《Kigal-Note》Scout-line Class: Arachnid Assassin
Advertisement
Class: Arachnid Assassin Class-line: Scout Tier: Advanced Requirement conditions: Class: [Arachnid Assailant] + 1 "Teachings of Killing"-type Scout-line class STR, SPD, DEX: 500+ Title: [Mysterious Killer]; one or more Gloom-category "Attribute Technique User" title(s). 5 or more Spider-related skills; at least 1 T2 or higher trap-related skill. Trait: [Arachnid] Stats: STR+ SPD+ DEX+ VIT- Class Traits: Positive correction to critical hits, trap creation, stealth effects, and assassination. Further unlocks skills related to assassination and spider-themed skills.
Description:
[Arachnid Assassin] is a particular variant of the [Assassin] class. Several variants of the already dangerous class exist, many of them being inspired by certain breeds of monsters.
In this case, the [Arachnid Assassin] class is designed after the various spider monsters in Terra Sol, spearheaded by the Arachnes. To show this, the class has a heavier focus on traps compared to the original [Assassin] class, even if several of the skills from the original class remain.
Despite its expertise in traps, an [Arachnid Assassin] can still perform like an ordinary [Assassin] if needed. They can rely on poisoned mixtures, perform a single fatal and unavoidable attack to reap the target's life, or simply rely on a hide-and-wait strategy.
As with the original, [Arachnid Assassin] is quite flexible when it comes to the choice of weapons. Swords, daggers, bows, guns, anything is possible, but for more obvious reasons, most that use this class decide to use wires as their weapons.
Unlocked skills:
Unlocks from having Thief as the Main Class: [Recognition Obstruction Lv.1] Unlocks at Lv.1: [Assassination Arts Lv.1] Unlocks at Lv.1: [Assassination Threads Lv.1] Unlocks at Lv.10: [Gloom Traps Lv.1] Unlocks at Lv.20: [Trick Step Lv.1] Unlocks at Lv.30: [Critical Dance Lv.1] Unlocks at Lv.40: [Steal Lv.1] Unlocks at Lv.50: [Shadow Lantern Lv.1] [Recognition Obstruction]: A T2 passive skill that can make the user turn less recognizable by others. Works also against perception-type skills. [Assassination Arts]: An attack-type skill unique to the [Assassin] classes. It grants special "combat arts", but instead of being martial arts as in granting special effects to attacks by performing pre-determined motions, these arts grant special traits such as "poisoning the target" to the attack. [Assassination Threads]: An attack skill that incorporates several skills such as [Cutting Thread], [Impact Thread], and [Pierce Thread]. Allows the user to grant threads and wires additional effects. All of them also come with an additional bonus effect if used for a sneak attack, noticeably increasing the attack damage. A class-exclusive version of the [Utility Thread] skill. [Gloom Traps]: A passive skill that provides Gloom-category attribute enhancements to traps. [Trick Step]: An active skill that makes it easier to move undetected and evade attacks/traps. A must for any Assassins. [Critical Dance]: A passive skill that increases the attack power of the skill user each time they evade an attack. A must-have skill for any Assassin class. [Steal]: An active skill that allows the user to transfer an item from a target to their hand(s). Normally a "Teachings of Hiding"-related skill, the Assassin classes also know how to make good use of it. [Shadow Lantern]: A passive skill that provides improved recovery effects while in dark locations. Despite its name containing "Shadow", this skill is a Gloom-category attribute. Unique to the Assassin classes.
Advertisement
Garami's comment: Gue-hehehe...HEY!! Ain't the Lv.10 skill just a weaker [Gloom Hell Prison]!?
Bloom's comment: And it is thanks to it that you were even able to obtain this class, so no sulking!
Garami's comment: ...Lately, it feels like Bloom's getting more rebellious. Maybe I should stock up on more prison skills...
Bloom's comment: ANYTHING BUT THAT!!!
Advertisement
- In Serial1210 Chapters
My House of Horrors
The hearse with the weird odor slowed to a stop before the entrance. The sound of pebbles could be heard bouncing on the ceiling. There were footsteps coming from the corridor, and there seemed to be someone sawing next door. The door knob to the room rattled slightly, and the faucet in the bathroom kept dripping even though it had been screwed shut. There was a rubber ball that rolled on its own underneath the bed. Wet footsteps started to surface one after another on the floor. At 3 am, Chen Ge held a cleaver in his hand as he hid beside the room heater. The call he was trying to make was finally answered. “Landlord, is this what you meant by ‘the house can be a little crowded at night’‽”
8 1975 - In Serial14 Chapters
The Immortal Dungeon
A cultivator signs a deal with a Dungeon for Immortality! He does gains immortality, but no one mentioned anything about becoming a floating rock?!? So how does our poor Floating rock with Memories of Immortal World survive in this dog eat dog world? Where Adventurers, bandits, criminals, thieves are out to earn some shiny coins and Monsters have decided that a pet dungeon is THE sign of ALPHA!! And did I mention Dragons? Yes the fire breathing lizards. Nope? Well adding another one to the ever growing collection of Dungeon Crystals owned by Dragons is nothing to mention about. So how does our crystal manage to survive, while dealing with hoardes of enemies who are out for his blood..Do crystals have blood? Follow the adventure of a poor little crystal as he grows strong enough to deal with two Gods, so he can protect his soul from annihilation. While his journey creates ripples both big and small affecting the very fate of that world. You never know the author might end the story with a sweet little apocalypse,s o he doesnt needs to deal with a good ending? Ohhhh...M back after leaving my previous story hanging. Dont worry will be getting to it soon. The story is inspired from The Cultivating Dungeon as i felt author misse dout a great deal by leaving Xianxia elements out. And finally, feel free to criticise. Ciao~
8 272 - In Serial7 Chapters
ElimiNation
America has been losing the war on drugs until now. Could you choose between your addiction and the lives of those you love? What if you weren’t given a choice? Find out what happens to Daniel Elliot as he comes face to face with life, death, and the newly reformed American Government.
8 94 - In Serial52 Chapters
Lightblessed
Driven from her home under dark circumstances, Trynneia Lightblessed is forced to seek the Judgment of Light to atone for her crimes. Accompanied by her best friend into a world they’ve been sheltered from, she struggles to adapt to the burgeoning powers manifesting within her. Bereft of comfort and beset by hardship, tragedy becomes the crucible that prepares her to confront her family’s shrouded past. Will she embrace her heritage, or reject it? [participant in the Royal Road Winter 2021 Writathon challenge]
8 180 - In Serial87 Chapters
Art Book of Randomosity #3
Full of Art drawn by myself. There will be fanart and realistic drawings done in traditional and digital mediums.Updates are random(Cover drawn by me)September 10/ 2019 - 1K viewsDecember 28/ 2019 - 2K viewsMarch 23/ 2020 - 3K viewsJune 8/ 2020 - 4K viewsAugust 30/ 2020 - 5K viewsNovember 17/ 2020 - 1K votesNovember 23/ 2020 - 6K viewsFebruary 21/ 2021 - 7K viewsJune 5/ 2021 - 8K viewsNovember 28/ 2021 - 9K viewsJuly 10/ 2022 - 10k views
8 182 - In Serial53 Chapters
To Be A Dad (Irondad and Spiderson)
UNDER EDITINGTony is handed nine-month-old Peter Stark and tries his hardest to change to be a good dad and make good home for his son.
8 254

