《Psychological Facts || ✔》07 ▎Children
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1. 𝐆𝐞𝐭𝐭𝐢𝐧𝐠 𝐢𝐧 𝐦𝐮𝐬𝐢𝐜 𝐫𝐡𝐲𝐭𝐡𝐦𝐬 𝐡𝐞𝐥𝐩𝐬 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐠𝐫𝐚𝐬𝐩 𝐟𝐫𝐚𝐜𝐭𝐢𝐨𝐧𝐬.
2. 𝐂𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐚𝐠𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 6 𝐚𝐧𝐝 12 𝐚𝐫𝐞 𝐦𝐨𝐫𝐞 𝐥𝐢𝐤𝐞𝐥𝐲 𝐭𝐨 𝐰𝐚𝐤𝐞 𝐮𝐩 𝐡𝐞𝐚𝐫𝐢𝐧𝐠 𝐭𝐡𝐞𝐢𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐯𝐨𝐢𝐜𝐞 𝐜𝐚𝐥𝐥𝐢𝐧𝐠 𝐭𝐡𝐞𝐢𝐫 𝐧𝐚𝐦𝐞 𝐭𝐡𝐚𝐧 𝐡𝐞𝐚𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐬𝐨𝐮𝐧𝐝 𝐨𝐟 𝐚 𝐡𝐨𝐦𝐞 𝐬𝐦𝐨𝐤𝐞 𝐚𝐥𝐚𝐫𝐦.
3. 𝐓𝐡𝐞 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐨𝐟 𝐬𝐭𝐫𝐢𝐜𝐭 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐭𝐞𝐧𝐝 𝐭𝐨 𝐛𝐞 𝐬𝐧𝐞𝐚𝐤𝐢𝐞𝐫.
4. 𝐘𝐨𝐮𝐫 𝐜𝐡𝐢𝐥𝐝 𝐩𝐫𝐨𝐛𝐚𝐛𝐥𝐲 𝐰𝐨𝐧'𝐭 𝐫𝐞𝐦𝐞𝐦𝐛𝐞𝐫 𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠 𝐛𝐞𝐟𝐨𝐫𝐞 𝐭𝐡𝐞 𝐚𝐠𝐞 𝐨𝐟 3.
5. 𝐁𝐨𝐲𝐬 𝐞𝐧𝐠𝐚𝐠𝐞 𝐦𝐨𝐫𝐞 𝐢𝐧 𝐞𝐱𝐩𝐥𝐨𝐫𝐚𝐭𝐨𝐫𝐲 𝐩𝐥𝐚𝐲 𝐰𝐡𝐢𝐥𝐞 𝐠𝐢𝐫𝐥𝐬 𝐞𝐧𝐠𝐚𝐠𝐞 𝐦𝐨𝐫𝐞 𝐢𝐧 𝐝𝐫𝐚𝐦𝐚𝐭𝐢𝐜 𝐩𝐥𝐚𝐲.
6. 𝐀𝐦𝐞𝐫𝐢𝐜𝐚𝐧 𝐬𝐜𝐡𝐨𝐨𝐥 𝐛𝐮𝐬𝐞𝐬 𝐚𝐫𝐞 𝐲𝐞𝐥𝐥𝐨𝐰 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐡𝐮𝐦𝐚𝐧𝐬 𝐬𝐞𝐞 𝐲𝐞𝐥𝐥𝐨𝐰 𝐟𝐚𝐬𝐭𝐞𝐫 𝐭𝐡𝐚𝐧 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐜𝐨𝐥𝐨𝐫, 𝐰𝐡𝐢𝐜𝐡 𝐢𝐬 𝐢𝐦𝐩𝐨𝐫𝐭𝐚𝐧𝐭 𝐟𝐨𝐫 𝐚𝐯𝐨𝐢𝐝𝐢𝐧𝐠 𝐚𝐜𝐜𝐢𝐝𝐞𝐧𝐭𝐬.
7. 𝐀𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐚 𝐬𝐭𝐮𝐝𝐲, 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐚𝐫𝐞 𝐥𝐞𝐬𝐬 𝐥𝐢𝐤𝐞𝐥𝐲 𝐭𝐨 𝐭𝐫𝐮𝐬𝐭 𝐮𝐠𝐥𝐲 𝐩𝐞𝐨𝐩𝐥𝐞.
8. 𝐂𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐰𝐡𝐨 𝐠𝐫𝐨𝐰 𝐮𝐩 𝐢𝐧 𝐬𝐭𝐫𝐞𝐬𝐬𝐟𝐮𝐥 𝐞𝐧𝐯𝐢𝐫𝐨𝐧𝐦𝐞𝐧𝐭𝐬 𝐰𝐢𝐭𝐡 𝐬𝐭𝐫𝐢𝐜𝐭 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐚𝐫𝐞 𝐦𝐨𝐫𝐞 𝐥𝐢𝐤𝐞𝐥𝐲 𝐭𝐨 𝐝𝐞𝐯𝐞𝐥𝐨𝐩 𝐭𝐡𝐞 𝐡𝐚𝐛𝐢𝐭 𝐨𝐟 𝐨𝐯𝐞𝐫𝐭𝐡𝐢𝐧𝐤𝐢𝐧𝐠 𝐚𝐬 𝐚𝐝𝐮𝐥𝐭𝐬.
9. 𝐑𝐞𝐬𝐞𝐚𝐫𝐜𝐡 𝐟𝐨𝐮𝐧𝐝 𝐭𝐡𝐚𝐭 𝐤𝐢𝐝𝐬 𝐚𝐠𝐞𝐝 4-6 𝐩𝐞𝐫𝐟𝐨𝐫𝐦 𝐛𝐞𝐭𝐭𝐞𝐫 𝐝𝐮𝐫𝐢𝐧𝐠 𝐛𝐨𝐫𝐢𝐧𝐠 𝐭𝐚𝐬𝐤𝐬 𝐰𝐡𝐞𝐧 𝐝𝐫𝐞𝐬𝐬𝐞𝐝 𝐚𝐬 𝐁𝐚𝐭𝐦𝐚𝐧.
10. 𝐂𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐞𝐡𝐚𝐯𝐞 𝐛𝐞𝐭𝐭𝐞𝐫 𝐰𝐡𝐞𝐧 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐚𝐫𝐞 𝐢𝐧𝐯𝐨𝐥𝐯𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞𝐢𝐫 𝐞𝐝𝐮𝐜𝐚𝐭𝐢𝐨𝐧 𝐚𝐭 𝐡𝐨𝐦𝐞 𝐚𝐧𝐝 𝐚𝐭 𝐬𝐜𝐡𝐨𝐨𝐥.
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Aevitas — I am not an NPC [R]
This story follows a 19-year-old male by the name of Tobias (Tobi) Donlan. Having found himself trapped in a Virtual Reality Game through no fault of his own, Tobi can only accept his circumstances and wait for the day he is released. As time passes in the Virtual world however, Tobi begins to take on a new look at life and begins to question his own sense of reality. As time continues to pass, Tobi finds that he cares less for reality and the more for Aevitas. When the day comes that he can return to the real world, will he even want to? Will he even have a choice? Follow Tobi as he experiences his second life inside Aevitas; a virtual reality game that claims anything is possible. Note: This story is, in part, based on another story by the same name and author. It is not, however, the same story and the original was discontinued due to various 'complications'. While marked with warning for profanity and sexual content, it is extremely mild, uncommon to the point of near-non-existence and lacks any detailed descriptions. In some cases it is litte more than inuendo's or vague references. Updates will be weekly: Saturday.
8 159 - In Serial34 Chapters
The Depths of Magic
Synopsis It's the year 2052 and the release of the new next-generation full-dive VRMMO game called The Depths of Magic is hitting the world by storm. The game's technology will surpass all other games before it and shock the masses. Hector who goes by the name Locke inside the game is an experienced player of the genre. He is looking to continue his goal of enjoying gaming as well as the competition that goes along with competing for the top ranking spots. Novel Summary The Depths of Magic is a LitRPG novel focused on a Fantasy VRMMO setting. This is not a harem novel. In-Game systems The Depths of Magic features state-of-the-art technology never before seen in Hector's world. The key system the novel will bring up often is the Second Brain. The Second Brain system is more like a guidance AI for the players in the game that acts as if you had a second brain assisting your every action. How much guidance this AI will give is based on its experience or mastery skills a player will receive in the game. The guidance is seamless to a point where a player won't even realize they are being assisted, it's will feel like what they are doing is something they could always do. However, once they leave the game it will become quite apparent that they were receiving heavy guidance. The purpose of this system in a writing sense is to explain why a player can realistically become more powerful, more agile, or more skilled than they would otherwise be able to as a human. To give an example if someone could move faster than a bullet, how would a normal human brain be able to perceive and control this movement properly. Or how could a player who has never held a sword before become as experienced as someone who has trained with the sword all their lives? The magic system will be another focus of this novel. I don't want to spoil anything here but it should be an interesting one. The hope is that the system I have made will spark discussion between the readers on what combinations will do what. I already have most of it, but it will be fun to read as the author. Side notes My general focus for this novel is to attempt to make the in-game systems make sense. To give a vague example I have read a lot of novels of this genre and some have the habit of just creating such powerful items that it just breaks the system, and somehow the MC keeps finding challenging situations even with those items. What tends to happen when I read a novel like this I just ignore the stats of the items he is getting because the numbers don't even matter anymore. Release schedule: The chapter release schedule due to real-life complications is to release as I write them. Patreon setup: 1 chapter early release/discord access. Free content up to the current chapter includes an excel sheet that contains Locke's current stats at the end of the chapter. This is extra information for those that are interested.
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Liam Mason went to sleep thinking about his deadly fight the next day, but woke up in a white room accompanied by countless people. Without choice, he must fight to survive and thus protect his family from the imminent onslaught of demons from another universe, but soon will find that there are enemies even in their own universe and the apocalypse is inevitable. *** (3 chapters per week)*** Game System / no-harem and possibly no romance *** MY PATREON PAGE: https://www.patreon.com/JamesFernando *** English isn't my first language so please excuse my mistakes. I hope you enjoy what i will write in the future. ... This story is also being posted on: https://www.webnovel.com/book/11008660705236305/Beyond-Time-and-Space
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The Art of War by: Sun Tzu
✨ CREDITS TO THE REAL OWNER✨
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