《Lily Ex Machina [COMPLETED]》Chapter Fifty Three: Spellsword
Advertisement
"Eh? Pirates?"
Iris followed the captain's gaze and adjusted her optical magnification by a factor of six. Indeed, there was a group of ships - eighteen, not sixteen - approaching their own ship at a high speed. Each of these ships flew the same flag, a black flag with a white skull superimposed against a pair of crossed bones. The ships were crewed by burly, muscled men, far outnumbering the captain's measly crew of fifteen. As Iris watched, there was a flash of light, then a fireball came hurtling towards their ship. She felt the shield on her arm grow slightly warmer, and the fireball crashed into an invisible barrier before reaching the deck of the ship, dissipating.
The captain turned to Iris with an impressed glance, but Iris only returned a sweet smile, stroking Tate's outer rim, enveloped by a sense of happy warmth through the mental link.
"So, captain. What are we going to do?"
Iris could, in fact, sink the entire enemy flotilla from where she stood. However, it would require her to use her shooters in close proximity to the sailors, and that was technology which the world in its current state would not be able to comprehend. It might cause problems for Lily if she were to use it without consideration. Therefore, she was resolved not to use her shooters unless the situation took a dire turn. But more than that, she was curious about how the captain would act. The man carried about him an air of confidence and experience; he likely had a plan.
The captain rubbed his chin as he thought about their situation, then sighed. He turned to the signaller and shouted.
"Raise the white flag and stop this ship's movement!"
Iris cast her gaze aside, disappointed.
"Surrender, huh."
Iris primed her Varia pack and prepared for battle, sighing and shaking her head. However, the captain continued staring at the enemy flotilla with resolve burning in his eyes.
Advertisement
"Nay, lass. Parley. We're going to negotiate."
"Negotiate? After they opened fire on us? Obviously they have no intention of negotiating."
"Still, we are honor-bound to give them the chance."
Iris cocked an eyebrow. She found it strange to think about honor when they were in a possibly life-threatening situation. Perhaps it was a human quirk. If so, it was a horribly impractical one.
In accordance with the captain's instructions, the ship stopped moving and the white flag was raised. In her magnified vision, Iris saw the pirates pointing at the party's ship and laughing, while their vessels picked up speed and closed in. Soon, the party's ship was completely surrounded by the pirates, who were jeering at them. One well-dressed man in a coat stepped onto the party's ship, holding the guard of a cutlass at his side while he strode. He carried himself with an air of dignity and refinement, but there was something about him that repulsed Iris. The captain strode forward and held the man's gaze.
"I presume you're the leader of this lot then."
The man laughed and clasped his hands behind his back, casually pacing in front of the captain. The captain did not move from his spot.
"I suppose you could say that, yes. These men do follow my instructions. My, my. This is a nice ship. Very big, very spacious. Perhaps you'd like to give it to us?"
"Gonna have to say no to that. Can't give up this ship."
The man laughed.
"I'm sorry, you seem to think you have a choice in the matter."
The pirates that had started boarding the ship, a party of about twenty, chuckled and jeered. The man smirked, and his eyes came to rest on Iris.
"Oh, what do we have here? A beautiful flower, adrift on the sea. Tell you what, old man. I'll let you keep your ship. In exchange, give us this lovely beauty you have over there."
Advertisement
"That I'll have to refuse as well. The lass is my client."
The man laughed and walked over to Iris.
"Then I'll burn this ship and take her by force."
He moved to place one gloved hand on the face of the stoic Iris. Just as she was about to blow a hole in his head with the Varia, however, a phantasmal sword made of condensed mana pierced his chest. Staggering away, he clutched his chest, clawing at the wound, even as he began to cough up blood, gurgling and choking. He turned his head toward the captain, but the captain had not moved from his spot. He staggered back a few more steps, then collapsed on the deck, dead.
"It seems negotiations have failed."
The captain did not move as he spoke, his hands in the pockets of his coat. Behind him, tens, no, hundreds of phantasmal swords appeared, floating in the air. Some were made of pure, condensed mana. Some were burning with fire. Some were cackling with electricity. Each was the size of a claymore. The pirate group that had boarded the ship paled at this sight, and turned to flee back onto their vessels. The captain waited until they were off his ship, then each was impaled by a mana sword, sent flying at speeds incomprehensible to the human eye, impaling them even as they tried to cross their boarding platform. He turned to Iris to offer an explanation.
"See, cleaning blood off the deck's annoying. So I generally try to avoid killing anyone until they get off my ship. That guy over there's an exception though."
He gestured at the prone corpse of the pirates' leader with a jerk of his head, then turned his attention to a myriad of magic attacks that were now flying directly at him. For each incoming projectile, a mana sword launched and intercepted the attack, interfering with their mana construction, causing them to dissipate harmlessly above the ship. As the pirate flotilla began distancing itself from his ship, turning to flee, hundreds of swords made of fire struck each ship's hull, engulfing the flotilla in a surreal ember light as the ships blazed, burning up, and burning each ship's crew. Those few that managed to abandon ship in time and jump into the ocean were immediately struck down with mana swords. All the while, the captain did not move, and the stock of phantasmal swords floating behind him showed no signs of diminishing: each time one was launched, another two took its place. Iris checked her archives for the classification of this magic, and found a partial match.
>. A magic system that allowed users to create phantasmal swords out of thin air using mana, with the added ability of imbuing said swords with aspects of a natural element. However, according to her data, even those with an affinity for the system were able to create only three swords at a time, on average. To be able to sustain hundreds at a time, to be able to create replacements at such a quick rate, was the mark of a >.
The captain turned to the single pirate ship left, the one furthest away, which he had left unscathed. Through her magnified vision, Iris saw the crew of that ship panicking, pointing and shouting at each other. The captain spoke, his voice ringing out across the water, his coat billowing out behind him on the wind.
"Go! Tell your allies that this is the fate of those who would attempt to sink Ragneil, Captain of the Atonement!"
Advertisement
- In Serial14 Chapters
Becoming The Wolfman
Hello everyone. I’m an avid reader but I’ve never tried writing my own novel to be published. So I’m going for it on Royal Road and let's see what happens. Prologue My story begins while working as a Security Officer. I’m Bill501 aka the Wolfman as I have about 15 different Wolf tattoos. Not that you would know it since I have to cover them all for work. I’m sitting at my desk waiting for lunchtime and greeting all the employees in the building as they walk by. All the sudden I have a splitting headache and I’m trying not to show it because I don’t have sick time and I don’t want to go home sick and lose money. Suddenly a screen comes up but it just looks like floating text. It says Welcome to the System. Hell I read at least 5 novels a week that start that way so I’m like hell yeah so worth the headache. I’m over here saying status and character screen and anything else I can think of to bring up my stats and it doesn’t do shit…. 15 minutes later I get a message that says loading…..
8 128 - In Serial38 Chapters
Mark of the Mountain [formally : the masked queen (drottingr)]
Lyssia - the masked Drottine of Ilvana - has to discover the strength of her own voice and uncover the dark secrets that threaten to undermine the safety of her people while maintaining her own secret, a struggle that may force her to choose between her kingdom and her life. * * * * * * * * * * Participant in the Royal Road Writathon challenge! * * * * * * * * * * Armed with an uncontrollable talent for premonition and a dangerous secret that could cost her her life, Lyssia - the masked Drottine of Ilvana - has to learn to survive in a land designed to weed out the weak. Lyssia always thought her survival at court depended upon her identity as the greatest pretender of all. But when Magnor - the newly crowned King of Dunival - arrives unannounced and threatens the tenuous peace between their two kingdoms, Lyssia soon realizes that he carries secrets even more dangerous than her own. As Lyssia struggles to discover the true intentions behind Magnor's visit, she is faced with an impossible choice: Sacrifice her secret - her freedom - her life to save a dying land... or allow Ilvana to be overcome by what lies hidden in the shadows. Can Lyssia find the strength to stand and fight for her people, or will the lies she has hidden behind her entire life prove too strong to be overcome? * * * * * * * * * * A kongdomr of warriors, though rusted their swords A kongdomr of voices, raised in hopeful song A kongdomr of drakuns, forsaken, forgotten A kongdomr of masks, neither young nor old A kongdomr of faces, expectantly raised To this new chance, a new age A new Drottingr Ilvana of legend Rise, Warriors, Rise * * * * * * * * * * CAST, DEFENITIONS, PLAYLIST CAST Ilvanian (the three-pointed mountain) Lyssia (Lys) - Drottine of Ilvana, heir, present day 22YO Dizean - Kongr of Ilvana, Lyssia's father Azerian (Az) - Lyssia's maternal cousin, present day 22YO Carryn - Lyssia maternal aunt, Azerian's mother Roakev (Ro) - Lyssia's paternal cousin, present day 24YO Eindre - Lyssia's paternal uncle, Roakev's father and Drengr Nimeah - Eindre's wife, Roakev's mother Seaka - old Lach and Lyssia's former caretaker Bjarke - Master Skald, employed the Kongr of Ilvana Aturnel (the guardian) - highest mountain point on Ilvania-Listoria border Thivness (the wildness) – dangerous, impassable cliff between eastern forest and sea Vatn – Lesser mountain named after the lake found at its feet Arvid – Lyssia’s Dubkir horse, named after her great grandfather Sikurd – Roakev’s Dubkir horse, named after an old hero from a Lay Isi - girl Lyssia meets on road to Steiner Mart Diyana - Lyssia's songbird, also Rilken's wife Ofrid - Lyssia's maternal cousin, close to Roakev's age Reeza - Lyssia's older maternal cousin, has a oat named OdilHoney - good natured mare rode by Lyssia Hanne – village representative’s niece celebrating her wedding Ardbon - Karl involved in Steiner Mart fight Liefer - Karl involved in Steiner Mart fight, his son’s name is Nurik Rilken - the last Drakun Kongr of Ilvana Steiner Mart - Eda-Yute Mart held every year in Steiner Field, also called the crossroads Gavin Brinson – young western Jarl, not allied with Halvor, his family crest is a raven Sidne – Gavin’s wife, very pregnant and very helpful Halvor - outspoken jarl from western stead Sorev – Halvor’s son, family crest is a bear in mid-maul, one of eight Jarlsons present, but the only one hailing from the west Fulrik – sonless western Jarl allied with Halvor Calvin – one of the Jarlsons atttending the peacemeet, the oldest and tallest of the lot Angar – eastern Jarl in possession of the Dubkir herd, family crest is a shield painted with bright green and yellow stripes Dubkir heir – Angar’s son…when will Lyssia learn his name? Ingar – former Kongr of Ilvana and Lyssia’s grandfather Scyftan River – the unofficial divide between eastern and western Ilvana Listorian (the five-pointed flower) Andev - Kongr of Listoria Igone (of the green thumb) - Andev's wife, Drottingr of Listoria Thisska - Listorian Drakun, bonded to Igone Linea - Drottine of Listoria, Murel's twin, heir, present day 20YO Murel - Drottine of Listoria, Linea's twin, heir, present day 20YO Ansev - Kongre of Listoria, twin's younger brother Sundric - Kongre of Listoria, twin's younger brother Giall - Jarl that travels to Ilvana with royal party Dunival (the spinning dustdevil) Magnor - recently crowned Kongr of Dunival, present day 25YO Tirne - Kongre-Slad of Dunival, younger son of Rijek, present day 22YO V???? - Magnor’s self-proclaimed “second”…another name Lyssia can’t seem to learn! Deceased Erina - Lyssia's mother, deceased Rijek – former Kongr of Dunival, deceased Anitra – former Drottingr of Dunival, Magnor and Tirne’s mother, deceased The Five Kongdomren - Ilvana, Dunival, Listoria, Sinnet, Nukrevn Aonta...Definition and Cast to be discovered DEFINITIONS Kongr/Kongre - King/Prince Drottingr/Drottine - Queen/Princess Kongdomr (Kongdomren) - Kingdom (Kingdoms) Jarl/Karl - landowner/non-landowner, may be beholden one particular Jarl Lach – healer Fyr/Slad - heir/none Middig/Dreg - master/apprentice Skald - historian and musician Drengr – champion Drakuns - Dragons, the Ancient Ones Bjurn – bear Elke(Elken) – gigantic, majestic elk, native to Ilvana Ban-maudr – “executioner thorns”, found in the eastern forest, very painful and hard to remove Yute - Thanks yearly celebration between cold and growing seasons Urd/Eda/Aon(-Yute) - past/present/future, two weeks each Lay - Ilvanian historical songs Laikari - Listorian historical plays Ridineig - fast-paced dancing tune Drigneig – type of song, a dirge, “opposite” of ridineig Lur - long trumpet like instrument Bowed lyra – larger version of hand lyra, played with a bowed stick Jorki – similar to a pan flute, jokingly called “child’s flute” Drakuns - Dragons, the Ancient Ones Diyana - songbird Wulv – wolf, native to Dunival Wulvken – umm…we’re still not sure Volvstot/wulvstot – “witchbrew/wolfbrew”, dark beer that Magnor brings from Dunival Fovk - fox Vas Morginnen - Good Morning Vas Heill - Good Health Vas Daginnen – Good Day Adhuil - prosperous, prosperity Ami - genderless term of endearment Dunga - insulting way of saying someone is stupid Saedas - sweetness, another way of saying happinessSaedhirte- sweetheart Hviss - an (improper) oath Slegrl – sly Standa – stop An-rivic – be still! Brudpar – “bridal pair”, bride and groom Dubkir – famous Ilvanian horses, half-wild and bred for the hunt * * * * * * * * * * Playlists: https://youtube.com/playlist?list=PLcaiTcdQkK6nXrjYq29srJ7GMsebdd-Sp https://youtube.com/playlist?list=PLcaiTcdQkK6msFQiYhbaYhZ0VqFJ0mROi Lyssia character portrait by @soretoothproductions!
8 355 - In Serial6 Chapters
A Wanderer's Fate
Andrew was just another barely over minimum wage day laborer when his world changed forever. Waking up in an exotic land after an accident that lead to his presumed death he is going to have to adjust to his new life, before the system that offered it to him boots him out. Join Andrew on his journey through the Fantastical world of Carbranthia as he takes in what it is like to live the life of his D&D character.
8 154 - In Serial41 Chapters
Hellish: Misfit Misadventures
Princess Callisto "Callie" has never been able to live up to her mother's impossibly high standards. She constantly clashes with the ideals thrust upon her, and her own personal identity. Tomas, a failed demon hunter, seeks redemption from the Guild by capturing a live demon - and bringing it to the Queen herself. Chaos ensues when Tomas kidnaps Callie instead. It's all a misunderstanding...right? Join these two on a wild adventure, seeking knowledge, peace, and finding true friendship.
8 144 - In Serial6 Chapters
The Withering of Gold Vol. 3
After killing the only father figure he had, along with losing his enitre family of the orphanage, Effryn must carry the burden for not only himself, but for his only survivng brother--Gale.
8 153 - In Serial29 Chapters
Cairo
Beaten, Scarred, tortured, and deprived of all emotion, Cairo wants nothing more but to find his happiness again. After being imprisoned and forced to murder for his survival inside of the Gulag for five years, a conundrum of mysterious explosions leads to his long-overdue escape. Seven years have passed since then, and for the past six months, Cairo has been staying at a lowly bar in the small town of Worcester. With the world around him filled with the Gifted—those who possess inhuman abilities—most of his days are spent hiding in the shadows of his hood, avoiding any and all human contact. However, once an axe-wielding maniac barges into the tavern he’s staying at, Cairo is forced into an unpredictable situation: save the innocent bartender that is forced under the axe, or run away, just like he always has. Urging to fight against the sight of bloodshed, Cairo stops the axe-wielder, only to realize that the bartender planned this, hoping to reveal his identity from the start, and uncover the hidden truths lying within his hood.
8 138

