《Mundus Subcavus - or: "Caves are a geomancer's dream, but how do we get back out?"》Chapter 22 - The long and fast One
Advertisement
Through thicket and along barely visible paths our trek continued. We rose with the mist as usual and took our breakfast quickly to keep up with the Urshog, who we soon regarded as travel companions. They would brave the way ahead while we foraged for edible plants, which we would share with them. We made only a short stop for lunch and when we set up camp for the evening, Sarita would teach us the common vernacular of the world below. Then, when all were sleepy, she raised her flute and send beautiful sounds throughout the caverns, accompanied by the Professor’s deep and calm voice singing nonsense words until they lulled us to sleep.
We were so preoccupied with listening to Sarita’s songs and lessons that the Professor and I could not continue to shape granite slices for Chrysita, but the Professor had already told me that to actually assemble her new shell, we would need some more ingredients required to make her shell resistant to everyday forces of walking and carrying. He would try to procure suitable rock from the caverns and traders.
The fourth day came and before time for lunch, we found ourselves in a wide cavern with only sparse vegetation and a well-travelled path. At the end of this path we could see the long and fast one.
It was a carved tunnel, twelve feet wide and at least as high at the apex of its arching ceiling. It cut the natural cavern straight from left to right, paved with small cobble stones of an intricate and interlocking shape that I immediately recognized as shaped in the same way as I had shaped the slices of granite. We came to call this sort of tunnel a 'throughway' in our tongue, as calling it a 'highway' would leave a silly sort of taste in our mouth, so far underground.
We stepped to the edge of the road, where natural rock had been hewn into stairs to meet the level of the road appropriately. The road was well travelled, we could see the lights of a dozen travellers both to our left and our right. Sarita consulted our compass and pointed to the left, northeast, where the City of Slab lay.
The group of Urshog had taken a right here, but when I looked back, I saw them angrily discussing something. The one with the bandaged arm seemed to prefer a different route. We had never been that close with them, only sharing song and food, but not stories of each other. We were long out of sight before they could reach a consensus to their debate.
We also soon met the cadre of mages taking care of this throughway in the form of a construction crew: six individuals standing at the side of the road and replacing worn out or displaced cobblestones with new ones. Two were obviously mages, wearing robes of a cloth dyed in many colours and intricate geometrical patterns, just like Magus Sudhitan and his apprentice, but the colours and patterns were completely different, denoting then to belong to a different cadre, as Sarita explained. This cadre’s crest a white circle on a background split in green and yellow,simple geometric shapes as opposed to the crests of noble houses I knew, which bore a multitude of buildings, landmarks, tools and animals. The other members of the group wore merely vests, hats or sashes of the same colour, with none of the intricate pattern on them, denoting them to be non-mages of differing rank.
Advertisement
I saw one of the mages working a piece of smooth basalt into one of the intricate cobblestones with accurate and swift motions that told of great experience and skill in this particular task.
Among them also stood a golem, unmoving, wearing a backpack laden with more basalt stones. This golem consisted mostly of metal and wood, but it was a golem nonetheless. I concluded that my theory was correct: the atmosphere rich in raw energies did indeed allow magical contraptions to run indefinitely.
We saw many more natural or artificial caves the throughway cut through, some bearing signposts or directions to the villages and towns they served. We also saw roadside inns, one even carved right into the tunnel wall like the abandoned fort we had seen. It felt like a real road, through rock, but with all the things one would be used from one.
We made rest at one of those inns, hoping to trade our jewellery there. It had been built onto a steep slope, where it offered a staircase and ramp much more easily traversable to reach the path above.
On the inside, its main hall consisted of two floors, the upper one hanging above the lower one like a gallery. The doorways were tall and wide, the furniture high enough to host an Urshog or ever a larger being and the chairs even had what seemed to be steps to allow smaller beings to climb them.
We decided to pick an empty table and sit down, while Sarita tried to haggle for an arrangement with her jewellery. We saw in this room a few of the many different peoples of the world below. There were, of course, the Crolachans, all in the mottled dark coat as Sarita, as well as humans, smaller and more slender than us surface dwellers and with hazelnut dark hair and equally coloured eyes that seemed much larger as ours, although it could have been a trick induced by their otherwise fine built. There were Urshog, all a similar dark red as our previous travel companions.
And then there were the beings we instantly recognized as the architects and former inhabitants of the abandoned fort. Sarita had called them Gisrin. They were short, ever shorter than Crolachans, and had indeed large, overlapping scales covering their bodies. They were of a purely white, metallic-reflective colouration, as if carved from a solid block of polished silver. Their skin was of a light grey, their faces pointed, their eyes beady and small. They had a broad and flat tail they slung underneath their belly and forward. Their clothes were wide but bound close with sashes and wraps, probably so that they would not snag on their scales. Some of the scales, especially those close to the hands and face, were adorned with patterns and pictures painted on them.
Advertisement
Sarita returned to our group with a downbeat face. Apparently, the inn was adamant on not accepting barter trade. We left the inn and continued our trek, looking for a natural cavern to make rest in.
The throughway eventually opened up into a huge chamber, directly below the high ceiling. A large bridge had been built to continue the throughway's straight path unimpeded, a ramp led down from the bridge to a large open grassland below. The mist still hang in the air, but our clock told us that the attractive force had passed its apex. We saw below a group of humans, surrounded by grazing animals not unlike horses.
Sarita was overjoyed at that sight. She told us that travelling human tribes would often engage in barter trade. We decided to follow the ramp down.
The humans sat in many groups of ten to twenty people, each around a cast iron stove with a pot of stew or similar. They saw us approaching and recognized our stature and exterior as odd. Sarita spoke to them in ceremonial Pliranti and soon was offered a place at a stove. We joined them and began to haggle. Their words were friendly and they offered us of their stew quite readily.
The group of humans was, as supposedly many humans below the surface, part of a semi-nomadic tribe that had a home village but a large part of their tribe would wander the tunnels and caves for many duochs, taking their herds with them. The horse-like animals grazing all around us were both livestock and pack animals. Their shoulders reached as high as my chest and their feet had three rather than one hoof, on which they clung to rocky slopes with ease, similar to goats in mountainous regions.
These travelling villages would carry their main wares hundreds of miles through natural and artificial caves, trading as much as they could and bring a plethora of wares to and from regions otherwise far off the beaten path while also leading their herds to graze on succulent meadows.
I never had a hand for haggling, Sarita, Anne and Brad however did and we managed to not only pay for a good bowl of stew for each of us, but also bought toll coins sufficient for our passage all the way to the City of Slab, which the humans told us was five more days of travel away. The Professor was overjoyed to get an indispensable resource for fixing Chrysita back up: an entire bag of gypsum powder. He said it was on its own very flexible for rock and could therefore be used to close the gaps between the granite plates, creating a composite material able to withstand all sorts of forces and stress.
Another thing these humans specialized in were maps. With collapses and landslides opening or closing caves quite frequently, mapping the passability of caves was an important part of their lifestyle and income, as they would sell these maps to printers in big cities who would hurry to bring the newest maps to the public.
These maps were not like the ones we knew from the surface. Rather than showing geographical relations, they described paths from one chamber to the next. Cardinal directions and size proportions were kept true, large chambers were depicted in a rather simplistic rounded shape, in which were marked the location of settlements, bodies of water and the degrees measured on the compass to the north and south pole, so one could deduce the chamber’s altitude in the world and navigate by these numbers. Small caverns just usable for traversal were reduced to interconnecting lines, dotted ones, dashed ones, double ones, all denoting how well one could travel through them on foot, with pack animals or even with wagons.
The humans told us they would not continue on the throughway, instead using this pasture to fork off to a distant village they knew, but rest on these rich pastures for the day. When offered, we decided to rest by their side, as we did not see ourselves finding a safe place to sleep in time before the mist would settle down and disappear again.
Sarita joined in their songs and we tried to listen to their stories, most of gone empires now resting in dark halls and collapsed tunnels or of monsters waiting at the edge of everlasting night.
It was that day that I finally felt that we had arrived in a true civilization. It did not matter that the sky was unknown here, I could see very well that these people here below were just like the people above. They just tried to live their lives as well as they could. Peasants, day labourers, merchants. They all were present down here as above. Despite all its quirks, despite all the things exotic to me and other surface dwellers, the world below was still only filled with regular people.
Advertisement
-
In Serial9 Chapters
The Adventures of BLUE EAGLE
"Herald City. A great American metropolis, with gleaming towers and bustling streets. Never before has there been a safer place to live and work, because the citizens know that when disaster strikes, they can count on the protection of BLUE EAGLE. Blue Eagle--also known as David Dufraine--was born with incredible strength, powerful eyebeams, superhuman senses, and the amazing ability of flight. Possessing a strong sense of justice, he seeks to protect the city from criminals who prey on the innocent. Having taught these values to his son Jack, who possesses similar abilities, they protect Herald City as Blue Eagle and Switch the Blue Eaglet! Together, the Father-Son Duo wages a war on crazy criminals and notorious ne'er-do-wells, including the powerful perverter of plant life, QUEEN VENUS. These are the adventures of BLUE EAGLE and SWITCH THE BLUE EAGLET." Welcome, everybody! This superhero adventure is a nostalgic return to the good ol' days of the Filmation and Hanna-Barbera superhero cartoons of the 1960s and 70s. With Super Friends, The Adventures of Super Boy, and The Adventures of Batman and The New Adventures of Batman as inspiration, I hope to take you back to the olden days of wacky stories jam-packed with superhero action and excitement! This is actually a leadup of a much larger project I'm working on (which will be played straight, have a darker and more serious tone, and will be a multi-season serialized epic). I've been itching to publish something with my characters for some time, and this 8 episode miniseries just scratches that itch. So while my main series is being written, I hope you find some enjoyment in some good old fashioned superhero fun.
8 190 -
In Serial51 Chapters
Legends of Regalia book 1: Tyranny and Villainy
Amazon edited version is delayed while I sort things out, will post an update when possible. Meanwhile, I will keep it up until I figure out what to do. Dust, smoke and flames. Such was the merciless existence for most in the sun-touched cities. For most, survival was their paramount aspiration.Jorish was no different, living pointlessly and without purpose. Yet he held his dreams, clutching at his only treasure. A book that spoke about stories of heroes and villains who have reached the peak of power, becoming legends.Until he met the Travelers.Now, his entire life will be turned as he travels the world, meets legends, and visits locations that he had only dreamt about. Going on his journey until the day, he would join the pages of history itself.
8 160 -
In Serial17 Chapters
A Virtual Invasion
An invasion from another dimension is shut down by an Empire's traitor and the world has a scant few decades to build the strength to resist a multidimensional Empire. How will the world fair when no one even knows its doom is one barred gate away? Fortunately, the traitor has a plan. Maybe with a bit of luck and planning, he can build a force to defend the world without anyone realizing it. Author's Thoughts: What is litRPG (From wikipedia) - LitRPG, short for Literary Role Playing Game, is a literary genre combining the conventions of MMORPGs with science-fiction fantasy novels.[1] LitRPG is a literary genre where games or game-like challenges form an essential part of the story. A LitRPG work simultaneously narrates the story of characters inside and outside of the game-world. At least some of the characters in a LitRPG novel therefore understand that they are playing a game: they are 'meta-aware'. So, while Tolkien's Lord of the Rings is a fantasy novel, a book about people creating avatars and interacting in a Lord of the Rings MMORPG would be a LitRPG novel.Why do I read them? You know, I am not too sure. I love MMOs. I played them, quit them, joined up and repeated the cycle. They are fun! They are a massive waste of time but so are most games. Do I want to read about someone else playing them? Sort of?The advent of VR and the possibility of VR someday becoming so immersive that you can't tell them from reality sets the imagination on fire. What if this could be life? But most stories fall short. At the end of the day the protagonist hangs up his VR helmet and goes to have dinner with his mom and dad or other family and it becomes meaningless. It's like the story that ends because the main character woke up and nothing you read matters.There have been some books that explore the concept of the intersection of reality and total immersion VR. Enders Game is a classic. There were a few others that escape me but they exist, however, the cross between the game and reality is weak.So what if the game was real? The technology needed for total immersion VR is so advanced that by the time we reach that goal technology should have naturally evolved to include several items. You must have direct neural input. You simply can't have a total immersion (all senses and perfect presence) experience without this basic prerequisite. If you have direct neural access, you can probably do neat things like feed knowledge and skills directly to that person. You can undoubtedly do many horrible things as well. Muscles are controlled by the brain. If you control the brain why would you let the body just sit there and rot? A person that sits unmoving for 24 hours a day will have their body whither away just like a coma patient. However, if you control the brain you could control the muscles. On a basic level, this would be isometric impulses, working muscle group against muscle group to avoid atrophy. Taken to its logical conclusion you would be able to gain muscle mass and program muscle memory. The flip side is that you could remote control their body... but let's not go there. So what would people do if it were real? Well, they would probably limit and regulate it since the drawbacks are very obvious. Even if you look at the basic aspects of this you can see some negative possibilities. Look at the Sword Art Online anime. Personally, I think they missed the boat by putting a bomb in the VR helmet. Do you really need a bomb when you have direct access to the brain?So what kind of events would you need to have a situation where the obvious drawbacks haven't been explored? Maybe a society where the advancement of technology has so far outstripped the explorations of its applications that ignorance was truly bliss? Okay, so I had to put in an alien invasion to kickstart the premise, but that was just one of the possibilities.
8 126 -
In Serial18 Chapters
Red Desination - Changing Fate (DROPPED)
The main character of the story, Meritum, is an adolescent male that enrolls in a new highschool. During this highschool experience, students must train their affinities in order to win tournaments to proceed to higher classes. Along this highschool journey, Meritum discovers the secrets of the world and above.
8 203 -
In Serial7 Chapters
Bloody Specialist
Follow the wonderful adventures of Shakal Morningstar within the Hunter x Hunter universe. If you want to help me financially and get many benefits for doing it, here you have my patreon page: https://www.patreon.com/mrgabri3l Attention, I use google translator to translate my novel from Spanish to English, so there will be a few grammatical errors. This novel is also published on Webnovel, by myself.
8 393 -
In Serial13 Chapters
Blaze and the Monster Machines: Calling among Angel
The story begins where Secret Powers left off. But now Blaze travels alone.But he won't be alone for long. The bounty hunters are after him.Will he make it to pond or get captured by bounty hunters?
8 246
