《Last Girl》A/N - The Return
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I've officially risen from the dead (again).
But this time I bring better news I guess? Lol. I will be officially posting a new chapter tomorrow. The hiatus is finally over!!! For now, I think I might stick to a weekly schedule. I'm still unsure, I'll let you know in the author's note of the new chapter.
I mentioned in the previous post that I was also working on another yandere story. I must be out of my mind to try and juggle two stories at once. But fuck it, I'm doing it anyway. This new story is also a reverse-harem featuring multiple male yanderes, so if you're here for that, it might interest you. I'd argue that the new story leans in more to the yandere aspect of things so I recommend giving it a read as the first arc is now published.
Before I wrap this author's note up, I'd like to say one last thing. Thank you, everyone, for your kind words and for sticking around despite the inconsistent update schedule. It means the world to me that you've taken an interest in this story. So I just wanted to say that you're all amazing and I love and appreciate each and every one of you 💖!!!
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When Viscount Ascham’s House’s eldest daughter, Adele von Ascham, became 10 years old, she remembered everything with an intense headache. Her previous self, Kurihara Misato, 18 years old Japanese, lost her life when trying to help a young girl, and then she met God… A somewhat capable person burdened by the many expectations of the surrounding people, Misato, who couldn’t live as she wanted, pleaded to God. “In the next life, please make my abilities average!” Yet, somehow the story is wrong! The girl with 3 names, being careful to not accidentally become a S-rank hunter, lives normally. I mean, I’m just an average, common girl. No, seriously. Thank you for reading updated novel I Said Make My Abilities Average! @ReadWebNovels.net
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Alone in a vast expanse of knowledge and void of any previous memory what else was I to do but learn? The world above awaited me, but down here it was all I could do to read about it, prepare for it. How long would it take for me to see my first of the Learned Races, or encounter my first monster? To simply see a [City Guard] or a [Warrior] maybe even a [Mage], even then I'd be sated no matter how basic the Class. I wanted to witness what I read about, the fantastical [Secret Stache] of a [Treasure Hunter] or a [Pickpocket] using [Deft Hands]. These were natural occurrences above, but alas, I was below. And this deep down, I'd see my first horror before seeing any mere monster. My escape were the books but soon I'd turn that knowledge into a real escape, I'd emerge from this dear library and claw my way above. But I'd need to prepare myself, I just didn't know how yet. So back to my books.
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A tale of a villain that was supposed to be a hero. In a pantheon's game of representative to detrime the ranking, power and influence for the next eon. Young women and men taken form their world and put on the gods playground. This story will follow an expection to the norm of the usual hero. A villain, one who would enact evil deeds. A villain who would do good and evil as he sees fit in this game for a godess who gave him a new, wonderful life.
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Omar receives an unexpected visitor who comes baring a gift—a "registration ticket"—in the form of a small metal card. The ticket is itself an offer to participate in the game, "Reality Break." Accepting this offer means that Omar will be able to perceive the true nature of reality where there is not one, but two dimensions of time, and in this second dimension history changes (and somewhat "frequently"). Along with this, he will also gain access to the "chronopause"; another reality that is not so much parallel to our own as it is perpendicular, which acts as both a place and the natural boundary between non-sequential points on the timeline. Using the chronopause, Omar will become a chrononaut with the ability to travel through time, and as a player, he will be given a cybernetic interface and his own portable extradimensional storage space. It's a strange conversation, but due to Omar's dismally short attention span, he only consciously hears that last bit about the portable pocket space, and that's only after the physics-defying void is opened in his living room and literally waved in front of his face. Reality is certainly stranger than most people realize, but then again, so is Omar. Thankfully, he responds well to shiny things, and for better or for worse, his chronic inattentiveness is the least of his psychological issues. Omar also has a mild form of "Oppositional Defiant Disorder" which presents itself as an occasional, arbitrary need to disobey others (especially authority figures). However, his oddest psychological issue by far is his "abnormally hyperactive" subconscious mind. Outwardly and consciously, Omar is a lazy, apathetic man-child prone to mildly asinine behavior. Subconsciously, he's some sort of genius capable of extraordinary feats of cognition. Most of the time, Omar is a (technically) functioning adult, but in order to live as such, he must rely entirely upon unusual abilities he's completely unaware of, despite the fact that he uses them regularly. Up until now, his life had merely been ridiculous, but now it was also a game. Note: The narrative style is that of a reliable narrator with a "3rd-person sarcastic" POV. This story takes place in the Reality Breakers/Chronopause universe.
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In Shulvar, a world of sword and sorcery where most of the northern and the southern hemispheres are a no man’s land called the Dense Mana Zones, only a thin strip of land is left for mankind, elf-kind and dwarf-kind to share. Yet, for nearly ten years after the defeat of the tyrannical king Arkosh, peace reigned. Until emerged from the northern dense mana zone, a sanguine army of hellish creatures, half-goat, half-men, on a far greater scale than anything ever seen. Furthermore, a familiar figure is leading them…Lynch, after single-handedly ending the war ten years prior, must immerse himself in the arcane arts once more and find the hope within this hopeless struggle.
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