《The Tamer is Repulsive》Level 17: The War Under The Mountains (V)
Advertisement
Slowly but surely the no man’s land between the first and second wall was crossed by the unrelenting tide of rat-people. Although the Dwarves could out range the Rattan military, they lacked the amount of ammunition needed to deal with what was assaulting them. To make matters worse, most of the barbed wire, land mines and pitfall traps that occupied no man’s land had been rendered useless by the tide of bodies that had been sacrificed to open a path.
The Rattan siege weapons did not out range those of the Dwarves, but they did outdo them in terms of destructive potential. When a cask of corrosive fluid was lobbed towards the Dwarven lines it would explode on impact and send toxic fumes and dangerous liquids flying everywhere. Sustained fire from this type of ammunition created localized clouds of poisonous vapors that hung in the air and rendered anyone inside the area a dead man.
With each section of their trenches denied to them by the toxic cloud of corrosive gas and liquid, the Dwarves were forced to come together in tighter and tighter groups, giving the Rattan artillery a juicier target than before. Each cloud of vapor concentrated the Dwarves into more and more pockets as the industrial waste split them apart. Sure, they could have fallen back, but at this point they were effectively up against a wall (both figuratively and literally).
Those vermin-men who were sent forward took advantage of the gaps in the lines and ‘heroically braved the caustic hell they had created for the good of the Under-Empire’. Or, in a more realistic manner of speaking, they ‘threw themselves into a suicidal rush to outflank their foes knowing fully that they would die soon after’. The rat-men could waste lives using this tactic because they did have the numbers and the cruelty needed to expend thousands of lives to take a single meter of ground.
There were other entities besides the Rattan warriors that were braving the corroding fog that hung over parts of the battlefield. Grima’s Shredder Balls were more durable than the flesh and blood that made up the bulk of the Rattan military and, in their deranged state of mind, it made perfect sense for them to rush headlong into the caustic fog to get a chance to strike the Beard-Things from behind. Would this result in permanent damage to their metal prisons? Certainly. Would it be a good way to avoid being trapped in their torment for a while longer? Definitely. Was it an opportunity to indulge in their psychopathic urge to murder and butcher their ancient foe? Absolutely. Was it really a good idea in the long run? That would be arguable.
Advertisement
When the Shredder Balls and the surviving Rattan warriors emerged from the smog and began to wreak havoc in the Dwarven lines, a horn sounded and those not in active combat retreated back inside the second wall. This was where they would make one last effort to keep the rats from getting into their kingdom. If they fell here or were pushed out, then the whole of the Ironheart Kingdom would be at the mercy of the Under-Empire.
The chemical mist that hung in the subterranean air kept those who were supposed to fire from behind cover from seeing their foes, but it was painfully obvious that they only needed to shoot into the haze. They would hit something, and at this point accuracy did not matter. There were so many bodies rushing towards them, heedless of the cost and danger to themselves, that firing wildly and at will was the only sensible option that they could come up with. The artillery on the ramparts let loose cannonball after cannonball and mortar shell after mortar shell in a desperate bid to whittle down the number of vermin-people from overrunning them, but by now they were running low on ammunition. They only had about a dozen more shots total left for each cannon and about six shots total left for each mortar.
They did not stop firing until their last round was fired and they had nothing left to use. It was at this point that the caustic fog began to dissipate and the true scope of the damage they had wrought was revealed. Every single shell and every single cannonball had been wasted. Every single bullet fired had been useless. This was not because they missed the Rattan military. No, this was because the fog had obscured the fact that the forces of the Under-Empire had fallen back beyond the range of the Dwarven cannons and mortars. Thus, the sustained barrage that had depleted their munitions had hit nothing and no one because their targets were out of their range.
Advertisement
As if on cue, the assembled tide of rat-men surged forward, metal and flesh pushing together in the direction of the last major obstacle in their way. Now was when the Dwarves of the Ironheart Kingdom knew that here was little to no hope left for them. The horn of King Gilder sounded out and the Dwarves pulled back from the wall and prepared for their last desperate stand against the Under-Empire. It was time for urban warfare, or as the Wehrmacht had so eloquently put it, ‘Rat Warfare’.
…
The forces of the Vermin-Queen advanced through the gaping holes in the second wall of the Beard-Things. They had been told that the Beard-Things had captured the Vermin-King and they were now on a sacred mission to take him back. This was one of the reasons why they had shown far less cowardice than they usually did. Another one was the fact that the Vermin-queen herself was at their backs, along with the other members of the Five-Clawed Paw. If those reasons were not enough to keep them motivated and their morale high, nothing would.
Based on the reports available, given by the Rattan Assassins themselves, the kingdom of the Beard-Things should have been a sight to behold. Gleaming marble and granite were supposed to compliment gold and platinum as chandeliers hung overhead and rained an eternal daylight over the whole land. This could not have been farther than the sight that they could see.
Every building had been heavily damaged, and the wide streets and towering monuments had been reduced to a broken state. Rubble filled every path, and where once was an easily navigable city grid now stood only a maze of debris and danger. The Beard-Things had likely done this all themselves in a desperate bid to put the righteous Under-Empire on the back foot. There were now many places to hide and only the Beard-Things would know for sure how to navigate this ruined nation.
This was supposed to be a deathtrap that would help the Beard-Things whittle away at the numerically superior Rattan military. However, all that their effort did was make the Rattan who gazed on it laugh at the idiocy that the Beard-Things had shown. This ruined landscape was nothing to them for they had grown up in Nest-Cities that were even more chaotically organized than this place. For a Rattan, there was always a chance that every corner and dark space held someone trying to kill you, so they had long since become accustomed to being always on edge and they had senses sharp enough to pick up the scent of others and had ears that could tell if someone was breathing from behind a corner.
Rippa herself marched forward, followed by her personal retinue that she herself had drilled from birth. She shook her head at the feeble attempt made by the Beard-Things and barked out her orders to all that could hear.
“Find-find the Beard-Things in their hidey-holes and bring kill-die them with all the anger-fury you can muster! Make them bleed and bring them suffer-pain the likes of which they have never seen! Claim-Take their heads and bring a ruin-end to their nation! For the Under-Empire! For the Vermin-Queen! We will take-take back what is rightfully ours! Go, for the glory of our race and the safety of the Vermin-King! ADVANCE!”
Advertisement
- In Serial252 Chapters
The Iron Teeth: A Goblin's Tale
A new, darker age is dawning. The greed of kings has ignited a seemingly endless war. As men fight, the monsters of the untamed wilds are devouring the frontier. Villages are abandoned as fields go fallow. Murderous bandits roam the desolation. None of that matters to a nameless goblin slave. He just wants to eat as much food as he can shove into his mouth when no one is looking, but fate runs a twisted course, so instead he is whisked away to the far off Iron Teeth Mountains. To stay alive, he will have to evolve into something more than a simple goblin, and carve a bloody path through the forests of the North. However, first he has to get over his crippling fear of trees, and survive in a place where everything considers him to be the perfect size for a quick snack... Expanded and edited books are availible at Amazon. Don't forget to vote every week at TopWebFiction, thanks.
8 422 - In Serial46 Chapters
PCS to Eden - (I'm on TDY from Hell Book 2)
Permanent Change of Station (PCS): refers to the official relocation of a soldier, and their family, to a new duty station. The exciting continuation of the I'm on TDY from Hell series. Seere is dead. Hell roils from his death, but Gerald Fuller, his Infernal Dux of Charlotte, survived. Now, Gerry must find out what happened to him during the battle that killed his Lord and what new path to take. As he seeks his destiny, allies, and old enemies, gather as the war for Eden beings. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
8 164 - In Serial25 Chapters
Imposter Hero
Presented with a mysterious key, Mitch is thrown into a whole new world inside of the body of a powerful figure and is left to fend for himself without any magic or abilities. Will he find a way to survive in this new world and find a way back home? Can he find out who or what is behind the key that transported him to another world? Chapters every Monday, Wednesday, and Friday!
8 94 - In Serial13 Chapters
Memoirs of Karas Pesuto
A great doctor named Karas Pesuto was born with a curse to only live 33 years. At the end of his life, he was given a chance to relive his life with his previous memories intact to find a way to defy fate by living one second more than his set life span using his vast knowledge of alchemy.
8 166 - In Serial11 Chapters
The Weaver's Wrath
Millennia have passed since the end of the God Wars. Mankind's heroes of these wars, the powerful Luminescents, have since become the rulers of the lands, relying on their ancestors' deeds to fuel their own ambitions. The Church itself has fractured since the death of their Goddess. Now it has shifted its focus to a new power - the descendents of the men and women who had received her blessing in the past - the Luminescents. However, with the death of the Goddess Selene, their own abilities began to lessen in quality with each successive generation, leaving them grasping desperately at whatever they can; money, lands, power. Sevrath was born in a time far different than that of ages past. Much of the continent was under the rule of the powerful Luminescent rulers. The Gods were dead and gone; the age of man had begun. Only the Desolate Lands lay unconquered and resolute, a relic of the power of Deimos, the God of Death and Destruction. So when he is found near the borders of the Desolate Lands, what does it mean? Is he some spawn of demon, like many of the townsfolk of Carthal believe, or something else altogether? ---------------------------------------------------------------------------------------------------------------------------------------------------- This will not necessarily be something that is updated often. Book 1: The Weaver's Wrath Book 2: The Berserker's Burden Book 3: The Artificer's Absolution Book 4: The Guardian's Grace
8 260 - In Serial18 Chapters
Will you be mine?
When The Cullen's leave Bella, she falls pregnant. What will she do and will she ever find the Cullen's again!?!
8 95

