. While the climb upwards is tough, the journey back down while laden with stone will be much easier. The landscape here is mostly rolling shallow earth with a few scrub plants clinging to them, interspersed with grey boulders. It's to the closest of these that you head to, on a hunch.
In the past, stones would gradually accrue around these boulders, mostly as a way for halfling adventurers to restock ammunition. Occasionally they dropped tiny gems or lumps of metal. You seem to remember this changing recently, in one of the updates in the last few weeks.
As half expected, the earth around them was empty today. You examined the stone for a second, until your perception kicked in
Resource node
Common, Stone
Drops: ????, ????, ????, ????
You nodded to yourself, and brought your forelimb up to whack against the stone. Just like when you had attempted to build the goblin hut, a small message floated up from the impact point
Skill level, -45%. No Tools, -50%. Dexterity Penalty, -30%. Total harvest speed: 19%
and a progress bar appeared. You estimated you'd probably need to hit the stone about fifteen times to fill it, based on the progress one strike had given you. You settled back on your haunches as readied your forelimb again. While this was certainly more effort than just collecting things that naturally fell, it didn't look like there was much alternative for now.
Just as before, you quickly fell into a meditative rhythm, although without the added distraction of lips around your cock time passed both quicker and slower. It took only a few minutes however before the progress bar was filled for the first time. With a sift chiming noise, something that sparkled a bright blue colour flew from the boulder and landed nearby, trailing glittering light though the air. When it landed the glow disappeared, leaving behind a chunk of Stone. You quickly scooped it into your inventory, and re-examined the boulder.
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Resource node (1/?)
Common, Stone
Drops: Stone, ????, ????, ????
You harvest the boulder again, and again, before something different happens.
On your fourth harvest, the sparkling object resolves into a twisted lump of black material that you identify as Scrap Ore. You look at the boulder suspiciously. It doesn't appear to have changed. But now Scrap Ore is listed under its drops next to stone.
The next time you harvest the boulder you blink is surprise as it fractures in half and crumbles, leaving behind a much smaller rock, and shooting out three more drops. They resolved into two more Stone and a second Scrap Ore, scattered over a wider area than before.
Looking at what was the boulder yet again, you see it has changed once more
Resource node, depleted (5/5), 7:59:45
Common, Stone
Drops: Stone, Scrap Ore, ????, ????
You smile to yourself. Somehow, this was more interesting that just gathering resources the old fashioned way. You walk the short distance to the next boulder, and begin again.
Several boulders later, you are suspicious at the amount of stone you have picked up. Your inventory isn't particularly large after all.
When you open your inventory however, you are horrified to note that it's entirely empty, neither Stone nor Scrap to be found. You sit back on your haunches once more, considering. That's two times Stone has vanished from where it should have been since you got your Lair. You shuffle your wings a little, and decide to head back down and see if there is anything you missed. Instead of climbing, you simply jump, flaring your wings as you plummet to slow your fall.
Before you know it, you're back at the entrance to your cave. Oddly, a piece of Scrap Ore seemed to have fallen from above, perhaps when one of the boulders split, and is now lying next to your cave, so you pick it up too and immediately check your inventory. Sure enough, it's gone. You hum to yourself, letting smoke waft from your nostrils as you ponder.
When your lair was made, hadn't the popup then said something about resources? You try to remember, but you hadn't been paying a lot of attention. You walk back and forth, pacing your room.
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Hadn't the Goblins piled their resources up when they tried to make a hut? But you couldn't do that, because you couldn't find the resources in the first place.
Eventually, you decided to try what seems to be the major mechanic of this update – gently bapping your forelimb against things.
You hit the wall of your cave, and are indeed met by another popup
Building location detected.
Available resources:
27 Stone; 6 Scrap Ore, 1 Painting Kit
Remodel Imporne_Drakeling_Cave_24.3_Location_3 into Lair Entranceway for 10 Stone, 2 Ore(Any)?
Warning! This is the required first step to unlock many of the features of the Keeps and Settlements 1.0.0.0.0.2 update!
As you pressed yes, the world lurched violently, like a ship in a sudden storm. When you found your feet once more, everything had changed.
Gone were the rough stone walls and floor. Gone was the crack through which water fell. Gone too was the indent which had served as your rudimentary shelf for almost your entire existence.
You were now stood in a roughly crafted, but unmistakably crafted, entranceway. Eight feet wide and easily twice that long, made of large stone slabs that fitted together tightly. Iron sconces lined the walls, giving off a smoky flame that illuminated your much deeper home far better than the sunlight that no longer reflected through your entranceway. Where once had been a cave entrance, now sat a stone arch tunnel, only four feet wide and six deep. In the entranceway proper, three on each side and one opposite the entrance arch, sat seven slight indents, archways, but they framed only smooth stone. You looked around in appreciation, before licking at your lips and noticing a problem. Your water source was gone,
Remembering that a spring of water had been listed as a natural resource for your cave, and guessing at the function of the archways, you walked up to the arch at the far end of the room and poked it, provoking a popup.
Building Site
Select a building:
And then a dizzying number of options, each followed by a cost. Tunnels of varying sizes and shapes were first, followed by stairs, holes both up and down and finally a large number of “Fillable Room” options. Just by scanning them you could tell it would be possible to create a maze of passageways that looped in on itself near infinitely if you so wished. Keeping your stone limit in mind, you opt for a medium sized room for 15 Stone, expecting a progress bar or another strange lurch.
Instead, you are met with more options. Firstly, you're asked if you wish to place any special features in the room. To your delight, “Water Spring” is an option. To your confusion and also delight, “Fire Spring” is also an option, although it's greyed out. Several other odd special features are listed, although you haven't a clue how you would go about obtaining them. Secondly, it asked you for the room's Theme – Your options were currently limited to “Dungeon” or “Natural”, but several other options such as “Arcane” were greyed out. Then, it asked how you wanted the room outfitted. From the cheap options like “Bare” or “Well Lit” down to the expensive “Opulence” or the intriguing “Dungeon” and “Workshop” options. You opted for “Well Lit”, using the remaining 4 ore you had.
Thinking that was the end of it, you hit enter, only to be surprised by yet another popup
Room Combo Available!
Natural Spring + Medium or Larger Room!
Would you like a Water Pool Feature in this room?
… Is that even a question?
You hit yes, and brace for another world lurch. Unfortunately, this time you're met with a progress bar. A progress bar which is evidently, once you hit it a few times, rather long. Realising that having access to water is probably more important than having fun for the next hour or so, you settle in for a long time wall-punching
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- In Serial49 Chapters
Madness Led by the Hands
‘Great, no… splendid. It was for naught.’ ‘Naught? Depends. If your desire is to send an army of killers our family’s way, yes indeed. If it’s plain survival you seek, then no.’ ‘They don’t coexist?’ ‘What… don’t tell me you’re still all groggy from the fall. Perhaps in novels, but real life is much tougher–––many more times a drag than anyone can possibly imagine. If dusty history is not a reliable teacher for you, then the pandemic surely took that place. At least that one has the advantage you needn’t be literate to savvy how reality always trumps imagination.’ ‘Whatever you say, whatever you say. So… what now?’ ‘Now? Isn’t it obvious? Now we shall survive. And live a good life.’ ‘Ohh… pretty much everything here has something against this little weird wish of ours. Might you consider?’ ‘Then pretty much everything here is a goner.’ ‘Hm, I don’t like the sound of that. Too much trouble, you see. I’d prefer laying low somewhere safe.’ ‘…nobody told you it’s mutually exclusive, no–––or did you forget about that too?’ ‘Fine, then I wish my future enemies all the best.’ ‘They are undeserving of your pity.’ ‘Of course not. That unlucky bunch won’t ever comprehend the reason behind their demise. Just let me smoke in peace and offer my condolence in advance.’ ‘Idem, let me study alchemy, unobstructed by all, if possible. This also includes you. By the way, are you sure you smoke to offer condolences? It seems like an excuse to me.’ ‘I-it is none. Plain truth, you see?’ ‘Seriously, why did I even ask...?’
8 261 - In Serial126 Chapters
I am Just a Broken Machine
That day the world ended, and a new one was reborn. [System integration beginning. Welcome to the Great Game! Your integration will lead to your species and planet being able to reach their fullest potential, under the guidance of this system! More information to follow! we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry we’re sorry] A great game they called it, but it was more than that, it was fire and it was flame, and it was divine wrath for our sins as a species. I was Chosen, for reasons beyond my control, to steer through this great conflagration, to make something from the ashes. I am too weak a vessel for such a fate, but I must carry it. The factory calls to me, and I to it. With this, we shall fashion tools to save the world, no matter what comes! I am Just a Broken Machine is a progression science-fantasy story with litrpg elements! Expect a slow burn with lots of twists and lots of crafting along the way! [Participant in April 2022 Writathon!]
8 130 - In Serial74 Chapters
Art of Mortality
New Synopsis after chapter 56: Long long ago, there was a mortal who despised the gods and envied the immortals. Why do the mortals have to die when the gods wish them to? Why do worlds have to perish when the gods say so? Why do only immortals get to live forever, why not mortals like him? As his family, friends, and his loved one died, he lamented. He wailed, he cried. He cursed the immortals, blasphemed the gods, spat at the heavens. But he was just a mere mortal. His curses were pointless, his blasphemous words were useless, and his spits only returned back to fall on his face. At last, he thought, enough was enough, he would definitely do something about it. He decided that it was time for the multiverse to know what a mortal can do. He was the first mortal to cultivate. Eventually, after a long struggle, he killed the Immortals, enslaved the Gods, and shattered the heavens. He reshaped the multiverse and rewrote his fate. In the end, he reincarnated as he decided upon a grand scheme, a scheme to rule 'All and Always'. He came up with the concept of what is known today as 'Paragon'. And with this, all of reality, 'All and Always', was finally reforming, according to a Mortal's Wish. Synopsis (Old): In the vast and complex multiverse, what can a mortal accomplish? In the grand scheme of things, what can a mortal change? In truth, what is a mortal, and what is mortality? Being mortal is being ordinary, the same as being trash, or so says The World. "No, mortality is an art, and a true mortal is a grand artist. Being the root of all, a mortal can become anything.", says a young mortal boy. Meet Edward Alexander, a mortal boy walking the path against gods and immortals, fighting to the end to rewrite his destiny, and change the grand scheme of things. Can he really change the grand scheme of things? Or maybe he himself is the Grand Schemer? To know the answer, follow Edward Alexnder on his journey to demonstrate the Art of Mortality.*******
8 162 - In Serial7 Chapters
Statless
Summary Alexander Weiss, an intelligent and slightly unusual man, always dreamt of becoming a mage. Sadly, reality is harsh and even his best efforts never allowed him to achieve his goal during his lifetime... or did they? One has to be careful what they wish for, lest they might live to see it fulfilled. Description Follow Alex, a man whose pursuit of magic could not even be stopped by his non-magical reality, going as far as to create it himself, only to encounter an unsurmountable obstacle shortly before achieving his lifes goal, denying him all access to these powers. His journey will take him through a miraculous world, full of wonders, magic and manic beasts trying to devour him! He will learn much about this world during his adventures, exploring individual aspects of the System and the various monsters that came from it... or did they? Strong points What you'll get from this novel is the following (read with overly enthusiastic salesman-voice) : • An ending! I'll complete it, no matter what. Well, not "no matter what", but as long as I don't unexpectedly end, this novel won't either! • Good grammar! Might not be perfect, but it's definitely good enough to not detract from the story in the slightest. I'll also fix any reported mistakes as soon as possible, be they grammatical, syntactical or just inconsistencies. • No plot-armor! Or plot-weapons! Or plot-... potions? And no plot-holes! If you see some, it's most likely information that is being witheld for future revelations! But in the (hopefully) very unlikely case of such a vile beast being encountered, please inform me immediately and I'll see to slaying it without grace! (Translation: If you see plot-holes, tell me and I'll fix them) • Logic! [Hidden : Spoilers][Hidden : More Spoilers] [Moved to Chapter [Hidden Spoiler]'s Author's Note] Marvelous, I know! • Blue Boxes! And maybe something more! • Sensible retroactive edits! Not to be confused with radioactive edits! You'll not have to re-read previous chapters, even if they get some major edits. If they were to receive new information, I'll add that very information to the newly released chapters too, in a reasonable way. • Realism! Shocking, I know! Especially considering the tag related to that and the point about "Logic!". This also means that the story will be... well, realistically depicting a pretty messed up world. Don't expect bunnies... at least not cute ones. • Relatively faster paced! No long and boring descriptions of irrelevant stuff. There will be some longer descriptions about important things, but that's gonna be necessary world- and/or character-building! • Short action! Might not be a plus for some, but you won't have to look at a whole (or, god forbit, multiple) chapter describing a fight against the same enemy... • Strategy and hard progression! It's a dog-eat-dog world! No grinding/power-creep! If you're up against three enemies of your level at once, you've already lost! • Understanding! It will be mostly about discovering the wonders of this new world and how it became like that, all while trying to survive. So there will be enough action nonetheless! • Humor! Sometimes dark, sometimes light, always at the worst moment! • Constructive critics, welcome! Destructive critics, nope... I can handle criticism though, so don't go easy on me! Just make sure it's really a mistake when complaining about something. • Will add more in the future! If I can think of more stuff...
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Michael Livingstone is a literal intellectual prodigy born at an unfortunate time when artificial intelligence has replaced the human workforce, with the only exceptions of art, humanities, and AI development industries. Trust is deteriorating in society with the increasing frequencies of assaults, deception, and terrorism by and against the globalized national government. Michael always relies on his intellectual talent with space and perception along with some of his dauntless risk-taking spirit to escape danger in this society. However, Michael soon finds out that this situation involves way more players, variables, and conflicts of interests than he could calculate. This situation is so much more complex than a protest against unemployment, in fact it is a life-and-death matter -- the survival of humanity's civilization.
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ice cream café ⸝⸝ graphic shop ii [ closed ]
𝐈 𝐂 𝐄 𝐂 𝐑 𝐄 𝐀 𝐌 𝐂 𝐀 𝐅 𝐄 ꒷꒦︶︶。˚ ✧꒦︶꒷ 、︶ ༉‧₊˚ ❝𝐈𝐓'𝐒 𝐒𝐎 𝐇𝐎𝐓, 𝐋𝐄𝐓'𝐒𝐁𝐔𝐘 𝐈𝐂𝐄 𝐂𝐑𝐄𝐀𝐌❞ ・︵ ⊹ ♡ ⋆。˚・︵︵・✧ ⁺ ⊹ in which hua makes graphicsfor you. i'm still an amateur! ・ ⊹ ꒷꒦︶︶˚₊ ꒷꒦ ︶︶꒷︶꒦ : : graphic shop: : closed!
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