《Chronicles of the Tiger Immortal》The Story's Glossary
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(Author: Once college starts, at the end of August, chapter releases will be slower. I will also update the glossary when applicable. For the sake of how the Yan Dynasty handles names, the glossary will be last name first. No matter what I wrote before, this glossary's information is official. May contain spoilers where applicable. Because it's tiresome and so long, I am only writing the most important information in this glossary.)
------------------IF YOU DON"T RECOGNIZE SOME NAMES, IT MIGHT BE A SPOILER!!!!!----------------
Important People in the Story
Lu Shu/ Miura Agemo: Main character of the story. Started as the soul of a scientist killed for his dangerous ambition with the mysterious Project S. Said to be the first true success and sacrificed his life to kill the traitor mentor and government that tried to take his research and kidnap the kids they only saw as data material. A Practitioner with demon and human lineage. Fused with the physical body of a Dragon Fox and contains the spiritual body of the Old God in his soul. Currently the general of the 10,000 man Tiger Army.
Current cultivation: 10th stage Spirit Shaman. Following the fiend path of true Archons
Current soul condensation: 7th level.
Practitioner weapon: Nether Tiger Sword(Celestial aura with fear emissions. Capable of poisoning through wounds inflicted. Able to drain spirit energy and has the ability to create nether flames. Nether flames can be manipulated by Lu Shu.)
Divine Weapon: Sentinel Bow (shoots arrows of absolute power. Can shoot several smaller arrows at once with less power)
Magical beasts: Bahamut (Emerald Steel Dragon); Supaiku (Gold-Eyed Lightning Tiger)
Other entities: Laozi the Undying (Old God and Great Spirit of a Dragon Fox); Wraith (Wraith Spider puppet); Spook (sentient storage ring containing knowledge of the Great Ancestor. Also capable of cloaking demonic red colored spirit energy into a human gold.) Bakura (Wraith Skeleton Samurai given by Keeper of the Dead.)
Special item: Snow Emperor Pearl: a pearl containing the soul of demon nobility. Practitioner can become a Demon King and Demon Emperor. Abilities currently unknown.
Story item: Mysterious bead containing a single vermillion wing. One of five needed for a formation the Hyperion need but don't know of the existence of the ones owned by Shu and Jiro. Another item is the map containing the ancient language found in the ruins in Hyperion lands.
Spirit reactors: 5
Totem: Tralagafa's Might
Lu Yi: emperor of Yan and father of Lu Shu. Currently the emperor of a powerful nation.
Sons: Lu Xing (first son and first child); Lu Shu (second son and third child)
Daughters: Lu Mei (second child and first daughter); Lu Kui (second daughter and fourth child)
Current cultivation: 9th Stage Spirit Master. Follows regular path of Archons
Sect Leader: Gold Yan Guards (sect of elite forces of Practitioners and mages of the Yan Dynasty)
Lu Rong: empress of Yan and mother of Lu Shu. Kills enemies of her husband in the shadows.
Sons: Lu Xing (first son and first child); Lu Shu (second son and third child)
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Daughters: Lu Mei (second child and first daughter); Lu Kui (second daughter and fourth child)
Mage status: Arch Magus (Practitioner equivalent of a Spirit Sage from the first to fifth stage)
Sect Leader: Blackened Skulls (sect of assassins and spies who specialize in attacks of stealth rather than brute strength)
Title: Empress of Black Ice (title acknowledging the power of her ice spells and the danger of her sect)
Lu Xing: crown prince and older brother of Lu Shu.
Parents: Lu Yi (father); Lu Rong (mother)
Siblings: Lu Mei (sister); Lu Shu (brother); Lu Kui (youngest sister)
Mage status: Arch Mage (Practitioner equivalent of Spirit Knights from seventh to ninth stage)
Lu Mei: first princess and elder sister of Lu Shu
Parents: Lu Yi (father); Lu Rong (mother)
Siblings: Lu Xing (first brother); Lu Shu (second brother); Lu Kui (sister)
Mage Status: Adept Mage
Lu Kui: second princess and younger sister of Lu Shu
Parents: Lu Yi (father); Lu Rong (mother)
Siblings: Lu Xing (first brother); Lu Mei (sister); Lu Shu (second brother)
Mage Status: not awakened. Demon magic currently sealed.
Lu Feng: many times grand father of Lu Shu. High purity level of demonic genes
Descendants: countless. Only acknowledges other Spirit Sages, Great Ancestor, and Lu Shu
Current cultivation: power beyond a what a Spirit Sage should have due to demonic genes
Title: Slaughter King of Blood Fiends (title acknowledging the power of killing an ancient clan full of true Archons)
Other People who may or may not be Important
Bone Demon: Overseer and most powerful entity on the planet. True form is that of a bone dragon.
Shao Ivy: friend of Lu Shu and daughter of one of the ancient clans.
Lu Gong: lieutenant general of Lu Shu. 5,000 man commander of Lu Shu's 10,000 man Tiger Army.
Cao Wei: lieutenant general of Lu Shu. 5,000 man commander of Lu Shu's 10,000 man Tiger Army.
Hong Rian: friend of Lu Shu and daughter of one of the ancient clans.
Hong Liao: uncle of Rian and Fiend Adept of ancient clans.
Meng Ce: general of Yan and Spirit Knight of the 9th stage. Mentor of Lu Shu and helped train him on their journey. Great General of the Yan Dynasty's expedition forces. Leader of ninety thousand soldiers.
Meng Xuan: sister of Great General Meng Ce. General of Dragon Army and great tactician.
Lu Kong: General of Shield Armor Army. Has an armor type spirit that covers his whole body. Was granted a pill of eternal youth to remain young forever, at the price of never attaining the Spirit Knight tier onwards, as a reward for past merits on several military campaigns.
Light: Spirit Sage magical beast and one of the five Spirit Sages of the Jakkom Empire. Handed Lu Shu and Lu Feng a tablet containing knowledge of how to translate the map Lu Shu had.
Li Jiro: mage student Lu Shu met before killing Hyperion. Owns one of the five mysterious beads. Advisor for Lu Shu's Tiger Army on mages and spells. Lu Shu's friend and secretly sees him as a rival. Elite Mage.
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Matsuda Ken: Advisor of Lu Shu's Tiger Army on Hyperion knowledge and lands. Archon Phoenix Practitioner. Sees Lu Shu as a friend and rival.
Kindu Trent: crown prince of Jakkom Empire
Others: there are more but not as important
The Great Spirits now known as Old Gods
Uzarog the Azure: Old God of the Moon. Ascended to the Immortal Realm with Pact Owner Black Lotus Immortal).
Koba Khan: Old God of Might. Current Pact Owner: Hog Arthur. Fused physical body with Hog Arthur. Spiritual body resides in Arthur's soul.
Laozi the Undying: Old God of Stars. Fused physical body with Lu Shu. Spiritual body resides in Shu's Mystical Crystal. Taught Shu for six human years and currently in slumber. Killed two Old Gods for killing Borgan the Almighty. Unknown savior of the Mortal Realm.
Torlagafa the Magnificent: Old God of Life. Died due to the tragic romance between a Spirit Sage magical beast and a human. Crystal fragment of its shell currently in SHu's possession to be used to make a totem. Old God's energy resides in Lu Shu during visit to the Vault of Kings. Known friend of Laozi the Undying.
Malikutai the Divine: Old God of Destruction. Unsatisfied with not ruling, attempted to takeover the Mortal Realm and the Immortal Realms. Killed and spawned the Hyperion. Hyperion currently trying to resurrect their ancestor and creator.
Borgan the Almighty: Old God of Order. One of the three unnamed Old Gods (publicly). Died under the hands of the other two unnamed Old Gods which tried to takeover all the Realms. Avenged by Laozi the Undying. Amila tribe containing the blood of the Old God in their bodies through unknown means.
Regular Archon Cultivation Tiers
Spirit Shaman: 9 stages. Archon path may change upon creating Archon body at the 3rd stage.
Spirit Knight: 9 stages. Practitioner must decide one of three human immortal paths upon reaching 1st stage.
Spirit Master: 9 stages. Now able to make totems. Does not mean they will. Able to ascend to Immortal Realms. Now able to fly without using a spirit technique.
Spirit Sage: 9 stages. Best time to ascend to Immortal Realms. Highest possible tier cultivation in Mortal Realm. Now able to earn a title based on several factors.
Mage Statuses
Mage Novice: Awakened mana. Now able to cast novice rank spells. Practitioner equivalent of Spirit Shamans from the first to third stage.
Mage Apprentice: Chose a class. Can now learn intermediate spells. Practitioner equivalent of Spirit Shamans from fourth to ninth stage. Chance of casting advanced spell with life-threatening consequences.
Adept Mage: Now able to cast advanced spells without dying. Practitioner equivalent of Spirit Knight from first to third stage.
Elite Mage: Now able to cast unique spells. Practitioner equivalent of Spirit Knight from fourth to sixth stage.
Arch Mage: Mana stones can no longer be used as they are too weak. Practitioner equivalent of Spirit Knight from seventh to ninth stage.
Mage Lord: Now a master of magic. Able to cast Ancient Spells. Immune to magic from Arch Mages and other weaker mages. Practitioner equivalent of Spirit Masters from first to third stage.
Mage King: Now able to turn body into an elemental. Element attribute spells now cost a quarter less magic and require a quarter less of casting time. Practitioner equivalent of Spirit Masters from fourth to sixth stage.
Magus: Able to find magic crystals and draw mana with twice the power. Practitioner equivalent of Spirit Masters from the seventh to ninth stage. Now able to fly without using a spell.
Arch Magus: Able to make a Pact with an Elemental King. Able to cast forbidden rank magic. Able to cast spells instantaneously. Rituals now cost half the mana required. Practitioner equivalent of Spirit Sages from first to fifth stage. Title can now be earned based on several factors.
Magic Overlord: Able to cast any rank spell. All spells now cost half the mana required. Mana regeneration increased times ten the current recovery rate. Mana amount in the body is now tripled the current amount. Practitioner equivalent of Spirit Sages from sixth to ninth rank.
Fiend Path of True Achon Cultivation Tiers
Spirit Shaman: 10 stages. Must attain true Archon body in 3rd stage. Can make a totem upon 9th stage, but can't unlock its true power until the 10th stage. Only able to make the totem using a special method. Life threatening if absorbing a Spirit Beast into the totem.
Archon Phoenix: Able to become one with spirit in Soul Realm. Difficult for water element Practitioners to reach the tier. Now able to fly without use of flying spirit techniques.
Archon Dragon: Now able to make a Death God's Domain. Effects vary depending on the Practitioner. Must have killed a million life forms, excluding magical beasts, and absorbed the death energy into the body.
Fiend Adept: Able to cultivate the spirit energy of stars. Now able to make a totem, without using a special method, with no threat to your life. Titles can now be earned based on several factors.
Fiend Immortal: Practitioner with power beyond a Spirit Sage. able to choose to ascend or remain. Now able to travel to other planets in the current realm.
Important Places in the Story
Giant's Chain: chains of multiple islands full of powerful magical beasts that are extinct in the rest of the world. Chains are believed to be made from the spirit energy of a race of giants.
Hyperion Laboratory: a large fortress in Hyperion land suspected to be where the Hyperion experiment on all races in order to create a more powerful sub species of Hyperion. Main goal of the expedition led by Lu Feng, Great General Meng Ce, and General Lu Shu.
Vault of Kings: hidden dimension containing the treasures of the Old Gods.
Black Lotus Pagoda: place where students of Black Lotus Academy can find spells and spirit techniques. Also contains a formation array to help increase the cultivation rates of Practitioners in the basement.
And that's all for now. Hope you enjoyed Book 1 and the current progress through Book 2. How many chapters will it be? I don't know. Again, my college life begins soon. Slower releases but there will still be releases. I love writing too much.
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