《One Versus Destiny》Chapter 125: Talent
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I checked my stat screen. It had been a while since I had checked.
Waeswars (Blood) Gold 4 (63%)
Perception of Darkness (Darkness) Gold 4 (72%)
Sinfree Soul (Sin) Gold 6 (57%)
Cloak of Death (Death) Gold 5 (82%)
Bad Omen (Omen) Gold 3 (42%)
Execute (Doom) Gold 3 (49%)
Teleport of Shadows (Darkness) Gold 3 (46%)
Frozen Blood (Blood) Gold 3 (38%)
Cleansing Fire (Sin) Gold 3 (69%)
Orb of Death (Death) Gold 4 (38%)
Slow Death (Death) Gold 3 (29%)
Shadowy Perfection (Darkness) Gold 3 (49%)
Perfect Luck (Omen) Gold 3 (28%)
Blade of Death (Doom) Gold 4 (50%)
Immortality (Blood) Gold 4 (19%)
Live Shadow (Darkness) Gold 5 (58%)
Speed Die (Death) Gold 3 (19%)
Faster Die (Death) Gold 3 (26%)
Butterflies of Disease (Doom) Gold 5 (12%)
Cancer (Blood) Gold 3 (36%)
Alzhimer’s (Blood) Gold 3 (28%)
Sleep of Death (Sin) Gold 3 (19%)
Rot Away (Omen) Gold 3 (29%)
Bleeding Death (Darkness) Gold 3 (29%)
Frosty Blood (Sin) Gold 3 (19%)
Judgemental Life (Omen) Gold 3 (27%)
Darkness Melt of Evil (Darkness) Gold 3 (29%)
Bad Person (Sin) Gold 3 (23%)
Good Fortune (Omen) Gold 3 (34%)
Insta-Death (Doom) Gold 3 (29%)
Soul Strength: Sapphire 6
Template:
Rainbow Construct: Gold 5 (43%)
All Martial Arts Known: Gold 4 (92%)
Sword of Death: Gold 4 (53%)
Tamed Golden Guardian of Death: Diamond 0 (0%)
Badge of the Anti-Monster Network Head: Gold 3 (49%)
Deathbringer Max: Gold 3 (79%)
Silver Consumption: Gold 3 (28%)
Summon Assistance: Gold 3 (29%)
Monster farm: Gold 3 (34%)
Spatial Construct: Gold 5 (56%)
Ring of Escape: Gold 3 (19%)
Berserking Lotus: Gold 3 (19%)
Dragon Pefigh: Gold 7 (12%)
Class
Ninja-Affliction Skirmisher-Faster-Struggler
Titles:
Immortality of Category
Perfectly Elite
Mass Master
Undefeatable
Bane of Power
Progenitor (S)
Lord
Myth Originator
Outsider abilities:
Map
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Party Interface
Masterful Party And Chat
Soul house and Levitation
Looting and Grabbing
Quest And Translation
Stats
Health and Defense (They are equal): 100835/100835
Mana:100215/100215
Exp: 56750/2456000
Human Quality:
Strength: 43600 Newton
Hearing: 1-50000 Decibels, 8-90000 HZ
Loudness: 3-40000 Decibels, 12-80020 HZ
VO2 Max: 18965 ML/KG/MIN
Max Speed: 51219 kilometers per hour
Lifespan: 12679 Years
Heat Tolerance: 52725 Degrees Celsius
Cold Tolerance: -34875 Degrees Celsius
Portal Range: 17405 Kilometers
Teleport Range: 190000 Kilometers
Weight: 112 Kilograms
Height: 2 Meters, 15 Centimeters
Inventory Max Weight: 3408560 Kilograms
Age: 21
Flexibility Number: 305
Muscle Pump Function: 405%
Number of Health Problems: 0
Required Sleep Hours: .25
Recommended Sleep Hours: 1:30 AM to 1:45 AM
Deaths: 2
Party: Bob, Aryav
Contacts (Nickname): Doom, Joe, Fesoul, Aryav, Bob, Ma, Papa, Dadi, Didi, Dada, Nani, Nana, Bhia, Bhai, Mausi, Mosa, Bade Papa, Bade Ma, Bhabi
Class Rank:
Lieutenant
Category: Gold 3 (19%)
Class Power(s)
Ambient Dark Color Melt
Speeding Afflictions
Shortened Afflictions
Empowered Fighter
Bank: 3 Jade, 67 Topaz, 4453 Sapphire 8239 Emerald, 7 Ruby, 313 Diamond, 574549 Gold, 6994930 Silver, 27998994 Bronze, 720026789 Copper, 22050021078999 Iron, 288384300 Rupees, $149989300
Carrying: 3018324 Kilograms
Soul Rank: Godly 25 (02%)
Soul Stones: Blood, Darkness, Sin, Omen, Death, and Doom
Power Stones Upon Master Click
IQ: 4330
Build
Swords (Sword of Death) (Blade of Death) (Sword of Eternal Durability)
Dagger/Knife: (Blade of Death)
Bow (Eternal Bow)
Crossbow (Cross of Doom)
Armor (Dragonscale Set)
House (Rainbow Construct)
Arrows (Eternal Arrow Category G3)
Shield (Shield of Death)
Wand: (Wand of the Reptiloid)
Cloak: (Cloak of Death)
Healer: (????-??????)
Set: (The Autarch)
External: Spatial Deviant Scales
Spear: Spear of the Wide Plains
Eldritch: Magitech Eldritch Singh
Bond Status: All Eligible
Moksha
Moksha Seed of Expansion-Late
Moksha Seed of Clearance-Middle
Moksha Seed of Spirit-Late
Moksha Seed of Continuum: Middle
Moksha Seed of Inward Reminiscence Congulation-Early
Natural Abilities
Rage of the Primordial
Reminiscence of the Primordial
Bloodline: The Primordial
Singhstan : Naya Venice (Earth Capital)
Talent (L5P1): At bottleneck levels, you automatically gain 50% of the category-number. The bottleneck will be 500% easier.
First of all, the stat gains were insane. That was to be expected, though. The money was also to be expected. However, the talent? I asked a ruby-category nearby.
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