《Agros de Mortis》18-All your base will soon belong to me
Advertisement
Taking at look at the dungeon system to look for these so called natural spawn points I go digging around this weird mental map I have projected, this would be much simpler with some sort of flat map display. While this is relatively detailed I do not need so much detail until I find the spot specifically, still now that I actually arrived I can see things that scouts would not allow and plan accordingly. The rather apparent first spawn I found is a large pile of what appears to be bones enough to see that the dead of a small scale army clash are heaped here, some of which are moving around. Eventually some manage to dig themselves out and I see a new skeleton(by my standards between peon and worker) emerge and start wandering. The surprising thing is however that from what I can see the pile does not actually change in terms of bone quantity, though if this thing has been constantly releasing skeletons then it would have run out long ago.
I see several ways to go about this using my military forces, one is to use this interesting list that appears to allow me to create either the already pre-recorded undead which are cheap and weak or go about it with my undead which are taken from the grimoire. The one I am considering however is something I call a corpse gatherer or in this case a bone gatherer, I can just create the giant bone crab creature which is a conglomerate of many different bones made to expand itself and release undead when I wish it to. I just let this thing wander around or perhaps.... actually this sounds interesting have it take over the entire pile of bones. Should be rather massive if it does but I do not want to break up the pile so easily in case that stops the creation of new undead from it. Hmm I want this thing to be more mobile but can’t risk breaking it completely, wait I have an idea.
I know of a creature called a dung beetle that is known as a symbol of life, it gathers a ball of dung and rolls it around till it finds a good place to bury it and use it for living. This also nourishes the ground around it, the key part however is the gathering and rolling. I obviously cannot get a giant dung beetle but I can start working on it, meanwhile I can look at the other spots. There are two more spots that are creating undead, one appears to be a generic graveyard where once again despite only having so many graves undead still crawl out. The important part here though is the presence of mass graves, from the inspection some appear to be pestilence dead and the other is a military massgrave holding bones from two different armies. Both produce undead, low quality but numerous undead with the implements of their former life hanging from limp arms.
Advertisement
The few crypts appear to hold the noble families of the area and these occasionally rise from their places of rest to gather the rest in a semi-organized mob. The other is a tomb that appears to spawn better units in the form of warriors and weakling knights at a slower rate. These troops are more organized and drilled in appearance and movement, I see captains and troop leaders moving in better fashion as patrolling groups though there is no higher command so far. I will be able to send a basic force with a mage to handle the graveyard however the tomb will require a more coordinated force. I feel that my elites and the acolytes can handle things here so it is time to go in person, since I am the one carrying all the important bits I can be safe in avoiding a coup d'etat while away. They actually try anything then I will be alerted and send in the surrogate except I suspect the knights and mages are going to be able to handle anything, I dare them to try to take control of my undead then they will know my imperial wrath....
I need to more properly be able to stretch my legs, not much amenities in this place. I am more used to getting dragged to some function or party as part of my position back home, I may like to research alot but that does not mean I cannot appreciate the good food at banquets along with other amenities. However garrison duty at a fortress is not my thing, most of the time anyone who tried that I had squashed politically and the high nobles were too busy trying to arrange to get bone golem corps to try it. The event that prompte me to go on that ill fated trip was a special exemption due to the need to gather more material for expansion of the shock companies.
Here it is an actual lack of such amenities to be used, perhaps the new intakes once more arrive can create them but for now not an option. Ahh speaking of bone golems if I can manage to gather enough resources I could start trying, however I would want this to be rather large scale to be worth the effort. Now that I can just barely get swords I would rather not waste my efforts on only a few solitary models instead of just getting more equipment for my minions. I can make scarier skeletons instead if I wanted the fear factor, not to mention I need wyrm bones for those template golems and dragon for the best quality work.
Advertisement
Now then what would I need to bring along to make this work. Hmm a few shields obviously and with undead I will need the blunt object wargear, do I wish to steal the undead after knocking them down or not waste time. Hmm I think a squad of veterans with a knight will do, hmm I should probably bring along a priest and mage. Well time to see if I can still do good work, taking the bones of the head priest from the failed adventurer attack I begin creating the needed arrays for conversion. I once again gathered the group to watch both as a learning experience with what can be done with necromancy and of course to ensure they know that I am not to be trifled with.
Placing it’s corrupted regalia on it’s frame I activate the array and as miasma and necromantic energy flow in streams towards the empty frame it changes. Bones creak and groan as they undergo change, the very air shrieks at what is happening in seeming outrage of the perversions of the established ways. As the physical changes finish I decide to add my finishing touch, the eyes of the dragon so to speak as the pseudo soul is placed into the frame. Seemingly archaic words echo in the air and fires ignite in the eye pits of the skull and bone hands grasp the provided sceptre staff, behold my first Skeletal Priest in this land Alberack(not that I will admit to doing this back in the empire).
All the observers are suitably impressed and I see that some are taking note of how this occurred, perhaps they can create something similar but it will not be my array work for that is must more intricate then they can realize now. One needs many components and items for this which I of course never revealed to them what is needed nor can they make even cheap substitutes, there is no way around this much as I tried. It is all or bust so to speak when using arrays as I repeat the process except with less flair on the rest of the priests.
Now I just need a few crossbows for contingencies along with dire wolves for cleanup and some soul containers. If they have spirit undead then I can have the mages go at it or the priest enchant the weapons. Hmm I think this is against the spirit of dungeon diving using about 25 undead total as the clearers but I rarely play fair. This should be a good first line of defense against them if I do this right and bring them along, letting the points be curbstomped one by one is a poor way of buying time. If I want proper coordination to make it worthwhile I would need to send developed elites and that would be a waste to not have them with me. Let us see the required harassing units of skirmishing light troops and a few dire wolf packs along with their supervisors for contingency purposes. Any mortal army has to eat and sleep, they can sustain themselves to some degree here in the fifth zone but the fourth zone will be much harder with scarcer living things both plant and animal.
Actually a good thing we are moving, my spectres are hitting a bottleneck with absorbing more miasma and my elites are now too many to sustain themselves without recharge for much longer. It is not like they get fatigued in battle but the control runes can only last so long without additional recharge since I do not feel that adding mana crystals will be economical enough. I am the only one able to make them naturally and diverting too many resources from expansion for the facilities is troublesome. Thanks to the eternally overcast weather of this land I do not have as much issue with sunlight’s draining effect on the undead but this poses questions on how dark will it get deeper in.
Here while slightly dim it is no issue moving around and things can grow but deeper in.... looks like more equipment will be needed. Honestly if we ever enter too deeply into the third zone I think that only small parties will be able to actually be able to survive with the proper equipment and spells. Necromancers have some more resistance but most of the acolytes are not old enough and experienced to do too much better than normal people. Still lets actually worry about that when we reach that point, for now we need to trailblaze a new location in the fourth zone. I hope those search parties I assigned are actually able to find what we need.
Advertisement
- In Serial53 Chapters
I'm In Charge of SCP
Object Class: Keter Description: SCP-X is a humanoid that calls himself as "Zhang Jue" and came from a parallel universe with traits that are unaffected by most SCP anomalous objects. Long-term observational studies reveal that he has a mildly antisocial personality and loves to trash-talk. SCP-X can obtain the ability of a particular SCP anomalous object through physical contact, and the ability obtained will be adjusted accordingly to his condition. Special Containment Procedures: Special attention needs to be paid to the containment of SCP-X. (Special precautions towards themself) SCP-X should be contained in a single villa designed by a French designer, not less than 50 x 50 x 20 meters, with a garden on the top floor and a swimming pool with no less than 200 square meters in the courtyard. The Foundation shall assign a male staff member over 50 years of age, trained in British royal etiquette, who shall wear a wig 24 hours a day to assist in the management of the villa. The staff monitoring the SCP-X behavior must undergo a monthly psychological evaluation. There have been cases where staff had quit the Foundation because they could not stand the trash talk. Updates 1 chapter daily!Read up to 40 chapters on my Patreon (patreon.com/nahyesq)Full credit goes to "Walnut again"
8 249 - In Serial19 Chapters
Valdarus Burning: Rise of Spirits
Kywen and Sundeera are nexum, soul-bonded, and they have their hearts set upon finding the second Scroll of Jakuta, unseen by the living and whispered about by the dead. The girls live on the southern tip of Hindar, and they know nothing but the centuries of peace made possible by the Jaliff Treay, the precious agreement forged by the Elemental, Spirit, Flora, and Fauna clans of seasons past as they faced the destruction of the Endless Ravage.Sundeera has just returned from a half-season of Inaru training while Kywen finds herself planning to bid the rumor-shrouded Wiovan Order at the Collaboration, a festival celebrated every two seasons with an arena for each discipline of magic: Crystal, Shade, Wild, and Root. Half performance and half test, the Collaboration allows boys and girls to bid for apprenticeships with previously warring clans, and for the first time, the celebrations are being held far from the Watcher of Clans' protected territories of the Capital.After a chance encounter with Jorrel Airmala, the second heir to the Watcher of Clans, and a shocking attack that leaves more questions than answers, Kywen, Sundeera, and Jorrel are thrust into a whirlwind of adventure, danger, and mystery that bring them face-to-face with the unthinkable.
8 537 - In Serial21 Chapters
The Last Journey
A slice of life litrpg story... or is it? It's burning slow, though. Moving on: War comes with a great cost. Lives and time wasted for most part. One could either be run with sword, be poisoned, be bowed, and sometimes meet their end with just a tiny speck of wood. With magic, it becomes even more colorful. From lightning, to worse poison, to hovering rocks, to weird bladed leaves, to whipping roots, and to a lot more odd things easily reasoned with magic. A wonderful creation. But once used to something more than wonder, more than tricks to gather laughs, it becomes worse. War becomes worse. For there is not only blood to be spilled. A particular town almost met the same end. Soldiers geared with swrords and bows came with mounts. Horses burning lush grasses as it cracked boulders and the soil alike with every step. The kind that only war ones could ever do. Even strange wheeled creations that oozed danger were towed, loaded with something meant to destroy. But not once had they acted upon what such devices should've done, nor what an an army is supposed to do. Siege never occurred, as much as a command to war. No. Magic existed so a simple little fire is all the worth the town has. No sword drawn, no arrows nocked, nothing. Just some mana spent and through the ash they march. That was how Nudius saw her end. It came not even as a surprise. She didn't have the moment to fully register what occurred before she found herself in an empty dark space. Life lost, time spent. All from a fire that had not even touched her. But she knew very well that it was magic. Something she wished to have and strived for to have. Yet it seemed that none of it would matter now. Nudius was well aware of what the color around meant, of the odd situation, of the unfeeling state of her being. It was death and that was it. She didn't have to worry or dream further. Although there wasn't what she truly wanted in what death to her is, but at least, Nudius was comforted to what she believed death is. Rest. But little did she know there's something more than that empty space. It wasn't only the promise of rest, but was also more than she could ever hope for. Another chance at life. Another chance to dream. ***Tags are there just in case. You never know! Umm... HI-MI-TSU. Story blurb+: This is slow burn, quite slice of life story about a girl learning magic. All the while as she fatten herself up. So yeah, progression fantasy. But there's Litrpg! Numbers! Magic! Spells! And of course! There's something more. But read on ahead, please. Oh yes. Plot! There is, too. Disclaimer: The cover isn't made by me. Just layered it with a text. I got it from a free website, if I correctly recall. I'll see to it. (Haven't worked on it.)
8 164 - In Serial26 Chapters
Alarulin Dreamers
The Third Era has only just begun, yet the aftermath of the reckoning one year prior still haunts the mythical land of Alarulin. As a sinister plot to unravel the secrets of magic unfolds, the realms future hinges on the border between reality and one young lady's dream.
8 155 - In Serial9 Chapters
Star Wars: The Clone Wars: Across The Stars
Padmé is abducted, and infected with the Blue Shadow Virus. Will she die, or will the Jedi be able to save her? (Cover credit goes to Victuuriously and the original artist) disclaimer: I do not own Star Wars (dang it!!)
8 123 - In Serial17 Chapters
Velteria: The Thief
(Indefinite Hiatus) Life was fine, if a little harsh, for Liliei, a young thief living in one of the biggest city on the continent. That is, until she stole an old ring, and everything went wrong. One of my goal in writing this is to improve my writing skills, so do tell if you have constructive criticism.
8 173

