《To The Far Shore》At Least Two Ways to be a Strong Woman
Advertisement
In the middle of nowhere there was a spring fed lake. It hosted little frogs and insects and even a few small fish had made their way there. The edges of the lake had thick grass growing upon them, tall rushes in their stands, cattails and ferns in their multitudes. Amongst those tall grasses were toads and birds and turtles and little hunting mammals and the big migrating herds of elk and gazelle who knew a good thing when they saw it. The herbivores were followed by wolves and coyotes and ultimately the Two Souled, who also knew a good thing when they saw it. As a result of the spring fed lake, this little piece of the middle of nowhere became somewhere important. So it was a considerable problem when a seven meter tall statue of a woman rose out of the center of the lake, hovered over the water, and started firing beams of concentrated light and heat (in both senses of the word) from her mouth. Unearthly music accompanied her, swelling as she was about to attack. She ignored the animals, just clearing away the humans. This was, apparently, her lake. And she wasn’t open to discussion.
The Two Souled had been happily making a month-long camp next to the lake during their summer migrations for generations. The lake wasn’t too deep, its sandy bottom had been poked and explored by many happy bathers. The previously known number of murderous statues was zero. In fact, there wasn’t a ruin or remnant tech site anywhere near there. The Two Souled very much wanted their lake back, but the statue appeared to be made of stone and could ignore their arrows and rifle fire. They needed someone to deal with this for them. They needed an expert. But Mazelton was going to have to do. Or else.
The whole mess was sprung on Mazelton and Policlitus around breakfast. A group of traders (who also acted as interpreters) slipped around their campfire at an easy canter, dismounted and humbly requested his services.
They were terribly polite about not mentioning the “Or Else.” But they were armed and had brought a spare cheve. Mazelton packed his tools, his weapon, a few other small essentials, and went. Trying to explain that he had no idea what they were dealing with did nothing. Which figured, he supposed. At least the spirit beasts were fun to watch run around. Even if they did make him feel inexplicably guilty.
Mazelton could feel the judgemental looks from the Two Souled as he was riding. It didn’t rise to the level of contempt. They seemed genuinely mystified that a person could be so useless on a cheve. Like watching someone try to clap their hands and managing to kick themselves in the nuts. Over and over again. They were very polite and only talked behind his back in a language he didn’t understand.
The Two souled had assured Mazelton (and Polyclitus) that they were a fast day’s ride away from the lake. It would likely be a bit tiring for Mazelton, if he wasn’t used to riding, but nothing too terribly strenuous. A nice easy trot, spaced with the rocking horse, ground eating canter that a child of six could manage all day. They were being sincere, it was all quite a doddle to them.
A cheve has four “gaits” that Mazelton knew of. Humans only had two- walking and running. Two different mechanical actions for movement; running is physically different from just walking fast. Same as with a cheve- walk, trot, canter, gallop. Walk was one foot forward at a time. Gentle as can be, and you move a bit faster than a person walks, but not massively so. Trotting. Well about trotting... The thing about trotting is that cheve never asked to be domesticated and decided to fight back dirty.
Advertisement
The trot is where a rear leg goes forward at the same time as the front leg on the opposite side of the cheve. There is then a jolt as the legs plant, and the action is repeated with the other two legs. Move-jolt-move-jolt-move-jolt. Over and over again. For hours. Right in the crotch. Bang. Bang. Bang.
There are two ways to manage the trot. One is to “post,” which is what Mazelton had been taught. Basically you very slightly rise up in your saddle in time with the jolt, avoiding it. It is quite comfortable, easy on both rider and cheve, and keeps the hands steady for exquisite control. But it requires stirrups short enough to permit that gentle rise, and if the rider isn’t skilled, they just bang around up there and hurt the cheve. Also you are performing what amounts to a tiny squat over and over again, for hours, but you can’t stretch your legs because of the shorter stirrups. Strictly speaking it’s easier on the cheve’s back, but only if done properly.
The Two Souled thought posting was for suckers. They sat the trot. How does one sit the trot? Apparently two ways- the way the Two Souled did it, and the wrong way. The wrong way was to try and hold on with your calves and thighs, bracing your foot hard against the stirrup for better stability. This had his cheve tossing her head and his tailbone compressing up into his neck in a real hurry. To say nothing of his burning, rapidly chafing legs. And OH DID THEY CHAFE.
“You have to roll with the cheve, Friend Mazelton. See, I don’t even need my stirrups. The cheve is going forward and backward while also gently rocking side to side. Just move with the cheve. It’s all in the hips.” Ffion, his interpreter, encouraged him.
Under other circumstances he might have better appreciated her rocking hips, but at the moment he was in no mood. Her voice barely rippled as the cheve jolted along. Mazelton sounded like a furious drum solo was being performed on his back as he tried to speak.
“Would you prefer to try a canter?”
“Please.”
Without a word, the cheve moved into a canter. Mazelton’s was a half beat behind, clearly just following the rest of the herd. It was comparative bliss.
Just as there are two ways to manage a trot, there are two ways to manage a canter. One is the half seat, where the rider shortens the reins, leans forward (degree of lean is proportional to speed of cheve, and inversely proportional to the skill of the rider), and slightly rises up out of the saddle. Think of a forward crouch, with most of your weight being held by your feet in the stirrups, but relying on your calves to actually hold you on the cheve. Very good posture for taking jumps, and one does more or less the same thing when galloping.
Unless they were literally about to jump, the Two Souled didn’t bother with all that. They just sat the canter. Same logic. Just move with the cheve. The difference was that the gait was completely different from the trot- a gentle rocking back and forth. Even if the cheve was moving at a fast canter, it was the same rocking back and forth. The hips formed a shallow ellipse on the saddle, sliding front and back with the three beat rhythm of the cheve. A good rider, which the Two Souled were, would keep their shoulders, head and arms near motionless and let their hips move with the horse. It took Mazelton a good bit to figure out, but once he did- oh, joy of joy’s. No more bang, bang, bang.
Advertisement
And it was faster than the trot! Which meant that it was more tiring too, damn it. So they alternated trotting, walking and cantering, rotating horses every couple of hours as they made their way up north.
The Two Souled ate jerky- the flesh of a bison, apparently. Mazelton brought his own food. He would try not to stare at Ffion, all power and long limbs, transforming into a monster with every contented tear of the sheets of desiccated flesh. Then looking away, feeling like a hypocrite. The spirit beasts were nosing around happily, lapping up the water and generally resting after a hard run.
They must be greensmithed too, Mazelton mused. Their stamina was unreal. And their speed. Being able to more or less keep up with cheve? For hours? Not many things could do that, even if they were stubbly little cheve.
The land was drying out some as they went north. Not what he had expected- the really big deserts were all south of here. The worst it got up here was, well, this. Dry grasslands. If the grass was getting thin, then there was likely something wrong. The big question was, how long ago did the bad thing happen? Was this new grass growing in, or old grass thinning out?
“Is it all desert up this way?” Mazelton asked.
“Oh no, not at all. Most of our range is grassland, with a few patches of forest by rivers here and there. Sometimes we travel farther up north and WHOA! You have never seen forests like this. Trees so big you have to take a walk to get around them. You could run one of your wagons straight through the forests. The canopy is so dense and the tree branches are so high up, there is no undergrowth to slow you down.”
Mazelton smiled and shook his head. He had heard of forests like that, but it was somewhat hard to believe.
“The desert bit is about a week or so all around in this area. We are passing through the southern edge of it. Where rivers and lakes are, there is more grass and animals, so we tend to move from water to water.”
Made sense.
“So you can see why the thing in the lake is such a big problem. Not like there are a lot of other lakes to choose from.”
“Is there anything else you can tell me about it beyond “Big, looks like stone, shoots beams of invisible heat, sings?”
“It doesn't exactly sing.”
“Well, no, it’s stone.”
“That too.” Ffion smiled, one of her upper incisors missing. Shame. Does not disqualify the skull as a trophy, of course, but definitely lowers the value. Maybe she’s a great fighter. If she has a name for herself that could bring it back up.
Mazelton shook his head in a self mocking way. He was putting way too much thought into a so-so skull. Hell of a rider, though, and she’s probably lethal with a bow. Might be something there.
Meh.
One of the spirit beasts made an incredible Yaawourp noise, which was generally taken as the signal to get back on their horses and ride north. Ffion didn’t see that as an impediment to talking.
“It’s more like it makes the whole area sing. Sort of a low aaaaaaaah to a high AAAAAAAAHHHHHHHHH then bounces up and down like AAAhhhhhaaaHHHHHAAAHAhhhAhAhA…” Ffion demonstrated.
Mazelton thought for a moment.
“No idea. Guess I will have to see.” It occurred to him, as he watched Ffion’s hips rock side to side on her chev, that the motion was kind of similar to a boat. Tossed around in his little rowboat, off to fight a sea monster.
They dismounted well before they got near the lake. The Two Souled had already shifted most of the tribe to a different lake, but left a dozen people to keep an eye on things. Since a dozen people were accompanied by a bit under a hundred spirit beasts, the land could be considered heavily surveilled. As they got closer, the spirit beasts started whining and shaking their heads, not wanting to go further.
“It’s the creatures’ song. Something about it hurts their ears. They can’t come any closer than this.” Ffion said. Mazelton just nodded.
They creeped forward, using the high, rough grass as cover. Mazelton was about as stealthy as a falling brick, but under the circumstances, he doubted it mattered. If he was building a giant floating murder statute, it sure wouldn’t be relying on human eyes to find targets.
He heard it from the stones first, a rising wine, almost more like the whimper of something that had been hurting for so long, it had forgotten it was screaming. As he got closer, the sound grew in power and timber, becoming more melodic, more atmospheric. Mazelton put his ear on a stalk of grass, and could hear the music ringing out from within.
And then, just the other side of a small rise, it flew into sight. Seven meters tall if it was an inch, and while Mazelton could agree that it was… gynoid… he vehemently denied that it was a woman. No woman, in his experience, could hover a hundred feet in the air and carve unsettling ridges into the nearby hills with glowing eye beams WITHOUT AT LEAST two drinks and a hit of something custom.
He wasn’t sure he one hundred percent agreed with the sculptor’s aesthetic. They seemed to be going for a heightened, if blurred, realism. Notably curvy, but with all the details left vague under a loose robe of stone. All gray with green mottling. Which, and he couldn’t emphasize this enough, you would have to really concentrate to see over the torso thick beams of heat and light carving unsettling curves and ripples in the loose dirt. The song was louder in that direction too.
Hey, he didn’t pee himself! Good job Mazelton. Good job. Now, how to tell the Two Souled that they should just find another continent to live on?
At the core of the statue, a black sun churned.
Advertisement
- In Serial54 Chapters
The Unnoticed Dungeon
A newly formed dungeon core awakes with no memory of who or what he was. In fact, he just found out that he died. He has no idea or when or how he came to pass, and now finds himself being forced to start all over as a dungeon core. Worse yet, he isn't even your average run of the mill dungeon. No, the Overseers, whoever they are, have designated him to be an experimental core. This means he doesn't have to play by all the rules, the bad news is that if the core oversteps his boundaries as a dungeon core too far he's more than dead; he's erased. Now he has to struggle to figure out what kind of dungeon he wants to be, all the while very aware that he can't play it safe. The overseers don't want safe, they want lines redrawn and limits reset. The question is, can he do it and survive? He asks, because he overstepped before he even made it to his new world.
8 315 - In Serial20 Chapters
Rising Sovereign
Jin is a fourteen-year-old prodigy, a Divine Sovereign whose proficiency with the sword and blade instills fear among the most powerful of immortals in the High Realms. After a tragic event, Jin is stripped of his powers and exiled to the Lower Realms, forbidden to ever return. Okada Yuri is an intelligent but sheltered heiress. On one fateful night, the Okada Clan is wiped out by scheming enemies. Pursued and desperate, Yuri inadvertently crosses paths with Jin. Their chance encounter sets off a tale of adventure, revenge, love, and ultimately redemption.
8 178 - In Serial11 Chapters
The Crimson Castle
This is a LitRPG that follows Claire Woodward, A somewhat nerdy high school senior, who finds herself trapped in a video game, The Crimson Castle, she had just booted up for the first time. The Low Magic Fantasy World of The Crimson Castle is unlike any other. The world consists of only two things, the walled city of Dal and the wilderness that surrounds it. Each night, the wilderness outside of the city disappears and for five minutes the world trembles. Once the five minutes are up, the wilderness reappears, but it is always different from any previous' day wilderness. This means each day the city of Dal is surrounded by something new and exciting. Sometimes, the city of Dal finds itself on top of a snowy mountain, the next day in a foggy swamp, the next day after that on a tropical island, and so on. Inhabitants of Dal that go out into the wilderness are called adventurers. The further adventurers get from city of Dal, the rarer the loot they will find, but also the more treacherous their travels will become. Do not worry though, it is impossible to die in the wilderness. If your health reaches zero you will transported back to the city of Dal alive and well. Will Claire be able to figure out why she was transported into this world, and better yet, will she be able to escape it?
8 136 - In Serial119 Chapters
Monsters & Meteors
Two monster hunters, an alien superhero, and the genius son of a billionaire all wind up exiled to a farm in the middle of nowhere. When the youngest of them is kidnapped by a creature no one can kill, the others must band together to save him. Over the years, the team reunites again and again as they help each other defeat evil, navigate friendship and family, and ultimately fight against a war that endangers reality itself. Suspense, drama, and adventure. No fandom knowledge is assumed.
8 663 - In Serial199 Chapters
A Cheap, OP Brawler
A young Japanese man with eyes that take him as a 'demon,' Jinma Kotori, is killed by his former shady company and gets a second chance to live in a new fantasy RPG-like world as a bodacious goddess' 'Champion.' He begins his new life with the world's default starter class, a Brawler, and a defense-based blessing. Much to the goddess' surprise, Jinma's stats were already high for a human before the blessing was granted, and his first encounter in the new world of Raiza is a high-leveled, Special Monster ... A typical isekai harem story with video-game mechanics and OP MC with monster girls as his main focus of love interests. Adult language, scenes, and content involving sex and gore are to be expected. Viewer discretion is advised. This story is also published on webnovel.com and scribblehub.com If you'd like to give support for all of my stories and access exclusive content, please go to my subscribestar to do so. subscribestar dot adult slash orangerain
8 149 - In Serial13 Chapters
Planet #3
Everyday life for everyone on earth is about to change as the reality we know in games begins to become implemented on earth. This is apocalypse for humanity and a time for monsters and other races to thrive.
8 198

