《Retribution Engine/Sturmblitz Kunst [Ultraviolent Martial Arts Progression Fantasy]》275 - Rising Thunder Pt. 4
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Through aetherwave comms, loudly-shouted commands, and even words exchanged between defenders, the knowledge spread that the Clay Soldiers’ cores could be discerned from the outside, and thanks to their possession of direct aetherwave, it was the tankmen who knew first, with the artillery-men being second. This information had come from several individuals with the sight to discern such things, Zefaris among them.
Indeed, Zefaris had noticed, and one after the other, she put clay men on the ground permanently, causing their forms to dissolve into puddles of clay, as, upon the destruction of the pure Terra-aligned core, the rebound of Aqua within their constituent clay caused them to briefly assume a liquid form. Pentacle’s standards loads were still plenty powerful enough to rip through multiple Clay Soldiers if she aimed right, their cores showering shards upon the earth. When Pentacle had been run dry and set to reload, Tempesta’s buckshot sufficed to dismember and bifurcate, the sheer amount of mass it was able to displace making up for its lack of solid penetrative power. Clay Soldiers spilled forth from the treeline an unending swarm, filling thousands of square meters with hostile bodies, making up for lack of tactics or effective armament with mass and inhuman physicality surpassing even the Locust-Men, for these things truly could not be bled out or made to fear.
Slowly, as ammunition ran out and reloading downtime created windows of opportunity to the enemy, more and more Clay Soldiers managed to near the battle-line, unrelentingly advancing even if they were reduced down to nothing. The human skeletons inside them provided structure and enabled them to move like people, but their cores were what kept them moving, and as their skeletons were broken up, the Clay Soldiers still moved, tending more towards amalgamation the more damaged the skeleton was. Some had been pulverized so utterly without losing their core that they were little more than clay blobs, while others reminded Zelsys of the malformed Failures, possessing only one or two working limbs. Even a Five-core Composite could be little more than a moving obstacle, if it lacked a congruent internal skeleton.
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Those that managed to reach melee range were oft Composites, busying those in the line and creating more windows of opportunity for those behind them in a clear effort to use mass tactics. A Gestalt monstrosity resembling a terrible centipede of hundreds of human legs and arms even managed to make its way all the way to the tip of the spear, the gigantic armored lizard rearing up to stomp on it, biting away its limbs while the Guardian of the Wall leaned down and precisely slashed through its cores one after the other, as the Gestalt’s narrow structure left little space for randomized placement and its flat top made the signs of a core obvious to the statue’s deceptively good sight.
However, soon enough, most of the Barrage Guns were spent and handed back to those behind the tankmen, long after the ammunition of others had run dry and been replenished once, twice, in some cases thrice.
As these seven-barreled behemoths fell silent one by one, a group of Aer-aligned magic users prepared to clear away the smoke once more.
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Among the impromptu Aer Caster Group that had formed to collectively try and keep the sightlines clear, there was a bearded, bespectacled young man in modern clothes that clashed with his gold-embroidered green robe and emerald-topped cane. He raised the aforementioned walking aid, chanting words that few understood and summoning up the stored-up power within the gem, alongside several Eagle-men and three magic-users. This hobbyist mage who studied wind magic for fun had now gotten the opportunity to do his grandfather proud in clearing the sightlines and buffeting the Clay Soldiers with galeforce winds, having underestimated the sheer power contained within the family heirloom in his hand as, instead of a miniature twister to carry away one, perhaps two clay men, his impassioned incantation summoned up a short-lived Howling Wind God - a tornado’s form, granted three blazing-green eyes and a nightmarish number of twister-tendrils. Before he - or anyone else - realized what he had just done, the Howling Wind God ripped a canal across the field, pulling up dirt, rocks, and clay without discrimination, at last clashing with a fifteen-meter Clay Gestalt which it enveloped and utterly shredded down to nothing before finally dissipating.
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The Hobbyist Wind Mage collapsed from the strain a moment later, but his newfound comrades were there to pick him back up and feed him Vitae Elixir to keep him on his feet.
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Even beneath the withering firepower that had been set loose against them the Clay Soldiers managed to advance, and as they did, gunfire gave way to grenades and short-range incendiary mortars. Thousands and thousands of stick grenades alongside mundane and magickal explosives of all sorts, tearing up the landscape and the clay men with it, sheer concussive power uncaring for the arbitrary placements of their cores. Many Gestalts had been toppled, many Clay Soldiers littered the fields as they struggled to reform or combine with others like themselves, and many still marched out of the treeline.
“NOW IS THE TIME! SPEARHEAD, HORNS, CHARGE!”
The first to react, even before Zelsys, was the largest of the statues, the Guardian of the Wall. It leapt from its perch atop the giant, armored lizard, sprinting headlong towards the nearest Clay Gestalt, nearly dropping onto all fours, rabidly and hatefully smashing and crushing and cleaving apart, plunging its arms into the massed clay and with apparent prescience ripping out their cores, crushing them in hand.
In its wake, a proportionately small battalion of statues ambled forward, some seemingly having taken the initiative in using statues in the forms of beasts as mounts. Though lacking in grace and speed, the vast bulk of the Stone Watchers rendered them all but invincible to the Clay Soldiers’ onslaught, their imperious strength able to break through even if they were entirely swallowed up by the clay. Onward they marched, unceasingly chipping away at the enemy and spreading out into a wedged line to create a safer wake for the humans behind them. Indeed they were not particularly fast or nimble, but when a Stone Watcher struck, its fist or weapon projected the force of a fired cannonball. Among the statues, those depicting Revered and Reviled figures alike served as leaders, wordlessly gesturing to command their automaton-like lessers.
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The Immortal Spear
In the world of Icona, the story follows the journey of Miles and Aila as they travel the world and progress through the tier's of the system. ----- The cover is my own poorly done drawing/editing.
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Crafter's Passion (AKA Gleaners' Guild)
2038, California. Stan is doing his mandatory "volunteer" service years on a collective farm when he encounters Thousand Tales, a game that offers immortality to the super-rich. He can't afford to have his brain uploaded like those elite customers, but maybe he can turn a profit out of the game instead of just playing it. Not as a legendary swordsman or a brilliant wizard, but as a dealer in the junk no one else seems to want. If he plays his cards right, he can draw the attention of both the farm's supervisor and the game's ruling, meddling AI. Should he, though? LitRPG. Part of the world of "Thousand Tales", a novel series on Amazon, though no knowledge of it is expected. This story is around 12K words long. I'd appreciate feedback to help write a much longer version! Updates every few days. Cover art from game-icons.net, by Lorc, CC-BY. Update! This story was originally called "Gleaners' Guild". It came out on Amazon under the name "Crafter's Passion" and has many reviews there, thanks in part to the support of RR readers like you. Thanks! It even has a sequel, "Crafter's Heart".
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Five years after the world fell into chaos, a treasure of artifacts is up for grabs. The relics of the Dreamside Road offer a power that could help rebuild or annihilate what remains. Orson Gregory is an adventurer for hire, but hunts this treasure for answers, not glory. Enoa Cloud’s late aunt helped hide the Dreamside Road, but following in her aunt’s supernatural tradition offers her as much peril as power. Together, Orson and Enoa battle a magic-obsessed militia, clash with a host of rivals, and face constant adventure on their journey to find the Dreamside Road. *Updates Monday and Friday The Dreamside Road is now on TopWebFiction! Vote so people know this exists. _____________________________________ NOTE: The Progression tag applies specifically to Enoa. Also, fair warning, that element doesn't enter the story until she begins her studies. Content: Main characters range in age from teenagers to people in their thirties and older, but it will not contain gratuitous violence or explicit sexual content. It also won’t shy away from implication, anything to make this story and its world feel more real. Characters will freely allude to potentially triggering topics, including living with a disability, facing terminal illness, coping with trauma, surviving societal destabilization, and the consequences of bigotry. At its most intense, the Dreamside Road is a hard PG-13. Worldbuilding: This is not a story with a lot of early exposition scenes, conveniently explaining ‘magic systems’ and political dynamics. Readers will learn, progressively, as the characters do. This story/world has a ‘magic system’, or rather, a set of systems, but the effort to quantify and understand the truth of the setting plays a role in the backstory, as well as in some character motivations. In that same vein, not every character has a firm grasp on the nature of their world, and not every piece of dialog from every character should be taken as entirely truthful Worldbuilding. Also, this isn't the softest Sci-fi. There are at least some basic explanations given for various elements, but Royal Road does not give me a spectrum to choose from. Given the choice between hard and soft, let's just say The Dreamside Road won't be cited in any college Physics papers. Setting and Theme: The Dreamside Road walks the line between fantasy and science fiction and deals with finding one’s place in a changing world. Many of the characters in this story are United States natives and the story begins in the United States, my homeland. However, knowledge or interest in this country is not necessary to understand the story, especially as it progresses. Also, as this is a novel that deals with societal collapse and while that damage may be widespread, in story, I don’t want to overstep and critique the culture of others’ unless I have particular knowledge in a given area. Ultimately, the Dreamside Road is American in the same way Harry Potter is English, fantasies that do not have a full secondary world, but with enough original elements to fully diverge the setting from our the real world.
8 141 - In Serial20 Chapters
Re-Ordaining of the Chosen
Alea cheerfully hummed as she descended the steps, brimming in upbeat while her colleague, Quarren Leos, shot her a look of skepticism. “So… were you right about him?” he asked doubtfully. She came to a stop for a moment, her humming falling silent before she shook her head, waving her medium length light-blonde hair from side to side. “I was wrong about him.” Quarren raised an eyebrow in confusion at the convoluted response.“But you seem quite happy?” he asked again. “Because I am. But I was wrong about him. He was… so much more than I ever expected.” Alea looked at the sky overhead with a smile. “That boy… no, that man, is amazing. I firmly believe he will come to stand on top of any adversary he faces. He is destined. He is Chosen.” Quarren snorted as he stepped past, shaking his head. “Okay. Each to their own beliefs but you’re sounding like a nutjob. That skinny twig? Everyone calls him a cripple, you know,” he shook his head.“Rumours are always false, Leos,” Alea answered with a disapproving shake of her head. “You wouldn’t know. He is so, so much more.” “I saw him with my own two eyes. I didn’t see anything redeeming,” Quarren rebutted. “Well…” Alea chuckled. “You haven’t seen what I’ve seen.” In the year 917 of the Imperial Calendar, the Great War had just ended between dozens of nations. Farrien welcomed home millions of troops and warriors with the Archdukes of Aerianne and Kanaria leading them at the forefront. Since the founding of Farrien, the Aerianne and Kanarian Archduchies have been pillars upholding the Kingdom from enemies. It was common belief that they possessed special blood blessed by the Goddess Stecia, who gifted the lineage to the first King of Farrien when he first founded the country. All were ecstatic when the current generation of the two Archduchy's, after the war, agreed to let their children wed. The excitement was short-lived however when the Aerianne Princess proved to be a dragoness among men but the Kanarian Prince was worse than even mediocre. The Prince disappeared and the wedding was shortly forgotten as society lived on. Until one day the Young Heir of Kanaria returned to Farrien a changed man, bringing demise with him. Follow the story of the Chosen ordained by the Goddess of Time as he returns to the past to right his wrongs and set things back straight again! Many thanks to xSTAYc for the cover design and various co-creative elements in the conscription phase! :p
8 138 - In Serial11 Chapters
But I never wanted to be involved
My friend loves light novels, games, anime. All I wanted was for some peace and quiet. But he just had to drag me along didn't he. For once, the idiot was summoned as the hero, here's the problem he pulled me. Then I ended up in the same world just no clue where the idiot friend of mine is gone to.
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ʜɪꜱ ɢᴏʟᴅᴇɴ ʜᴇᴀʀᴛ ~ᴍɪᴅᴀꜱ x ʀᴇᴀᴅᴇʀ~
The island Y/N calls home is being taken over. Everyday citizens are taken as hostages, points of interest are being destroyed, and it's all because of Shadow. A faction known for destruction. Although Y/N hasn't been a hostage for long, she's immediately given a role as an assassin. Her first day on the job and her target is Midas, the leader of Ghost, a faction of spies of which are against Shadow. Y/N finds herself befriending the agents of Ghost after her first mission plays out wrong. But, mysteries lie within the leader, and she will learn them...or at least she thinks she will.
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